History VideoGame / Vanquish

27th Sep '17 7:03:53 AM CosmicFerret
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* SceneryPorn: The entire game takes place on a super technologically advanced cylindrical space colony a la Babylon5 named "Providence." You even get full control over the camera in the title menu.

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* SceneryPorn: The entire game takes place on a super technologically advanced cylindrical space colony a la Babylon5 Series/BabylonFive named "Providence." You even get full control over the camera in the title menu.
23rd Sep '17 3:01:41 PM Tractical_Chunder
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-->'''Burns''': Marines complete the mission. We don't ''get'' the luxury of choosing how.

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-->'''Burns''': Marines complete the mission. [[TrialByFriendlyFire We don't ''get'' don't]] ''[[TrialByFriendlyFire get]]'' [[TrialByFriendlyFire the luxury of choosing how.]]
23rd Sep '17 1:18:51 PM Tractical_Chunder
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* BadassBookworm: Sam. He's gruff, snarky and a chain smoker, but you can't forget he's also a lead researcher at DARPA and was evidently one of the key minds in the creation of the ARS suit itself.

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* BadassBookworm: Sam. He's a former College 'ball player who's gruff, snarky and a chain smoker, smokes, but you can't forget he's also a lead researcher at DARPA and was evidently one of the key minds in the creation of the ARS suit itself.
23rd Sep '17 12:52:47 PM Tractical_Chunder
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''Vanquish'' is a ThirdPersonShooter from Creator/PlatinumGames, the brain child of Creator/ShinjiMikami. Said by many to be what it would be like for to give GearsOfWar a few shots of espresso.

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''Vanquish'' is a ThirdPersonShooter from Creator/PlatinumGames, the brain child of Creator/ShinjiMikami. Said by many to be what it would be like for to give GearsOfWar a few shots of espresso.
23rd Sep '17 12:50:36 PM Tractical_Chunder
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''Vanquish'' is a ThirdPersonShooter from Creator/PlatinumGames, the brain child of Creator/ShinjiMikami. Said by many to be what it would be like for [[Franchise/{{Halo}} Master Chief]] and VideoGame/{{Bayonetta}} to have a child and get him raised by the folks of ''VideoGame/GearsOfWar'', living next door to an arcade mecca.

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''Vanquish'' is a ThirdPersonShooter from Creator/PlatinumGames, the brain child of Creator/ShinjiMikami. Said by many to be what it would be like for [[Franchise/{{Halo}} Master Chief]] and VideoGame/{{Bayonetta}} to have give GearsOfWar a child and get him raised by the folks few shots of ''VideoGame/GearsOfWar'', living next door to an arcade mecca.
espresso.
16th Sep '17 11:37:14 AM SeptimusHeap
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* GutturalGrowler: Sam Gideon's voice is something like the [[WesternAnimation/{{X-Men}} animated Wolverine]] filtered through Film/DirtyHarry. Col. Burns takes this even further, sounding like all that stuff meets a rock-tumbler with the bass turned up (of course it's SteveBlum, so they got the right man for the job).

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* GutturalGrowler: Sam Gideon's voice is something like the [[WesternAnimation/{{X-Men}} [[WesternAnimation/XMen animated Wolverine]] filtered through Film/DirtyHarry. Col. Burns takes this even further, sounding like all that stuff meets a rock-tumbler with the bass turned up (of course it's SteveBlum, so they got the right man for the job).
9th Sep '17 6:29:48 PM nombretomado
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* TheGunslinger: Sam Gideon, in comparison to a lot of PlatinumGames' other well-known protagonists.

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* TheGunslinger: Sam Gideon, in comparison to a lot of PlatinumGames' Creator/PlatinumGames' other well-known protagonists.



* RapidFireFisticuffs: Returns once again as a PlatinumGames Tradition, between Sam and Victor Zaitsev in the final boss fight.

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* RapidFireFisticuffs: Returns once again as a PlatinumGames Creator/PlatinumGames Tradition, between Sam and Victor Zaitsev in the final boss fight.
28th Aug '17 10:11:45 AM CosmicFerret
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** One of the soldiers under Burns's command has the designation [[MetalGear Gray Fox]], and the radio system, outside of cutscenes, works a lot like a real-time Codec. Which is appropriate, considering Platinum's would go on to make ''VideoGame/MetalGearRisingRevengeance''.

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** One of the soldiers under Burns's command has the designation [[MetalGear [[VideoGame/MetalGear Gray Fox]], and the radio system, outside of cutscenes, works a lot like a real-time Codec. Which is appropriate, considering Platinum's would go on to make ''VideoGame/MetalGearRisingRevengeance''.
13th Aug '17 6:09:27 PM goldengardengal
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** Played entirely straight with God Hard difficulty, which lives up to its' name to the nth degree: Sam's health is immensely lowered, enemies focus on you solely, health regen is slowed by half, weapons cannot be upgraded, ARS has only a quarter of its' regular capacity and recovers at half-speed, rockets cannot be found in weapons caches, and harder enemies are encountered much earlier. To top it off, getting hit by a stray grenade is almost a guaranteed one-hit KO, and they'll be lobbing them at you in the dozens.

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** Played entirely straight in the campaign with God Hard difficulty, which lives up to its' name to the nth degree: Sam's health is immensely lowered, enemies focus on you solely, health regen is slowed by half, weapons cannot be upgraded, ARS has only a quarter of its' regular capacity and recovers at half-speed, rockets cannot be found in weapons caches, and harder enemies are encountered much earlier. To top it off, getting hit by a stray grenade is almost a guaranteed one-hit KO, and they'll be lobbing them at you in the dozens.
13th Aug '17 6:09:08 PM goldengardengal
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Added DiffLines:

** Played entirely straight with God Hard difficulty, which lives up to its' name to the nth degree: Sam's health is immensely lowered, enemies focus on you solely, health regen is slowed by half, weapons cannot be upgraded, ARS has only a quarter of its' regular capacity and recovers at half-speed, rockets cannot be found in weapons caches, and harder enemies are encountered much earlier. To top it off, getting hit by a stray grenade is almost a guaranteed one-hit KO, and they'll be lobbing them at you in the dozens.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Vanquish