History VideoGame / TomodachiLife

21st Sep '17 3:24:38 PM LavonPapillon1
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Added DiffLines:

* ImpossiblePickleJar: Occasionally, when a female Mii talks about her husband. She'd mention how she has a hard time opening jars and the husband can open it easily when she gives it to him.
14th Jul '17 3:51:21 AM PF
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** Sometimes, a Mii will ask you to listen while they gush about their spouse or child. If you allow the Mii to do so, their rambling eventually deteriorates into this as the FastForwardGag kicks in, going so fast that you're unable to hear what the Mii has to say about said person, while the text box simply displays this repeatedly.

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** Sometimes, a Mii will ask you to listen while if they can gush about their spouse or child. If you allow the Mii to do so, their rambling eventually deteriorates into this as the FastForwardGag kicks in, going so fast that you're unable to hear what the Mii has to say about said person, while the text box simply displays this repeatedly.



* BouquetToss: Done in the last scene of a Mii couple's wedding, where the bride tosses her bouquet up to the screen as the view becomes a photo.

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* BouquetToss: Done in the last scene of a Mii couple's wedding, where the bride tosses her bouquet up to the screen as the view becomes a photo.



** The Mii couples never kiss each other, nor do the Miis ever hug, due to the target audience. They also shorten the wedding sequence to only include the reception.

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** The Mii couples Couples never kiss each other, nor do the Miis ever hug, due to the target audience. They also shorten the wedding sequence to only include the reception.



* CatchPhrase: You can give Miis a generic one that they repeat randomly as one of the level up gifts, and they can randomly ask to give them one that they say when they're happy,[[note]]Used if they make friends, gain a sweetheart, get married, have a baby, or successfully stop a vicious fight.[[/note]] angry,[[note]]Used if the Mii had a fight.[[/note]] sad,[[note]]Used if the Mii's apology was rejected, broke up or divorced, was rejected by the Mii they confessed their feelings to, or if they are sick.[[/note]] or worried.[[note]]The last of which is used when a Mii wants to confess their feelings, propose, have a baby, or [[ArsonMurderAndJaywalking solving a slide puzzle]]. For those previously hitched with another Mii, they may try to return to their loved one.[[/note]]

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* CatchPhrase: You can give Miis a generic one that they repeat randomly as one of the level up gifts, and they can gifts. Miis may also randomly ask you to give them one that they to say when they're happy,[[note]]Used if they make friends, gain a sweetheart, get married, have a baby, or successfully stop a vicious fight.[[/note]] angry,[[note]]Used if the Mii had a fight.[[/note]] sad,[[note]]Used if the Mii's apology was rejected, broke up or divorced, was rejected by the Mii they confessed their feelings to, or if they are sick.[[/note]] or worried.[[note]]The last of which is used when a Mii wants to confess their feelings, propose, have a baby, or [[ArsonMurderAndJaywalking solving a slide puzzle]]. For those previously hitched with another Mii, they may try to return to their loved one.[[/note]]



** The color of the babies' clothes are determined by its personality group (Outgoing Yellow / Red; Easygoing Green / Orange; Independent Light Blue / Purple; and Confident Dark Blue / Pink).

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** The color of the babies' clothes are determined by its their personality group (Outgoing Yellow / Red; Easygoing Green / Orange; Independent Light Blue / Purple; and Confident Dark Blue / Pink).



** Miis that are rejected by their crush may have a desire to try again, if you click the thought balloon depicting the Mii while they're depressed. A determined-sounding battle theme plays when this happens. This is actually a good thing, however -- this will stop the Mii from being depressed, even if they are rejected the second time. If their crush doesn't show up, however, they have a ''full'' sadness bar.

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** Miis that are rejected by their crush may have a desire to try again, if you click the thought balloon depicting the Mii while they're depressed. A determined-sounding battle theme plays when this happens. This is actually a good thing, however -- this will stop the Mii from being depressed, even if they are rejected the second time. If their crush doesn't show up, however, they will have a ''full'' sadness bar.
19th Jun '17 10:31:21 PM lilysakura220
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See also ''VideoGame/{{Miitomo}}'', a spinoff social game for mobile devices.

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See also ''VideoGame/{{Miitomo}}'', a spinoff social game for mobile devices.devices, and ''VideoGame/{{Miitopia}}'', a RPG with all the quirkiness of the ''Tomodachi'' world.
17th Jun '17 9:40:32 AM TrendingToon1
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* LongSongShortScene: The overworld and dungeon themes of Tomodachi Quest are actually slightly longer than what one would expect from the short cutscenes depicting them walking between battles. You can hear more of the overworld theme if the game decides to delay the random encounter in the overworld, while you can hear the dungeon theme in its entirely if you wait before telling the Miis which direction to go when they get to the cross-section.

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* LongSongShortScene: LongSongShortScene:
**
The overworld and dungeon themes of Tomodachi Quest are actually slightly longer than what one would expect from the short cutscenes depicting them walking between battles. You can hear more of the overworld theme if the game decides to delay the random encounter in the overworld, while you can hear the dungeon theme in its entirely if you wait before telling the Miis which direction to go when they get to the cross-section.cross-section.
** The music played at a couple's wedding has a harp glissando before it loops again, but the scene ends right when it is about to play.
7th Jun '17 7:21:46 AM PF
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* JumpScare: InUniverse, mercifully:

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* JumpScare: InUniverse, mercifully:JumpScare:
7th Jun '17 7:16:00 AM PF
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** The most extreme example is a third Mii trying to resolve a huge fight. The good cutscene ends with the Miis making up and dancing as the third Mii claps happily; it bad cutscene ends with the Miis resuming their fight as the third Mii sadly ducks for cover. Both versions will end the fight, but if it ends with them refusing to apologize, the two Miis will stop being friends immediately.

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** The most extreme example is a third Mii trying to resolve a huge fight. The good cutscene ends with the Miis making up and dancing as the third Mii claps happily; it the bad cutscene ends with the Miis resuming their fight as the third Mii sadly ducks for cover. Both versions will end the fight, but if it ends with them refusing to apologize, the two Miis will stop being friends immediately.



** On May 16, 2016, almost all of the [=SpotPass=] items were discontinued altogether. If the player doesn't have any of these items, they are out of luck unless they get some from friends who have them or use a cheat device. The only item that still available is the Schoolgirl uniform.

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** On May 16, 2016, almost all of the [=SpotPass=] items were discontinued altogether. If the player doesn't have any of these items, they are out of luck unless they get some from friends know someone who have has them or they use a cheat device. The only item that still available is the Schoolgirl uniform.
7th Jun '17 6:21:19 AM PF
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** On May 16, 2016, all of the [=SpotPass=] items were discontinued altogether. If the player doesn't have any of these items, they are out of luck unless they get some from friends who have them or use a cheat device.

to:

** On May 16, 2016, almost all of the [=SpotPass=] items were discontinued altogether. If the player doesn't have any of these items, they are out of luck unless they get some from friends who have them or use a cheat device. The only item that still available is the Schoolgirl uniform.
7th Jun '17 6:05:21 AM PF
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* DoesNotLikeSpam: Just as Miis will have two {{Trademark Favorite Food}}s, they will also have two foods they absolutely hate. The food they hate the most will cause them to [[ColorFailure lose color]], [[ImMelting melt into a gray puddle on the floor]], and empty out their Happiness bar completely. Even if a Mii tells you that they "need to eat something! ANYTHING!", they'll still react accordingly:
--> "[They] thought it was the worst ever!!"

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* DoesNotLikeSpam: Just as Miis will have two {{Trademark Favorite Food}}s, they will also have two foods they absolutely hate. The food they hate the most will cause them to [[ColorFailure lose color]], [[ImMelting melt into a gray puddle on the floor]], and empty out their Happiness bar completely. Even if a Mii tells you that they "need to eat something! ANYTHING!", if you give them one of the foods that they absolutely hate, they'll still react accordingly:
--> "[They] thought it was the worst ever!!"
accordingly.
26th May '17 11:51:37 AM PF
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* WeWinBecauseYouDidnt: Inverted in the Vs. Match Islander Game. It's possible to end the game in a draw. If that happens, the Mii says "That was a great game" and then gives you the prize choices as if you had won.


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* WeWinBecauseYouDidnt: Inverted in the Vs. Match Islander Game. It's possible to end the game in a draw. If that happens, the Mii says "That was a great game" and then gives you the prize choices as if you had won.
26th May '17 11:37:24 AM PF
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* HilarityEnsues: There are a lot of wacky events that might transpire as you live on the island.



* HilarityEnsues: There are a lot of wacky events that might transpire as you live on the island.
This list shows the last 10 events of 1128. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TomodachiLife