History VideoGame / TheSims2

23rd Jul '16 12:54:45 AM Morgenthaler
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'''''The Sims 2''''' is the second standalone game in ''Franchise/TheSims'' series, released in 2004, with a total of eight expansion packs.

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'''''The ''The Sims 2''''' 2'' is the second standalone game in ''Franchise/TheSims'' series, released in 2004, with a total of eight expansion packs.
21st Jul '16 6:00:50 AM simsam114
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an normal Sims. Sun lamps don't burn them.
21st Jul '16 5:57:39 AM simsam114
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** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood, requiring a full reinstallation of the game to recover from the game corruption. Though most of these cases are entirely avoidable unless you deliberately mess around with cheats/hacks or tamper with files. Save for one; the most dangerous scenario, which could happen to any player even if they never use cheats, is when you visit a downtown public lot where Mrs Crumplebottom and a vampire NPC may spawn. Mrs Crumplebottom ''can'' be bitten and transformed into a vampire by the Vampire NPC. If this happens your entire game is probably toast. Luckily there's an easy fan-made fix found online which prevents NPC vampires from biting sims while on a community lot, eliminating the chances of this game-killing freak occurence from happening. Alternatively there's other fan-made mods which prevent Mrs Crumplebottom from spawning, if you can bear with the [[SarcasmMode lovely old lady]] no longer visitinging your public lots.

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** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood, requiring a full reinstallation of the game to recover from the game corruption. Though most of these cases are entirely avoidable unless you deliberately mess around with cheats/hacks or tamper with files. Save for one; the most dangerous scenario, which could happen to any player even if they never use cheats, is when you visit a downtown public lot where Mrs Crumplebottom and a vampire NPC may spawn. Mrs Crumplebottom ''can'' be bitten and transformed into a vampire by the Vampire NPC. If this happens your entire game is probably toast. Luckily there's an easy fan-made fix found online which prevents NPC vampires from biting sims while on a community lot, eliminating the chances of this game-killing freak occurence from happening. Alternatively there's other fan-made mods which prevent Mrs Crumplebottom from spawning, if ever (if you can bear with the [[SarcasmMode lovely old lady]] no longer visitinging your public lots.lots).
21st Jul '16 5:55:06 AM simsam114
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** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood, requiring a full reinstallation of the game to recover from the game corruption. Though most of these cases are entirely avoidable unless you deliberately mess around with cheats/hacks or tamper with files. Save for one; the most dangerous scenario, which could happen to any player even if they never use cheats, is when you visit a downtown public lot where Mrs Crumplebottom and a vampire NPC may spawn. Mrs Crumplebottom ''can'' be bitten and transformed into a vampire by the Vampire NPC. If this happens your entire game is probably toast. Luckily there's an easy fan-made fix found online which prevents NPC vampires from biting sims while on a community lot, eliminating the chances of this game-killing freak occurence from happening.

to:

** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood, requiring a full reinstallation of the game to recover from the game corruption. Though most of these cases are entirely avoidable unless you deliberately mess around with cheats/hacks or tamper with files. Save for one; the most dangerous scenario, which could happen to any player even if they never use cheats, is when you visit a downtown public lot where Mrs Crumplebottom and a vampire NPC may spawn. Mrs Crumplebottom ''can'' be bitten and transformed into a vampire by the Vampire NPC. If this happens your entire game is probably toast. Luckily there's an easy fan-made fix found online which prevents NPC vampires from biting sims while on a community lot, eliminating the chances of this game-killing freak occurence from happening. Alternatively there's other fan-made mods which prevent Mrs Crumplebottom from spawning, if you can bear with the [[SarcasmMode lovely old lady]] no longer visitinging your public lots.
21st Jul '16 5:52:16 AM simsam114
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** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood. Granted, you aren't allowed to do these things under normal gameplay circumstances, but Ms Crumplebottom can be bitten and transformed into a vampire by the Vampire NPC without cheats. If this happens your entire game is probably toast.

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** Turning universal NPCs (NPCs that appear in all neighborhoods), such as the Grim Reaper and Ms Crumplebottom, into supernatural creatures or adding them to a household will corrupt the entire game, not just the neighborhood. Granted, you aren't allowed neighborhood, requiring a full reinstallation of the game to do recover from the game corruption. Though most of these things under normal gameplay circumstances, but Ms cases are entirely avoidable unless you deliberately mess around with cheats/hacks or tamper with files. Save for one; the most dangerous scenario, which could happen to any player even if they never use cheats, is when you visit a downtown public lot where Mrs Crumplebottom can and a vampire NPC may spawn. Mrs Crumplebottom ''can'' be bitten and transformed into a vampire by the Vampire NPC without cheats.NPC. If this happens your entire game is probably toast. Luckily there's an easy fan-made fix found online which prevents NPC vampires from biting sims while on a community lot, eliminating the chances of this game-killing freak occurence from happening.
21st Jul '16 5:41:52 AM simsam114
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* GRatedSex: "Woo-hooing" is a substitute word for intercourse, even when it's blatantly clear that they're having sex. Alternate option is "Try for baby".

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* GRatedSex: "Woo-hooing" "Woohoo" is a substitute word for intercourse, even when it's blatantly clear that they're having sex. Alternate option is "Try for baby".



* IJustWantToBeNormal: Sims who don't have a knowledge aspiration react this way if you get them turned into a monster. Even a witch, which makes a Sim CursedWithAwesome and carries no harmful side effects whatsoever.

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* IJustWantToBeNormal: Sims who don't have a knowledge aspiration react this way if you get them turned into a monster.monster (such as a vampire, zombie, werewolf etc). Even a witch, which makes a Sim CursedWithAwesome and carries no harmful side effects whatsoever.



** Oddly being turned into a witch is almost always a negative memory EVEN when it happens to Knowledge sims. Despite being turned into a witch is the least drastic life state change there is; Your skin tone doesn't really change unless you purposely become an extremely good or evil witch, and you can change your outfit so that you no longer look like a witch, whenever you like. What's the phobia regarding witches? Fear of witch hunts, perhaps? Which doesn't exist ingame, but [[GameplayAndStorySegregation storywise perhaps it does]].

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** Oddly being turned into a witch is almost always a negative memory EVEN when it happens to Knowledge sims. Despite the fact that being turned into a witch is the least drastic life state change there is; Your skin tone doesn't really change unless you purposely become an extremely good or evil witch, and you can change your outfit so that you no longer look like a witch, whenever you like. What's the phobia regarding witches? Fear of witch hunts, perhaps? Which doesn't exist ingame, but [[GameplayAndStorySegregation storywise perhaps it does]].does in a lore sense]].


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* {{Jerkass}}: The cow mascots (called "evil mascots" in the game files) in university neighborhoods are inarguably this. They'll usually pick fights with everyone [[ArchEnemy (especially if there are any llama mascots aka "good mascots" present)]], pull pranks (including making the sprinklers go off which creates a HUGE mess of puddles for sims to clean up), and even try to hit on sims (which could cause heartbreak if your sim's crush sees it, ''even'' if your sim rejects the mascot's flirt!).
** The best part, and what causes their nastiness, is that each cow mascot has identical personality points; all of them will have maxed Playful but zero Nice points. This is impossible to configure (unless you cheat) by for instance reversing their personality points (if you apply a certain method of ressurection after killing them), the game will automatically set their personality back to full playful, full mean.
20th Jul '16 3:41:54 PM simsam114
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** Though they'll usually have the common sense not to [[TooDumbToLive actually go outside]], at which point they're very likely to perish. Oh no, not so much because sunlight instantly kills them; it doesn't, it only rapidly decreases a vampire sim's needs. The death will be caused by the sim's ''own ineptitude'' and refusal to obey the player's orders when their needs get too low. They'll just end up standing there, complaining about low bladder/hunger/energy ''while outside''. Instead of waving at the player nonstop they should just run inside, or at least do so when the player tells them. But they're unlikely to listen. Death by stupidity.

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** Though they'll usually have the common sense not to [[TooDumbToLive actually go outside]], at which point they're very likely to perish. Oh no, not so much because sunlight instantly kills them; it doesn't, it only rapidly decreases a vampire sim's needs. The death will be caused by the sim's ''own ineptitude'' and refusal to obey the player's orders when their needs get too low. They'll just end up standing there, complaining about low bladder/hunger/energy ''while outside''. Instead of waving at the player nonstop they should just run inside, or at least do so when the player tells them. But they're unlikely to listen. Death by stupidity.stupidity will soon follow. Considering the [[SarcasmMode brilliant]] AI of most vampire sims, being a vampire in this game is [[BlessedWithSuck more of a curse than a blessing]], especially for the player who has to deal with this crap.
20th Jul '16 3:39:25 PM simsam114
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** Now take the stupidity of sims, doing things they aren't supposed to do, ignoring orders, doing something that conflicts with their own needs being met... then apply all of it to vampires. A vampire sim will have to be babysitted by the player lest they suffer death at the hands of sunlight, since they seem to have the tendency to leave their coffin at broad daylight on a whim. Sometimes they'll stay in the coffin like good little vampires, other times they'll bug out and refuse to remain dormant because their energy bar is full. If a vampire sim is hungry during day and they go eat, it's pointless, because since all their needs keep dropping as long as it's day, their hunger bar will drop faster than it goes up ''while they're eating''.
** Though they'll usually have the common sense not to [[TooDumbToLive actually go outside]], at which point they're very likely to perish. Oh no, not so much because sunlight instantly kills them; it doesn't, it only rapidly decreases a vampire sim's needs. The death will be caused by the sim's ''own ineptitude'' and refusal to obey the player's orders when their needs get too low. They'll just end up standing there, complaining about low bladder/hunger/energy ''while outside''. Instead of waving at the player nonstop they should just run inside, or at least do so when the player tells them. But they're unlikely to listen. Death by stupidity.
20th Jul '16 3:29:08 PM simsam114
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* ArtificialBrilliance / DevelopersForesight: You know when one of your sims is preparing a meal for everyone, then one of your other hungry sims, instead of waiting for it to be ready, plunges into the fridge and prepares something themselves? Well in later expansions a small AI feature was added so that a sim will occassionally "wait for food" on free will, if they notice another sim is already in the middle of preparing food.
* ArtificialStupidity: Hoo boy... There's a lot of examples of this found in The Sims 2, and you're guaranteed to witness a moment of artificial stupidity every other minute. At least it's entertaining, when it isn't utterly frustrating.
** The most common one is things getting in the way between your sim and their destination. Sometimes a sim will do their best to find some alternative route, or wait, but the more common and most frustrating outcome is them waving/shrugging and simply canceling the action.
** But Sims can sometimes act like something is "in the way" of their path ''even when there isn't''.
** The tendency of Sims, when there's a bunch of them on a lot, to clog up somewhere, such as during a party or on a community lot. Heavens help you if sims are magically drawn to the smallest room (such as a small bathroom) in your house and have their little party there, frustrating sims who wish to enter/leave the room, since they probably can't get through.
20th Jul '16 1:00:16 PM simsam114
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* AffablyEvil: In the PSP version, when you move to Paradise Place you encounter neighbours who range from "a bit creepy" (Isaac Rossum) to "dismissive, rude, and quite probably kidnapped the garbage man" (Loki Beaker) to "definitely going to be the BigBad of the whole game" (Dominic Newlow). Your fourth neighbour is the lovely Hazel Dente, who gives you an enthusiastic welcome to the neighbourhood, offers to help you out financially in return for you taking on a few token household chores, and tells you to visit her ''every day'' if you like... [[spoiler:and is a serial killer who's offed four husbands already, and is working on marrying and killing #5.]]

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* AffablyEvil: In game terms, ultimately even the nastiest, most evil sims are this, because no matter how mean they are, you'll probably catch them playing poker on a community lot with some townies, smustle on the dance floor, tell jokes to other sims,... Despite the nasty implications of the character of some pre-made sims story-wise (such as Olive Specter), [[GameplayAndStorySegregation in the game itself they won't really live up to it.]] Doesn't help that sims can't literally kill each other; the worst they can do is poke, slap, have a non-lethal brawl,... [[HarmlessVillain Or prank each other with water balloons and ventrilo farts.]]
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In the PSP version, when you move to Paradise Place you encounter neighbours who range from "a bit creepy" (Isaac Rossum) to "dismissive, rude, and quite probably kidnapped the garbage man" (Loki Beaker) to "definitely going to be the BigBad of the whole game" (Dominic Newlow). Your fourth neighbour is the lovely Hazel Dente, who gives you an enthusiastic welcome to the neighbourhood, offers to help you out financially in return for you taking on a few token household chores, and tells you to visit her ''every day'' if you like... [[spoiler:and is a serial killer who's offed four husbands already, and is working on marrying and killing #5.]]
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