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crosswicking new trope

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* PictorialLetterSubstitution: In the title logo, Tsuki the rabbit takes the place of the "u", their ears suggesting the shape of the letter.
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* {{Sentai}}: An in-universe line of gacha toys you can collect (and presumably show), ''Anima Ranger'', which iss about cute anthropomorphic Rangers (what else did you expect?) fighting against invading bug aliens.

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* {{Sentai}}: An in-universe line of gacha toys you can collect (and presumably show), ''Anima Ranger'', which iss is about cute anthropomorphic animal Rangers (what else did you expect?) fighting against invading bug aliens.
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* {{Sentai}}: An in-universe line of gacha toys you can collect (and presumably show), ''Anima Ranger'', which iss about cute anthropomorphic Rangers (what else did you expect?) fighting against invading bug aliens.
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Nice Hat is now a disambiguation page.


* NiceHat: Dawn's watermelon helmet is pretty distinctive.
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* TheRival: Bobo and Momo, who run the ramen cart and the teahouse respectively, are constantly feuding. It's played [[RealityEnsues surprisingly realistically]]; the reason they're fighting (Bobo has his cart parked too close to the teahouse and makes too much noise) is rather small and easily fixed, but neither of them are even trying to settle it like adults, and the rest of the villagers feel uncomfortable with how vicious the two are getting.

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* TheRival: Bobo and Momo, who run the ramen cart and the teahouse respectively, are constantly feuding. It's played [[RealityEnsues surprisingly realistically]]; realistically; the reason they're fighting (Bobo has his cart parked too close to the teahouse and makes too much noise) is rather small and easily fixed, but neither of them are even trying to settle it like adults, and the rest of the villagers feel uncomfortable with how vicious the two are getting.

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''Tsuki's Odyssey'' is a mobile game developed by [=RapBot=] Studios and released for iOS and Android by [=HyperBeard=] in April 2021. It serves as a spiritual successor (and a soft reboot) to ''VideoGame/TsukiAdventure''.

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''Tsuki's Odyssey'' is a mobile game developed by [=RapBot=] Studios and released for iOS and Android by [=HyperBeard=] in April 2021. 2021.[[note]]April for Android and September for iOS[[/note]] It serves as a spiritual successor (and a soft reboot) to ''VideoGame/TsukiAdventure''.

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''Tsuki's Odyssey'' is a mobile game developed by [=RapBot=] Studios and released for early access by [=HyperBeard=] in April 2021, currently for Android users only. It utilizes similar characters and setting to those seen in ''VideoGame/TsukiAdventure''.

It also shares a similar premise with ''Tsuki Adventure'', where Tsuki abandons his life in the city for a promising and peaceful adventure in Mushroom Village. As with the first game, the player cannot fully control what Tsuki does and where Tsuki goes. Instead, the game revolves around checking in on Tsuki and seeing what he does on his own, with the player's guidance.

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''Tsuki's Odyssey'' is a mobile game developed by [=RapBot=] Studios and released for early access iOS and Android by [=HyperBeard=] in April 2021, currently for Android users only. 2021. It utilizes similar characters and setting serves as a spiritual successor (and a soft reboot) to those seen in ''VideoGame/TsukiAdventure''.

It also shares a similar premise with ''Tsuki Adventure'', where Tsuki its predecessor: a rabbit named Tsuki, having grown dissatisfied with his paper-pushing office job, abandons his life in the city for a promising and peaceful adventure in moves back to his quiet hometown of Mushroom Village. Village, taking over his late grandfather's carrot farm. As with in the first game, the player cannot fully does not have direct control over what Tsuki does and where Tsuki goes. does. Instead, the game revolves around checking in on Tsuki him periodically and seeing what he does gets up to on his own, own. The player can move Tsuki around with the player's guidance.
world map, buy items and furniture, interact with the other residents of Mushroom Village, and enjoy hobbies like fishing.



* AdaptationalJerkass: Most villagers get hit with this, with a notable difference from their original selves. This even includes Tsuki, who didn't receive many options for lengthy or pronounced dialogue in ''Adventure''.
* CrapsaccharineWorld: A somewhat more prominent example than the original game. ''Odyssey'' also features a cutesy world of animals living together in a village, but this time offers a much more mean-spirited take on their personalities.
* FishingMinigame: Tsuki can go fishing and it serves as a decent way of making money.
* FlavorText: Many items that Tsuki comes across will have their own descriptions. The first chair Tsuki can buy has the apt description, "You can sit on it."
* GottaCatchEmAll: The gatchapon toys have returned as collectibles for any player.

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* AdaptationalJerkass: Most villagers get hit with this, with a notable difference from their original selves. This even includes Tsuki, who didn't receive many options for lengthy or pronounced Tsuki himself, whose dialogue options in ''Adventure''.
* CrapsaccharineWorld: A somewhat
''Adventure'' were much more prominent example than emotionally neutral.
* AdaptationExpansion: Mushroom Village is generally larger in ''Tsuki's Odyssey.'' The general store, ramen cart, teahouse, bar, and workshop that took up a single street in Adventure are now split into separate locations spread across
the original game. world map. The bar, in particular, is now fully explorable and contains a few new villagers. The villagers themselves are also ''far'' more fleshed out as characters, especially Ken and Pipi.
* CheerfulChild: In contrast with just about everyone else in the village, Pipi is endlessly cheerful and energetic, even when she's cooped up running the second floor of her dad's shop.
* DarkerAndEdgier:
''Odyssey'' also features a the same cutesy world of animals living together in a village, village as ''Adventure,'' but this time offers a much more mean-spirited cynical and realistic take on their personalities.
personalities. Swearing is a lot more common, for example.
* FantasticRacism: Well, speciesism. At one point, Moca might wonder out loud if Dawn (a beaver) would dam the river near her workshop as one of her DIY projects, then asks Tsuki if it's okay for him to say that. The thing is, she actually ''does'' think about doing it if you talk to her while she's swimming in the river.
* TheFriendNobodyLikes: Moca, Moca, Moca. Most of the residents of Mushroom Village tolerate him ''at best,'' and a few outright ask Tsuki how he can stand being around Moca for more than a few minutes at a time. The only person who doesn't have anything nasty to say about him is [[CheerfulChild Pipi]], but even she has an anecdote about him being rude to her. Judging by what he has to say about everyone else, the feeling is mutual.
* FishingMinigame: Tsuki can go fishing fishing, and it serves as a decent way of making money.
* FlavorText: Many items Every single item that Tsuki comes across will have their can carry has its own descriptions.description. The first chair Tsuki can buy has the apt description, "You can sit on it."
* GottaCatchEmAll: The gatchapon Gachapon toys have returned return as collectibles for any player.collectibles, now in larger sets that can be tracked with an app on Tsuki's phone. The diary entries in the previous game are replaced with [[FictionalSocialNetwork Parsnap]] posts, which serve largely the same purpose, but are unnumbered and can be written by other villagers.



* NiceHat: Dawn's watermelon helmet is pretty distinctive.



* RelationshipValues: Although currently there is no visible friendship meter, one does exist and the game keeps track. According to the developers on their official Discord, it was changed because in ''Adventure'', the previous system prevented the developers from add more dialogue to the characters. In this new system, they can add much more dialogue to the characters.

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* RelationshipValues: Although currently While there is (currently) no visible friendship meter, one does exist and the game keeps track. does keep track of Tsuki's relationships with other villagers. According to the developers on their official Discord, it the meter was changed removed because in ''Adventure'', the previous system prevented the developers felt that it restricted them from add adding more dialogue to the characters. In this new system, they can add much more dialogue characters.
* TheRival: Bobo and Momo, who run the ramen cart and the teahouse respectively, are constantly feuding. It's played [[RealityEnsues surprisingly realistically]]; the reason they're fighting (Bobo has his cart parked too close
to the characters.teahouse and makes too much noise) is rather small and easily fixed, but neither of them are even trying to settle it like adults, and the rest of the villagers feel uncomfortable with how vicious the two are getting.
* SensoryAbuse: Downplayed, and played for laughs. Moca can eventually decide to try making electronic music, and [[StylisticSuck the resulting mixtape]]...hoo, boy. It's not ''too'' offensive in reality, but it's far from the masterpiece Moca thinks it is. When he first gives it to you and asks you what you think, the increasingly elaborate and disgusted response options take up almost the entire screen. If you play it on the tape deck in Town Hall, Benny starts ''begging you'' to shut it off.


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* StepfordSmiler: Rosemary, the flower shop owner. Her enthusiasm for raising plants is masking some ''severe'' depression. [[VideoGameCaringPotential You can help her a lot by reminding her that you and the other villagers care about her]], but just like in real life, you can't cure a depressed person with words alone.
** To a lesser extent, Paige, the girl who runs the store's second floor at night. She's hit some seriously low points in her life for someone barely out of college, but she's also a steadfast optimist and genuinely likes the people of Mushroom Village.


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* VideoGameCaringPotential: For as pessimistic as the villagers can be, if you keep interacting with them positively and building up your relationships, they ''will'' eventually start to cheer up.
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* ShoutOut: One of the diary entries shows Moca with a content smile on his face with a burning wreckage in the background, a reference to the Disaster Girl meme.

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* FishingMinigame: Serves as a decent way of making money.

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* FishingMinigame: Serves Tsuki can go fishing and it serves as a decent way of making money.



* RelationshipValues: Although currently there is no visible friendship meter, one does exist and the game keeps track. According to the developers on their official discord, it was changed because in ''Adventure'', the previous system prevented the developers from add more dialogue to the characters. In this new system, they can add much more dialogue to the characters.

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* RelationshipValues: Although currently there is no visible friendship meter, one does exist and the game keeps track. According to the developers on their official discord, Discord, it was changed because in ''Adventure'', the previous system prevented the developers from add more dialogue to the characters. In this new system, they can add much more dialogue to the characters.

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removing YMMV pothole from main


* MrExposition: Chi serves as one during the tutorial. Although she complains about being forced to explain everything to Tsuki, Tsuki tries to point out that he [[AnnoyingVideoGameHelper didn't ask for help in the first place.]]

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* MrExposition: Chi serves as one during the tutorial. Although she complains about being forced to explain everything to Tsuki, Tsuki tries to point out that he [[AnnoyingVideoGameHelper didn't ask for help in the first place.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tsukis_odyssey.png]]

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alphabetized


* AnInteriorDesignerIsYou: At the very start of the game, Tsuki's house [[spoiler:is robbed by Sly because Chi was sleeping during her "guard duty". Sly steals everything and leaves the thing entirely blank, forcing the player to decorate it on their own.]]


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* AnInteriorDesignerIsYou: At the very start of the game, Tsuki's house [[spoiler:is robbed by Sly because Chi was sleeping during her "guard duty". Sly steals everything and leaves the thing entirely blank, forcing the player to decorate it on their own.]]
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* OverworldNotToScale: Tsuki can see an overworld map through his phone, which displays himself at his current location at nearly the size of a small house.

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* AnInteriorDesignerIsYou: Tsuki's house starts off blank, forcing the player to decorate it on their own.

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* AnInteriorDesignerIsYou: At the very start of the game, Tsuki's house starts off [[spoiler:is robbed by Sly because Chi was sleeping during her "guard duty". Sly steals everything and leaves the thing entirely blank, forcing the player to decorate it on their own.]]


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* FlavorText: Many items that Tsuki comes across will have their own descriptions. The first chair Tsuki can buy has the apt description, "You can sit on it."


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* InUniverseGameClock: The game's internal time follows the phone's clock.
* MrExposition: Chi serves as one during the tutorial. Although she complains about being forced to explain everything to Tsuki, Tsuki tries to point out that he [[AnnoyingVideoGameHelper didn't ask for help in the first place.]]


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* SuddenlyShouting: Some characters will suddenly and loudly berate Tsuki for stuff, even if it wasn't his fault.
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Will add more later.

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''Tsuki's Odyssey'' is a mobile game developed by [=RapBot=] Studios and released for early access by [=HyperBeard=] in April 2021, currently for Android users only. It utilizes similar characters and setting to those seen in ''VideoGame/TsukiAdventure''.

It also shares a similar premise with ''Tsuki Adventure'', where Tsuki abandons his life in the city for a promising and peaceful adventure in Mushroom Village. As with the first game, the player cannot fully control what Tsuki does and where Tsuki goes. Instead, the game revolves around checking in on Tsuki and seeing what he does on his own, with the player's guidance.

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!!''Tsuki's Odyssey'' contains the following tropes:

* AdaptationalJerkass: Most villagers get hit with this, with a notable difference from their original selves. This even includes Tsuki, who didn't receive many options for lengthy or pronounced dialogue in ''Adventure''.
* AnInteriorDesignerIsYou: Tsuki's house starts off blank, forcing the player to decorate it on their own.
* CrapsaccharineWorld: A somewhat more prominent example than the original game. ''Odyssey'' also features a cutesy world of animals living together in a village, but this time offers a much more mean-spirited take on their personalities.
* FishingMinigame: Serves as a decent way of making money.
* GottaCatchEmAll: The gatchapon toys have returned as collectibles for any player.
* NPCScheduling: Depending on the time, characters may be found in different places of the village.
* RelationshipValues: Although currently there is no visible friendship meter, one does exist and the game keeps track. According to the developers on their official discord, it was changed because in ''Adventure'', the previous system prevented the developers from add more dialogue to the characters. In this new system, they can add much more dialogue to the characters.
* TertiarySexualCharacteristics: As with ''Adventure'', many characters have specific attributes to signify their gender.
* WorldOfFunnyAnimals: No humans are present in this world. Only animals are ever seen.
* WorldOfJerkass: Many villagers are not the friendliest to Tsuki, with them often snarking or berating him for one thing or another. At the very least, Tsuki is given options to snark at them back.
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