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The game revolves around Bart attempting to foil the space mutant's plan to power their world conquering machine by collecting random objects.

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The game revolves around Bart discovers that his X-Ray specs reveal the presence of Space Mutants hiding in the population of Springfield. These mutants are attempting to foil the space mutant's plan to power their world conquering machine by collecting random objects.
an ultimate weapon which they will use to conquer the world. To stop them, Bart discovers the items they try to fuel it with, then goes all over town getting rid of those things.
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* NonStandardGameOver: Losing your last life in the last life shows the aliens finally unleashing their weapon.

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* NonStandardGameOver: Losing your last life in the last life level shows the aliens finally unleashing their weapon.
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* MalevolentArchitecture: The first level isn't that bad compared to later in the game, as it simply takes place on the street. Subsequent levels have some absolutely brutal jumps that require perfect timing. It's pretty egregious to see places like the Springfield Mall and the museum being such absolute deathtraps.
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* SeeThroughSpecs: Bart uses these to identify aliens disguised as humans.

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* SeeThroughSpecs: SeeThruSpecs: Bart uses these to identify aliens disguised as humans.
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* FakeDifficulty: No way to replenish your health, a time limit, most of the enemies are invincible, no continues, messed up controles, instant death iment in the 2nd level, the list goes on.

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* FakeDifficulty: No way to replenish your health, a time limit, most of the enemies are invincible, no continues, messed up controles, highly unintuitive controls, instant death iment in the 2nd level, wet cement, instant death tar pits, the list goes on.
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* ItRunsOnNonsensoleum: The weapon the aliens are building. They can put anything in it to power it, but they have to stick to that set ingredient. They try purple colored objects, hats, balloons, and more.
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* SeeThroughSpecs: Bart uses these to identify aliens disguised as humans.
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* KidHero: Bart is trying to save the world.
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* TakeOverTheWorld: The goal of the aliens.
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* TheMall: The second level takes place in the Springfield mall.
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* PurpleIsPowerful: The Space Mutants think so at least, given that they first try to use purple objects to power their device. Might be because some of them are purple themselves.
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* AmusementPark: The third level.

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* AmusementPark: The third level.level takes place in Krustyland.
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* SomeDexterityRequired: The controls in this game is '''dreadful.''' Bart cannot and will not [[JumpPhysics execute a proper running jump.]] As a consequence, simple platform sections and obstacles become ''[[PlatformHell nightmarishly difficult]]'' to overcome.

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* SomeDexterityRequired: The controls in this game is are '''dreadful.''' Bart cannot and will not [[JumpPhysics execute a proper running jump.]] As a consequence, simple platform sections and obstacles become ''[[PlatformHell nightmarishly difficult]]'' to overcome.
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* FakeDifficulty: No way to replenish your health, a time limit, most of the enemies are invincible, no continues, messed up controles, instant death iment in the 2nd level, the list goes on.
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* TacticalSuicideBoss: The second boss drops suitcases, which you need to jump on in order to damage.

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* TacticalSuicideBoss: The second boss drops suitcases, which you need to jump on in order to damage.damage it.
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* InvincibleMinorMinion: Pretty much all the enemies aside from the aliens who disguise themselves as humans.
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* AngryGuardDog: In the first level, if you use the whistle anywhere other than the spot you're supposed to use it causes a dog to appear and attack you.
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* NonStandardGameOver: Losing your last life in the last life shows the aliens finally unleashing their weapon.
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* MechaMooks: [[spoiler:The Space Mutants unleash an army of robot Homers if you lose in the last level]].
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* {{Mutants}}: If the title is to be trusted, the aliens are not just normal aliens, but [[NinjaPirateZombieRobot alien mutants]].
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* AliensSpeakingEnglish: As per usual in the ''Simpsons'' universe.
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** Bart's nose vanishes when he stands still.
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* ALienInvasion: THe premise of the game.

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* ALienInvasion: THe AlienInvasion: The premise of the game.
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* ALienInvasion: THe premise of the game.
* AliensAreBastards: They want to TakeOverTheWorld, and they will [[WouldHurtAChild kill Bart]] to prevent him from stopping them.
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* ReReleaseSoundtrack: When the game was re-released on Sega Genesis, it had a completely new soundtrack. Notably, it didn't feature The Simpsons theme song like the NES version did.

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* NintendoHard: Bart can only take two hits before dying, and for the most part he has absolutely no way to actually fight the enemies. It's telling that even using the infinite lives cheat code in the PC version doesn't alleviate the difficulty.

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* NintendoHard: Bart can only take two hits before dying, dying (and, unusually harsh for a Nintendo platforming game, there is no way to get back a hit point other than finishing the level), and for the most part he has absolutely no way to actually fight the enemies. It's telling that even using the infinite lives cheat code in the PC version doesn't alleviate the difficulty.


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* OneHitKill: The wet cement in the second level instantly kills Bart if he falls in even if he hasn't used his other hit point yet. [[FakeDifficulty Just to make the game even harder]].


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* TimedMission: Each level has a time limit. When the timer ends, Bart instantly dies for no reason.
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* NintendoHard: Bart can only take two hits before dying, and for the most part he has absolutely no way to actually fight the enemies.

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* NintendoHard: Bart can only take two hits before dying, and for the most part he has absolutely no way to actually fight the enemies. It's telling that even using the infinite lives cheat code in the PC version doesn't alleviate the difficulty.
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* BossRemix: [[PlayingWithATrope Sort of]] -- the three boss themes are simply parts of the main theme repeated over and over. [[MostAnnoyingSound It gets really annoying after a while.]]

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* BossRemix: [[PlayingWithATrope Sort of]] -- the three boss themes are simply parts of the main theme repeated over and over. [[MostAnnoyingSound It gets really annoying after a while.]]

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* OffModel: Lure Moe out of his tavern in the first level, and you'll see his in-game design looks nothing like he does in the series. In fact, when Mike Matei did a live stream of the game, he didn't even realize that character was even supposed to be Moe!

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* OffModel: OffModel:
**
Lure Moe out of his tavern in the first level, and you'll see his in-game design looks nothing like he does in the series. In fact, when Mike Matei did a live stream of the game, he didn't even realize that character was even supposed to be Moe!Moe!
** Likewise, Dr. Marvin Monroe bears little resemblance to how he looks on the show.
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* OffModel: Lure Moe out of his tavern in the first level, and you'll see his in-game design looks nothing like he does in the series. In fact, when Mike Matei did a live stream of the game, he didn't even realize that character was even supposed to be Moe!

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