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* SignsOfTheEndTimes: The game itself possess an apocalyptic motif as the game goes on.

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* ShownTheirWork: Unlike ''Barbarian Invasion'', the cities are smaller and more heavily fortified than in the earlier period covered by ''Rome'' and ''Rome II'', which was a consequence of the Diocletian reforms and the continuous militarization of the Empire.

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* ShownTheirWork: ShownTheirWork:
**
Unlike ''Barbarian Invasion'', the cities are smaller and more heavily fortified than in the earlier period covered by ''Rome'' and ''Rome II'', which was a consequence of the Diocletian reforms and the continuous militarization of the Empire.Empire.
** Attila's appearance itself, which is more germanic than asiatic, something that was proposed before given that gothic was the lingua franca of his court and the names Attila and Bleda are thought to have germanic origins.


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* StoryboardingTheApocalypse: The trailers have as their underlaying thematic the four horseman of the apocalypse.
** Conquest: Eastern Roman Empire
** War: Sassanid Empire
** Famine: Visigoths
** Death: Huns

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The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or UsefulNotes/TheRomanEmpire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half. The mighty Hun horde, lead by the titular UsefulNotes/AttilaTheHun, will be an unplayable late-game menace to everyone.

to:

The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or UsefulNotes/TheRomanEmpire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half. The half, or as the mighty Hun horde, lead eventually by the titular UsefulNotes/AttilaTheHun, will be an unplayable late-game menace to everyone.
UsefulNotes/AttilaTheHun.



* BornInTheSaddle: The Huns, and to a minor extent the Great Migrators (Visigoths, Ostrogoths, Vandals and Alans).
* CallBack: The main menu of the game is similar to the one in VideoGame/MedievalIITotalWar and its expansions.



** Armies and navies now have integrity, that is, the general morale during the campaigns and not only affects the actual morale of the armies in a battle, but if depleted, the army will commit mutiny and turn against you.
** Power is now better held in the middle ground, too much power and your people will hate you, too little and there will be endless civil wars.



* EndOfAnEra: The game focuses on the violent closing of Antiquity that will give way to the Middle Ages.

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* EndOfAnEra: The game focuses on the violent closing of Antiquity that will give way to the Late Antiquity, and with it, the Middle Ages.
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* RapePillageAndBurn: Some of the barbarian factions such as the Visigoths, and Saxons thrive on pillaging. Burning cities can also have an affect on an Empires economy.
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* RealityEnsues: The game shows the after effects of war and how taxing attacking cities can be. It can affect your empires economy, and the morale of your citizens and armies. Things will not be easy as putting things back together like game board pieces.

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* RealityEnsues: The game shows the after effects of war and how taxing attacking cities can be. It Razing or rebuilding cities can greatly affect your empires economy, and the morale of your citizens and armies. Things will not be easy as putting things back together like game board pieces.

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-->''You built an empire beyond imagining: the pinnacle of human achievement and the envy of the world. Did you think it would last? The eternal city -- that glorious monument to power, culture, and learning... but the old wolf lies wounded by jackals, circled by vultures, worried to death by a thousand, tiny, faceless mouths brought low by your own arrogance. These are the death throes of Rome. The light of civilization dims and scatters. And if such precious time left to hide your women, for your children to cry. Even at the moment of your final defeat, you will take no comfort in oblivion -- for I am coming for you. I RIDE WITH A MILLION WARRIORS! I BRING THE END OF DAYS! I AM, THE SCOURGE! OF GOD!!"
-->''And I will watch [[{{Tagline}} your world... burn.]]''



[[caption-width-right:350:''The Total War series becomes DarkerAndEdgier'']]

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[[caption-width-right:350:''The Total War series becomes DarkerAndEdgier'']]
[[caption-width-right:350:''[[{{Tagline}} Your World Will Burn.]]'']]
->You built an empire beyond imagining: the pinnacle of human achievement and the envy of the world. Did you think it would last? The eternal city -- that glorious monument to power, culture, and learning... but the old wolf lies wounded by jackals, circled by vultures, worried to death by a thousand, tiny, faceless mouths, brought low by your own arrogance. These are the death throes of Rome. The light of civilization dims and scatters. And if such precious time left to hide your women, for your children to cry. Even at the moment of your final defeat, you will take no comfort in oblivion -- for I am coming for you. I RIDE WITH A MILLION WARRIORS! I BRING THE END OF DAYS! I AM, THE SCOURGE! OF GOD!! And I will watch your world... burn.
-->--'''Attila the Hun''', announcement trailer



* BadassArmy: The Hun Horde, but even more so, The Western Roman Army, as despite how weakened it is, it can still put up one hell of fight.

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* BadassArmy: The Hun Horde, but even more so, The the Western Roman Army, as despite how weakened it is, it can still put up one hell of fight.
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-->''You built an empire beyond imagining: the pinnacle of human achievement and the envy of the world. Did you think it would last? The eternal city -- that glorious monument to power, culture, and learning... but the old wolf lies wounded by jackals, circled by vultures, worried to death by a thousand, tiny, faceless mouths brought low by your own arrogance. These are the death throes of Rome. The light of civilization dims and scatters (?). And if such precious time left to hide your women, for your children to cry. Even at the moment of your final defeat, you will take no comfort in oblivion -- for I am coming for you. I RIDE WITH A MILLION WARRIORS! I BRING THE END OF DAYS! I AM, THE SCOURGE! OF GOD!!"

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-->''You built an empire beyond imagining: the pinnacle of human achievement and the envy of the world. Did you think it would last? The eternal city -- that glorious monument to power, culture, and learning... but the old wolf lies wounded by jackals, circled by vultures, worried to death by a thousand, tiny, faceless mouths brought low by your own arrogance. These are the death throes of Rome. The light of civilization dims and scatters (?).scatters. And if such precious time left to hide your women, for your children to cry. Even at the moment of your final defeat, you will take no comfort in oblivion -- for I am coming for you. I RIDE WITH A MILLION WARRIORS! I BRING THE END OF DAYS! I AM, THE SCOURGE! OF GOD!!"
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None


-->''And I will watch[[{{Tagline}} Your world... burn.]]''

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-->''And I will watch[[{{Tagline}} Your watch [[{{Tagline}} your world... burn.]]''

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-->''[[{{Tagline}} Your world will burn.]]''

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-->''[[{{Tagline}} -->''You built an empire beyond imagining: the pinnacle of human achievement and the envy of the world. Did you think it would last? The eternal city -- that glorious monument to power, culture, and learning... but the old wolf lies wounded by jackals, circled by vultures, worried to death by a thousand, tiny, faceless mouths brought low by your own arrogance. These are the death throes of Rome. The light of civilization dims and scatters (?). And if such precious time left to hide your women, for your children to cry. Even at the moment of your final defeat, you will take no comfort in oblivion -- for I am coming for you. I RIDE WITH A MILLION WARRIORS! I BRING THE END OF DAYS! I AM, THE SCOURGE! OF GOD!!"
-->''And I will watch[[{{Tagline}}
Your world will world... burn.]]''
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* RealityEnsues: The game shows the after effects of war, and how they can affect your empires economy, and the morale of your citizens and armies. Things will not be easy as putting things back together like game board pieces.

to:

* RealityEnsues: The game shows the after effects of war, war and how they taxing attacking cities can be. It can affect your empires economy, and the morale of your citizens and armies. Things will not be easy as putting things back together like game board pieces.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RealityEnsues: The game shows the after effects of war, and how they can affect your empires economy, and the morale of your citizens and armies. Things will not be easy as putting things back together like game board pieces.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:''The Total War series becomes DarkierAndEdgier'']]

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[[caption-width-right:350:''The Total War series becomes DarkierAndEdgier'']]
DarkerAndEdgier'']]

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/vtse7zi_2717.jpg]]
[[caption-width-right:350:''The Total War series becomes DarkierAndEdgier'']]



* BadassArmy: The Hun Horde, but even more so, The Western Roman Empire, as despite how weakened it is, it can still put up one hell of fight.

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* BadassArmy: The Hun Horde, but even more so, The Western Roman Empire, Army, as despite how weakened it is, it can still put up one hell of fight.
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None

Added DiffLines:

* BadassArmy: The Hun Horde, but even more so, The Western Roman Empire, as despite how weakened it is, it can still put up one hell of fight.
Is there an issue? Send a MessageReason:
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** Fire is a much more powerful and dreadful tool, as it can destroy entire cities and make them unhabitable.
** The destruction of a city has an impact in the morale of the armies defending it and, for the first time, civilians are shown to either stand their ground on their city or escape the destruction, which, if a settlement is too damaged, will happen anyway, as people won't live in a warzone.
** You will have to raze cities at times given the logistical and tactical difficulty to properly mantain them and rebuilding the infrastructure of a province from scratch comes at a high cost of money and manpower.
** As the game progresses, you will have to face the hunnic horde, and [[VideoGame/ShogunTotalWar unlike]] [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] [[VideoGame/MedievalIITotalWar installments]], you will have to deal with the collateral damage of their expansion (population fleeing and migrating to better lands); as developers say, it's not fair, it's not meant to be fair, you are going against the might of the horde with a more realistic chance of standing: close to nil.

to:

** Fire is a much more powerful and dreadful tool, as it can destroy entire cities and make them unhabitable.
uninhabitable.
** The destruction of a city has an impact in on the morale of the armies defending it and, for the first time, civilians are shown to either stand their ground on their city or escape the destruction, which, if a settlement is too damaged, will happen anyway, as people won't live in a warzone.
** You will have to raze cities at times given the logistical and tactical difficulty to in properly mantain them maintaining them, and rebuilding the infrastructure of a province from scratch comes at a high cost of in both money and manpower.
** As the game progresses, you will have to face the hunnic Hunnic horde, and [[VideoGame/ShogunTotalWar unlike]] [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] [[VideoGame/MedievalIITotalWar installments]], you will have to deal with the collateral damage of their expansion (population fleeing and migrating to better lands); as the developers say, said, it's not fair, it's not meant to be fair, you are going against the might of the horde with a more realistic chance of standing: close to nil.



* FightingForAHomeland: Certain factions will, if their last city is captured, pack up everything and migrate elsewhere to carve out a new home.



* PyrrhicVictory: A more ominous possiblity with the fire mechanics: it's possible to succesfully defend a city, only to realize that many, if not all, of the buildings have burned down during the siege, thus making holding the city a higher hindrance than abandoning it.

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* PyrrhicVictory: A more ominous possiblity with Aside from the fire mechanics: usual "won but took excessive casualties in the process" also present in previous games, it's possible to succesfully successfully take or defend a city, only to realize that many, if not all, of the buildings have burned down during the siege, thus making holding the ravaged city a higher hindrance than abandoning it.resource and time-consuming liability.



* XMeetsY: The ''Videogame/TotalWar'' series meets SurvivalHorror.

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* XMeetsY: The ''Videogame/TotalWar'' ''VideoGame/TotalWar'' series meets SurvivalHorror. SurvivalHorror.

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* AntagonistTitle: Attila will make his appearance and weight known as the game comes to an end.



** As the game progresses, you will have to face the hunnic horde, and [[VideoGame/ShogunTotalWar unlike]] [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] [[VideoGame/MedievalIITotalWar installments]], you will have to deal with the collateral damage of their expansion (population fleeing and migrating to better lands); as developers say, it's not fair, it's not meant to be fair, you are going against the might of the horde with more realistic chances of standing: close to nil.

to:

** As the game progresses, you will have to face the hunnic horde, and [[VideoGame/ShogunTotalWar unlike]] [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] [[VideoGame/MedievalIITotalWar installments]], you will have to deal with the collateral damage of their expansion (population fleeing and migrating to better lands); as developers say, it's not fair, it's not meant to be fair, you are going against the might of the horde with a more realistic chances chance of standing: close to nil.


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* KillItWithFire: Fire takes a more important position, as you can now set cities ablaze.
* PyrrhicVictory: A more ominous possiblity with the fire mechanics: it's possible to succesfully defend a city, only to realize that many, if not all, of the buildings have burned down during the siege, thus making holding the city a higher hindrance than abandoning it.
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** As the game progresses, wou will face the hunnic horde, and unlike [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] installments

to:

** As the game progresses, wou you will have to face the hunnic horde, and unlike [[VideoGame/ShogunTotalWar unlike]] [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] installments [[VideoGame/MedievalIITotalWar installments]], you will have to deal with the collateral damage of their expansion (population fleeing and migrating to better lands); as developers say, it's not fair, it's not meant to be fair, you are going against the might of the horde with more realistic chances of standing: close to nil.
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* {{Deconstruction}}: Of the franchise itself.
** The weather of the world will render many areas barren as time goes by, forcing many of the factions (or even you) to have to flee or to face starvation.
** Fire is a much more powerful and dreadful tool, as it can destroy entire cities and make them unhabitable.
** The destruction of a city has an impact in the morale of the armies defending it and, for the first time, civilians are shown to either stand their ground on their city or escape the destruction, which, if a settlement is too damaged, will happen anyway, as people won't live in a warzone.
** You will have to raze cities at times given the logistical and tactical difficulty to properly mantain them and rebuilding the infrastructure of a province from scratch comes at a high cost of money and manpower.
** As the game progresses, wou will face the hunnic horde, and unlike [[VideoGame/MedievalTotalWar other]] [[VideoGame/RomeTotalWar previous]] installments


Added DiffLines:

* XMeetsY: The ''Videogame/TotalWar'' series meets SurvivalHorror.
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''Total War: Attila'' is a game in the ''VideoGame/TotalWar'' saga, a stand-alone game that serves as a sequel to both ''VideoGame/TotalWarRomeII'' and ''VideoGame/RomeTotalWar'''s ''Barbarian Invasion'' expansion; it places the player in Late Antiquity, as the Western Roman Empire slowly dies and various Germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone that stands in their way.

to:

''Total War: Attila'' is a stand-alone game in the ''VideoGame/TotalWar'' saga, a stand-alone game saga that serves as a sequel to both ''VideoGame/TotalWarRomeII'' and ''VideoGame/RomeTotalWar'''s ''Barbarian Invasion'' expansion; it places the player in Late Antiquity, as the Western Roman Empire slowly dies and various Germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone that stands in their way.
Is there an issue? Send a MessageReason:
None


''Total War: Attila'' is the new announced game of the ''VideoGame/TotalWar'' saga, it's planned to be a stand-alone game that serves as sequel for both ''VideoGame/TotalWarRomeII'' and ''VideoGame/RomeTotalWar'''s ''Barbarian Invasion'' expansion; it places the player in Late Antiquity, as the Western Roman Empire slowly dies and various Germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand in its way.

The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or the Roman Empire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half. The mighty Hun horde, lead by the titular UsefulNotes/AttilaTheHun, will be an unplayable late-game menace to everyone.

to:

''Total War: Attila'' is the new announced a game of in the ''VideoGame/TotalWar'' saga, it's planned to be a stand-alone game that serves as a sequel for to both ''VideoGame/TotalWarRomeII'' and ''VideoGame/RomeTotalWar'''s ''Barbarian Invasion'' expansion; it places the player in Late Antiquity, as the Western Roman Empire slowly dies and various Germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand that stands in its their way.

The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or the Roman Empire UsefulNotes/TheRomanEmpire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half. The mighty Hun horde, lead by the titular UsefulNotes/AttilaTheHun, will be an unplayable late-game menace to everyone.



* CrapsackWorld: The 4th and 5th centuries were not pleasant times to live in.

to:

* CrapsackWorld: The 4th and 5th centuries were not pleasant times to live in.



* ShownTheirWork: Unlike ''Barbarian Invasion'', the cities are smaller and more fortified than in the earlier period covered by ''Rome'' and ''Rome II'', which was a consequence of the Diocletian reforms and the continuous militarization of the Empire.

to:

* ShownTheirWork: Unlike ''Barbarian Invasion'', the cities are smaller and more heavily fortified than in the earlier period covered by ''Rome'' and ''Rome II'', which was a consequence of the Diocletian reforms and the continuous militarization of the Empire.

Added: 554

Changed: 520

Is there an issue? Send a MessageReason:
None


The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or the Roman Empire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocalyptic nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, and the ability to raze entire provinces, utterly destroying the city that was there.

to:

The player is able to, as with the original ''Barbarian Invasion'', take control of one of the many barbarian tribes of the time, the mighty Sassanid Empire to the east, or the Roman Empire itself, either its prosperous Eastern half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western half; half. The mighty Hun horde, lead by the titular UsefulNotes/AttilaTheHun, will be an unplayable late-game menace to everyone.

The
game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocalyptic nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, and the ability to raze entire provinces, utterly destroying the city that was there.


Added DiffLines:

* BadassBystander: Civilians during sieges will sometimes stand and fight instead of fleeing.
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The \"l\" ran off without me noticing, brought it back.


-->''[[{{Tagline}} Your word will burn.]]''

to:

-->''[[{{Tagline}} Your word world will burn.]]''

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-->''[[{{Tagline}} Your word will burn]]'

"Total War: Attila" is the new announced game of the "VideoGame/TotalWar" saga, it's planned to be a stand-alone game that serves as sequel for both ''VideoGame/TotalWarRomeII'' and the expansion of ''VideoGame/RomeTotalWar'', "Barbarian Invasion"; it draws the player to the Late Antiquity, as the Western Roman Empire dies and various germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand on its way.

The player is able to, as with the original "Barbarian Invasion", take control of many of the famous barbarian tribes of the time, as well as the mighty Sassanid Empire to the east, and of the Roman Empire itself, either its prosperous Eastern counterpart (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western Empire; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocaliptical nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, or to raze entire provinces and wipe out any traces of life that it used to have.

to:

-->''[[{{Tagline}} Your word will burn]]'

"Total
burn.]]''

''Total
War: Attila" Attila'' is the new announced game of the "VideoGame/TotalWar" ''VideoGame/TotalWar'' saga, it's planned to be a stand-alone game that serves as sequel for both ''VideoGame/TotalWarRomeII'' and the expansion of ''VideoGame/RomeTotalWar'', "Barbarian Invasion"; ''VideoGame/RomeTotalWar'''s ''Barbarian Invasion'' expansion; it draws places the player to the in Late Antiquity, as the Western Roman Empire slowly dies and various germanic Germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand on in its way.

The player is able to, as with the original "Barbarian Invasion", ''Barbarian Invasion'', take control of many one of the famous many barbarian tribes of the time, as well as the mighty Sassanid Empire to the east, and of or the Roman Empire itself, either its prosperous Eastern counterpart half (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying Western Empire; half; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocaliptical apocalyptic nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, or and the ability to raze entire provinces and wipe out any traces of life provinces, utterly destroying the city that it used to have.was there.



* AluminiumChristmasTrees: Yes, the crossbow was already being used by the end of antiquity.
* CrapsackWorld: The IV and V century weren't a nice period.

to:

* AluminiumChristmasTrees: Yes, the crossbow was already being used by the end of antiquity.
in Europe at this time.
* CrapsackWorld: The IV 4th and V century weren't a nice period.5th centuries were not pleasant times to live in.



* EndOfAnEra: The game focuses on the violent closing of the Antiquity that will give way to the Middle Ages.
* {{Gotterdammerung}}: The end of the Western Roman Empire against the various barbarian invaders, which culminated in the sack of Rome by the Goths.
* NintendoHard: There's a reason why "[[OhCrap survival strategy]]" is highly emphasized when playing as the Western Roman Empire.
* ShownTheirWork: Unlike "Barbarian Invasion", the cities are smaller and more fortified, which was a consequence of the Diocletian reforms and the continuous militarization the Empire.

to:

* EndOfAnEra: The game focuses on the violent closing of the Antiquity that will give way to the Middle Ages.
* {{Gotterdammerung}}: The end of the Western Roman Empire against the various barbarian invaders, Empire, which culminated in the sack of Rome itself by the Goths.
* NintendoHard: There's a reason why "[[OhCrap survival strategy]]" "survival strategy" is highly emphasized when playing as the Western Roman Empire.
* SaltTheEarth: Razing undefendable provinces to deny their benefits to the enemy is a valid strategy, as they will have to invest far more resources and time into rebuilding it than if they captured it relatively intact. You also get some extra money for doing so.
*
ShownTheirWork: Unlike "Barbarian Invasion", ''Barbarian Invasion'', the cities are smaller and more fortified, fortified than in the earlier period covered by ''Rome'' and ''Rome II'', which was a consequence of the Diocletian reforms and the continuous militarization of the Empire.


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* VestigialEmpire: The game is set during the last years of the Western Roman Empire, but it's still capable of putting up a fight against any would-be invaders.

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The player is able to, as with the original "Barbarian Invasion", take control of many of the famous barbarian tribes of the time, as well as the mighty Sassanid Empire to the east, and of the Roman Empire itself, either its prosperous eastern counterpart, or the dying western empire; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocaliptical nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, or to raze entire provinces and wipe out any traces of life that it used to have.

to:

The player is able to, as with the original "Barbarian Invasion", take control of many of the famous barbarian tribes of the time, as well as the mighty Sassanid Empire to the east, and of the Roman Empire itself, either its prosperous eastern counterpart, Eastern counterpart (what would be known in time as the UsefulNotes/ByzantineEmpire), or the dying western empire; Western Empire; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocaliptical nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, or to raze entire provinces and wipe out any traces of life that it used to have.


Added DiffLines:

* NintendoHard: There's a reason why "[[OhCrap survival strategy]]" is highly emphasized when playing as the Western Roman Empire.

Added: 338

Changed: 17

Is there an issue? Send a MessageReason:
None


"Total War: Attila" is the new announced game of the "VideoGame/TotalWar" saga, it's planned to be a stand-alone game that continues that serves as sequel for both ''VideoGame/TotalWarRomeII'' and the expansion of ''VideoGame/RomeTotalWar'', Barbarian Invasion; it draws the player to the Late Antiquity, as the Western Roman Empire dies and various germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand on its way.

to:

"Total War: Attila" is the new announced game of the "VideoGame/TotalWar" saga, it's planned to be a stand-alone game that continues that serves as sequel for both ''VideoGame/TotalWarRomeII'' and the expansion of ''VideoGame/RomeTotalWar'', Barbarian Invasion; "Barbarian Invasion"; it draws the player to the Late Antiquity, as the Western Roman Empire dies and various germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand on its way.



* AluminiumChristmasTrees: Yes, the crossbow was already being used by the end of antiquity.
* CrapsackWorld: The IV and V century weren't a nice period.



* ShownTheirWork: Unlike "Barbarian Invasion", the cities are smaller and more fortified, which was a consequence of the Diocletian reforms and the continuous militarization the Empire.



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-->''[[{{Tagline}} You will watch your world burn]]'

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-->''[[{{Tagline}} You Your word will watch your world burn]]'

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* Götterdämmerung: The end of the Western Roman Empire against the various barbarian invaders, which culminated in the sack of Rome by the Goths.
* SelfImpossedChallenge: Playing as the Western Roman Empire.

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* Götterdämmerung: {{Gotterdammerung}}: The end of the Western Roman Empire against the various barbarian invaders, which culminated in the sack of Rome by the Goths.
* SelfImpossedChallenge: SelfImposedChallenge: Playing as the Western Roman Empire.Empire.
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* DarkerAndEdgier: The darkest of all the ''VideoGame/TotalWar'' series

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* DarkerAndEdgier: The darkest of all the ''VideoGame/TotalWar'' seriesseries.
* EndOfAnEra: The game focuses on the violent closing of the Antiquity that will give way to the Middle Ages.
* Götterdämmerung: The end of the Western Roman Empire against the various barbarian invaders, which culminated in the sack of Rome by the Goths.
*SelfImpossedChallenge: Playing as the Western Roman Empire.
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-->''[[{{Tagline}} You will watch your world burn]]'

"Total War: Attila" is the new announced game of the "VideoGame/TotalWar" saga, it's planned to be a stand-alone game that continues that serves as sequel for both ''VideoGame/TotalWarRomeII'' and the expansion of ''VideoGame/RomeTotalWar'', Barbarian Invasion; it draws the player to the Late Antiquity, as the Western Roman Empire dies and various germanic tribes threaten the imperial borders, a new enemy arises from the steppes of the east, bent on destroying everything and everyone who stand on its way.

The player is able to, as with the original "Barbarian Invasion", take control of many of the famous barbarian tribes of the time, as well as the mighty Sassanid Empire to the east, and of the Roman Empire itself, either its prosperous eastern counterpart, or the dying western empire; the game is stated to reintroduce the family tree and adds other features that focus on destruction and the apocaliptical nature of the time period, such as setting fire to entire cities and settlements on the battle map, ordinary people fighting side by side with your army against the invaders, diseases that will spawn more frequently and will kill both citizens and armies, or to raze entire provinces and wipe out any traces of life that it used to have.
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!!This game provides examples of:
*DarkerAndEdgier: The darkest of all the ''VideoGame/TotalWar'' series

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