Follow TV Tropes

Following

History VideoGame / TheThoriumMod

Go To

OR

Added: 192

Removed: 189

Is there an issue? Send a MessageReason:
Bonus Boss is a disambiguation


* BonusBoss: None of the bosses introduced in the mod are actually required for progression (besides [[FinalBoss The Primordials]]), but fighting them is generally worth it for better gear.


Added DiffLines:

* OptionalBoss: None of the bosses introduced in the mod are actually required for progression (besides [[FinalBoss The Primordials]]), but fighting them is generally worth it for better gear.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SawBladesOfDeath: The Man Hacker is a special gun that shoots miniature sawblades at enemies.
Is there an issue? Send a MessageReason:
None


* SinisterScythe: Scythes serve as the WeaponOfChoice for the Healer class, dealing constant damage in a circle around them. The Lich boss also uses a large scythe dubbed the Soul Render (which is obtainable as a melee weapon after killing him).

to:

* SinisterScythe: Scythes serve as the WeaponOfChoice weapons for the Healer class, dealing constant damage in a circle around them. The Lich boss also uses a large scythe dubbed the Soul Render (which is obtainable as a melee weapon after killing him).
Is there an issue? Send a MessageReason:
None


* AbilityDepletionPenalty: If the exhaustion meter for infinite throwing weapons fills up then the damage from those particular weapons are severely weakened and although continuing to throw won't reset the duration of the debuff, you will have to wait for it to expire, after which the meter is reset.

to:

* AbilityDepletionPenalty: If the exhaustion meter for infinite throwing weapons fills up then the damage from those particular weapons are is severely weakened and although continuing to throw won't reset the duration of the debuff, you will have to wait for it to expire, after which the meter is reset.



* AllYourPowersCombined: Each of the base gems, as well as ones added in Thorium, can be crafted into [[RingOfPower ring accessories boosting specific stats by small amounts,]] or earlygame magic weapons that inflict different debuffs. Each of them can be respectively combined into a single ring or weapon which combines and enhances all of their attributes and remain useful for a significant chunk of the game.

to:

* AllYourPowersCombined: Each of the base gems, as well as ones added in Thorium, can be crafted into [[RingOfPower ring accessories boosting specific stats by small amounts,]] or earlygame early game magic weapons that inflict different debuffs. Each of them can be respectively combined into a single ring or weapon which combines and enhances all of their attributes and remain useful for a significant chunk of the game.



** A Rain Stone can found in chests in the Aquatic Depths, and can be used to instantly make it start or stop raining.

to:

** A Rain Stone can be found in chests in the Aquatic Depths, and can be used to instantly make it start or stop raining.



* ChestMonster: ''Thorium'' adds the Coin Bag flavor to ''Terraria''. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close. It also adds three new variety of the standard chest mimics for the Underground Mushroom, Underworld, and Aquatic Depths biomes. There's even a mimic pet that can be bought from the Tracker.

to:

* ChestMonster: ''Thorium'' adds the Coin Bag flavor to ''Terraria''. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close. It also adds three new variety varieties of the standard chest mimics for the Underground Mushroom, Underworld, and Aquatic Depths biomes. There's even a mimic pet that can be bought from the Tracker.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BonusBoss: None of the bosses introduced in the mod are actually required for progression (besides [[FinalBoss The Primordials]]), but fighting them is generally worth it for better gear.


Added DiffLines:

* DarkReprise: The [[TrueFinalBoss Dream Eater]] boss theme is a sinister remix of The Primordials' battle theme, swapping out various orchestral sections for intimidating synths.


Added DiffLines:

* PowerAtAPrice:
** The Whispering Dagger is a Healer item that, when used, grants a slew of offensive buffs for Healer weapons for 60 seconds, dramatically increasing the player's damage output. However, after the duration runs out, the player will have their health reduced to a mere 10% of their maximum, often leaving them a single hit away from death.
** The Hungering Blossom accessory returns 80% of the player's maximum mana whenever they run low, but also fills up a "volatile energy" bar. While the player's attack speed also increases with the amount of volatile energy, letting the bar overflow instantly kills the player.
* SequenceBreaking: Although generally sticking to the same progression as vanilla ''Terraria'', the mod allows players to initiate the Pumpkin Moon event prior to defeating Plantera, as The Lich (who is summonable after defeating the three mechanical bosses) always drops a Pumpkin Moon Medallion when defeated.

Changed: 215

Removed: 914

Is there an issue? Send a MessageReason:
Updated various outdated points; fixed various other errors


* AdaptationExpansion: The Throwing damage type, barely utilized in Terraria proper to the point where it was removed from the game entirely in patch 1.4, is expanded into its own class in Thorium. The chief gimmick is {{Ninja}}-esque "Techniques" fueled by dealing Throwing damage, allowing a wide range of mutually exclusive secondary powers like throwing daggers, combat decoys, or teleportation.

to:

* AdaptationExpansion: The Throwing damage type, barely utilized in Terraria ''Terraria'' proper to the point where it was removed from the game entirely in patch 1.4, is expanded into its own class in Thorium.''Thorium''. The chief gimmick is {{Ninja}}-esque "Techniques" fueled by dealing Throwing damage, allowing a wide range of mutually exclusive secondary powers like throwing daggers, combat decoys, or teleportation.



** A Rain Stone can found in chests in the Abyssal Depths, and can be used to instantly make it start or stop raining.

to:

** A Rain Stone can found in chests in the Abyssal Aquatic Depths, and can be used to instantly make it start or stop raining.



* AWinnerIsYou: Taking down the Primordials will permanently give you the Reality Bearer buff, which does nothing except show a fancy golden crown over your head.
* BenevolentMonsters: The Globee is a rare enemy found within the Aquatic Depths biome. It swims directly towards the player when they are submerged in water, but, unlike most enemies, don't deal any contact damage. As these emit a fair amount of light, their entire purpose seems to be to aid the player's vision
* BigCreepyCrawlies: The Borean Strider, a giant icy spider. When it's killed, a few new types of giant spiders begin to appear in the spider nests.
* BossInMookClothing: Patch Werk and the Corspe Bloom, minibosses that spawn naturally in their home environments. Notably, neither of them respawn after being killed.

to:

* AWinnerIsYou: Taking down the Primordials will permanently give you the Reality Bearer buff, which does nothing except show a fancy golden crown over your head.
* BenevolentMonsters: The Globee is a rare enemy found within the Aquatic Depths biome. It swims directly towards the player when they are submerged in water, but, unlike most enemies, don't doesn't deal any contact damage. As these emit a fair amount of light, their entire purpose seems to be to aid the player's vision
vision.
* BigCreepyCrawlies: The Borean Strider, a giant icy spider. When it's killed, a few new types of giant spiders begin to appear in the spider nests.
Spider Nests.
* BossInMookClothing: Patch Werk Werk, the Corpse Bloom, and the Corspe Bloom, Illusionist: minibosses that spawn naturally in their home environments. Notably, neither none of them respawn after being killed.



* ChestMonster: ''Thorium'' adds the Coin Bag flavor to Terraria. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close. It also adds three new variety of the standard chest mimics for the Underground Mushroom, Underworld, and Abyssal Depths biomes. There's even a mimic pet that can be bought from the Tracker.
** Life Crystal Mimics play the trope straighter, as they appear to be Life Crystals, but will attack you.

to:

* ChestMonster: ''Thorium'' adds the Coin Bag flavor to Terraria.''Terraria''. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close. It also adds three new variety of the standard chest mimics for the Underground Mushroom, Underworld, and Abyssal Aquatic Depths biomes. There's even a mimic pet that can be bought from the Tracker.
** Life Crystal Mimics play the trope straighter, as they appear to be Life Crystals, but will attack you.you when you approach them.



* DamageOverTime: The Shade Master armor's set bonus uses an odd variation of it, 50% of the damage you take is staggered over the next ten seconds, allowing you to tank massive damage with the caveat of it catching up to you later.

to:

* DamageOverTime: The Shade Master armor's set bonus uses an odd variation of it, it. 50% of the damage you take is staggered over the next ten seconds, allowing you to tank massive damage with the caveat of it catching up to you later.



* GoldMakesEverythingShiny: Three uncommon enemies in the Underground, Gilded Bat, Gilded Worg and Gilded Slime, are completely golden and emit such a strong light to completely illuminate the immediate area they're in. They also drop Gold Bars and Ores regardless if your world has Gold or Platinum in it, making them a good source of the stuff, and they also happen to be one of the targets for the Tracker's hunts.

to:

* GoldMakesEverythingShiny: Three uncommon enemies in the Underground, the Gilded Bat, Gilded Worg Worg, and Gilded Slime, are completely golden and emit such a strong light to completely illuminate the immediate area they're in. They also drop Gold Bars and Ores regardless if your world has Gold or Platinum in it, making them a good source of the stuff, and they also happen to be one of the targets for the Tracker's hunts.



* InfinityPlusOneSword: While pretty much anything made from the materials dropped by the FinalBoss is this, special mention must go to the weapons that share the appropriate title of [[GameBreaker "Reality Breaker"]] (Quasar's Flare, Terrarian's Last Knife, Northern Light, and Black Midi). In addition, the Primordials' expert drops (Mjolnir and the Bow of Light) easily fall into this category.

to:

* InfinityPlusOneSword: While pretty much anything made from the materials dropped by the FinalBoss is this, special mention must go to the weapons that share the appropriate title of [[GameBreaker "Reality Breaker"]] (Quasar's Flare, Terrarian's Last Knife, Northern Light, and Black Midi). MIDI). In addition, the Primordials' expert drops (Mjolnir (Mjölnir and the Bow of Light) easily fall into this category.



* InTheHood: Several armor sets added by the mod include a hood, mostly the ones intended to be worn by Healers. The Lich also wears a hood during the first phase of its fight.
* ItMayHelpYouOnYourQuest: At the beginning of the game, a new player will spawn with a Family Heirloom which provides 1 Defense. It's advised to hold onto this, because you don't get another - and [[spoiler:if you're playing on Expert, it's a vital ingredient to create the [[InfinityPlusOneSword Mjolnir]]]].
* JokeWeapon: The Penguin Wand. Despite requiring an exorbitant amount of Penguin Head grinding and the game claiming its cataclysmic power could bring the Moon Lord to his knees, all it does is fire a decorative firework missile.
** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (including [[UpToEleven endgame bosses from other mods]]). However, transformed enemies will only drop a Penguin's drops instead of their original ones).]]
* LetsGetDangerous: The effect of the Danger Shard armor set, which gets more bonuses the longer you remain in combat.

to:

* InTheHood: Several armor sets added by the mod include a hood, mostly typically the ones intended to be worn by Healers. The Lich also wears a hood during the first phase of its fight.
* ItMayHelpYouOnYourQuest: At the beginning of the game, a new player will spawn with a Family Heirloom which provides 1 Defense. It's advised to hold onto this, because you don't get another - and [[spoiler:if you're playing on Expert, it's a vital ingredient to create the [[InfinityPlusOneSword Mjolnir]]]].
* JokeWeapon: The Penguin Wand. Despite requiring an exorbitant amount of Penguin Head grinding and the game claiming its cataclysmic power could bring the Moon Lord to his knees, all it does is fire a decorative firework missile.
** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (including [[UpToEleven endgame bosses from other mods]]). However, transformed enemies will only drop a Penguin's drops instead of their original ones).]]
* LetsGetDangerous: The effect of the Danger Shard armor set, which gets more bonuses the longer you remain in combat.
Mjölnir]]]].



* MetalSlime: As said above, Coin Bag Mimics are these, as they try to run away from you. Defeat them, and you can aquire a good amount of money.

to:

* MetalSlime: As said above, Coin Bag Mimics are these, as they try to run away from you. Defeat them, and you can aquire acquire a good amount of money.



* NonStandardGameOver: Dying to the [[FinalBoss Dream Eater]] will give you an unique death message.

to:

* NonStandardGameOver: Dying to the [[FinalBoss [[TrueFinalBoss Dream Eater]] will give you an unique death message.



* Myth/NorseMythology: In case the title didn't give it away, Thorium takes many cues from Norse myth. Besides the mineral Thorium itself (which is a real metal, by the way), the final boss used to be called the Ragnarok, and the ultimate weapon of the mod is the legendary Mjolnir.
* OurLichesAreDifferent: The Lich is a massive, scythe-wielding skeleton that serves as a mid-hardmode boss.
* {{Overheating}}: Infinite use throwing weapons this in the form of an exhaustion meter that fills up. When it does, damage from those weapons will be severely reduced until the debuff wears off. Accessories like the canteen reduce the exhaustion buildup.
* PlagueDoctor: One of the armor sets available for throwers in the Plague Doctor armor, which improves the effectiveness of gas grenades.

to:

* Myth/NorseMythology: In case the title didn't give it away, Thorium takes many cues from Norse myth. Besides the mineral Thorium itself (which is a real metal, by the way), the final boss used to be called the Ragnarok, Ragnarök, and the ultimate weapon of the mod is the legendary Mjolnir.
Mjölnir.
* OurLichesAreDifferent: The Lich is a massive, scythe-wielding skeleton that serves as a mid-hardmode mid-Hardmode boss.
* {{Overheating}}: Infinite use throwing weapons uses this in the form of an exhaustion meter that fills up. When it does, damage from those weapons will be severely reduced until the debuff wears off. Accessories like the canteen Canteen reduce the exhaustion buildup.
* PlagueDoctor: One of the armor sets available for throwers in is the Plague Doctor armor, which improves the effectiveness of gas grenades.



** The Hopping Spider is nearly identical in behavior to the Spider from VideoGame/{{Spelunky}}
** Many of the names for the various [=NPC=]s are references, such as the Tracker sometimes being called [[Manga/{{Berserk}} Guts]] or the Chef being named after many famous chefs.
** The Sonar Cannon fires a sound wave projectile that can bounce off projectiles, but hitting yourself with it supercharges your next symphonic attack, just like how the Noise Crush weapon works in [[VideoGame/MegaMan7 Mega Man 7]].
** One pre-hardmode Bard weapon sold by the Chef is... a [[WesternAnimation/SpongebobSquarepants jar of mayonnaise.]] Its tooltip even says along the lines of 'an age old question finally answered.'
** Nearly all of the items created by donators are references to another intellectual property, including [[TabletopGame/DungeonsAndDragons Vicious Mockery]] and the [[VideoGame/FinalFantasyX Aeon Staff]]

to:

** The Hopping Spider is nearly identical in behavior to the Spider from VideoGame/{{Spelunky}}
''VideoGame/{{Spelunky}}''.
** Many of the names for the various [=NPC=]s are references, such as the Tracker sometimes being called [[Manga/{{Berserk}} Guts]] or the Chef Cook being named after many famous chefs.
** The Sonar Cannon fires a sound wave projectile that can bounce off projectiles, but hitting yourself with it supercharges your next symphonic attack, just like how the Noise Crush weapon works in [[VideoGame/MegaMan7 ''[[VideoGame/MegaMan7 Mega Man 7]].
7]]''.
** One pre-hardmode pre-Hardmode Bard weapon sold by the Chef Cook is... a [[WesternAnimation/SpongebobSquarepants jar of mayonnaise.]] Its tooltip even says along the lines of 'an age old question finally answered.'
** Nearly all of the items created by donators are references to another intellectual property, including [[TabletopGame/DungeonsAndDragons Vicious Mockery]] and the [[VideoGame/FinalFantasyX Aeon Staff]]Staff]].



** Healers are this by default due to...well, [[ExactlyWhatItSaysOnTheTin healing]] and providing benefits to teammates. [[CombatMedic That doesn't say that they can't fight if needed, however]].

to:

** Healers are this by default due to... well, [[ExactlyWhatItSaysOnTheTin healing]] and providing benefits to teammates. [[CombatMedic That doesn't say that they can't fight if needed, however]].



* UnderTheSea: The Aquatic Depths, a biome unique to Thorium which spawns under the Ocean on whatever side the Jungle is.
* VoluntaryShapeShifting: The Transformation items, which go in a player's mount slot and allow the player to transform into a certain animal.

to:

* UnderTheSea: The Aquatic Depths, a biome unique to Thorium ''Thorium'' which spawns under the Ocean on whatever side the Jungle is.
* VoluntaryShapeShifting: The Transformation items, which go in a player's mount slot and allow the player to transform into a certain animal.creature.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Life Crystal Mimics play the trope straighter, as they appear to be Life Crystals, but will attack you.


Added DiffLines:

** The Sonar Cannon fires a sound wave projectile that can bounce off projectiles, but hitting yourself with it supercharges your next symphonic attack, just like how the Noise Crush weapon works in [[VideoGame/MegaMan7 Mega Man 7]].
** One pre-hardmode Bard weapon sold by the Chef is... a [[WesternAnimation/SpongebobSquarepants jar of mayonnaise.]] Its tooltip even says along the lines of 'an age old question finally answered.'


Added DiffLines:

** The Strange Skull Summoner weapon straight up lets you summon [[VideoGame/{{Undertale}} Gaster Blasters]].
Is there an issue? Send a MessageReason:
None


* NonLethalKO: Unlike most bosses, tbe Grand Thunder Bird flies away when defeated rather than being slain outright. Supplementary material suggests it is (or [[WhatCouldHaveBeen was, perhaps]]) meant to play a larger role later in the mod's progression, and it's more interested in testing your abilities than battling to the death.

to:

* NonLethalKO: Unlike most bosses, tbe the Grand Thunder Bird flies away when defeated rather than being slain outright. Supplementary material suggests it is (or [[WhatCouldHaveBeen was, perhaps]]) meant to play a larger role later in the mod's progression, and it's more interested in testing your abilities than battling to the death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptationExpansion: The Throwing damage type, barely utilized in Terraria proper to the point where it was removed from the game entirely in patch 1.4, is expanded into its own class in Thorium. The chief gimmick is {{Ninja}}-esque "Techniques" fueled by dealing Throwing damage, allowing a wide range of mutually exclusive secondary powers like throwing daggers, combat decoys, or teleportation.
* AllYourPowersCombined: Each of the base gems, as well as ones added in Thorium, can be crafted into [[RingOfPower ring accessories boosting specific stats by small amounts,]] or earlygame magic weapons that inflict different debuffs. Each of them can be respectively combined into a single ring or weapon which combines and enhances all of their attributes and remain useful for a significant chunk of the game.


Added DiffLines:

* LetsGetDangerous: The effect of the Danger Shard armor set, which gets more bonuses the longer you remain in combat.
* LuckilyMyShieldWillProtectMe: Thorium adds several Shield accessories made from base ores, which increase your base defense and provide slowly-regenerating ArmorAsHitpoints.


Added DiffLines:

* NonLethalKO: Unlike most bosses, tbe Grand Thunder Bird flies away when defeated rather than being slain outright. Supplementary material suggests it is (or [[WhatCouldHaveBeen was, perhaps]]) meant to play a larger role later in the mod's progression, and it's more interested in testing your abilities than battling to the death.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tcfbanner_flat.png]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AbilityDepletionPenalty: If the exhaustion meter for infinite throwing weapons fills up then the damage from those particular weapons are severely weakened and although continuing to throw won't reset the duration of the debuff, you will have to wait for it to expire, after which the meter is reset.
Is there an issue? Send a MessageReason:
None


** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (including [[UpToEleven endgame bosses from other mods]]) However, transformed enemies will only drop a Penguin's drops instead of their original ones).]]

to:

** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (including [[UpToEleven endgame bosses from other mods]]) mods]]). However, transformed enemies will only drop a Penguin's drops instead of their original ones).]]
Is there an issue? Send a MessageReason:
None


** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (however, transformed enemies will only drop a Penguin's drops instead of their original ones).]]

to:

** LethalJokeWeapon: However, [[spoiler:if you defeat the Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (however, (including [[UpToEleven endgame bosses from other mods]]) However, transformed enemies will only drop a Penguin's drops instead of their original ones).]]
Is there an issue? Send a MessageReason:
None


* AWinnerIsYou: Taking down the Ragnarok will permanently give you the Reality Bearer buff, which does nothing except show a fancy golden crown over your head.

to:

* AWinnerIsYou: Taking down the Ragnarok Primordials will permanently give you the Reality Bearer buff, which does nothing except show a fancy golden crown over your head.



* TheEndOfTheWorldAsWeKnowIt: Apparently the arrival of the Ragnarok will cause something akin to this.
* FinalBoss: The Ragnarok serves as the final boss of the mod.

to:

* TheEndOfTheWorldAsWeKnowIt: Apparently the arrival of the Ragnarok Primordials will cause something akin to this.
* FinalBoss: The Ragnarok Primordials serves as the final boss of the mod.



* InfinityPlusOneSword: While pretty much anything made from the materials dropped by the FinalBoss is this, special mention must go to the weapons that share the appropriate title of [[GameBreaker "Reality Breaker"]] (Quasar's Flare, Terrarian's Last Knife, Northern Light, and Black Midi). In addition, Ragnarok's expert drops (Mjolnir and the Bow of Light) easily fall into this category.

to:

* InfinityPlusOneSword: While pretty much anything made from the materials dropped by the FinalBoss is this, special mention must go to the weapons that share the appropriate title of [[GameBreaker "Reality Breaker"]] (Quasar's Flare, Terrarian's Last Knife, Northern Light, and Black Midi). In addition, Ragnarok's the Primordials' expert drops (Mjolnir and the Bow of Light) easily fall into this category.



** LethalJokeWeapon: However, [[spoiler:if you defeat the Ragnarok and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (however, transformed enemies will only drop a Penguin's drops instead of their original ones).]]

to:

** LethalJokeWeapon: However, [[spoiler:if you defeat the Ragnarok Primordials and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (however, transformed enemies will only drop a Penguin's drops instead of their original ones).]]



* NonStandardGameOver: Dying to the [[FinalBoss Ragnarok]] will give you an unique death message.

to:

* NonStandardGameOver: Dying to the [[FinalBoss Ragnarok]] Dream Eater]] will give you an unique death message.



* Myth/NorseMythology: In case the title didn't give it away, Thorium takes many cues from Norse myth. Besides the mineral Thorium itself (which is a real metal, by the way), the final boss is called the Ragnarok, and the ultimate weapon of the mod is the legendary Mjolnir.

to:

* Myth/NorseMythology: In case the title didn't give it away, Thorium takes many cues from Norse myth. Besides the mineral Thorium itself (which is a real metal, by the way), the final boss is used to be called the Ragnarok, and the ultimate weapon of the mod is the legendary Mjolnir.
Is there an issue? Send a MessageReason:
None


''The Thorium Mod'' is an expansive GameMod for ''VideoGame/{{Terraria}}'', created by [=DivermanSam=]. It is often considered one of the largest and most in-depth and popular mods that exist for Terraria, and for good reason -- it adds an incredible amount of content, including numerous [[NonPlayerCharacter NPCs]], tons of enemies, two entirely new damage types, and several challenging new bosses.

to:

''The Thorium Mod'' is an expansive GameMod for ''VideoGame/{{Terraria}}'', created by [=DivermanSam=]. It is often considered one of the largest and largest, most in-depth in-depth, and popular mods that exist for Terraria, and for good reason -- it adds an incredible amount of content, including numerous [[NonPlayerCharacter NPCs]], tons of enemies, two entirely new damage types, and several challenging new bosses.

Added: 403

Changed: 15

Is there an issue? Send a MessageReason:
None


''The Thorium Mod'' is an expansive GameMod for ''VideoGame/{{Terraria}}'', created by [=DivermanSam=]. It is often considered one of the largest and most in-depth and popular mods that exist for Terraria, and for good reason -- it adds an incredible amount of content, including numerous [[NonPlayerCharacter NPCs]], tons of enemies, two entirely new damage types, and several challenging new bosses, to name a few.

to:

''The Thorium Mod'' is an expansive GameMod for ''VideoGame/{{Terraria}}'', created by [=DivermanSam=]. It is often considered one of the largest and most in-depth and popular mods that exist for Terraria, and for good reason -- it adds an incredible amount of content, including numerous [[NonPlayerCharacter NPCs]], tons of enemies, two entirely new damage types, and several challenging new bosses, to name a few.
bosses.


Added DiffLines:

** Grim Pedestals allow the crafting of Demon Altar recipes without having to run to your nearest Demon Altar.


Added DiffLines:

* {{Ninja}}: Many of the items intended for throwers have this motif, including the Ninja Rack, Ninja Emblem, Kunai, Fungus Armor, and Shade Master Armor.


Added DiffLines:

* PlagueDoctor: One of the armor sets available for throwers in the Plague Doctor armor, which improves the effectiveness of gas grenades.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShoutOut: Too many to supply a comprehensive list, but here's a quick summary.
** The Hopping Spider is nearly identical in behavior to the Spider from VideoGame/{{Spelunky}}
** Many of the names for the various [=NPC=]s are references, such as the Tracker sometimes being called [[Manga/{{Berserk}} Guts]] or the Chef being named after many famous chefs.
** Nearly all of the items created by donators are references to another intellectual property, including [[TabletopGame/DungeonsAndDragons Vicious Mockery]] and the [[VideoGame/FinalFantasyX Aeon Staff]]

Added: 1299

Changed: 193

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: Several, mostly centered around not having to wait for random events to trigger.
** A player can pay the Desert Acolyte a single gold coin in order to trigger a sandstorm to appear.
** A new item called the Blood Moon Medallion can be crafted relatively cheaply, and can be consumed to trigger a Blood Moon.
** A Rain Stone can found in chests in the Abyssal Depths, and can be used to instantly make it start or stop raining.
** The Golden Thread teleports you to the Dungeon's entrance.



* BenevolentMonsters: The Globee is a rare enemy found within the Aquatic Depths biome. It swims directly towards the player when they are submerged in water, but, unlike most enemies, don't deal any contact damage. As these emit a fair amount of light, their entire purpose seems to be to aid the player's vision



* ChestMonster: ''Thorium'' adds the Coin Bag flavor to Terraria. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close.

to:

* ChestMonster: ''Thorium'' adds the Coin Bag flavor to Terraria. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close. It also adds three new variety of the standard chest mimics for the Underground Mushroom, Underworld, and Abyssal Depths biomes. There's even a mimic pet that can be bought from the Tracker.



* HunterOfMonsters: The Tracker NPC seems to be this, though he mostly just hangs out at whatever house you build for him and sends you out to kill monsters.



* InTheHood: Several armor sets added by the mod include a hood, mostly the ones intended to be worn by Healers. The Lich also wears a hood during the first phase of its fight.



* TokenHeroicOrc: Two of the [=NPC=]]]s added by the mod, the [[OurZombiesAreDifferent Confused Zombie]] and the [[OurDemonsAreDifferent Weapon Master]], belong to species that are normally hostile to the player.

to:

* TokenHeroicOrc: Two of the [=NPC=]]]s [=NPC=]s added by the mod, the [[OurZombiesAreDifferent Confused Zombie]] and the [[OurDemonsAreDifferent Weapon Master]], belong to species that are normally hostile to the player.


Added DiffLines:

* VoluntaryShapeShifting: The Transformation items, which go in a player's mount slot and allow the player to transform into a certain animal.

Added: 494

Changed: 782

Is there an issue? Send a MessageReason:
None


* BalefulPolymorph: Certain kinds of gear on ''Thorium'' allow you to do this to ''yourself''. It changes your properties and allows you to move through small spaces, among other things.
* BossInMookClothing: Patch Werk and the Corspe Bloom, minibosses that spawn naturally in their home environments. Patch Werk notably gets completely tossed aside for a weaker mob called an Abomination in future Blood Moons.

to:

* BalefulPolymorph: Certain kinds BigCreepyCrawlies: The Borean Strider, a giant icy spider. When it's killed, a few new types of gear on ''Thorium'' allow you giant spiders begin to do this to ''yourself''. It changes your properties and allows you to move through small spaces, among other things.
appear in the spider nests.
* BossInMookClothing: Patch Werk and the Corspe Bloom, minibosses that spawn naturally in their home environments. Patch Werk notably gets completely tossed aside for a weaker mob called an Abomination in future Blood Moons.Notably, neither of them respawn after being killed.



* {{Cthulhumanoid}}: The Whispering armor set gives the player the appearance of this.



* MetalSlime: As said above, coin bags are these, as they try to run away from you. Defeat them, and you can aquire a good amount of money.

to:

* MetalSlime: As said above, coin bags Coin Bag Mimics are these, as they try to run away from you. Defeat them, and you can aquire a good amount of money.



* OurLichesAreDifferent: The Lich is a massive scythe-wielding skeleton that serves as a mid-hardmode boss.

to:

* OurLichesAreDifferent: The Lich is a massive massive, scythe-wielding skeleton that serves as a mid-hardmode boss.



* SupportPartyMember: Healers are this by default due to...well, [[ExactlyWhatItSaysOnTheTin healing]] and providing benefits to teammates. That doesn't say that they can't fight if needed, however.

to:

* SupportPartyMember: SupportPartyMember:
**
Healers are this by default due to...well, [[ExactlyWhatItSaysOnTheTin healing]] and providing benefits to teammates. [[CombatMedic That doesn't say that they can't fight if needed, however.however]].



* TokenHeroicOrc: Two of the [=NPC=]]]s added by the mod, the [[OurZombiesAreDifferent Confused Zombie]] and the [[OurDemonsAreDifferent Weapon Master]], belong to species that are normally hostile to the player.




to:

* WickedWitch: The Hags, rare enemies who wield ElementalPowers. The Tracker implies that they're women who took shortcuts to trade their youth for magical might, [[VainSorceress and now try to steal the youth from others]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''The Thorium Mod'' is an expansive GameMod for ''VideoGame/{{Terraria}}'', created by [=DivermanSam=]. It is often considered one of the largest and most in-depth and popular mods that exist for Terraria, and for good reason -- it adds an incredible amount of content, including numerous [[NonPlayerCharacter NPCs]], tons of enemies, two entirely new damage types, and several challenging new bosses, to name a few.

The mod can be downloaded [[https://forums.terraria.org/index.php?threads/the-thorium-mod.40788/ here]].
----
!!''The Thorium Mod'' contains examples of:
* AWinnerIsYou: Taking down the Ragnarok will permanently give you the Reality Bearer buff, which does nothing except show a fancy golden crown over your head.
* BalefulPolymorph: Certain kinds of gear on ''Thorium'' allow you to do this to ''yourself''. It changes your properties and allows you to move through small spaces, among other things.
* BossInMookClothing: Patch Werk and the Corspe Bloom, minibosses that spawn naturally in their home environments. Patch Werk notably gets completely tossed aside for a weaker mob called an Abomination in future Blood Moons.
** The Borean Strider counts as this. Despite the fact that it's a full-fledged boss, it can spawn naturally in Blizzards (having multiple active at once isn't too far-fetched) and doesn't even have an item to properly spawn it (said item just increases its spawn chances).
* ChestMonster: ''Thorium'' adds the Coin Bag flavor to Terraria. They're not nearly as problematic as the actual Mimics, however, and they ''run away'' when you get close.
* CombatMedic: The Healer class has numerous support abilities that can keep teammates alive and healthy, but that doesn't stop them from being able to dish out some serious damage with their Radiant weapons.
* DamageOverTime: The Shade Master armor's set bonus uses an odd variation of it, 50% of the damage you take is staggered over the next ten seconds, allowing you to tank massive damage with the caveat of it catching up to you later.
* DistressedDude: The Diverman NPC is found trapped inside the Queen Jellyfish, and you have to kill it in order to free him.
* TheEndOfTheWorldAsWeKnowIt: Apparently the arrival of the Ragnarok will cause something akin to this.
* FinalBoss: The Ragnarok serves as the final boss of the mod.
* FlamingSkulls: You can shoot them at enemies with the Almanac of Agony.
* GoldMakesEverythingShiny: Three uncommon enemies in the Underground, Gilded Bat, Gilded Worg and Gilded Slime, are completely golden and emit such a strong light to completely illuminate the immediate area they're in. They also drop Gold Bars and Ores regardless if your world has Gold or Platinum in it, making them a good source of the stuff, and they also happen to be one of the targets for the Tracker's hunts.
* InfinityPlusOneSword: While pretty much anything made from the materials dropped by the FinalBoss is this, special mention must go to the weapons that share the appropriate title of [[GameBreaker "Reality Breaker"]] (Quasar's Flare, Terrarian's Last Knife, Northern Light, and Black Midi). In addition, Ragnarok's expert drops (Mjolnir and the Bow of Light) easily fall into this category.
* InstrumentOfMurder: Being music-based fighters, pretty much all of a Bard's equipment falls into this category.
* ItMayHelpYouOnYourQuest: At the beginning of the game, a new player will spawn with a Family Heirloom which provides 1 Defense. It's advised to hold onto this, because you don't get another - and [[spoiler:if you're playing on Expert, it's a vital ingredient to create the [[InfinityPlusOneSword Mjolnir]]]].
* JokeWeapon: The Penguin Wand. Despite requiring an exorbitant amount of Penguin Head grinding and the game claiming its cataclysmic power could bring the Moon Lord to his knees, all it does is fire a decorative firework missile.
** LethalJokeWeapon: However, [[spoiler:if you defeat the Ragnarok and (somehow) have the patience to grind out 999 Penguin Wands, they can be forged into the True Penguin Wand, which is said to be able to even defeat a reality ending dream eater with its apocalyptic power. Upon use...the weapon instantly transforms all entities in the world into Penguins. Yes, that includes [[HilarityEnsues all bosses]] (however, transformed enemies will only drop a Penguin's drops instead of their original ones).]]
* MetalSlime: As said above, coin bags are these, as they try to run away from you. Defeat them, and you can aquire a good amount of money.
* MusicalAssassin: The entire Bard class is based around using musical instruments to lay waste to foes.
* NonStandardGameOver: Dying to the [[FinalBoss Ragnarok]] will give you an unique death message.
--> ''[[PlayerPunch [Player] has failed Terraria...]]
* Myth/NorseMythology: In case the title didn't give it away, Thorium takes many cues from Norse myth. Besides the mineral Thorium itself (which is a real metal, by the way), the final boss is called the Ragnarok, and the ultimate weapon of the mod is the legendary Mjolnir.
* OurLichesAreDifferent: The Lich is a massive scythe-wielding skeleton that serves as a mid-hardmode boss.
* {{Overheating}}: Infinite use throwing weapons this in the form of an exhaustion meter that fills up. When it does, damage from those weapons will be severely reduced until the debuff wears off. Accessories like the canteen reduce the exhaustion buildup.
* SinisterScythe: Scythes serve as the WeaponOfChoice for the Healer class, dealing constant damage in a circle around them. The Lich boss also uses a large scythe dubbed the Soul Render (which is obtainable as a melee weapon after killing him).
* SupportPartyMember: Healers are this by default due to...well, [[ExactlyWhatItSaysOnTheTin healing]] and providing benefits to teammates. That doesn't say that they can't fight if needed, however.
** The Bard class is also based around this, being able to provide potent buffs to themselves and all allies in the vicinity whenever they strike an enemy with their weapons. Unlike the Healer, however, Bards are much more suited for direct combat.
* SupremeChef: The Cook NPC seems to be able to cook up almost anything. He can even turn things like ''Rotten Chunks'' edible!
* UnderTheSea: The Aquatic Depths, a biome unique to Thorium which spawns under the Ocean on whatever side the Jungle is.

----

Top