Follow TV Tropes

Following

History VideoGame / TombRaiderUnderworld

Go To

OR

Added: 360

Changed: -2

Is there an issue? Send a MessageReason:
None


* DeadpanSnarker: Lara, of course. The Doppelgänger is identical enough to have this as well (though she only speaks in the DownloadableContent level).

to:

* DeadpanSnarker: Lara, of course. The Doppelgänger is identical enough to have this as well (though she only speaks in the DownloadableContent level).level).
* DeathIsASlapOnTheWrist: Death simply sends you back to the last checkpoint with full health and the medkits you've picked up.
* DidYouJustPunchOutCthulhu: Thanks to Thor's hammer, Lara is now perfectly capable of [[killing Natla, and does so at the end of the game, hurling the deadly weapon at the Atlantean Queen. And she manages to survive ''even'' that.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CoolBike: Lara has access to her bike in the ''Mexico'' and ''Jan Mayen Island'' levels. Sometimes it's even used as an instrument in solving a puzzle.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BritishAccents: Lara, [[CaptainObvious of course]]. Alister, Winston and the Doppelgänger as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BottomlessMagazines: Played straight for the Dual Pistols; they have a limited magazine size, but can be reloaded as often as the player wants to. [[AvertedTrope Averted]] for all other guns Lara has within her arsenal; once you've shot away all your ammunition, the gun is useless until the next level.
Is there an issue? Send a MessageReason:
an


* DarkerAndEdgier: After the LighterAndSofter that was ''Legend'', ''Underworld'' veers right back.

to:

* DarkerAndEdgier: After the LighterAndSofter that was ''Legend'', ''Underworld'' veers right back.back.
* DeadpanSnarker: Lara, of course. The Doppelgänger is identical enough to have this as well (though she only speaks in the DownloadableContent level).

Added: 1280

Changed: 454

Is there an issue? Send a MessageReason:
None


* BenevolentArchitecture: Poles randomly sticking out of walls - allowing Lara to swing her way across - is but one of the many examples.
* BigBadDuumvirate: [[spoiler: Jacqueline Natla and Amanda Evert.]]



* BulletTime: One of Lara's moves utilises this; in a bit of combination from the previous Matrix-style moves, Lara will jump onto and then flip off an enemy. While in the air, time slows down and two reticules align themselves over the enemy's weak point, which Lara can shoot ForMassiveDamage. Additionally, during sudden dangerous moments, Lara will have a brief period of BulletTime to react, replacing the [[PressXToNotDie Quick Time Events]] of the two previous games.

to:

* BossBattle: Somewhat notable in that it is the first game in the series to have no traditional boss battles.
* BulletTime: One of Lara's moves utilises this; in a bit of combination from the previous Matrix-style moves, Lara will jump onto and then flip off an enemy. While in the air, time slows down and two reticules align themselves over the enemy's weak point, which Lara can shoot ForMassiveDamage. Additionally, during sudden dangerous moments, Lara will have a brief period of BulletTime to react, replacing the [[PressXToNotDie Quick Time Events]] of the two previous games.games.
* CameBackWrong: [[spoiler: Lara's mother. Being trapped in a thrall-filled underworld tends to do that to you.]]
* CameraScrew: While the previous games occasionally suffered because of this, ''Underworld'' takes it to a new level.
* CutsceneIncompetence: Lara is held at gunpoint by a team of five mercenaries at one point, which would hardly pose a challenge in regular gameplay. However, since this is a cutscene, Lara surrenders and, although she tries to get a quip in, is then knocked unconscious.
* DarkerAndEdgier: After the LighterAndSofter that was ''Legend'', ''Underworld'' veers right back.
Is there an issue? Send a MessageReason:
None


* BulletTime: One of Lara's moves utilises this; in a bit of combination from the previous Matrix-style moves, Lara will jump onto and then flip off an enemy. While in the air, time slows down and two reticules align themselves over the enemy's weak point, which Lara can shoot ForMassiveDamage. Additionally, during sudden dangerous moments, Lara will have a brief period of BulletTime to react, replacing the[[PressXToNotDie Quick Time Events]] of the two previous games.

to:

* BulletTime: One of Lara's moves utilises this; in a bit of combination from the previous Matrix-style moves, Lara will jump onto and then flip off an enemy. While in the air, time slows down and two reticules align themselves over the enemy's weak point, which Lara can shoot ForMassiveDamage. Additionally, during sudden dangerous moments, Lara will have a brief period of BulletTime to react, replacing the[[PressXToNotDie the [[PressXToNotDie Quick Time Events]] of the two previous games.

Added: 473

Changed: -2

Is there an issue? Send a MessageReason:
None


* BraidsOfAction: The Doppelgänger.

to:

* BraidsOfAction: The Doppelgänger.Doppelgänger.
* BulletTime: One of Lara's moves utilises this; in a bit of combination from the previous Matrix-style moves, Lara will jump onto and then flip off an enemy. While in the air, time slows down and two reticules align themselves over the enemy's weak point, which Lara can shoot ForMassiveDamage. Additionally, during sudden dangerous moments, Lara will have a brief period of BulletTime to react, replacing the[[PressXToNotDie Quick Time Events]] of the two previous games.
Is there an issue? Send a MessageReason:
None


* Bookends: [[spoiler: After destroying the Midgard Serpent, a monstrous device that could have caused the end of the world, and taking out Natla with Mjolnir, Lara and Amanda escape through a nearby dais, which teleports them to the one in Nepal, where Lara's mother originally disappeared.]]

to:

* Bookends: {{Bookends}}: [[spoiler: After destroying the Midgard Serpent, a monstrous device that could have caused the end of the world, and taking out Natla with Mjolnir, Lara and Amanda escape through a nearby dais, which teleports them to the one in Nepal, where Lara's mother originally disappeared.]]
Is there an issue? Send a MessageReason:
None


* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla. The former less so than the latter though.]]

to:

* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla. The former less so than the latter though.]]]]
* Bookends: [[spoiler: After destroying the Midgard Serpent, a monstrous device that could have caused the end of the world, and taking out Natla with Mjolnir, Lara and Amanda escape through a nearby dais, which teleports them to the one in Nepal, where Lara's mother originally disappeared.]]
* BraidsOfAction: The Doppelgänger.
Is there an issue? Send a MessageReason:
None


It was released for PC, {{Playstation 2}} and [[Playstation3 3]], {{Playstation Portable}}, {{Xbox 360}}, {{Wii}}, [[AndTheRest Mac and mobiles.]]

to:

It was released for PC, {{Playstation 2}} and [[Playstation3 [[PlayStation3 3]], {{Playstation Portable}}, {{Xbox 360}}, {{Wii}}, [[AndTheRest Mac and mobiles.]]
Is there an issue? Send a MessageReason:
None


''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of a sore point for the rest of the fandom.

It was released for PC, Playstation 2 and 3, Playstation Portable, Xbox 360, Wii, Mac and mobiles.

to:

''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because by of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of a sore point for the rest of the fandom.

It was released for PC, Playstation 2 {{Playstation 2}} and 3, Playstation Portable, Xbox 360, Wii, [[Playstation3 3]], {{Playstation Portable}}, {{Xbox 360}}, {{Wii}}, [[AndTheRest Mac and mobiles.
mobiles.]]
Is there an issue? Send a MessageReason:
None



to:

[[caption-width-right:256:"I only want the truth, whatever it may be."]]
Is there an issue? Send a MessageReason:
None


''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of sore point for the rest of the fandom.

to:

''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as DownloadableContent that was exclusive to the Xbox 360, which is still something of a sore point for the rest of the fandom.
Is there an issue? Send a MessageReason:
None


'''''Tomb Raider: Underworld''''' was released in 2008 and is the ninth entry in the Franchise/TombRaider series.

to:

'''''Tomb Raider: Underworld''''' was released in 2008 and is the ninth entry in the Franchise/TombRaider ''Franchise/TombRaider'' series.



''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as [[DownloadableContent DLC]] that was exclusive to the Xbox 360, which is still something of sore point for the rest of the fandom.

to:

''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas. Many felt that the game was let down because of its various bugs and issues, its [[CameraScrew camera from hell]] being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage. Two additional chapters were later released as [[DownloadableContent DLC]] DownloadableContent that was exclusive to the Xbox 360, which is still something of sore point for the rest of the fandom.
Is there an issue? Send a MessageReason:
None


''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although it's visually astonishing, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas, being a bit of a letdown because of its various bugs and issues - its [[CameraScrew camera from hell]] is particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage.

to:

''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although it's visually astonishing, its graphics are top-notch, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas, being a bit of a letdown Christmas. Many felt that the game was let down because of its various bugs and issues - issues, its [[CameraScrew camera from hell]] is being particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage.
SoOkayItsAverage. Two additional chapters were later released as [[DownloadableContent DLC]] that was exclusive to the Xbox 360, which is still something of sore point for the rest of the fandom.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Underworld'' attempts a sort of combination of ''Legend'' and ''Anniversary'', with the narrative integration of the former and the level design, isolation and other aspects from the latter. The storyline itself receives a bit of a helping of DarkerAndEdgier, though its success is arguable. Although it's visually astonishing, the game has received quite mixed reviews, partially due to being obviously rushed out for Christmas, being a bit of a letdown because of its various bugs and issues - its [[CameraScrew camera from hell]] is particularly noteworthy. Some overlooked those issues, or got lucky, and considered it one of the best in the series, others were completely put off by them or ended up with an overall impression more along the lines of SoOkayItsAverage.
Is there an issue? Send a MessageReason:
None


->'' '''Lara:''' The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open.''

to:

->'' '''Lara:''' The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, [[spoiler: Jacqueline Natla]], you just don't know when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open.die.''\\
'' '''[[spoiler: Natla]]:''' A trait we have in common.
''
Is there an issue? Send a MessageReason:
None


->'' '''Lara:''' "The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open."''

to:

->'' '''Lara:''' "The The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open."''
''
Is there an issue? Send a MessageReason:
None


->'' '''Lara:''' "The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open."

to:

->'' '''Lara:''' "The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open."
"''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->'' '''Lara:''' "The Mayan calendar had only 360 days and the remaining five were the 'Unnamed Days'. The Maya believed that each year, when the 'Unnamed Days' arrived, the gates to the [[TitleDrop 'Underworld']] would open."
Is there an issue? Send a MessageReason:
None


* AdvancingWallOfDoom: Makes an appearance in Mexico, where an entire room is centered around this kind of trap. They initially don't really offer much of a challnge, thanks to Lara's new sprinting ability allowing her to easily zip past rows upon rows of these. Once you grab the trinket you came for however, you'll realise the trip back is not quite as easy.

to:

* AdvancingWallOfDoom: Makes an appearance in Mexico, where an entire room is centered around this kind of trap. They initially don't really offer much of a challnge, challenge, thanks to Lara's new sprinting ability allowing her to easily zip past rows upon rows of these.ability . Once you grab the trinket you came for however, you'll realise the trip back is not quite as easy.

Added: 1107

Changed: 1

Is there an issue? Send a MessageReason:
None


Set a few weeks after the events of ''[[VideoGame/TombRaiderLegend Legend]]'', Lara Croft is now searching for Avalon, a mythical place where she believes she might find her [[MissingMom missing mother]]. Thanks to a clue given to her by one of her late father's friends, she manages to pinpoint a location in the Mediterranean Sea, unwittingly stumbling upon the remains of some ancient Norse ruins and, more importantly, one of the gauntlets of Thor, the god of thunder. After an unlikely source informs her that Thor's hammer is the key to unlocking Helheim, the place where her mother was sent to, Lara descends into the underworlds of various ancient cultures. Determined to solve the mystery of her mother's disappearance once and for all, she sets out to collect Thor's gauntlets, belt and hammer, simultaneously making sure she stays one step ahead of her nemeses.

The locations she visits during the game include ruins beneath the Mediterranean Sea, Coastal Thailand, her own home, Croft Manor, the jungles of Southern Mexico, Jan Mayen Island, a ship in the Andaman Sea and finally, the Arctic Sea.



* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla. The former less so than the latter though]]

to:

* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla. The former less so than the latter though]]though.]]
Is there an issue? Send a MessageReason:
None


* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla.]]

to:

* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla.]] The former less so than the latter though]]
Is there an issue? Send a MessageReason:
None


* BackFromTheDead: [[spoiler: Jacqueline Natla. In fact, she's so good at this she even does it twice within the game.]] [[LampshadeHanging Lampshaded]] by Lara when they first meet again:
--> '''Lara:''' "[[spoiler: Jacqueline Natla]], you just don't know when to die."



* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla.]]

to:

* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla.]]
Is there an issue? Send a MessageReason:
None


* BareYourMidriff: Lara's default outfit and its many variations. Actually, the westuits and really thick snow clohing are the ones to avert this trope.

to:

* BareYourMidriff: Lara's default outfit and its many variations. Actually, the westuits wetsuits and really thick snow clohing clothing are the only ones to avert this trope.
Is there an issue? Send a MessageReason:
None


[[AvertedTrope Averted]]. It's not always that noticeable unless the camera is really zoomed in on her, but Lara gets some dirt on her whenever she rolls about too much. Alternatively, when she's climbing and shimmying around ledges. Even her face'll get a little smudged at times.

to:

* BeautyIsNeverTarnished: [[AvertedTrope Averted]]. It's not always that noticeable unless the camera is really zoomed in on her, but Lara gets some dirt on her whenever she rolls about too much. Alternatively, when she's climbing and shimmying around ledges. Even her face'll get a little smudged at times.
Is there an issue? Send a MessageReason:
None


* ActionGirl: Lara Croft. [[CaptainObvious Obviously.]]

to:

* ActionGirl: Lara Croft. [[CaptainObvious Obviously.]]
* AdvancingWallOfDoom: Makes an appearance in Mexico, where an entire room is centered around this kind of trap. They initially don't really offer much of a challnge, thanks to Lara's new sprinting ability allowing her to easily zip past rows upon rows of these. Once you grab the trinket you came for however, you'll realise the trip back is not quite as easy.
* BareYourMidriff: Lara's default outfit and its many variations. Actually, the westuits and really thick snow clohing are the ones to avert this trope.
[[AvertedTrope Averted]]. It's not always that noticeable unless the camera is really zoomed in on her, but Lara gets some dirt on her whenever she rolls about too much. Alternatively, when she's climbing and shimmying around ledges. Even her face'll get a little smudged at times.
* BlatantItemPlacement: Weird medicinal mixtures and up-to-date sterilised medkits can be picked up at every corner.
* BlondesAreEvil: [[spoiler: Amanda Evert and Jacqueline Natla.
]]
Is there an issue? Send a MessageReason:
None


[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Tomb_Raider_Underworld_4237.png]]

to:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Tomb_Raider_Underworld_4237.png]]png]]

'''''Tomb Raider: Underworld''''' was released in 2008 and is the ninth entry in the Franchise/TombRaider series.

It was released for PC, Playstation 2 and 3, Playstation Portable, Xbox 360, Wii, Mac and mobiles.

'''This page may contain unmarked spoilers.'''
----
!! This game contains examples of:
* ActionGirl: Lara Croft. [[CaptainObvious Obviously.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/Tomb_Raider_Underworld_4237.png]]

Top