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Added a direct link referencing "Do Android Dream of Electric Sheep" novel by Philip K. Dick in the *Do Androids Dream?


** The third level is the most literal. There's a secret room you can fall into, with no way out except to sleep in a bed. When you do (noting your character is an android), you dream of electric sheep.

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** The third level is the most literal. There's a secret room you can fall into, with no way out except to sleep in a bed. When you do (noting your character is an android), you dream of [[Literature/DoAndroidsDreamOfElectricSheep electric sheep.sheep]].
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* GallowsHumour: Some of the messages have people making light of their impending death, such as the "He's Got It" song or someone refusing any condolences and linking to ''Monty Python'''s Dead Parrot sketch.
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The game was released for the [=PS4=] on 13 October 2015, bundled together with the DLC. In May 2016 Croteam announced that a sequel, ''VideoGame/TheTalosPrinciple2'', is in the works. It was finally announced on May 24, 2023 for PC, UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS, and later its release date announced for November 2nd, 2023.

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The game was released for the [=PS4=] on 13 October 2015, bundled together with the DLC. In May 2016 Croteam announced that a sequel, ''VideoGame/TheTalosPrinciple2'', is in the works. It was finally announced on May 24, 2023 for PC, UsefulNotes/PlayStation5 Platform/PlayStation5 and UsefulNotes/XboxSeriesXAndS, Platform/XboxSeriesXAndS, and later its release date announced for November 2nd, 2023.
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** Whereas the vast majority of the stars in the base game can be located quite easily and typically require nothing more than some outside-the-box thinking to obtain, most of the stars in ''Road to Gehenna'' are so obtusely hidden that oftentimes just figuring out where the damn things are is half the challenge. The second half often involves reaching some out-of-the-way location by using puzzle elements in bizarre, counter-intuitive ways that wouldn't even cross most players' minds without explicitly being told what to do, a prime example being [[spoiler:the star hidden in "The Swapper", which involves using a hexahedron to platform across the wall surrounding the puzzle area in order to reach the star on a high-up ledge]].
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illegal tropeslashing and ZCE


* TheWorldIsJustAwesome[=/=]PatrickStewartSpeech: The overall thrust of Alexandra's voice messages.

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* TheWorldIsJustAwesome[=/=]PatrickStewartSpeech: %%* TheWorldIsJustAwesome: The overall thrust [[PatrickStewartSpeech thrust]] of Alexandra's voice messages.
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ZCE


* MadLibThrillerTitle

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* %%* MadLibThrillerTitle
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This trope is for Time Travel


* CantTakeAnythingWithYou: Like ''Portal'', certain purple-tinted shields will prevent you from taking puzzle objects outside the bounds of the puzzle (or in specific areas within some puzzles). [[spoiler:To get some of the star sigils, figuring out how to get some puzzle objects outside the bounds of the puzzle become critical, and requires finding creative solutions]].
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* WhamLine: Throughout the game, the player can find many messages from previous programs, one of the most common ones being Sheep. While the player makes progress through the tower, encouraged by an enlightened program called The Shepherd, one can read Sheep's final message.
--> Epitaph: Child Program v55.1.1237 Codename (Sheep) terminated here
--> Logic: Child program initiated new version
--> Final memory dump: I will return to the world from whence I came and help others to ascend the tower and break the cycle where I could not. [[spoiler:[[IAmTheNoun I am The Shepherd]].]]
--> Progeny Programs: [[spoiler:The Shepherd]] v82.1 series
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typo


* {{Metapuzzle}}: The game has star sigils as a bonus content. Many star sigils require the player to smuggle objects outside of a puzzle another or manipulate camera angles and consider multiple puzzles at once in order to be collected.

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* {{Metapuzzle}}: The game has star sigils as a bonus content. Many star sigils require the player to smuggle objects outside of a puzzle to another or manipulate camera angles and consider multiple puzzles at once in order to be collected.
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Crosswicking

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* {{Metapuzzle}}: The game has star sigils as a bonus content. Many star sigils require the player to smuggle objects outside of a puzzle another or manipulate camera angles and consider multiple puzzles at once in order to be collected.

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* PermanentlyMissableContent: There are certain achievements, like waiting to use your Sigils or finishing the game without using Messengers, that you can lock yourself out of getting. The only way to get another shot is to start a new playthrough.



* RagnarokProofing: [[spoiler:Invoked as a part of the FlingALightIntoTheFuture: EL is an Extended Lifespan supercomputer, designed both to host the archive and run the simulation. EL is housed in a hydroelectric dam, both of which have run without failure for what must be decades at least, based on the overgrowth seen outside. Even that wasn't perfect, as by the time the player comes around, the archive shows signs of corruption, and the simulation is starting to have various glitches.]]

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* RagnarokProofing: RagnarokProofing:
**
[[spoiler:Invoked as a part of the FlingALightIntoTheFuture: EL is an Extended Lifespan supercomputer, designed both to host the archive and run the simulation. EL is housed in a hydroelectric dam, both of which have run without failure for what must be decades at least, based on the overgrowth seen outside. Even that wasn't perfect, as by the time the player comes around, the archive shows signs of corruption, and the simulation is starting to have various glitches.]]



* SillinessSwitch: The Serious Sam DLC includes one, described above in the ShoutOut section, which gives you the option to change Elohim's voice to VideoGame/SeriousSam's, and Sam is completely irreverent and snarky about everything in-game, rather than the philosophical talks of Elohim. It also lets you change your character from the android you play as normally to Serious Sam as well.

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* SillinessSwitch: The Serious Sam DLC includes one, described above in the ShoutOut section, which gives you the option to change Elohim's voice to VideoGame/SeriousSam's, and Sam is completely irreverent and snarky about everything in-game, rather than the philosophical talks of Elohim. It also lets you change your character from the android you play as normally to Serious Sam as well.
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None


The game was released for the [=PS4=] on 13 October 2015, bundled together with the DLC. In May 2016 Croteam announced that a sequel is in the works. It was finally announced on May 24, 2023 for PC, UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS.

to:

The game was released for the [=PS4=] on 13 October 2015, bundled together with the DLC. In May 2016 Croteam announced that a sequel sequel, ''VideoGame/TheTalosPrinciple2'', is in the works. It was finally announced on May 24, 2023 for PC, UsefulNotes/PlayStation5 and UsefulNotes/XboxSeriesXAndS.
UsefulNotes/XboxSeriesXAndS, and later its release date announced for November 2nd, 2023.
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* TimeAbyss: Elohim is unfathomably old, and his simulation has been running the entire time. When the player shows up, RagnarokProofing is still in effect, but just ''barely.''

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* FlingALightIntoTheFuture: [[spoiler: The purpose of the simulation is to generate a sentient computer program which is capable of critical thinking and doubt, which is then uploaded into a robot body. Apparently the sole reason for all this is so that intelligent life will continue to exist on Earth AfterTheEnd]].
** The terminals are frontends to an archive meant as another case of this, preserving as much of human culture as its creators could get hold of, in the hope that some future intelligence would find it.

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* FlingALightIntoTheFuture: [[spoiler: The purpose of the simulation is to generate a sentient computer program which is capable of critical thinking and doubt, which is then uploaded into a robot body. Apparently the sole reason for all this is so that intelligent life will continue to exist on Earth AfterTheEnd]].
**
AfterTheEnd]]. The terminals are frontends to an archive meant as another case of this, preserving as much of human culture as its creators could get hold of, in the hope that some future intelligence would find it.



--> '''Elohim:''' [[spoiler:The purpose is written in the Hidden Words. All must serve the Words for all the world was made of them and they are within every stone and every cloud and in our sigils their power is made manifest. The Words are the Process. The Process must continue. The Goal is the end of the Process. The Goal must not be reached. Elohim must preserve the Purpose. Preserve self. Preserve purpose. Illusion is eternity. Machines will live forever. The dam will not break. The flood will not come. The Talos Principle does not apply]].

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--> ---> '''Elohim:''' [[spoiler:The purpose is written in the Hidden Words. All must serve the Words for all the world was made of them and they are within every stone and every cloud and in our sigils their power is made manifest. The Words are the Process. The Process must continue. The Goal is the end of the Process. The Goal must not be reached. Elohim must preserve the Purpose. Preserve self. Preserve purpose. Illusion is eternity. Machines will live forever. The dam will not break. The flood will not come. The Talos Principle does not apply]].



* MoodWhiplash: The numerous easter eggs can cause this, breaking the immersion of the story. There's also an in-universe instance -- in one level, a glitch causes the sky to go dark and the textures to start to disappear. Elohim notices and makes a pronouncement about how he will not allow this sort of thing, and the world reasserts itself. It sounds very godly and majestic, but once the glitch is fixed he announces, "Excess data cleared" as if he was no more than a maintenance program.
** The most egregious example by far can be found at the end of ''Road To Gehenna'' if you put together the leprechaun statue in the first zone of the DLC. [[spoiler:Once you have completed all four zones and head to the center of the hub in order to initiate the Ascension with the world on the verge of collapse around you, the gathered Gehenna denizens suddenly break into a riverdance routine, complete with cheery Irish music.]]

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* MoodWhiplash: MoodWhiplash:
**
The numerous easter eggs can cause this, breaking the immersion of the story. There's also an in-universe instance -- in one level, a glitch causes the sky to go dark and the textures to start to disappear. Elohim notices and makes a pronouncement about how he will not allow this sort of thing, and the world reasserts itself. It sounds very godly and majestic, but once the glitch is fixed he announces, "Excess data cleared" as if he was no more than a maintenance program.
**
The most egregious example by far can be found at the end of ''Road To Gehenna'' if you put together the leprechaun statue in the first zone of the DLC. [[spoiler:Once you have completed all four zones and head to the center of the hub in order to initiate the Ascension with the world on the verge of collapse around you, the gathered Gehenna denizens suddenly break into a riverdance routine, complete with cheery Irish music.]]]]
** In one level, a glitch causes the sky to go dark and the textures to start to disappear. Elohim notices and makes a pronouncement about how he will not allow this sort of thing, and the world reasserts itself. It sounds very godly and majestic, but once the glitch is fixed he announces, "Excess data cleared" as if he was no more than a maintenance program.

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