History VideoGame / TheStanleyParable

1st Aug '17 2:28:34 PM Folamh3
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Without giving too much away (because it's a comedy game at its core and we don't want to spoil the jokes), the game is an interesting exploration of interactivity that serves as a send-up of, and commentary on, the nature of choice and predestination in video games, while not-so-indirectly [[ContemplateOurNavels also commenting on, and questioning, our own real life existence.]] The Narrator is the sort of character you love to hate, like SelfDemonstrating/{{GLaDOS}} from the ''VideoGame/{{Portal}}'' games, and his light-hearted but sometimes dark dialogue makes the game not just thought-provoking but also fun to play. You can download the original Source mod [[http://www.moddb.com/mods/the-stanley-parable here,]] and buy the HD Remake from [[https://www.humblebundle.com/store/the-stanley-parable Humble Bundle]] as a DRM-free download or from [[http://store.steampowered.com/app/221910/ Steam.]] It received a follow up game in the form of ''VideoGame/TheBeginnersGuide''.

to:

Without giving too much away (because it's a comedy game at its core and we don't want to spoil the jokes), the game is an interesting exploration of interactivity that serves as a send-up of, and commentary on, the nature of choice and predestination in video games, while not-so-indirectly [[ContemplateOurNavels also commenting on, and questioning, our own real life existence.]] The Narrator is the sort of character you love to hate, like SelfDemonstrating/{{GLaDOS}} from the ''VideoGame/{{Portal}}'' games, and his light-hearted but sometimes dark dialogue makes the game not just thought-provoking but also fun to play. You can download the original Source mod [[http://www.moddb.com/mods/the-stanley-parable here,]] and buy the HD Remake from [[https://www.humblebundle.com/store/the-stanley-parable Humble Bundle]] as a DRM-free download or from [[http://store.steampowered.com/app/221910/ Steam.]] It received a follow up game in The lead designer went on to make the form of ''VideoGame/TheBeginnersGuide''.
SpiritualSuccessor ''VideoGame/TheBeginnersGuide'', while the co-designer released ''VideoGame/DrLangeskovTheTigerAndTheTerriblyCursedEmeraldAWhirlwindHeist''.
26th Jul '17 3:44:49 AM ZuTheSkunk
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* AchievementMockery:
** There's an achievement for attempting to jump, titled "You Can't Jump".
** There's also "Click On Door 430 Five Times", which is meant to parody meaningless achievements. If you try to do exactly what the achievement says, the Narrator will express his disbelief about you being awarded an achievement for something so simple, and thus he'll send you all over the place doing all sorts of odd tasks in order to have you "work" for your achievement.
24th Jul '17 1:05:46 AM Ferot_Dreadnaught
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-->'''Narrator:''': [[TearJerker It looks like you wanted to make a choice after all. Well, this one is yours.]]

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-->'''Narrator:''': -->'''Narrator:''' [[TearJerker It looks like you wanted to make a choice after all. Well, this one is yours.]]
31st May '17 1:57:11 PM Dravencour
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* ExactTimeToFailure: The large monitor in the control room in the ''Countdown'' ending counts down from two minutes, and the Narrator adds another minute a minute and a quarter in.

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* ExactTimeToFailure: The large monitor in the control room in the ''Countdown'' ending counts down from two minutes, and the Narrator adds another minute a minute and a quarter in.in just to be a sadist.
12th May '17 10:44:31 AM Aritimas
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** Taken to another level with the demo that the Game Grumps played: Dan and Ross received a copy from the developers, unaware that it had been modified. Among other things, it addresses them by name, mentions the steam train audience and even insults Ross.
--> '''Narrator:''' God ''dammit'' Ross!
20th Apr '17 4:50:26 PM Sakubara
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* TakeThatCritics: The Raphael trailer is a response to a negative e-mail from the titular Raphael complaining about the game (mainly by missing the entire point of it).
15th Apr '17 9:33:04 PM Sabrewing
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* DelusionsOfEloquence: For as highbrow as his narration is, the Narrator's story is rather basic and nonsensical ([[spoiler:he even admits that he had to delete the other [=NPCs=] just to make it work) and he has some surprisingly simple pleasures, such as his glee at the "cup game" in the demo [[spoiler:and being delighted at constructing the bare minimum of a shelter in ''Minecraft''; his idea to improve it is just to replace the blocks with diamond.]]

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* DelusionsOfEloquence: For as highbrow as his narration is, the Narrator's story is rather basic and nonsensical ([[spoiler:he even admits that he had to delete the other [=NPCs=] just to make it work) work]]) and he has some surprisingly simple pleasures, such as his glee at the "cup game" in the demo [[spoiler:and being delighted at constructing the bare minimum of a shelter in ''Minecraft''; his idea to improve it is just to replace the blocks with diamond.]]
15th Apr '17 9:32:40 PM Sabrewing
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Added DiffLines:

* DelusionsOfEloquence: For as highbrow as his narration is, the Narrator's story is rather basic and nonsensical ([[spoiler:he even admits that he had to delete the other [=NPCs=] just to make it work) and he has some surprisingly simple pleasures, such as his glee at the "cup game" in the demo [[spoiler:and being delighted at constructing the bare minimum of a shelter in ''Minecraft''; his idea to improve it is just to replace the blocks with diamond.]]
26th Feb '17 11:49:11 AM PookaMustard
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''The Stanley Parable'' is a 2011 EnvironmentalNarrativeGame, which began life as a modification of Creator/ValveSoftware's Source engine. It is now also a standalone release on Steam, colloquially known as the "HD Remix", which was released on October 17, 2013. While the standalone release expands on the formula, the idea behind both releases is largely the same.

to:

''The Stanley Parable'' is a 2011 EnvironmentalNarrativeGame, which began life as a modification of Creator/ValveSoftware's Source engine. It is now also a standalone release on Steam, Steam (and recently, Humble Bundle), colloquially known as the "HD Remix", which was released on October 17, 2013. While the standalone release expands on the formula, the idea behind both releases is largely the same.



Without giving too much away (because it's a comedy game at its core and we don't want to spoil the jokes), the game is an interesting exploration of interactivity that serves as a send-up of, and commentary on, the nature of choice and predestination in video games, while not-so-indirectly [[ContemplateOurNavels also commenting on, and questioning, our own real life existence.]] The Narrator is the sort of character you love to hate, like SelfDemonstrating/{{GLaDOS}} from the ''VideoGame/{{Portal}}'' games, and his light-hearted but sometimes dark dialogue makes the game not just thought-provoking but also fun to play. You can download the original Source mod [[http://www.moddb.com/mods/the-stanley-parable here,]] and buy the HD Remake [[http://store.steampowered.com/app/221910/ here.]] It received a follow up game in the form of ''VideoGame/TheBeginnersGuide''.

to:

Without giving too much away (because it's a comedy game at its core and we don't want to spoil the jokes), the game is an interesting exploration of interactivity that serves as a send-up of, and commentary on, the nature of choice and predestination in video games, while not-so-indirectly [[ContemplateOurNavels also commenting on, and questioning, our own real life existence.]] The Narrator is the sort of character you love to hate, like SelfDemonstrating/{{GLaDOS}} from the ''VideoGame/{{Portal}}'' games, and his light-hearted but sometimes dark dialogue makes the game not just thought-provoking but also fun to play. You can download the original Source mod [[http://www.moddb.com/mods/the-stanley-parable here,]] and buy the HD Remake from [[https://www.humblebundle.com/store/the-stanley-parable Humble Bundle]] as a DRM-free download or from [[http://store.steampowered.com/app/221910/ here.Steam.]] It received a follow up game in the form of ''VideoGame/TheBeginnersGuide''.
16th Feb '17 9:07:02 AM Folamh3
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* EnvironmentalNarrativeGames: The game really has little in common with almost any other game -- you can move around (sans jump), you can look around, and you can interact with the environment. All of the gameplay consists of exploration of the environment using the very limited tools you have available to you. It is set in a first person view (mostly, anyway) but isn't a FirstPersonShooter; there are very few objects you can even interact with in a meaningful manner beyond the "use" command.

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* EnvironmentalNarrativeGames: The game really has little in common with almost any other game -- you can move around (sans jump), you can look around, and you can interact with the environment. All of the gameplay consists of exploration of the environment using the very limited tools you have available to you. It is set in a first person view (mostly, anyway) but isn't a FirstPersonShooter; there are very few objects you can even interact with in a meaningful manner beyond the "use" command. Some, including [[WebAnimation/ZeroPunctuation Yahtzee]] have described it as a GenreDeconstruction.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheStanleyParable