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* HellIsThatNoise: The 'music' playing in the second False fight is... something.
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* ILied: Seneca's MO.
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As of April 19, 2014, the UNKNOWN mega update is no longer available for download.
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* BreakoutCharacter: [[EleventhHourRanger Zackry]] was originally just a minor character who helped in the final boss fight, but reception to him made him popular enough to warrant him getting his own spinoff, ''365''.
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As of April 19, 2014, the UNKNOWN mega update is no longer available for download.
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Deleted line(s) 39 (click to see context) :
* HarsherInHindsight: [[spoiler: Seeing [[TheCameo Shitai]] during the False battle can range between ridiculous or horrifying the first time around.]] After the events of ''365'', however, [[spoiler: the battle takes on a more somber tinge, especially since you can immediately recruit [[TheWoobie Zackry]] after returning to the illusion hub]].
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* HarsherInHindsight: [[spoiler: Seeing [[TheCameo Shitai]] during the False battle can range between ridiculous or horrifying the first time around.]] After the events of ''365'', however, [[spoiler: the battle takes on a more somber tinge, especially since you can immediately recruit [[TheWoobie Zackry]] after returning to the illusion hub]].
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Changed line(s) 4,5 (click to see context) from:
''UNKNOWN'' is a spinoff of ''{{VideoGame/OFF}}'' created by [[http://claudehuggins.co.vu/ Claude Huggins]] (a.k.a. Zachariecide) with the help of [[http://technijui.tumblr.com TechNijui]] and [[http://seridan.tumblr.com Seridan]].
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''UNKNOWN'' is a spinoff of ''{{VideoGame/OFF}}'' created by [[http://claudehuggins.co.vu/ Claude Huggins]] (a.k.a. Zachariecide) with the help of [[http://technijui.tumblr.com TechNijui]] and [[http://seridan.[[http://zachafalse.tumblr.com com/ Seridan]].
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You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel is also in the works.
Soon after ''UNKNOWN'' came out, a spinoff entitled ''365'' was released. It can be found [[http://claudehuggins.co.vu/post/69169078764/365-zip here]].
Soon after ''UNKNOWN'' came out, a spinoff entitled ''365'' was released. It can be found [[http://claudehuggins.co.vu/post/69169078764/365-zip here]].
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You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel is also now in the works.
Soon after ''UNKNOWN'' came out, aworks. A spinoff entitled ''365'' was released. It can be found [[http://claudehuggins.co.vu/post/69169078764/365-zip here]].
Soon after ''UNKNOWN'' came out, a
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Changed line(s) 8,9 (click to see context) from:
You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel and a spinoff, called ''365'', are also in the works.
to:
You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel and a spinoff, called ''365'', are is also in the works.
works.
Soon after ''UNKNOWN'' came out, a spinoff entitled ''365'' was released. It can be found [[http://claudehuggins.co.vu/post/69169078764/365-zip here]].
Soon after ''UNKNOWN'' came out, a spinoff entitled ''365'' was released. It can be found [[http://claudehuggins.co.vu/post/69169078764/365-zip here]].
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Changed line(s) 8,9 (click to see context) from:
You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel is also in the works.
to:
You can get the game [[http://claudehuggins.co.vu/post/65721797900/ok-heres-the-real-megaupdate-link here]]. A sequel is and a spinoff, called ''365'', are also in the works.
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Grammar error + other changes
Changed line(s) 28 (click to see context) from:
* DidntSeeThatComing: [[spoiler:Type 3, in which one thinks that they have saved Zacharie from the energy sapper, only to see him be [[NotQuiteSavedEnough blown across the room and killed by a piece of debris that flies out of the broken chamber]]. Thus, the chamber still kills him; just not the way it was supposed to.]]
to:
* DidntSeeThatComing: [[spoiler:Type 3, in which one thinks that they have saved Zacharie from the energy sapper, only to see him be [[NotQuiteSavedEnough blown across the room and killed by a piece of debris that flies out of the broken chamber]]. Thus, the chamber still kills him; him, just not the way it was supposed to.]]
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* EarnYourHappyEnding: [[Spoiler: You can save (almost) everyone, but it's not easy and most players won't get it on their first try.]]
* EasterEgg: Future updates will turn the [[GoodBadBugs "Zachaclone" glitch]] into this.
* EasterEgg: Future updates will turn the [[GoodBadBugs "Zachaclone" glitch]] into this.
to:
* EarnYourHappyEnding: [[Spoiler: [[spoiler: You can save (almost) everyone, but it's not easy and most players won't get it on their first try.]]
* EasterEgg:Future updates will turn the The [[GoodBadBugs "Zachaclone" glitch]] into has become this.
* EasterEgg:
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* InterfaceScrew: [[spoiler:In the player’s illusions, there’s one point where it seems that the game has crashed.]]
to:
* InterfaceScrew: [[spoiler:In the player’s illusions, there’s one point where it seems that the game has crashed.]]]] Your millage may vary on how well it worked, however.
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* NiceJobBreakingItHero: [[spoiler:Several bad ends.]]
* NotQuiteSavedEnough: [[spoiler:You'd think destroying the BigBad's DeathRay would help, but...]]
** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]]]
** In another, [[spoiler:the chamber's door fails to lock and opens on its own, treating the player to the wonderfully pleasant sound of Zacharie's screams of pain, and the knowledge that they've just killed every single character in the entire game.]]
* NotQuiteSavedEnough: [[spoiler:You'd think destroying the BigBad's DeathRay would help, but...]]
** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]]]
** In another, [[spoiler:the chamber's door fails to lock and opens on its own, treating the player to the wonderfully pleasant sound of Zacharie's screams of pain, and the knowledge that they've just killed every single character in the entire game.]]
to:
* NiceJobBreakingItHero: [[spoiler:Several Several bad ends.ends.
* NotQuiteSavedEnough: [[spoiler:You'd think breaking the BigBad's {{Room101}} would help, but in one ending, upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel]] shot from the damaged device.]]
* NotQuiteSavedEnough: [[spoiler:You'd think destroying the BigBad's DeathRay would help, but...]]
** In one another ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]]]
** In another,[[spoiler:the chamber's door fails to lock and opens on its own, treating the player to the wonderfully pleasant sound of Zacharie's screams of pain, and the knowledge that they've just killed every single character in the entire game.]]
* NotQuiteSavedEnough: [[spoiler:You'd think breaking the BigBad's {{Room101}} would help, but in one ending, upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel]] shot from the damaged device.]]
** In another,
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* PleaseWakeUp: [[spoiler: Zack does this to the Player in one of the endings if you fail the final battle.]]
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* PleaseWakeUp: [[spoiler: Zack does this to the Player in one two of the endings if you fail the final battle.]]
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** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]
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** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]]]]]
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** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is killed by a piece of shrapnel.]]
to:
** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is [[CruelTwistEnding killed by a piece of shrapnel.]]
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Changed line(s) 28 (click to see context) from:
* DidntSeeThatComing: [[spoiler:Type 3, in which one thinks that they have saved Zacharie from the energy sapper, only to see him be [[MortalWoundReveal blown across the room and killed by a piece of debris that flies out of the broken chamber]]. Thus, the chamber still kills him; just not the way it was supposed to.]]
to:
* DidntSeeThatComing: [[spoiler:Type 3, in which one thinks that they have saved Zacharie from the energy sapper, only to see him be [[MortalWoundReveal [[NotQuiteSavedEnough blown across the room and killed by a piece of debris that flies out of the broken chamber]]. Thus, the chamber still kills him; just not the way it was supposed to.]]
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* NotQuiteSavedEnough: [[spoiler:You'd think destroying the BigBad's DeathRay would help, but...]]
** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is killed by a piece of shrapnel.]]
** In another, [[spoiler:the chamber's door fails to lock and opens on its own, treating the player to the wonderfully pleasant sound of Zacharie's screams of pain, and the knowledge that they've just killed every single character in the entire game.]]
** In one ending, [[spoiler:upon being convinced that his suicide mission is NOT a good idea, Zacharie is killed by a piece of shrapnel.]]
** In another, [[spoiler:the chamber's door fails to lock and opens on its own, treating the player to the wonderfully pleasant sound of Zacharie's screams of pain, and the knowledge that they've just killed every single character in the entire game.]]
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* DidntSeeThatComing: [[spoiler:Type 3, in one of the future bad endings.]]
to:
* DidntSeeThatComing: [[spoiler:Type 3, in which one thinks that they have saved Zacharie from the energy sapper, only to see him be [[MortalWoundReveal blown across the room and killed by a piece of debris that flies out of the future bad endings.broken chamber]]. Thus, the chamber still kills him; just not the way it was supposed to.]]
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* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will save everyone in one of the endings.]]
to:
* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will [[Spoiler: You can save everyone in one of the endings.(almost) everyone, but it's not easy and most players won't get it on their first try.]]
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* FaceHeelTurn: In a future ending, [[spoiler:Zacharie]] undergoes one of these as he [[spoiler:realizes how much he hates the Player]].
to:
* FaceHeelTurn: In a future ending, [[spoiler:Zacharie]] undergoes one of these as he [[spoiler:realizes how much he hates the Player]].
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** As of the "megaupdate", Bandit has his own theme as well.
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* CannotSpitItOut: [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off. Considering that the relationship needed for this ending is one step below love, it's safe that this trope applies.]]
to:
* CannotSpitItOut: [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off. Considering that the relationship needed for this ending is one step below love, it's safe to say that this trope applies.]]
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Changed line(s) 22 (click to see context) from:
* CannotSpitItOut [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off. Considering that the relationship needed for this ending is one step below love, it's safe that this trope applies.]]
to:
* CannotSpitItOut CannotSpitItOut: [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off. Considering that the relationship needed for this ending is one step below love, it's safe that this trope applies.]]
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** The dialogue you get is a bit different depending on the variables. [[spoiler: If you told Seneca that you didn't like Zacharie, then he waves off your death. If you chose the "Hoh boy" option [[TearJerker then he mourns your death, saying that he didn't hate you and that he needs you]]. Having Zack present has him [[PleaseWakeUp begging for the player to wake up]] regardless of what was said to Seneca. However, Zack will say nothing if Ghost Batter left bandit in his illusion.]]
to:
** The dialogue you get is a bit different depending on the variables. [[spoiler: If you told Seneca that you didn't like Zacharie, then he waves off your death. If you chose the "Hoh boy" option [[TearJerker then he mourns your death, saying that he didn't hate you and that he needs you]]. Having Zack present has him [[PleaseWakeUp begging for the player to wake up]] regardless of what was said to Seneca. However, Zack will say nothing if Ghost Batter left bandit Bandit in his illusion.]]
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* NiceJobBreakingItHero: [[spoiler:Several future bad ends.]]
to:
* MultipleEndings
* NiceJobBreakingItHero: [[spoiler:Severalfuture bad ends.]]
* NiceJobBreakingItHero: [[spoiler:Several
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* [[spoiler:HoistByHisOwnPetard]]: [[spoiler: Depending on your actions, you get to kill Seneca with his own energy zapper! [[KillEmAll Except everybody else dies, too]].]]
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Changed line(s) 22 (click to see context) from:
* CannotSpitItOut [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off.]]
to:
* CannotSpitItOut [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off. Considering that the relationship needed for this ending is one step below love, it's safe that this trope applies.]]
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* CannotSpitItOut [[spoiler: After the player saves Zacharie in one of the endings, he begins to say something before waving it off.]]
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Changed line(s) 29 (click to see context) from:
** The dialogue you get is a bit different depending on the variables. [[spoiler: If you told Seneca that you didn't like Zacharie, then he waves off your death. If you chose the "Hoh boy" option [[TearJerker then he mourns your death, saying that he didn't hate you and that he needs you]]. Having Zack present has him [[PleaseWakeUp begging for the player to wake up]] regardless of what was said to Seneca.]]
to:
** The dialogue you get is a bit different depending on the variables. [[spoiler: If you told Seneca that you didn't like Zacharie, then he waves off your death. If you chose the "Hoh boy" option [[TearJerker then he mourns your death, saying that he didn't hate you and that he needs you]]. Having Zack present has him [[PleaseWakeUp begging for the player to wake up]] regardless of what was said to Seneca. However, Zack will say nothing if Ghost Batter left bandit in his illusion.]]
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** The dialogue you get is a bit different depending on the variables. [[spoiler: If you told Seneca that you didn't like Zacharie, then he waves off your death. If you chose the "Hoh boy" option [[TearJerker then he mourns your death, saying that he didn't hate you and that he needs you]]. Having Zack present has him [[PleaseWakeUp begging for the player to wake up]] regardless of what was said to Seneca.]]
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Changed line(s) 28,29 (click to see context) from:
* EarnYourBadEnding: [[spoiler: If you wind up in the Player v. Zacharie fight, there is different dialogue if you lose. However, it is time consuming waiting for him to whittle down your health to zero.]]
* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will save everyone in one of the upcoming endings.]]
* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will save everyone in one of the upcoming endings.]]
to:
* EarnYourBadEnding: [[spoiler: If you wind up in the Player v. Zacharie fight, there is different dialogue if you lose. However, it is time consuming waiting for him to whittle down your health to zero.zero when it would be much easier to beat some sense into him.]]
* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will save everyone in one of theupcoming endings.]]
* EarnYourHappyEnding: According to WordOfGod, [[spoiler:this is how you will save everyone in one of the
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* EarnYourBadEnding: [[spoiler: If you wind up in the Player v. Zacharie fight, there is different dialogue if you lose. However, it is time consuming waiting for him to whittle down your health to zero.]]
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* PleaseWakeUp: [[spoiler: Zack does this to the Player in one of the endings if you fail the final battle.]]