History VideoGame / TheWalkingDeadSurvivalInstinct

2nd Mar '18 8:55:49 PM MM_Crusader
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* MythologyGag: Like in the TV series, Mere is first introduced sniping at Walkers at the top of a building.
7th Feb '18 3:02:33 PM Joylock
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Added DiffLines:

* InfinityPlusOneSword: The infinite ammo relic. In order to get it, you have to unlock all the other relics, which entails replaying the game at least 2 or 3 times. However, it completely changes the tone of the game (since it gives you infinite ammo) and is actually quite cathartic.
31st Jan '18 7:47:00 AM Cryoclaste
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* MultiMookMelee: The Herd Mode DLC is a single-player riff on Horde Mode from ''GearsOfWar'', as well as ''VideoGame/CallOfDuty'''s famous ''VideoGame/NaziZombies''.

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* MultiMookMelee: The Herd Mode DLC is a single-player riff on Horde Mode from ''GearsOfWar'', ''VideoGame/GearsOfWar'', as well as ''VideoGame/CallOfDuty'''s famous ''VideoGame/NaziZombies''.
30th Oct '16 5:01:40 PM Winters15
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* TookALevelInKindness: Even with the history of abuse and alcoholism, [[spoiler:Daryl's dad seems to have a good relationship with his son years later that the latter won't even MercyKill him]], suggesting that he managed to turn his life around.
22nd Mar '16 9:35:13 AM lolface123
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* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction. They do occasionally however prove incredibly useful when circumstances outside your control like the alarm at Para-Chem arise, which basically allows (and forces) you to go loud and start handing out lead lobotomies to any Walkers who plan on adding you to the menu.

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* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction. They do occasionally however prove incredibly useful when circumstances outside your control like the alarm at Para-Chem Clara-Chem arise, which basically allows (and forces) you to go loud and start handing out lead lobotomies to any Walkers who plan on adding you to the menu.
20th Mar '16 6:46:09 PM lolface123
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* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction. They do occasionally however prove incredibly useful when circumstances outside your control like the alarm at ParaChem arise, which basically allows (and forces) you to go loud and start handing out lead lobotomies to any Walkers who plan on adding you to the menu.

to:

* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction. They do occasionally however prove incredibly useful when circumstances outside your control like the alarm at ParaChem Para-Chem arise, which basically allows (and forces) you to go loud and start handing out lead lobotomies to any Walkers who plan on adding you to the menu.
20th Mar '16 6:45:28 PM lolface123
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* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction.

to:

* AwesomeButImpractical: Firearms can kill zombies with a single headshot, but ammo is ''incredibly'' scarce, and firing off a single bullet will draw every zombie in the area to your direction. They do occasionally however prove incredibly useful when circumstances outside your control like the alarm at ParaChem arise, which basically allows (and forces) you to go loud and start handing out lead lobotomies to any Walkers who plan on adding you to the menu.
24th May '15 10:01:01 AM Phoenixion
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''The Walking Dead: Survival Instinct'' is a FirstPersonShooter developed by Terminal Reality Games and published by Creator/{{Activision}}, which is set in the continuity of the [[Series/TheWalkingDead AMC TV series]], and follows [[BashBrothers Merle and Daryl Dixon]] as they fight to survive during the initial outbreak of walkers during the ZombieApocalypse.

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''The [[quoteright:340:http://static.tvtropes.org/pmwiki/pub/images/19a66f6c57c1dc138bcdb6a42185f49e.jpg]]
'''''The
Walking Dead: Survival Instinct'' Instinct''''' is a FirstPersonShooter developed by Terminal Reality Games and published by Creator/{{Activision}}, which is set in the continuity of the [[Series/TheWalkingDead AMC TV series]], and follows [[BashBrothers Merle and Daryl Dixon]] as they fight to survive during the initial outbreak of walkers during the ZombieApocalypse.
2nd May '15 6:01:16 PM nombretomado
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* MultiMookMelee: The Herd Mode DLC is a single-player riff on Horde Mode from ''GearsOfWar'', as well as ''CallOfDuty'''s famous ''NaziZombies''.

to:

* MultiMookMelee: The Herd Mode DLC is a single-player riff on Horde Mode from ''GearsOfWar'', as well as ''CallOfDuty'''s ''VideoGame/CallOfDuty'''s famous ''NaziZombies''.''VideoGame/NaziZombies''.
8th Jan '15 11:05:59 AM Nohbody
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** Unfortunately, this mechanic is flawed. You will randomly be hit and take damage during the chain event. Thus, many times you will die before being able to kill all of the zombies in time (and therefore will have to redo the whole fight again). Even if you have the health to outlast the zombies, which is sometimes irrelevant if you're in a situation where zombies respawn and join the crowd faster than you can kill them, the game may break and end the sequence early; you then die almost instantly from the multiple hit combo from the zombies that surround you.



* ContestWinnerCameo: AMC held a contest that would allow the winners to be featured in the game.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheWalkingDeadSurvivalInstinct