Follow TV Tropes

Following

History VideoGame / TronDeadlyDiscs

Go To

OR

Is there an issue? Send a MessageReason:
None


** This was due to Mattel getting an early, incorrect draft of the script. However, the color inversion makes the whole thing HarsherInHindsight due to events in ''Film/TronLegacy''

to:

** This was due to Mattel getting an early, incorrect draft of the script. However, the color inversion makes the whole thing HarsherInHindsight due to the events in ''Film/TronLegacy''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** This was due to Mattel getting an early, incorrect draft of the script. However, the color inversion makes the whole thing HarsherInHindsight due to events in ''Film/TronLegacy''
Is there an issue? Send a MessageReason:
None


* GoodColorsEvilColors: Strangely inverted in the Intellivision version; Tron is red, while the MCP's warriors are (mostly) blue.

to:

* GoodColorsEvilColors: GoodColorsEvilColors / RedIsHeroic: Strangely inverted in the Intellivision version; Tron is red, while the MCP's warriors are (mostly) blue.
Is there an issue? Send a MessageReason:
None


'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film ''{{Film/TRON}}'' that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the UsefulNotes/{{Atari2600}} and the UsefulNotes/{{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.

to:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film ''{{Film/TRON}}'' that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the UsefulNotes/{{Atari2600}} UsefulNotes/{{Atari 2600}} and the UsefulNotes/{{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
Is there an issue? Send a MessageReason:
None


'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film ''{{Film/TRON}}'' that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.

to:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film ''{{Film/TRON}}'' that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} UsefulNotes/{{Atari2600}} and the {{Intellivision}}.UsefulNotes/{{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
Is there an issue? Send a MessageReason:
None


* HitPoints: Tron has a few hit points that he can lose before he derezzes. However, touching a Recognizer or a guard is an instant game over. (In the Atari 2600 version, Tron changes color every time he gains or loses a hit point.)

to:

* HitPoints: Tron has a few hit points that he can lose before he derezzes. However, [[OneHitKill touching a Recognizer or a guard is an instant game over.over]]. (In the Atari 2600 version, Tron changes color every time he gains or loses a hit point.)

Added: 103

Removed: 107

Is there an issue? Send a MessageReason:
None


* DeadlyGame: Essentially what this game is, if you're familiar with the disc battle scene in ''TRON''.



* GladiatorGames: Essentially what this game is, if you're familiar with the disc battle scene in ''TRON''.
Is there an issue? Send a MessageReason:
None


** PrecisionGuidedBoomerang: Just like in the movie, the discs return to their owners after they're thrown, unless the owner is derezzed.

to:

** PrecisionGuidedBoomerang: Just like in the movie, the discs return to their owners after they're thrown, unless the owner is derezzed. In the Atari 2600 version, however, only Tron's disc takes a return trip.
Is there an issue? Send a MessageReason:
None


** PrecisionGuidedBoomerang

to:

** PrecisionGuidedBoomerangPrecisionGuidedBoomerang: Just like in the movie, the discs return to their owners after they're thrown, unless the owner is derezzed.

Added: 27

Removed: 65

Is there an issue? Send a MessageReason:
None


** PrecisionGuidedBoomerang



* PrecisionGuidedBoomerang: Tron's disc and those of his enemies.
Is there an issue? Send a MessageReason:
None


'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film {{Film/TRON}} that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.

to:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s film {{Film/TRON}} ''{{Film/TRON}}'' that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
Is there an issue? Send a MessageReason:
None


'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s [[{{Film/TRON}} film of the same name]] that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.

to:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s [[{{Film/TRON}} film of the same name]] {{Film/TRON}} that was developed by [[{{Creator/Mattel}} Mattel Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
Is there an issue? Send a MessageReason:
None


* GladiatorGames: Essentially what this game is.

to:

* GladiatorGames: Essentially what this game is.is, if you're familiar with the disc battle scene in ''TRON''.
Is there an issue? Send a MessageReason:
None


* WrapAround: The player can create transports from doors that the MCP's warriors emerge from that allow him to travel across the screen either vertically or horizontally. In the Intellivision version, a Recognizer will occasionally come to seal up the transports, and you must disable the Recognizer to prevent him from doing so.

to:

* WrapAround: The player can create transports from doors that the MCP's warriors emerge from that allow him to travel across the screen either vertically or horizontally. In the Intellivision version, a Recognizer will occasionally come to seal up the transports, and you must disable the Recognizer to prevent him it from doing so.
Is there an issue? Send a MessageReason:
None


* WrapAround: The player can create transports from doors that the MCP's warriors emerge from that allow him to travel across the screen either vertically or horizontally.

to:

* WrapAround: The player can create transports from doors that the MCP's warriors emerge from that allow him to travel across the screen either vertically or horizontally. In the Intellivision version, a Recognizer will occasionally come to seal up the transports, and you must disable the Recognizer to prevent him from doing so.
Is there an issue? Send a MessageReason:
None


'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s [[{{Film/TRON}} film of the same name]] that was developed by Mattel Electronics for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.

to:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s [[{{Film/TRON}} film of the same name]] that was developed by [[{{Creator/Mattel}} Mattel Electronics Electronics]] for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
Is there an issue? Send a MessageReason:
None


* GoodColorsEvilColors: Strangely inverted in the Intellivision version; Tron is red, while the MCP's warriors are blue.

to:

* GoodColorsEvilColors: Strangely inverted in the Intellivision version; Tron is red, while the MCP's warriors are (mostly) blue.
Is there an issue? Send a MessageReason:
None


* EndlessGame

to:

* EndlessGameEndlessGame: You play until you are derezzed.
Is there an issue? Send a MessageReason:
None


* GoodColorsEvilColors: Strangely inverted in this game; Tron is red, while the MCP's warriors are blue.

to:

* GoodColorsEvilColors: Strangely inverted in this game; the Intellivision version; Tron is red, while the MCP's warriors are blue.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoodColorsEvilColors: Strangely inverted in this game; Tron is red, while the MCP's warriors are blue.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LagCancel: If your disc misses its target, pressing a button will cause it to return to you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PrecisionGuidedBoomerang: Tron's disc and those of his enemies.
Is there an issue? Send a MessageReason:
None


* HitPoints: Tron has a few hit points that he can take before he derezzes. However, touching a Recognizer or a guard is an instant game over.

to:

* HitPoints: Tron has a few hit points that he can take lose before he derezzes. However, touching a Recognizer or a guard is an instant game over. (In the Atari 2600 version, Tron changes color every time he gains or loses a hit point.)
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ScoringPoints: For every MCP warrior derezzed, and also for disabling the Recognizer.

Added: 25

Changed: 67

Is there an issue? Send a MessageReason:
None


* DifficultyLevels: Four.



* HitPoints: Tron has a few hit points that he can take before he derezzes.

to:

* HitPoints: Tron has a few hit points that he can take before he derezzes. However, touching a Recognizer or a guard is an instant game over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HitPoints: Tron has a few hit points that he can take before he derezzes.
Is there an issue? Send a MessageReason:
None


Has nothing to do with ''Discs Of Tron'', [[Creator/MidwayGames Bally/Midway's]] sequel to the arcade game {{VideoGame/TRON}}.

to:

Has nothing to do with ''Discs Of Tron'', TRON'', [[Creator/MidwayGames Bally/Midway's]] sequel to the arcade game {{VideoGame/TRON}}.''{{VideoGame/TRON}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


Has nothing to do with ''Discs Of Tron'', [[Creator/MidwayGames Bally/Midway's]] sequel to the arcade game {{VideoGame/TRON}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GladiatorGames: Essentially what this game is.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''''TRON Deadly Discs''''' is a 1982 video game based on {{Creator/Disney}}'s [[{{Film/TRON}} film of the same name]] that was developed by Mattel Electronics for the {{Atari 2600}} and the {{Intellivision}}. It consists of Tron trying to stay alive for as long as possible while fighting against the warriors of the MCP that are sent to derez him in combat.
-----
!!This game provides examples of
* DeadlyDisc: Tron's weapon and those of the MCP's warriors.
* EndlessGame
* WrapAround: The player can create transports from doors that the MCP's warriors emerge from that allow him to travel across the screen either vertically or horizontally.

Top