History VideoGame / UnrealTournamentIII

14th Dec '17 5:29:07 AM AM_NK
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The game was an attempt to introduce some serious changes and additions to the gameplay, trying to reunite the already BrokenBase of both ''VideoGame/UnrealTournament'' and ''VideoGame/UnrealTournament2004'', another major graphics update, and new maps.

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The game was an attempt to introduce some serious changes and additions to the gameplay, trying to reunite the already BrokenBase of both ''VideoGame/UnrealTournament'' and ''VideoGame/UnrealTournament2004'', another major graphics update, and new maps.
maps. The amount of gametypes was also trimmed, with only six gametypes available on launch (Deathmatch, Team Deathmatch, CaptureTheFlag, Vehicle CTF, Warfare[[note]]A combinaton of Onslaught and Assault which takes the gameplay of the former and adds side objectives for advantages and an orb for quick node capture.[[/note]] and Duel). The ''[[UpdatedRerelease Black Edition]]'' added two more gametypes to the mix: [[ChronicBackstabbingDisorder Betrayal]] and [[GottaCatchEmAll Greed]].


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* GottaCatchEmAll: The basic premise of Greed is that both teams spawn with a skull receptacle on their bases and must collect enemy skulls by fragging enemies. The more skulls they collect, the better bonuses they get (such as powerups) and the more skulls they deliver, the higher the score for their team.
14th Dec '17 5:05:41 AM AM_NK
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* AndTheAdventureContinues: Provided [[spoiler:Reaper survives the BolivianArmyEnding]].
--> ''"Only one person knew about our plans. That makes you next, [[spoiler:Malcolm]]."''



* BittersweetEnding: The BigBad is killed, but [[spoiler:all of Ronin except Reaper are dead, Reaper himself faces a BolivianArmyEnding, and even if he survives he has no way back to friendly territories, and even if he did he's a wanted man for defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him out.]]

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* BittersweetEnding: The BigBad is killed, killed and the Necris invasion of Taryd was stopped, but [[spoiler:all of Ronin except Reaper are dead, Reaper himself faces a BolivianArmyEnding, and even if he survives he has no way back to friendly territories, and even if he did he's a wanted man for defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him out.]]]] And if that isn't enough, [[spoiler:Malcolm is revealed as a TreacherousAdvisor to the team, so he's next on Reaper's kill-on-sight list]].
14th Dec '17 5:02:59 AM AM_NK
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* BittersweetEnding: The BigBad is killed, but [[spoiler:all of Ronin except Reaper are dead, Reaper himself faces a BolivianArmyEnding, and even if he survives he has no way back to friendly territories, and even if he did he's a wanted man for defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him out.]]



* DownerEnding: The BigBad is killed, but [[spoiler:all of Ronin except Reaper are dead, Reaper himself faces a BolivianArmyEnding, and even if he survives he has no way back to friendly territories, and even if he did he's a wanted man for defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him out.]]
8th Dec '17 12:59:29 PM Kadorhal
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--> ''"[[ContinuityNod In 2291, in an attempt to control violence among deep space miners]], [[RetCon the Liandri Mining Corporation established a series of leagues and bloody public exhibitions.]] For fifty years the fights' popularity grew with their brutality. Then... the war came."''

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--> ''"[[ContinuityNod ->''"[[ContinuityNod In 2291, in an attempt to control violence among deep space miners]], [[RetCon the Liandri Mining Corporation established a series of leagues and bloody public exhibitions.]] For fifty years the fights' popularity grew with their brutality. Then... the war came."''



** There's also the [[FunWithAcronyms SP]] [[CarFu MA]], short for ''Self Propelled Mobile Artillery''. The second fire of the main seat lets you take control of a small missile which acts as both a satellite-like cam (where you choose where to shoot your next swarm of missiles) and a projectile. While it's shooting, you can follow said projectile's trajectory. It has the same drawback as the Redeemer, though.

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** There's also the [[FunWithAcronyms SP]] [[CarFu MA]], SPMA]], short for ''Self Propelled Mobile Artillery''. The second fire of the main seat lets you take control of a small missile which acts as both a satellite-like cam (where you choose where to shoot your next swarm of missiles) and a projectile. While it's shooting, you can follow said projectile's trajectory. It has the same drawback as the Redeemer, though.
17th Jun '17 8:01:47 PM nombretomado
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* DownloadableContent: The [=PS3=] version had, aside of user-created content for the console, two official Bonus Packs, but again, all the content from the first Bonus Pack and the Xbox360 exclusive maps were included in the second pack, the "Titan Pack", which is also the biggest pack to the date. Needless to say, this pack is also available for the PC version.

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* DownloadableContent: The [=PS3=] version had, aside of user-created content for the console, two official Bonus Packs, but again, all the content from the first Bonus Pack and the Xbox360 UsefulNotes/XBox360 exclusive maps were included in the second pack, the "Titan Pack", which is also the biggest pack to the date. Needless to say, this pack is also available for the PC version.
22nd May '17 1:47:04 PM AM_NK
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* ComebackMechanic:
** The Orb in Warfare mode allows instant node conquering and node shielding if the node is already taken.
** The Support nodes in the (official) Warfare maps have a gimmick which allows the losing team to either recover territory or turn the tide of the war. There are also barricades which can be destroyed with either the Redeemer or the Shaped Charge.
*** WAR-Avalanche: With the Shaped Charge you can trigger an [[MeaningfulName avalanche]] which destroys your Prime Node and the East and West nodes. The East and West nodes, while being hold after 60 seconds, drain the enemy Prime node.
*** [=WAR-ColdHarbor=]: The only way to damage and destroy the cores is by way of the Hilltop Node. After being held, a missile is being fired from afar and a countdown starts. Once the countdown finishes, the enemy core is hit by 25%.
*** WAR-Confrontation: Holding the Air Node starts a 60-sec countdown after which a Leviathan spawns in the holding team's base.
*** WAR-Downtown: Holding the Tank node spawns a Goliath.
*** WAR-Downtown_Necris: Holding the Nightshade node spawns a Nightshade and a pair of Mantas while the Center node provides a Goliath.
*** WAR-Dusk: Holding both the East Mine and West Mine nodes open the hangar and gives access to the Cicada to the holding team.
*** [=WAR-FloodGate=]: Holding the [[MeaningfulName Floodgate]] node starts a countdown after which the enemy core takes 20% of damage and raises the water level in the enemy base.
*** WAR-Hostile: The only way for the Blue Team to destroy (and only destroy) the node is by conquering the Uplink node. After it is taken, a countdown starts after which the Red Core is destroyed entirely.
*** WAR-Islander and WAR-Islander_Necris: The Air Node provides a pair of Raptors.
*** [=WAR-MarketDistrict=]: Holding both the East and West nodes simultaneously exposes the enemy core.
*** [=WAR-OnyxCoast=]: Holding the Bridge Control node will raise the bridge if in possession of the Blue Team and lower it if in possession of the Red Team.
*** [=WAR-PowerSurge=]: Holding the Mine Node starts a countdown after which the enemy core takes 20% damage.
*** WAR-Serenity and WAR-Serenity_Necris: Holding the Mine Node starts a countdown after which the possessing team receives a Leviathan.
*** [=WAR-TankCrossing=]: Holding the Bridge Control node raises the holding team's bridge and lowers the enemy team's. The tanks need to sit in pressure plates in order to open the blast door and be able to destroy the enemy core.
*** WAR-Torlan: In any link setup, holding the unoccupied nodes gives access to vehicles.
25th Feb '17 2:00:10 PM DrakeClawfang
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* ArtificialStupidity: AI tends to go for the really juicy power ups once they spawn. It's about the only thing you can use against the final boss to your advantage.

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* ArtificialStupidity: The campaign AI tends to go for your teammates is infamously terrible. Expect to see them charge enemy bases one at a time to no success, walk around in circles carrying the really juicy power ups once flag/orb not sure where to go, and if set to defend an objective they'll be overwhelmed even if they spawn. It's about outnumber the only thing you can use against the final boss to your advantage.attackers 2:1.
25th Feb '17 10:30:45 AM DrakeClawfang
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* DownerEnding: The BigBad is killed...
--> ''"She's dead. The bitch is dead."''
** [[spoiler:...[[PyrrhicVictory but]] Reaper's RoaringRampageOfRevenge led his teammates to [[spoiler:their deaths]], his colony is [[DoomedHometown completely]] overrun, and he ends the wrap-up cutscene [[spoiler:surrounded and horribly outnumbered by Necris shock troops]], so he presumably [[DoomedMoralVictor dies in style, rocket launcher blazing]].]]
** [[spoiler: It's also implied that, [[ConservationOfNinjutsu in case of survival]], he's still wanted by [[spoiler:the Phayder Corporation]] for space invasion, has no way to go back to his home planet, [[WasItReallyWorthIt and]] he doesn't have [[spoiler:Izanagi (or Axon or Liandri, for that matter) backing him anymore]] due to the actions of his team during the campaign.]]
** [[spoiler: And if that wasn't enough]], [[spoiler:the series mascot/hero Malcolm]] turns out to consider the entire Ronin team to be a disposable asset, but that much was obvious from about halfway through the game.]]

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* DownerEnding: The BigBad is killed...
--> ''"She's dead. The bitch is dead."''
** [[spoiler:...[[PyrrhicVictory but]] Reaper's RoaringRampageOfRevenge led his teammates to [[spoiler:their deaths]], his colony is [[DoomedHometown completely]] overrun,
killed, but [[spoiler:all of Ronin except Reaper are dead, Reaper himself faces a BolivianArmyEnding, and even if he ends the wrap-up cutscene [[spoiler:surrounded and horribly outnumbered by Necris shock troops]], so survives he presumably [[DoomedMoralVictor dies in style, rocket launcher blazing]].]]
** [[spoiler: It's also implied that, [[ConservationOfNinjutsu in case of survival]], he's still wanted by [[spoiler:the Phayder Corporation]] for space invasion,
has no way to go back to his home planet, [[WasItReallyWorthIt and]] friendly territories, and even if he doesn't have [[spoiler:Izanagi (or Axon or Liandri, did he's a wanted man for that matter) backing defying orders to pursue Akasha as he did, and it's unlikely any of the corporations will want to help him anymore]] due to the actions of his team during the campaign.]]
** [[spoiler: And if that wasn't enough]], [[spoiler:the series mascot/hero Malcolm]] turns out to consider the entire Ronin team to be a disposable asset, but that much was obvious from about halfway through the game.
out.]]
10th Dec '16 3:06:03 PM Meyers07TheTroper
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* BittersweetEnding: The BigBad is killed...
--> ''"She's dead. The bitch is dead."''
** ...[[PyrrhicVictory but]] Reaper's RoaringRampageOfRevenge led his teammates to [[spoiler:their deaths]], his colony is [[DoomedHometown completely]] overrun, and he ends the wrap-up cutscene [[spoiler:surrounded and horribly outnumbered by Necris shock troops]], so he presumably [[DoomedMoralVictor dies in style, rocket launcher blazing]].\\
\\
It's also implied that, [[ConservationOfNinjutsu in case of survival]], he's still wanted by [[spoiler:the Phayder Corporation]] for space invasion, has no way to go back to his home planet, [[WasItReallyWorthIt and]] he doesn't have [[spoiler:Izanagi (or Axon or Liandri, for that matter) backing him anymore]] due to the actions of his team during the campaign.\\
\\
[[ButWaitTheresMore And if that wasn't enough]], [[spoiler:the series mascot/hero Malcolm]] turns out to be the big asshole, but that much was obvious from about halfway through the game.
--> ''"[[IronicEcho A real disposable asset]]. Tough break, kid."''

to:

* BittersweetEnding: BolivianArmyEnding: [[spoiler: The BigBad is killed...
--> ''"She's dead. The bitch is dead."''
** ...[[PyrrhicVictory but]] Reaper's RoaringRampageOfRevenge led his teammates to [[spoiler:their deaths]], his colony is [[DoomedHometown completely]] overrun, and he
game ends as Reaper, the wrap-up cutscene [[spoiler:surrounded and horribly outnumbered by only survivor, charges against the remaining Necris shock troops]], so he presumably [[DoomedMoralVictor dies in style, rocket launcher blazing]].\\
\\
It's also implied that, [[ConservationOfNinjutsu in case of survival]], he's still wanted by [[spoiler:the Phayder Corporation]] for space invasion, has no way to go back to his home planet, [[WasItReallyWorthIt and]] he doesn't have [[spoiler:Izanagi (or Axon or Liandri, for that matter) backing him anymore]] due to the actions of his team during the campaign.\\
\\
[[ButWaitTheresMore And if that wasn't enough]], [[spoiler:the series mascot/hero Malcolm]] turns out to be the big asshole, but that much was obvious from about halfway through the game.
--> ''"[[IronicEcho A real disposable asset]]. Tough break, kid."''
forces closing on him.]]



* DarkerAndEdgier: It's an actual war instead of tournaments, although the tournament's technology, such as the respawner, is used.



* DeathIsNotPermanent: {{Justified|trope}} in-universe. It's explained several times in the campaign that the Respawner technology has its limits, and, in order to make the Ronin' enemies to retreat, they must wear off their respawner charges.

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* DeathIsNotPermanent: {{Justified|trope}} in-universe. It's explained several times in the campaign that the Respawner technology that was once used in tournament has its limits, and, in order to make the Ronin' enemies to retreat, they must wear off their respawner charges.charges, from killing many of the opponents team (Deathmatch) to sabotaging the respawner technology (Capture the Flag and Onslaught).


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* DownerEnding: The BigBad is killed...
--> ''"She's dead. The bitch is dead."''
** [[spoiler:...[[PyrrhicVictory but]] Reaper's RoaringRampageOfRevenge led his teammates to [[spoiler:their deaths]], his colony is [[DoomedHometown completely]] overrun, and he ends the wrap-up cutscene [[spoiler:surrounded and horribly outnumbered by Necris shock troops]], so he presumably [[DoomedMoralVictor dies in style, rocket launcher blazing]].]]
** [[spoiler: It's also implied that, [[ConservationOfNinjutsu in case of survival]], he's still wanted by [[spoiler:the Phayder Corporation]] for space invasion, has no way to go back to his home planet, [[WasItReallyWorthIt and]] he doesn't have [[spoiler:Izanagi (or Axon or Liandri, for that matter) backing him anymore]] due to the actions of his team during the campaign.]]
**[[spoiler: And if that wasn't enough]], [[spoiler:the series mascot/hero Malcolm]] turns out to consider the entire Ronin team to be a disposable asset, but that much was obvious from about halfway through the game.]]
5th Dec '16 2:24:59 AM Xtifr
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'''Unreal Tournament III''' is the latest installment in the VideoGame/{{Unreal}} series. It was made by EpicGames, and was released for PC and UsefulNotes/PlayStation3 in 2007, followed by the UsefulNotes/XBox360 in 2008.

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'''Unreal ''Unreal Tournament III''' III'' is the latest installment in the VideoGame/{{Unreal}} series. It was made by EpicGames, and was released for PC and UsefulNotes/PlayStation3 in 2007, followed by the UsefulNotes/XBox360 in 2008.
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