History VideoGame / UltimaIX

3rd Sep '16 10:24:28 AM NOYB
Is there an issue? Send a Message


* ContinuitySnarl: The game has too many to count. Several significant items from earlier games show up despite being previously completely destroyed or last seen in another dimension. Virtues and magic work in drastically different ways to earlier games with no explanation. Established characters have personalities which make no sense in context of their previous histories. And so on and so on and so on...

to:

* ContinuitySnarl: The game has too many to count. Several significant items from earlier games show up despite being previously completely destroyed or last seen in another dimension. Virtues and magic work in drastically different ways to earlier games with no explanation. Established characters have personalities which that make no sense in context of their previous histories. And so on and so on and so on...
5th Aug '16 9:15:36 PM SailorTardis
Is there an issue? Send a Message


[[quoteright:248:http://static.tvtropes.org/pmwiki/pub/images/ultima9_2696.jpg]]

to:

[[quoteright:248:http://static.[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/ultima9_2696.jpg]]org/pmwiki/pub/images/ultima_ix___ascension_coverart.png]]
30th Jul '16 3:51:28 AM Morgenthaler
Is there an issue? Send a Message


* CrossPlayer: Previous games in the series allowed you to choose which gender you want the avatar to be, and some of them even gave you a choice of faces for each. ''UltimaVIII'' did away with this, and IX continues making the Avatar purely and irrefutably male. While the game packaging on previous games in the series nearly always illustrated the Avatar as a "him", meaning it was only ever a PurelyAestheticGender choice anyway, it was still a disappointment to many players.

to:

* CrossPlayer: Previous games in the series allowed you to choose which gender you want the avatar to be, and some of them even gave you a choice of faces for each. ''UltimaVIII'' ''VideoGame/UltimaVIII'' did away with this, and IX continues making the Avatar purely and irrefutably male. While the game packaging on previous games in the series nearly always illustrated the Avatar as a "him", meaning it was only ever a PurelyAestheticGender choice anyway, it was still a disappointment to many players.



* YeOldeButcheredeEnglishe: Its the first game in the entire ''{{Ultima}}'' series where none of the characters speak like this.

to:

* YeOldeButcheredeEnglishe: Its the first game in the entire ''{{Ultima}}'' ''VideoGame/{{Ultima}}'' series where none of the characters speak like this.
29th Jul '16 9:43:47 AM supergod
Is there an issue? Send a Message


* PuttingTheBandBackTogether: Most of the "team" from the previous games are present in this one, but unlike other games in the series (''UltimaUnderworld'' and ''Ultima VIII: Pagan'' excepted), you can't actually get any of them to come with you.

to:

* PuttingTheBandBackTogether: Most of the "team" from the previous games are present in this one, but unlike other games in the main series (''UltimaUnderworld'' and ''Ultima (''Ultima VIII: Pagan'' excepted), you can't actually get any of them to come with you.
16th Jul '16 10:32:55 AM KitNathaniels
Is there an issue? Send a Message


* BlatantLies: Technically, as the Avatar is promised that his "knowledge of the land shall be great" once he reaches Britannia however most of game has him being clueless about just about everything and needing NPC's to constantly enlighten him.

to:

* BlatantLies: Technically, as the Avatar is promised that his "knowledge of the land shall be great" once he reaches Britannia however Britannia. However, most of the game has him being clueless about just about everything and needing NPC's [=NPCs=] to constantly enlighten him.



** In a rare inversion, [[spoiler:Sir Dupre's]] sacrifice from all the way back in ''The Serpent Isle'' is casually undone, with no real explanation of how or why it happened.
* HitAndRunTactics: As with the previous entry in the series, this is often the optimal way to win battles, since you no longer have a party and enemies after often too stupid to try pursuing you more than a few feet.

to:

** In a rare inversion, [[spoiler:Sir Dupre's]] sacrifice from all the way back in ''The Serpent ''Serpent Isle'' is casually undone, with no real explanation of how or why it happened.
* HitAndRunTactics: As with the previous entry in the series, this is often the optimal way to win battles, since you no longer have a party and enemies after are often too stupid to try pursuing you more than a few feet.



** Even worse, he has to ask about the fate of Skara Brae (despite the fact that the Guardian destroyed it and gave him a front row view) ask Raven how to cleanse a shrine (when he's done so already). There's forgetting things from the previous games and then there's forgetting things that just happened hours, if not minutes, ago.

to:

** Even worse, he has to ask about the fate of Skara Brae (despite the fact that the Guardian destroyed it and gave him a front row view) and ask Raven how to cleanse a shrine (when he's done so already). There's forgetting things from the previous games and then there's forgetting things that just happened hours, if not minutes, ago.



** In one cut-scene, Raven makes sure the Avatar has a [[WhatDoYouMeanItsNotForKids non-optional sexual encounter]].

to:

** In one cut-scene, cutscene, Raven makes sure the Avatar has a [[WhatDoYouMeanItsNotForKids non-optional sexual encounter]].



* PlotHole: The game is riddled with them. A few examples include the Time Lord's warnings in ''VideoGame/UltimaVII'' that the Guardian will be unstoppable upon entering Britannia, the circumstance surrounding the summoning of Pyros (which should be impossible for a variety of reasons), the whole issue with magic and the appearance of several things which shouldn't be possible owing to the fact that they've ceased to be (i.e. Mondain's Skull, Korghin's Fang, Dupre's Ashes, Stonegate, etc).
* PurityPersonified: Ascension would have you believe this about the Avatar despite the games having mentioned: "No soul in life can be purged completely of virtue or vice." This by the way was used as [[spoiler:the origin of the Guardian. As in, he's the Avatar's dark half.]]

to:

* PlotHole: The game is riddled with them. A few examples include the Time Lord's warnings in ''VideoGame/UltimaVII'' that the Guardian will be unstoppable upon entering Britannia, the circumstance surrounding the summoning of Pyros (which should be impossible for a variety of reasons), the whole issue with magic and the appearance of several things which shouldn't be possible owing to the fact that they've ceased to be (i.e. Mondain's Skull, Korghin's Fang, [[spoiler: Dupre's Ashes, Ashes]], Stonegate, etc).
* PurityPersonified: Ascension ''Ascension'' would have you believe this about the Avatar despite the games having mentioned: "No soul in life can be purged completely of virtue or vice." This This, by the way way, was used as [[spoiler:the origin of the Guardian. As in, he's the Avatar's dark half.]]



* SequenceBreaking: Using the Avatar's normal jumping abilities, and a little bit of trial and error, its actually possible to scale whole mountains, and therefore skip two-thirds of the game. Elsewhere the game uses ridiculously narrow spans of water as barriers, which can be crossed by laying down items to float on the water and use as stepping stones.

to:

* SequenceBreaking: Using the Avatar's normal jumping abilities, and a little bit of trial and error, its it's actually possible to scale whole mountains, and therefore skip two-thirds of the game. Elsewhere the game uses ridiculously narrow spans of water as barriers, which can be crossed by laying down items to float on the water and use as stepping stones.
10th Jul '16 11:05:05 AM PRH
Is there an issue? Send a Message

Added DiffLines:

* ConvectionSchmonvection: Valoria (the replacement for Jhelom, the town of Valor) is built ''inside an active volcano'', with rivers of lava flowing across the streets.
16th Mar '16 3:32:45 AM timotaka
Is there an issue? Send a Message


* YouHaveResearchedBreathing: A woman has to tell the Avatar how to eat food. Granted, this is a way of letting the player know that [[NobodyPoops Nobody Eats]] is averted, but the way it's presented is really silly.

to:

* YouHaveResearchedBreathing: YouHaveResearchedBreathing:
**
A woman has to tell the Avatar how to eat food. Granted, this is a way of letting the player know that [[NobodyPoops Nobody Eats]] is averted, but the way it's presented is really silly.
** One of the first books you come across tells you ''how to read books'' and how helpful it can be.
16th Mar '16 3:28:41 AM timotaka
Is there an issue? Send a Message

Added DiffLines:

* ContinuitySnarl: The game has too many to count. Several significant items from earlier games show up despite being previously completely destroyed or last seen in another dimension. Virtues and magic work in drastically different ways to earlier games with no explanation. Established characters have personalities which make no sense in context of their previous histories. And so on and so on and so on...
25th Jan '16 1:15:20 PM Redaka
Is there an issue? Send a Message

Added DiffLines:

* ContinuityCavalcade: The museum area is meant to be this, with its artifacts from previous games however the fact that they're there in the first place goes against any and all continuity in the first place.
24th Jan '16 2:10:15 PM SithkingZero
Is there an issue? Send a Message


%%* LordBritishPostulate

to:

%%* LordBritishPostulate* LordBritishPostulate: The trope namer returns, invulnerable to attack... unless you made a poisoned loaf of bread on Earth and feed it to him. Then he drops like a brick.


Added DiffLines:

** If you've played the other games, you probably know the correct words to activate the shrines... except that the game will ''reject'' the correct word until you've done the relevant quest to discover the word.
This list shows the last 10 events of 91. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.UltimaIX