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* ClassAndLevelSystem
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''[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]]'' was a free-to-play online browser game. Taking place in the kingdom of Opulencia, the game revolved around looting the kingdom's many floating castles, which players designed and built. The game was free to play, but players could buy gems with real money to spend on cosmetic items as well as on boosters.
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''The Mighty Quest For Epic
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Its official website can be found [[https://www.themightyquest.com/en/welcome here]].
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_might_quest_for_epic_loot.jpg]]
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past tense the entire article as game defunct
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''[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]]'' is a free-to-play online browser game. Taking place in the kingdom of Opulencia, the game revolves around looting the kingdom's many floating castles, which players can design and build. The game is free to play, but players can buy gems with real money to spend on cosmetic items as well as on boosters.
The game is divided into two parts. The first part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once the player is done, they need to "validate" their castle, by running through it by themselves and setting a record time.
The second part of the game consists of raiding the other players' castles. In this mode, the game plays much like an action RPG. The Player's goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can choose only one character, but for Gems, players can unlock additional character slots.
The game's servers will shut down October 25, 2016, just over a year-and-a-half after its full release.
!!This game contains examples of:
The game is divided into two parts. The first part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once the player is done, they need to "validate" their castle, by running through it by themselves and setting a record time.
The second part of the game consists of raiding the other players' castles. In this mode, the game plays much like an action RPG. The Player's goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can choose only one character, but for Gems, players can unlock additional character slots.
The game's servers will shut down October 25, 2016, just over a year-and-a-half after its full release.
!!This game contains examples of:
to:
''[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]]'' is was a free-to-play online browser game. Taking place in the kingdom of Opulencia, the game revolves revolved around looting the kingdom's many floating castles, which players can design designed and build. built. The game is was free to play, but players can could buy gems with real money to spend on cosmetic items as well as on boosters.
The gameis was divided into two parts. The first part is was largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can could upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can could hold. Once the player is was done, they need needed to "validate" their castle, by running through it by themselves and setting a record time.
The second part of the gameconsists consisted of raiding the other players' castles. In this mode, the game plays played much like an action RPG. The Player's goal is was to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't couldn't loot the resources of the owner, but can could keep the resources and items found during the run.
The gamehas had three currencies: Gold and Lifeforce, which can could be either mined or looted from other players, as well as Gems, which are were premium currency. The game also has had four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can could choose only one character, but for Gems, players can could unlock additional character slots.
The game's serverswill shut down October 25, 2016, just over a year-and-a-half after its full release.
release and it is no longer available.
!!This gamecontains contained examples of:
The game
The second part of the game
The game
The game's servers
!!This game
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* {{Familiar}}: The game's resident thief class is accompanied by a bird.
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* {{Familiar}}: The game's resident thief class is was accompanied by a bird.
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* GenreShift: On the offensive? It's an ActionRPG. Getting attacked by another player? It's a TowerDefense game.
* ImpossibleThief: No matter how foolproof your defensive strategy may be, there's always going to be someone who slips through and delivers a hit to your gold and life force supply.
* ImpossibleThief: No matter how foolproof your defensive strategy may be, there's always going to be someone who slips through and delivers a hit to your gold and life force supply.
to:
* GenreShift: On the offensive? It's It was an ActionRPG. Getting attacked by another player? It's It was a TowerDefense game.
* ImpossibleThief: No matter how foolproof your defensive strategy maybe, there's have been, there was always going to be someone who slips slipped through and delivers delivered a hit to your gold and life force supply.
* ImpossibleThief: No matter how foolproof your defensive strategy may
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* MundaneMadeAwesome: The plot revolves around a fantasy world falling into conflict as a result of an escalated real-estate crisis.
* MeanCharacterNiceActor: "Nice Actor" would be a bit of a stretch, but whenever he's out-of-character, the Earl of Evilosity, as seen in the bloopers, is a bumbling man who, near the end, walks on the set, interrupting Painhammer's filming session; and taps the camera lens with a clearly confused look.
* MeanCharacterNiceActor: "Nice Actor" would be a bit of a stretch, but whenever he's out-of-character, the Earl of Evilosity, as seen in the bloopers, is a bumbling man who, near the end, walks on the set, interrupting Painhammer's filming session; and taps the camera lens with a clearly confused look.
to:
* MundaneMadeAwesome: The plot revolves revolved around a fantasy world falling into conflict as a result of an escalated real-estate crisis.
* MeanCharacterNiceActor: "Nice Actor" would be a bit of a stretch, but wheneverhe's he was out-of-character, the Earl of Evilosity, as seen in the bloopers, is was a bumbling man who, near the end, walks walked on the set, interrupting Painhammer's filming session; and taps tapped the camera lens with a clearly confused look.
* MeanCharacterNiceActor: "Nice Actor" would be a bit of a stretch, but whenever
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* OneHundredPercentCompletion: Necessary for validation: You have to raid your castle's mines and kill all of its monsters. Any monsters you circumvent will be asleep when a real attacker comes knocking. However, the attacker needs only to get to your heart, though destroying mines and killing monsters yields some treasure. Any castle with multiple paths is thus penalized since the attacker can evade monsters and save time while the validating defender can't.
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* OneHundredPercentCompletion: Necessary for validation: You have had to raid your castle's mines and kill all of its monsters. Any monsters you circumvent circumvented will be asleep when a real attacker comes came knocking. However, the attacker needs needed only to get to your heart, though destroying mines and killing monsters yields yielded some treasure. Any castle with multiple paths is was thus penalized since the attacker can could evade monsters and save time while the validating defender can't.couldn't.
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* ShoutOut: Creature names are almost always some kind of reference.
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* ShoutOut: Creature names are were almost always some kind of reference.
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* SpreadShot: Certain crossbows can do this.
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* SpreadShot: Certain crossbows can could do this.
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* TimedMission: Attacking players only have a certain amount of time before their end-of-level star rating decreases, and eventually, the door to the treasure room locks.
* TrapMaster: Any player that has a good defensive strategy against other players.
* UnwinnableByDesign: Technically averted. You can't make your castle's defenses too hard because you need to validate them by running through them yourself, showing that it's possible to beat them. That doesn't mean you can't employ some severe GuideDangIt moments where only a specific class with a specific skill load-out and prior knowledge of where the traps and monsters are has a realistic chance of beating the castle.
* TrapMaster: Any player that has a good defensive strategy against other players.
* UnwinnableByDesign: Technically averted. You can't make your castle's defenses too hard because you need to validate them by running through them yourself, showing that it's possible to beat them. That doesn't mean you can't employ some severe GuideDangIt moments where only a specific class with a specific skill load-out and prior knowledge of where the traps and monsters are has a realistic chance of beating the castle.
to:
* TimedMission: Attacking players only have had a certain amount of time before their end-of-level star rating decreases, decreased, and eventually, the door to the treasure room locks.
locked.
* TrapMaster: Any player thathas had a good defensive strategy against other players.
* UnwinnableByDesign: Technically averted. Youcan't couldn't make your castle's defenses too hard because you need needed to validate them by running through them yourself, showing that it's it was possible to beat them. That doesn't didn't mean you can't couldn't employ some severe GuideDangIt moments where only a specific class with a specific skill load-out and prior knowledge of where the traps and monsters are has had a realistic chance of beating the castle.
* TrapMaster: Any player that
* UnwinnableByDesign: Technically averted. You
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Updated.
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[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]] is a free-to-play online browser game (currently in beta). Taking place in the kingdom of Opulencia, the game revolves around looting the kingdom's many floating castles, which players can design and build. The game is free to play, but players can buy gems with real money to spend on cosmetic items as well as on boosters.
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The game's servers will shut down October 25, 2016, just over a year-and-a-half after its full release.
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* BigBadassBirdOfPrey: The game's resident thief class is accompanied by one of these.
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* {{Familiar}}: The game's resident thief class is accompanied by a bird.
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moving Game Breaker to YMMV
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* GameBreaker: As the game is still in Beta phase, there are some combinations that make a castle hard, if not impossible to defeat, like combining a jelly wall, a spring board and some fire mines. After walking through the jelly wall, the hero isn't fast enough to dodge the spring board which throws him into the mine field and stuns him long enough for the mines to kill him. Fun.
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None
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The game is divided into two parts. First part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once player is done so, they need to "validate" their castle, but running through it by themselves and set a record time.
Second part of the game, is raiding the other players castles. In this mode, the game runs much like an action RPG. Players goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can only one character, but for gems, players can unlock additional character slots.
Second part of the game, is raiding the other players castles. In this mode, the game runs much like an action RPG. Players goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can only one character, but for gems, players can unlock additional character slots.
to:
The game is divided into two parts. First The first part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once the player is done so, done, they need to "validate" their castle, but by running through it by themselves and set setting a record time.
Second The second part of the game, is game consists of raiding the other players players' castles. In this mode, the game runs plays much like an action RPG. Players The Player's goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can choose only one character, but forgems, Gems, players can unlock additional character slots.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can choose only one character, but for
* GameBreaker: As the game is still in Beta phase, there are some combinations that make a castle hard, if not impossible to defeat, like combining a jelly wall, a spring board and some fire mines. After walking through the jelly wall, the hero isn't fast enough to dodge the spring board which throws him into the mine field and stuns him long enough for the mines to kill him. Fun.
* OneHundredPercentCompletion: Necessary for validation: You have to raid your castle's mines and kill all of its monsters. Any monsters you circumvent will be asleep when a real attacker comes knocking. However, the attacker needs only to get to your heart, though destroying mines and killing monsters yields some treasure. Any castle with multiple paths is thus penalized since the attacker can evade monsters and save time while the validating defender can't.
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* TrapMaster: Any player that has a good defensive strategy against other players.
to:
* TrapMaster: Any player that has a good defensive strategy against other players.players.
* UnwinnableByDesign: Technically averted. You can't make your castle's defenses too hard because you need to validate them by running through them yourself, showing that it's possible to beat them. That doesn't mean you can't employ some severe GuideDangIt moments where only a specific class with a specific skill load-out and prior knowledge of where the traps and monsters are has a realistic chance of beating the castle.
* UnwinnableByDesign: Technically averted. You can't make your castle's defenses too hard because you need to validate them by running through them yourself, showing that it's possible to beat them. That doesn't mean you can't employ some severe GuideDangIt moments where only a specific class with a specific skill load-out and prior knowledge of where the traps and monsters are has a realistic chance of beating the castle.
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[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]] is a free-to-play online browser game (currently in beta). Taking place in the kingdom of Opulencia, the game revolves around looting the kingdom's many floating castles, which players can design and build.
NeedsABetterDescription
NeedsABetterDescription
to:
[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]] is a free-to-play online browser game (currently in beta). Taking place in the kingdom of Opulencia, the game revolves around looting the kingdom's many floating castles, which players can design and build.
NeedsABetterDescription
build. The game is free to play, but players can buy gems with real money to spend on cosmetic items as well as on boosters.
The game is divided into two parts. First part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once player is done so, they need to "validate" their castle, but running through it by themselves and set a record time.
Second part of the game, is raiding the other players castles. In this mode, the game runs much like an action RPG. Players goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can only one character, but for gems, players can unlock additional character slots.
NeedsABetterDescription
The game is divided into two parts. First part is largely inspired by VideoGame/DungeonKeeper, with players designing their own castle and filling it with traps and minions. Players can upgrade their Castle Heart to increase the size of their castle, as well as how many traps and minions it can hold. Once player is done so, they need to "validate" their castle, but running through it by themselves and set a record time.
Second part of the game, is raiding the other players castles. In this mode, the game runs much like an action RPG. Players goal is to reach the end of the castle and the Castle Heart before the time set by the owner of castle in the validation mode. Failure to reach the end of the castle means that the player can't loot the resources of the owner, but can keep the resources and items found during the run.
The game has three currencies: Gold and Lifeforce, which can be either mined or looted from other players, as well as Gems, which are premium currency. The game also has four playable characters: [[FighterMageThief The Knight, The Archer, The Wizard]] and The Runaway, with The Runaway being restricted to paying customers. Free players can only one character, but for gems, players can unlock additional character slots.
Is there an issue? Send a MessageReason:
None
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* MeanCharacterNiceActor: "Nice Actor" would be a bit of a stretch, but whenever he's out-of-character, the Earl of Evilosity, as seen in the bloopers, is a bumbling man who, near the end, walks on the set, interrupting Painhammer's filming session; and taps the camera lens with a clearly confused look.
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* TheAce: Sir Edrick Painhammer... sort of.
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* TokenEvilTeammate: The Earl of Evilosity again.
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* AppliedPhlebotinum: Life force, used to build facilities and rooms.
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* ImpossibleThief
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* ImpossibleThiefImpossibleThief: No matter how foolproof your defensive strategy may be, there's always going to be someone who slips through and delivers a hit to your gold and life force supply.
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!!Tropes:
* AwesomeMccoolname
* AwesomeMccoolname
to:
!!This game contains examples of:
*
* GenreShift: On the offensive? It's an ActionRPG. Getting attacked by another player? It's a TowerDefense game.
* MundaneMadeAwesome: The plot revolves around a fantasy world falling into conflict as a result of an escalated real-estate crisis.
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* TheSmurfettePrinciple: The Runaway.
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* TheSmurfettePrinciple: The Runaway.Runaway.
* SpreadShot: Certain crossbows can do this.
* TimedMission: Attacking players only have a certain amount of time before their end-of-level star rating decreases, and eventually, the door to the treasure room locks.
* TrapMaster: Any player that has a good defensive strategy against other players.
* SpreadShot: Certain crossbows can do this.
* TimedMission: Attacking players only have a certain amount of time before their end-of-level star rating decreases, and eventually, the door to the treasure room locks.
* TrapMaster: Any player that has a good defensive strategy against other players.
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* OminousFloatingCastle
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* OminousFloatingCastleOminousFloatingCastle: EVERYONE'S castles, thanks to the castle hearts.
* PowerCrystal: The castle heart.
* ShoutOut: Creature names are almost always some kind of reference.
* PowerCrystal: The castle heart.
* ShoutOut: Creature names are almost always some kind of reference.
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Creating a new page!
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[[https://www.themightyquest.com/en/welcome The Mighty Quest For Epic Loot]] is a free-to-play online browser game (currently in beta). Taking place in the kingdom of Opulencia, the game revolves around looting the kingdom's many floating castles, which players can design and build.
!!Tropes:
* AwesomeMccoolname
* CardCarryingVillain: The Earl of Evilosity.
* ClassAndLevelSystem
* FighterMageThief: The three original classes fit this.
* ImpossibleThief
* MadScientist: The Earl of Evilosity.
* OminousFloatingCastle
* TheSmurfettePrinciple: The Runaway.
!!Tropes:
* AwesomeMccoolname
* CardCarryingVillain: The Earl of Evilosity.
* ClassAndLevelSystem
* FighterMageThief: The three original classes fit this.
* ImpossibleThief
* MadScientist: The Earl of Evilosity.
* OminousFloatingCastle
* TheSmurfettePrinciple: The Runaway.