Follow TV Tropes

Following

History VideoGame / Trepang2

Go To

OR

Is there an issue? Send a MessageReason:
None


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It fully released on June 21st, 2023.

to:

This game is still in development, but you It fully released on June 21st, 2023. You can download the playable demo from its [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It fully released on June 21st, 2023.
page]]
Is there an issue? Send a MessageReason:
None


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It is slated to be fully released on June 21st, 2023.

to:

This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It is slated to be fully released on June 21st, 2023.

Added: 244

Changed: 428

Removed: 338

Is there an issue? Send a MessageReason:
None


* BulletproofHumanShield: The enemy that you captured will block bullets until he dies.
* BulletTime: Activating Focus can slow down the time. It consumes Focus meter, and you can gain it by killing enemies.

to:

* BulletproofHumanShield: The enemy that enemies you captured capture will block bullets until he dies.
they die.
* BulletTime: Activating Focus can slow down the time. It consumes Focus meter, and you can gain it by killing enemies.



* ColorCodedArmies: [[{{DownplayedTrope}} Sort of]]; The Syndicate Merc allies are blue. But other NPC forces as of now don't seem to have such a blatant coloring in their uniform. Unless one counts the Corporation's [[{{DoomTroops}} Black Ops]].

to:

* ColorCodedArmies: [[{{DownplayedTrope}} Sort of]]; The the Syndicate Merc allies are blue. But blue, but other NPC forces as of now don't seem to have such a blatant coloring in their uniform. Unless uniform (unless one counts the Corporation's [[{{DoomTroops}} Black Ops]].Ops]]).



** GasMaskMooks: All Syndicate soldiers possess a gas mask with large, blue, glowing visors. They even have a visible [[{{HeadsUpDisplay}} HUD]] on them. In comparison, Horizon's [[{{PrivateMilitaryContractors}} PMCs]] mostly have realistic military helmets and (occasionally) ballistic mandibles (as shown by the TTM Rifle mook variant).



** They all have have a balaclava beneath their helmets.

to:

** *** They all have have a balaclava beneath their helmets.



* {{Gorn}}: The depiction of body damage is well detailed.

to:

* GasMaskMooks: All Syndicate soldiers possess a gas mask with large, blue, glowing visors. They even have a visible [[{{HeadsUpDisplay}} HUD]] on them. In comparison, Horizon's [[{{PrivateMilitaryContractors}} PMCs]] mostly have realistic military helmets and (occasionally) ballistic mandibles (as shown by the TTM Rifle mook variant).
* {{Gorn}}: The depiction Considering the game's nature as a fast-paced shooter built around tearing through enemies in the messiest ways possible, you can bet that there will be buckets of body damage is well detailed.well-detailed blood and guts painting the areas you rampage through.



* MegaCorp: The [[{{BigBad}} Horizon Corporation]] is one. Capable of wielding [[{{PrivateMilitaryContractors}} Private Military Contractors]], doing [[{{MadScientist}} secret, immoral research]] and overall have secret agendas to fulfill, that the player character and his allies oppose. They have over [[{{WeAreEverywhere}} 463 offices spanning 62 countries]] and one of their other specialties is [[{{SinisterSurveillance}} surveillance.]] They even keep secrets from their own Security Contractors and are willing to [[{{BadBoss}} kill]] their experiment subjects to deny rivals any info or allies. Fortunately, the player character escapes before this fate befalls him.

to:

* MegaCorp: The [[{{BigBad}} Horizon Corporation]] is one. Capable of wielding one, right down to being able to call upon [[{{PrivateMilitaryContractors}} Private Military Contractors]], doing [[{{MadScientist}} secret, immoral research]] research]], and overall have having many secret agendas to fulfill, fulfill that the player character and his allies oppose. They have over [[{{WeAreEverywhere}} 463 offices spanning 62 countries]] countries]], and one of their other specialties is [[{{SinisterSurveillance}} surveillance.]] They even keep secrets from their own Security Contractors and are willing to [[{{BadBoss}} kill]] their experiment subjects to deny rivals any info or allies. Fortunately, the player character escapes before this fate befalls him.



* PrivateMilitaryContractors: Thought the game doesn't make much mention or attention to it, one of the main focuses of the game seem to involve these kinds of soldiers. Horizon Corp has its own "Elite Security Contractors" who fight against Mercenaries hired by the Syndicate. It is unknown if the Syndicate soldiers have a stake on the rivalry beyond [[{{OnlyInItForTheMoney}} payment]]. But perhaps some have a personal investment, as after the prologue mission is done, a female voice tells the protagonist that they want [[{{ItsPersonal}} revenge]] as much as he.

to:

* PrivateMilitaryContractors: Thought the game doesn't make much mention or attention to it, one of the main focuses of the game seem to involve these kinds of soldiers. Horizon Corp has its own "Elite Security Contractors" who fight against Mercenaries hired by the Syndicate. It is unknown if the Syndicate soldiers have a stake on the rivalry beyond [[{{OnlyInItForTheMoney}} payment]]. But payment]], but perhaps some have a personal investment, as after the prologue mission is done, a female voice tells the protagonist that they want [[{{ItsPersonal}} revenge]] as much as he.

Added: 4

Changed: 688

Removed: 167

Is there an issue? Send a MessageReason:
None


* AllThereInTheManual: Horizon's main website[[https://horizon-corp.com/]] is accessible for info as a piece of expanded material. [[{{VillainwithGoodPublicity}} They clearly portray themselves as a morally upstanding company.]]

to:

* AllThereInTheManual: Horizon's [[https://horizon-corp.com/ main website[[https://horizon-corp.com/]] website]] is accessible for info as a piece of expanded material. [[{{VillainwithGoodPublicity}} They clearly portray themselves as a morally upstanding company.]]



** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]]. [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.

to:

** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/ Panoramic Night-Vision goggles [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]].]]. [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.



* GatlingGood: One of the planned weapons to include in the final release is a Minigun[[https://www.youtube.com/watch?v=_y8qhOnS_y4]]. Juggernauts apparently may be able to wield them against the player on the official release [[https://twitter.com/TrepangStudios/status/1484692392447934467?cxt=HHwWhoCsyav315opAAAA]].

to:

* GatlingGood: One of the planned weapons to include in the final release is a Minigun[[https://www.[[https://www.youtube.com/watch?v=_y8qhOnS_y4]]. com/watch?v=_y8qhOnS_y4 a Minigun]]. Juggernauts apparently may be able to wield them against the player on the official release [[https://twitter.com/TrepangStudios/status/1484692392447934467?cxt=HHwWhoCsyav315opAAAA]].com/TrepangStudios/status/1484692392447934467?cxt=HHwWhoCsyav315opAAAAthe official release]].



->'''Sierra 4:''' Control, this is Sierra 4 actual, uhh... Sierra 3 is KIA, should we still move in there? Please advise.
->'''Control:''' [[SuddenlyShouting GET THE FUCK IN THERE NOW!]]

to:

->'''Sierra -->'''Sierra 4:''' Control, this is Sierra 4 actual, uhh... Sierra 3 is KIA, should we still move in there? Please advise.
->'''Control:'''
advise.\\
'''Control:'''
[[SuddenlyShouting GET THE FUCK IN THERE NOW!]]



* ShotgunsAreJustBetter: The Shotgun deals tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]

to:

* ShotgunsAreJustBetter: The Shotgun deals game's SPAS-12 shotgun follows after the rather famous VK-12 from ''VideoGame/FirstEncounterAssaultRecon'', being able to deal tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]]] There's even a [[https://www.youtube.com/watch?v=pCjHZNelUlY trailer]] showcasing the power of the shotgun!



* SpiritualSuccessor: To ''VideoGame/FirstEncounterAssaultRecon'', down to the same horror/suspense trappings, focus on [[StoryBreadcrumbs finding out the world via in-game messages]], and emphasis on Creator/JohnWoo-style slo-mo.
* StuffBlowingUp: One of the upcoming weapons is a rifle that has ammunition that can stick on bodies and then explode. [[https://www.youtube.com/watch?v=KVlqylhUL5I]]

to:

* SpiritualSuccessor: To ''VideoGame/FirstEncounterAssaultRecon'', down to the same horror/suspense trappings, focus on [[StoryBreadcrumbs finding out the world via in-game messages]], and emphasis on Creator/JohnWoo-style slo-mo.
* StuffBlowingUp: One of the upcoming weapons is a rifle that has ammunition that can stick on bodies and then explode. [[https://www.youtube.com/watch?v=KVlqylhUL5I]] com/watch?v=KVlqylhUL5I stick on bodies and then explode. ]]



* VirtualPaperDoll: The player character once the Prologue mission is finished, can change the color of his shirt, arms, gloves, pants and shoes in a locker labelled by the UI as Player Customization.

to:

* VirtualPaperDoll: The player character once the Prologue mission is finished, can change the color of his shirt, arms, gloves, pants and shoes in a locker labelled by the UI as Player Customization.Customization.
----
Is there an issue? Send a MessageReason:
None


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It is slated to be released on June 21st, 2023.

to:

This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022. It is slated to be fully released on June 21st, 2023.
Is there an issue? Send a MessageReason:
None


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022

to:

This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]] It recently had a update on June 13th, 2022
2022. It is slated to be released on June 21st, 2023.
Is there an issue? Send a MessageReason:
None


* AllThereInTheManual: Horizon's main website[[https://horizon-corp.com/]] is accessible for info as a piece of expanded material. [[{{VillainwithGoodPublicity}} They clearly portray themselves as a morally standing company.]]

to:

* AllThereInTheManual: Horizon's main website[[https://horizon-corp.com/]] is accessible for info as a piece of expanded material. [[{{VillainwithGoodPublicity}} They clearly portray themselves as a morally standing upstanding company.]]
Is there an issue? Send a MessageReason:
None


* FeaturelessProtagonist: Fittingly enough, the player character's face and even skin color is unknown. When the camera is moved away from his model, [[{{FirstPersonGhost}} one can see four floating pairs of arms (two in T-Pose, connecting to the actual arms the player sees) with a headless, armless torso.]]

to:

* FeaturelessProtagonist: Fittingly enough, the player character's face face, [[{{NoNameGiven}} name]] and even skin color is unknown. When the camera is moved away from his model, [[{{FirstPersonGhost}} one can see four floating pairs of arms (two in T-Pose, connecting to the actual arms the player sees) with a headless, armless torso.]]

Added: 510

Changed: 179

Is there an issue? Send a MessageReason:
None


* FeaturelessProtagonist: Fittingly enough, the player character's face and even skin color is unknown. When the camera is moved away from his model, [[{{FirstPersonGhost}} one can see four floating pairs of arms (two in T-Pose, connecting to the actual arms the player sees) with a headless, armless torso.]]



* PrivateMilitaryContractors: Thought the game doesn't make much mention or attention to it, one of the main focuses of the game seem to involve these kinds of soldiers. Horizon Corp has its own "Elite Security Contractors" who fight against Mercenaries hired by the Syndicate. It is unknown if the Syndicate soldiers have a stake on the rivalry beyond [[{{OnlyInItForTheMoney}} payment]].

to:

* PrivateMilitaryContractors: Thought the game doesn't make much mention or attention to it, one of the main focuses of the game seem to involve these kinds of soldiers. Horizon Corp has its own "Elite Security Contractors" who fight against Mercenaries hired by the Syndicate. It is unknown if the Syndicate soldiers have a stake on the rivalry beyond [[{{OnlyInItForTheMoney}} payment]]. But perhaps some have a personal investment, as after the prologue mission is done, a female voice tells the protagonist that they want [[{{ItsPersonal}} revenge]] as much as he.



* VideoGameCrueltyPotential: If there is only one enemy, you can repeatedly grab and throw him at walls until he dies from blunt trauma.

to:

* VideoGameCrueltyPotential: If there is only one enemy, you can repeatedly grab and throw him at walls until he dies from blunt trauma.trauma.
*VirtualPaperDoll: The player character once the Prologue mission is finished, can change the color of his shirt, arms, gloves, pants and shoes in a locker labelled by the UI as Player Customization.
Is there an issue? Send a MessageReason:
None


* QuickMelee: You can hit the enemy with your weapon while standing, and kick them while jumping. Those melee attacks are powerful enough to dismember limbs of enemies.

to:

* QuickMelee: You can hit the enemy with your weapon while standing, and kick them while jumping. Those melee attacks are powerful enough to dismember limbs of enemies. Currently the player character can [[{{DivingKick}} dropkick]] enemies via running, jumping and then pressing the melee button.

Added: 390

Changed: 386

Is there an issue? Send a MessageReason:
None


* MegaCorp: The [[{{BigBad}} Horizon Corporation]] is one. Capable of wielding [[{{PrivateMilitaryContractors}} Private Military Contractors]], doing [[{{MadScientist}} secret, immoral research]] and overall have secret agendas to fulfill, that the player character and his allies oppose.

to:

* MegaCorp: The [[{{BigBad}} Horizon Corporation]] is one. Capable of wielding [[{{PrivateMilitaryContractors}} Private Military Contractors]], doing [[{{MadScientist}} secret, immoral research]] and overall have secret agendas to fulfill, that the player character and his allies oppose. They have over [[{{WeAreEverywhere}} 463 offices spanning 62 countries]] and one of their other specialties is [[{{SinisterSurveillance}} surveillance.]] They even keep secrets from their own Security Contractors and are willing to [[{{BadBoss}} kill]] their experiment subjects to deny rivals any info or allies. Fortunately, the player character escapes before this fate befalls him.


Added DiffLines:

* PrivateMilitaryContractors: Thought the game doesn't make much mention or attention to it, one of the main focuses of the game seem to involve these kinds of soldiers. Horizon Corp has its own "Elite Security Contractors" who fight against Mercenaries hired by the Syndicate. It is unknown if the Syndicate soldiers have a stake on the rivalry beyond [[{{OnlyInItForTheMoney}} payment]].

Added: 247

Changed: 186

Is there an issue? Send a MessageReason:
None


* ColorCodedArmies: [[{{DownplayedTrope}} Sort of]]; The Syndicate Merc allies are blue. But other NPC forces as of now don't seem to have such a blatant coloring in their uniform. Unless one counts the Corporation's [[{{DoomTroops}} Black Ops]].



** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles. [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]] [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.

to:

** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles. goggles [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]] com/shop/l3harris-gpnvg-ruggedized-bridge/]]. [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.



* GatlingGood: One of the planned weapons to include in the final release is a Minigun[[https://www.youtube.com/watch?v=_y8qhOnS_y4]].

to:

* GatlingGood: One of the planned weapons to include in the final release is a Minigun[[https://www.youtube.com/watch?v=_y8qhOnS_y4]]. Juggernauts apparently may be able to wield them against the player on the official release [[https://twitter.com/TrepangStudios/status/1484692392447934467?cxt=HHwWhoCsyav315opAAAA]].

Added: 857

Changed: 75

Removed: 864

Is there an issue? Send a MessageReason:
None


* DoomTroops: Soldiers wearing scary-looking black armor spawn in late waves of horde mode. They are tougher than usual soldiers.

to:

* DoomTroops: Soldiers wearing scary-looking black armor spawn in late waves of horde mode. They are tougher than usual soldiers. [[{{AllThereInTheManual}} In the game files]], they are called Black Ops.



* FacelessMooks: The enemies (and even the Syndicate allies) have face concealing coverings in some way or another. The player character can blow away these facial protections to secure a headshot:
** GasMaskMooks: All Syndicate soldiers possess a gas mask with large, blue, glowing visors. They even have a visible [[{{HeadsUpDisplay}} HUD]] on them. In comparison, Horizon's [[{{PrivateMilitaryContractors}} PMCs]] mostly have realistic military helmets and (occasionally) ballistic mandibles (as shown by the TTM Rifle mook variant).
** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles. [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]] [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.
** They all have have a balaclava beneath their helmets.



* MalevolentMaskedMen: The enemies (and even the Syndicate allies) have face concealing coverings in some way or another. The player character can blow away these facial protections to secure a headshot:
** GasMaskMooks: All Syndicate soldiers possess a gas mask with large, blue, glowing visors. They even have a visible [[{{HeadsUpDisplay}} HUD]] on them. In comparison, Horizon's [[{{PrivateMilitaryContractors}} PMCs]] mostly have realistic military helmets and (occasionally ) ballistic mandibles (as shown by the TTM Rifle mook variant).
** Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles. [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]] [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.
** They all have have a balaclava beneath their helmets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

**When cheats are [[{{UnlockableContent}} unlocked]], the player can access Tmod. With it, they can see the names of the [[{{NonPlayerCharacter}} NPCs]] both allies and enemies.


Added DiffLines:

*HoldTheLine: The new demo has the very first campaign mission (and the only one available) as this. You have to protect hacking devices from Horizon soldiers. If you stay too away from them, they won't be able to run properly, forcing you to stay within their space to procced.


Added DiffLines:

**Units such as Black Ops (for Horizon) and the [[{{ExactlyWhatItSaysOnTheTin}} NVG]] Syndicate Mercs have Panoramic Night-Vision goggles. [[https://tnvc.com/shop/l3harris-gpnvg-ruggedized-bridge/]] [[{{RedEyesTakeWarning}} Red]] for Horizon, Blue for Syndicate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MalevolentMaskedMen: The enemies (and even the Syndicate allies) have face concealing coverings in some way or another. The player character can blow away these facial protections to secure a headshot:
**GasMaskMooks: All Syndicate soldiers possess a gas mask with large, blue, glowing visors. They even have a visible [[{{HeadsUpDisplay}} HUD]] on them. In comparison, Horizon's [[{{PrivateMilitaryContractors}} PMCs]] mostly have realistic military helmets and (occasionally ) ballistic mandibles (as shown by the TTM Rifle mook variant).
**They all have have a balaclava beneath their helmets.

Added: 417

Changed: 226

Is there an issue? Send a MessageReason:
None



to:

*AllThereInTheManual: Horizon's main website[[https://horizon-corp.com/]] is accessible for info as a piece of expanded material. [[{{VillainwithGoodPublicity}} They clearly portray themselves as a morally standing company.]]


Added DiffLines:

*GatlingGood: One of the planned weapons to include in the final release is a Minigun[[https://www.youtube.com/watch?v=_y8qhOnS_y4]].


Added DiffLines:

* PineappleSurprise: The player can stick a grenade of his inventory into a hostage, then throw them at the enemy.


Added DiffLines:

* StuffBlowingUp: One of the upcoming weapons is a rifle that has ammunition that can stick on bodies and then explode. [[https://www.youtube.com/watch?v=KVlqylhUL5I]]

Added: 783

Changed: 44

Is there an issue? Send a MessageReason:
added some of the updated features for the new demo's version


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]]

to:

This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]]
page]] It recently had a update on June 13th, 2022


Added DiffLines:

* DualWield: The updated demo allows the player character to optionally dual wield two of one gun. This is done with a [[{{Superserum}} Serum]] that can found on the [[{{PlayerHeadquarters}} Player Headquarters.]]


Added DiffLines:

* MegaCorp: The [[{{BigBad}} Horizon Corporation]] is one. Capable of wielding [[{{PrivateMilitaryContractors}} Private Military Contractors]], doing [[{{MadScientist}} secret, immoral research]] and overall have secret agendas to fulfill, that the player character and his allies oppose.


Added DiffLines:

* PlayerHeadquarters: One of the new additions of the demo update. In it players can [[{{VirtualPaperDoll}} change the clothing colors of the unnamed main character]], play the [[{{MultiMookMelee}} Horde Mode]], unlock Dual Wielding and select the plot related missions available.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MookHorrorShow: The security team becomes increasingly more panicked during the campaign's climax as the player character [[OneManArmy effortlessly kills their units]], to the point where they start hesitating on sending more men into the fray.
->'''Sierra 4:''' Control, this is Sierra 4 actual, uhh... Sierra 3 is KIA, should we still move in there? Please advise.
->'''Control:''' [[SuddenlyShouting GET THE FUCK IN THERE NOW!]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If an enemy runs out of ammo for their primary weapon and feels like they are in danger, they will switch to a pistol and continue firing while retreating to look for a safe place to reload their primary weapon. If their pistol runs out of ammo as well, they will charge the player and attack with melee.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_9749.jpg]]
Is there an issue? Send a MessageReason:
None


* NeverTrustATitle: This game doesn't have any sea cucumber. According to the devs, Trepang is just placeholder title.

to:

* NeverTrustATitle: This game doesn't have any sea cucumber. According to the devs, Trepang is just a placeholder title.
Is there an issue? Send a MessageReason:
None


* ExplodingBarrels: Fire extinguishers in levels explode when shot. It's lethal enough to kill nearby enemies instantly.

to:

* ExplodingBarrels: Fire extinguishers in levels explode when shot. It's lethal enough to kill nearby enemies instantly. Juggernauts also carry oxygen tanks that can be shot.



* InvisibilityCloak: Using Cloak makes you invisible. It will be cancelled when you shot your gun, or performed sliding maneuver.

to:

* InvisibilityCloak: Using Cloak makes you invisible. It will be cancelled when you shot shoot your gun, throw a grenade, or performed sliding maneuver.slide.



* SpiritualSuccessor: To ''VideoGame/FirstEncounterAssaultRecon''.

to:

* SpiritualSuccessor: To ''VideoGame/FirstEncounterAssaultRecon''.''VideoGame/FirstEncounterAssaultRecon'', down to the same horror/suspense trappings, focus on [[StoryBreadcrumbs finding out the world via in-game messages]], and emphasis on Creator/JohnWoo-style slo-mo.
Is there an issue? Send a MessageReason:
None


* ArtificialBrilliance: Enemies in this game are smart. They will move as a team, perform suppressive fire, hide behind a soldier with a shield, and so on.

to:

* ArtificialBrilliance: Enemies in this game are smart. They will move as a team, perform suppressive fire, hide behind a soldier with a shield, throw flares at shadowy areas you might be hiding in, and so on.

Added: 407

Changed: 154

Is there an issue? Send a MessageReason:
None


* EnemyChatter: Enemy soldiers have various dialogue for various situations.



* HeavilyArmoredMook: The Juggernauts are soldiers with really thick armor. They move somewhat slowly but they [[MadeOfIron can take LOTS of punishment]], and you can't grab them.



* LudicrousGibs: Killing enemies with point-black shotgun fire or grenades often generates buckets of blood, organs, intestines, and dismembered limbs.

to:

* LimitedLoadout: You can only have two guns at a time.
* LudicrousGibs: Killing enemies with point-black point-blank shotgun fire or grenades often generates buckets of blood, organs, intestines, and dismembered limbs.



* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]

to:

* ShotgunsAreJustBetter: The Shotgun has deals tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoomTroops: Soldiers wearing scary-looking black armor spawn in late waves of horde mode. They are tougher than usual soldiers.


Added DiffLines:

* NeverTrustATitle: This game doesn't have any sea cucumber. According to the devs, Trepang is just placeholder title.


Added DiffLines:

* SpiritualSuccessor: To ''VideoGame/FirstEncounterAssaultRecon''.

Added: 372

Changed: 246

Is there an issue? Send a MessageReason:
None


* ArtificialBrilliance: Enemies in this game are smart. They will move as a team, perform suppressive fire, hide behind a soldier with a shield, and so on.



* BulletproofHumanShield: The enemy that you captured will block bullets.

to:

* BulletproofHumanShield: The enemy that you captured will block bullets.bullets until he dies.



* InvisibilityCloak

to:

* InvisibilityCloakGrappleMove: You can grab stunned or downed enemies. You can use the grabbed enemy as a human shield, or just kill them quickly and silently via NeckSnap.
* InvisibilityCloak: Using Cloak makes you invisible. It will be cancelled when you shot your gun, or performed sliding maneuver.



* NeckSnap: You perform it when you chose to kill the grabbed enemy.

to:

* NeckSnap: You perform it when you chose to kill the grabbed enemy. It also has a small chance to [[OffWithHisHead decapitate]] the enemy.


Added DiffLines:

* SlideAttack: Sliding can trip enemies over. You can also move very fast while sliding.
Is there an issue? Send a MessageReason:
None


* BodyHorror: Zombie-like enemies that spawn in Horde mode have exposed and mangled flesh.



* ControllableHelplessness: In campaign, you start with cuffed hands so you can't attack. You must flee from soldiers until you find a key for your cuffs.
* ExplodingBarrels: Fire extinguishers in levels explode when shot. It's lethal enough to kill nearby enemies instantly.



* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]

to:

* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun Its effective range is rather short, though.]]]]
* VideoGameCrueltyPotential: If there is only one enemy, you can repeatedly grab and throw him at walls until he dies from blunt trauma.

Added: 272

Changed: 45

Is there an issue? Send a MessageReason:
None


This game is still in development, but you can download the playable demo from [[https://store.steampowered.com/app/1164940/Trepang2/ Steam page]]



* BodyArmorAsHitPoints: This is how player's body armor works. You can repair it by collecting armor pieces from dead enemies.



* LastDitchMove: Enemies tend to fire their gun while dying. Killing enemies by headshot will prevent it.

to:

* LastDitchMove: Enemies tend to fire their gun while dying. Killing enemies by headshot will prevent it.

Added: 441

Changed: 391

Is there an issue? Send a MessageReason:
None


* BulletTime: Activating Focus can slow down the time. It consume Focus, and you can gain Focus by killing enemies.

to:

* BulletproofHumanShield: The enemy that you captured will block bullets.
* BulletTime: Activating Focus can slow down the time. It consume Focus, consumes Focus meter, and you can gain Focus it by killing enemies.



* LastDitchMove: Enemies tend to fire their gun while dying.

to:

* LastDitchMove: Enemies tend to fire their gun while dying. Killing enemies by headshot will prevent it.
* LudicrousGibs: Killing enemies with point-black shotgun fire or grenades often generates buckets of blood, organs, intestines, and dismembered limbs.



* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun It's effective range is rather short, though.]]

to:

* ShieldBearingMook: Enemies with a shield can block your bullets. You have to shoot their exposed legs or arms, or flank them by using Cloak.
* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun It's Its effective range is rather short, though.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[=Trepang2=] is an upcoming first person shooter. This game is heavily inspired by ''VideoGame/FirstEncounterAssaultRecon'', and has features like [[BulletTime Focus]] and advanced enemy AI.

----
!!Tropes in [=Trepang2=]

* BulletTime: Activating Focus can slow down the time. It consume Focus, and you can gain Focus by killing enemies.
* {{Gorn}}: The depiction of body damage is well detailed.
* InvisibilityCloak
* LastDitchMove: Enemies tend to fire their gun while dying.
* NeckSnap: You perform it when you chose to kill the grabbed enemy.
* QuickMelee: You can hit the enemy with your weapon while standing, and kick them while jumping. Those melee attacks are powerful enough to dismember limbs of enemies.
* ShotgunsAreJustBetter: The Shotgun has tremendous damage and it can even gib enemies to bloody pieces. [[ShortRangeShotgun It's effective range is rather short, though.]]

Top