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Removal of What An Idiot potholes per Wick Cleaning Projects


* GenreBlindness: You discover a broken car in the middle of nowhere. After finding that there's no one inside, you start driving again; then, your friend sees a path mere seconds after you passed it—or would have, had it been there before. While checking out the mysterious trail, it starts raining. Now your dog is behaving oddly. [[WhatAnIdiot Of course the only rational solution is to stay at the mansion down the road!]]

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* GenreBlindness: You discover a broken car in the middle of nowhere. After finding that there's no one inside, you start driving again; then, your friend sees a path mere seconds after you passed it—or would have, had it been there before. While checking out the mysterious trail, it starts raining. Now your dog is behaving oddly. [[WhatAnIdiot Of course the only rational solution is to stay at the mansion down the road!]]road!

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%%* MercyKill: [[spoiler:Poor Luke...]]


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* MercyKill: [[spoiler:Poor Luke...]]
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* LukeIAmYourFather: Luke is introduced as the son of both Alanis and Lyman. [[spoiler:The truth, however, is that he's really the son of both Alanis and Darxyll after an attempted ritual in which Alanis voluntarily offered to do after she hears about Lyman's prior periodic [[DemonicPossession possessions from Darxyll]] so that she bypasses her death-immunity of natural causes by the unnatural ritual. The ritual fails after Darxyll attempts to possess her after she prepares to accept him into her. Some time passes, but ultimately the ritual fails and Darxyll gets forcibly ejected out of her, both blame the other for the botched result and after the heated exchange is put to the side for when Alanis feels something odd within her body has started to grow...]]
-->[[spoiler:'''Alanis:''' '''What did you do to me!?''']]
-->[[spoiler:'''Darxyll:''' '''Nothing but what we agreed!''']]
-->({{beat}})
-->[[spoiler:'''Alanis:''' Something's wrong... There's something inside me...]]
-->({{beat}})
-->[[spoiler:'''Darxyll:''' Kill it.]]
-->({{beat}})
-->[[spoiler:'''Darxyll:''' '''KILL IT!!!''']]
-->[[spoiler:(The two instantly disappear as the room darkens, and afterwards all that is shown is Luke's empty skeletal bed frame in the now-quiet room with creepy ambient sfx still ongoing in the background...)]]

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* DeathOfAChild: [[spoiler:Poor Sandy...]]



* InfantImmortality: Subverted. [[spoiler:Poor Sandy...]]
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* RitualMagic: [[spoiler: The last remaining family/relatives of Alanis were sacrificed in order to have Alanis be [[TheAgeless ageless]] after reaching an adult age, along with natural immortality against natural causes]][[spoiler:, but not unnatural causes, something Alanis pursues with her complete resolve as she has had enough of the [[WhoWantstoliveforever curse]] placed upon her from said ritual.]]

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* RitualMagic: [[spoiler: The last remaining family/relatives of Alanis were sacrificed in order to have Alanis be [[TheAgeless ageless]] after reaching an adult age, along with natural immortality against natural causes]][[spoiler:, but not unnatural causes, something Alanis pursues with her complete resolve as she has had enough of the [[WhoWantstoliveforever curse]] placed upon her from said ritual.ritual after living for so long.]]
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* RitualMagic: [[spoiler: The last remaining family/relatives of Alanis were sacrificed in order to have Alanis be [[TheAgeless ageless]] after reaching an adult age, along with natural immortality against natural causes]][[spoiler:, but not unnatural causes, something Alanis pursues with her complete resolve as she has had enough of the [[WhoWantstoliveforever curse]] placed upon her from said ritual.]]
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!!Premise:

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!!Premise:%%!!Premise:
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* CollapsingLair: Happens to the mansion after defeating the final boss, leaving you with a little over a minute to escape.

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* CollapsingLair: Happens to the The mansion begins to collapse after defeating the final boss, leaving you with a little over a minute to escape.
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* CollapsingLair: Happens to the mansion after defeating the final boss, leaving you with a little over a minute to escape.
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* WhoWantsToLiveForever: [[spoiler:Alania]] sure as hell doesn't. The whole point of her alliance with [[spoiler:Daryxll]] is [[spoiler:so she can ultimately die]].

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* WhoWantsToLiveForever: [[spoiler:Alania]] [[spoiler:Alanis]] sure as hell doesn't. The whole point of her alliance with [[spoiler:Daryxll]] [[spoiler:Darxyll]] is [[spoiler:so she can ultimately die]].
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* NiceJobBreakingItHero: [[spoiler:Reschen gives several blatant hints that the red chest should not be opened until the kids are ''outside'' the manor. Guess what happens. Though to be fair, Daryxll's illusions did make it seem like they were in the clear.]]

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* NiceJobBreakingItHero: [[spoiler:Reschen gives several blatant hints that the red chest should not be opened until the kids are ''outside'' the manor. Guess what happens. Though to be fair, Daryxll's Darxyll's illusions did make it seem like they were in the clear.]]
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* MotiveRant: In the final act, you have to find several recordings made by [[spoiler:Daryxll and Alania]] that are essentially this.

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* MotiveRant: In the final act, you have to find several recordings made by [[spoiler:Daryxll [[spoiler:Darxyll and Alania]] Alanis]] that are essentially this.
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* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alanis the peace of death she so desperately sought; and she, Matthew and Sara survive and escape the manor. But, Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]

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* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll Darxyll back to the afterlife and grants Alanis the peace of death she so desperately sought; and she, Matthew and Sara survive and escape the manor. But, Jeannine had to kill Luke in order to keep Daryxll Darxyll from returning. Oh, and Sandy and Lyman are both dead.]]
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* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alania the peace of death she desperately sought; and she, Matthew and Sara survive and escape the manor. But, Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]

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* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alania Alanis the peace of death she so desperately sought; and she, Matthew and Sara survive and escape the manor. But, Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]
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Tweaked spoiler tags.


* PrecisionFStrike: Swearing becomes more present as the story progresses. Not too shocking, considering the circumstances. [[spoiler:The culmination being [[spoiler:Jeannine]]'s "Holy fucking shit!" while [[spoiler:listening to Luke's garage band tape]].

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* PrecisionFStrike: Swearing becomes more present as the story progresses. Not too shocking, considering the circumstances. [[spoiler:The The culmination being [[spoiler:Jeannine]]'s "Holy fucking shit!" while [[spoiler:listening to Luke's garage band tape]].



* SavePoint: not only are they painfully rare—often one to a chapter—they're one-use only.
* ShoutOut: Many, but the one that stands the most is, of all things, VideoGame/ZeroWing. The quotes "Main screen turn on," "You are on the way to destruction," and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said.]]

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* SavePoint: not Not only are they painfully rare—often rare (often one to a chapter—they're chapter), they're one-use only.
* ShoutOut: Many, but the one that stands the most is, of all things, VideoGame/ZeroWing.''VideoGame/ZeroWing''. The quotes "Main screen turn on," "You are on the way to destruction," and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said.]]



* RandomEncounters: [[spoiler: Occurs in Chapter IV, when DieChairDie comes into effect.]]
* TheStinger: [[spoiler: At the end, [[BigBad Darxyll]] asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response...]]

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* RandomEncounters: [[spoiler: Occurs [[spoiler:Occurs in Chapter IV, when DieChairDie comes into effect.]]
* TheStinger: [[spoiler: At the end, [[BigBad Darxyll]] asks the BigBad [[spoiler:asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response...]]response]]...

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Lost Forever is now called Permanently Missable Content. Commented out contextless examples and removed Word Cruft. Improved Example Indentation. Toned down overuse of spoiler tags. Tropes mustn't reference each other (see X entry) nor be paired when listed.


* AllInARow

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* %%* AllInARow



* AmbiguousGender: Sandy.
* AntiClimax: [[spoiler:Lampshaded in the joke ending.]]
* ArbitraryGunPower
* BangBangBANG

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* %%* AmbiguousGender: Sandy.
* %%* AntiClimax: [[spoiler:Lampshaded in the joke ending.]]
* %%* ArbitraryGunPower
* %%* BangBangBANG



* BooksThatBite: [[spoiler:Chapter IV; almost every piece of furniture from the mansion starts to lash out]].

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* BooksThatBite: [[spoiler:Chapter Chapter IV; almost [[spoiler:almost every piece of furniture from the mansion starts to lash out]].



* BrokenBridge
* CreepyChild: Luke.

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* %%* BrokenBridge
* %%* CreepyChild: Luke.



* ClickHello[=/=]DramaticGunCock: [[spoiler:done by possessed Sara inside the rotting cellar; see TookAShortcut]].
-->[[spoiler:'''Sara''']]: “Wait right there. I'll be down in a second.”
* DeathSeeker: [[spoiler:Alania]].

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* ClickHello[=/=]DramaticGunCock: [[spoiler:done ClickHello: Done by possessed Sara [[spoiler:possessed Sara]] inside the rotting cellar; see TookAShortcut]].
-->[[spoiler:'''Sara''']]: “Wait
cellar.
-->'''[[spoiler:Sara]]:''' Wait
right there. I'll be down in a second.”
*
second.
%%*
DeathSeeker: [[spoiler:Alania]].



* EldritchLocation: [[spoiler:The manor itself.]]
* EscortMission

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* %%* EldritchLocation: [[spoiler:The manor itself.]]
* %%* EscortMission



* FightWoosh

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* %%* FightWoosh



* HearingVoices: [[spoiler:Sara hears a voice on the stereo's blank cassette tape. Judging by how she acts later on, it's of the '''Evil''' type]].

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* HearingVoices: [[spoiler:Sara hears a voice on the stereo's blank cassette tape. ]] Judging by how she acts later on, it's of the '''Evil''' type]].type.



* HitPoints: But of course.
* ImprobablePowerDiscrepancy
* InfantImmortality: Subverted. [[spoiler:Poor Sandy…]]

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* HitPoints: But of course.
*
%%* HitPoints
%%*
ImprobablePowerDiscrepancy
* InfantImmortality: Subverted. [[spoiler:Poor Sandy…]]Sandy...]]



* ItWasADarkAndStormyNight
* {{Jerkass}}: Matthew.
* JumpScare

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* %%* ItWasADarkAndStormyNight
* %%* {{Jerkass}}: Matthew.
* %%* JumpScare



* LostForever: Every time the chapter changes, make sure you check as many paintings, book cases and sinks as you can. New chapters not only bring new instances of the aforementioned, but also get rid of the old ones.
* MercyKill: [[spoiler:Poor Luke...]]

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* LostForever: Every time the chapter changes, make sure you check as many paintings, book cases and sinks as you can. New chapters not only bring new instances of the aforementioned, but also get rid of the old ones.
*
%%* MercyKill: [[spoiler:Poor Luke...]]



* MotiveRant: [[spoiler:In the final act, you have to find several recordings made by Daryxll and Alania that are essentially this.]]

to:

* MotiveRant: [[spoiler:In In the final act, you have to find several recordings made by Daryxll [[spoiler:Daryxll and Alania Alania]] that are essentially this.]]



* NoStatAtrophy
* NoticeThis: Sara quite clearly tells Jeannine to check a painting when they first enter the mansion, and, in her provided bedroom, mentions how odd the sink is, and asks her to look at it, too. Matthew tells Jeannine to examine the bookcase on the second floor, but [[LostForever this is after you've already lost the chance to read at least one MP-boosting story]].

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* %%* NoStatAtrophy
* NoticeThis: Sara quite clearly tells Jeannine to check a painting when they first enter the mansion, and, in her provided bedroom, mentions how odd the sink is, and asks her to look at it, too. Matthew tells Jeannine to examine the bookcase on the second floor, but [[LostForever [[PermanentlyMissableContent this is after you've already lost the chance to read at least one MP-boosting story]].



* PamphletShelf
* PrecisionFStrike: Swearing becomes more present as the story progresses. Not too shocking, considering the circumstances.
** [[spoiler:The culmination being Jeannine's "Holy fucking shit!" while listening to Luke's garage band tape.]]**
-->[[spoiler:'''Possessed Sara''']]: [[spoiler:“You had your chance, you miserable, prying [[CountryMatters cunt]]. Now I'm going to kill you.”]]
* PreexistingEncounters: of the '''Set Encounter''' type.

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* %%* PamphletShelf
* PermanentlyMissableContent: Every time the chapter changes, make sure you check as many paintings, book cases and sinks as you can. New chapters not only bring new instances of the aforementioned, but also get rid of the old ones.
* PrecisionFStrike: Swearing becomes more present as the story progresses. Not too shocking, considering the circumstances.
**
circumstances. [[spoiler:The culmination being Jeannine's [[spoiler:Jeannine]]'s "Holy fucking shit!" while listening [[spoiler:listening to Luke's garage band tape.]]**
-->[[spoiler:'''Possessed Sara''']]: [[spoiler:“You
tape]].
-->'''[[spoiler:Possessed Sara]]:''' You
had your chance, you miserable, prying [[CountryMatters cunt]]. Now I'm going to kill you.”]]
you.
* PreexistingEncounters: of Of the '''Set Encounter''' type.



* [[SavePoint Save Points]]: not only are they painfully rare—often one to a chapter—they're one-use only.

to:

* [[SavePoint Save Points]]: SavePoint: not only are they painfully rare—often one to a chapter—they're one-use only.



* {{Spooky Painting}}s: Examining them gives Jeannine an extra ten HitPoints. They're pretty much all over the place, too. Some of them “aren't interesting” during one chapter, but in the next, they're magically new and fascinating. [[ParanoiaFuel And in entirely different places.]]

to:

* {{Spooky Painting}}s: SpookyPainting}: Examining them gives Jeannine an extra ten HitPoints. They're pretty much all over the place, too. Some of them “aren't interesting” during one chapter, but in the next, they're magically new and fascinating. [[ParanoiaFuel And in entirely different places.]]



* TogetherInDeath: [[spoiler: Reschen and Darxyll.]]

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* %%* TogetherInDeath: [[spoiler: Reschen [[spoiler:Reschen and Darxyll.]]



* WeCannotGoOnWithoutYou
* WhoWantsToLiveForever: [[spoiler: Alania sure as hell doesn't. The whole point of her alliance with Daryxll is so she can ultimately die.]]

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* %%* WeCannotGoOnWithoutYou
* WhoWantsToLiveForever: [[spoiler: Alania [[spoiler:Alania]] sure as hell doesn't. The whole point of her alliance with Daryxll [[spoiler:Daryxll]] is so [[spoiler:so she can ultimately die.]]die]].
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* BunnyEarsLawyer: Luke. He's creepy, yeah. He also did a ''garage band audiotape.''

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One day, Jeannine went out on a trip through the woods, accompanied by her dog, Sandy, and two friends, Sara and Matthew. During the drive, however, they become lost. Shortly after finding a wrecked car with nobody inside, they resume their travel, until Sara notices something—they had just passed a stone path that none but her noticed. Utterly lost, without a clue where they may be headed, and now pelted by a sudden rain storn, the three decide to take shelter at whatever house lies at the trail's end.

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'''''The Longing Ribbon''''' is an RPG Maker {{horror}} game that won an award for atmosphere in 2005.

!!Premise:
One day, Jeannine went out three friends--Jeannine, Matthew, and Sara--and the formermost's dog Sandy are on a trip that takes them through the woods, accompanied by her dog, Sandy, and two friends, Sara and Matthew.woods. During the drive, however, they become lost. Shortly after finding a wrecked car with nobody inside, they resume their travel, until Sara notices something—they had just passed a stone path that none but her noticed. Utterly lost, without a clue where they may be headed, and now pelted by a sudden rain storn, the three decide to take shelter at whatever house lies at the trail's end.



!!!''The Longing Ribbon'' demonstrates:

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!!!''The !!''The Longing Ribbon'' demonstrates:



* AllJustADream: the nightmares, obviously.

to:

* AllJustADream: the The nightmares, obviously.



* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alania the peace of death she desperately sought, and she, Matthew and Sara survive and escape the manor, but Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]

to:

* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alania the peace of death she desperately sought, sought; and she, Matthew and Sara survive and escape the manor, but manor. But, Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]



* DeathSeeker: [[spoiler:Alania]]
* EasterEgg: multiple, all detailed in the included readme.txt and walkthru.txt files.

to:

* DeathSeeker: [[spoiler:Alania]]
[[spoiler:Alania]].
* EasterEgg: multiple, Multiple, [[AllThereInTheManual all detailed in the included readme.txt and walkthru.txt files.]]



* EvolvingAttack: the strength of Jeannine's various techniques can be increased at sinks.

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* EvolvingAttack: the The strength of Jeannine's various techniques can be increased at sinks.



* InfantImmortality: Subverted. [[spoiler:Poor Sandy.]]

to:

* InfantImmortality: Subverted. [[spoiler:Poor Sandy.]]Sandy…]]



* {{Jerkass}}: Matthew.



* KleptomaniacHero: Jeannine, as far as firearms [[spoiler:stored underneath her bed]] and the [[spoiler:sword in Matthew and Sara's room]] are concerned. Matthew would fit this, if he was actually more heroic.

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* KleptomaniacHero: Jeannine, as far as firearms [[spoiler:stored underneath her bed]] and the [[spoiler:sword in Matthew and Sara's room]] are concerned. Matthew would fit this, if too--''if'' he was actually more heroic.
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'''To prospective players''': having been made with RPG Maker 2,000, it can only be played on Windows computers.

to:

'''To prospective players''': having been made with RPG Maker 2,000, 2000, it can only be played on Windows computers.
Is there an issue? Send a MessageReason:
None


* ShoutOut: Many, but the one that stands the most is, of all things, VideoGame/ZeroWing. The quotes "Main screen turn on", "You are on the way to destruction", and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said]].
* [[SpookyPainting Spooky Paintings]]: Examining them gives Jeannine an extra ten HitPoints. They're pretty much all over the place, too. Some of them “aren't interesting” during one chapter, but in the next, they're magically new and fascinating. [[ParanoiaFuel And in entirely different places]].
* RandomEncounter: [[spoiler:occurs in Chapter IV, when DieChairDie comes into effect]].
* TheStinger: [[spoiler:At the end, [[BigBad Darxyll]] asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response..]]
* StoryToGameplayRatio: combat doesn't make an appearance until a good deal in. [[spoiler:In fact, you can skip combat ''entirely'', if you choose End Game > No three times without having Jeannine move.]]
* TakeYourTime: Played straight and averted. In the latter's case, there are two events outside of combat where Jeannine can be [[OneHitKill One Hit Killed]].
* TogetherInDeath: [[spoiler:Reschen and Darxyll.]]
* TookAShortcut: ''Jeannine'', it seems. [[spoiler:When exploring the decayed celler, the mildly-possessed Sara goes ahead of you after the rockslide; however, the next time she appears, it's at the entrance of the room you're already mostly through. Then the ClickHello[=/=]DramaticGunCock happens.]]
* [[WarmUpBoss Warm-Up Boss]]: Arguably [[spoiler:the Dream Thing]]. Its most powerful attack is fairly weak, if you've been actively looking for books, paintings and sinks.

to:

* ShoutOut: Many, but the one that stands the most is, of all things, VideoGame/ZeroWing. The quotes "Main screen turn on", on," "You are on the way to destruction", destruction," and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said]].
said.]]
* [[SpookyPainting Spooky Paintings]]: {{Spooky Painting}}s: Examining them gives Jeannine an extra ten HitPoints. They're pretty much all over the place, too. Some of them “aren't interesting” during one chapter, but in the next, they're magically new and fascinating. [[ParanoiaFuel And in entirely different places]].
* RandomEncounter: [[spoiler:occurs in Chapter IV, when DieChairDie comes into effect]].
* TheStinger: [[spoiler:At the end, [[BigBad Darxyll]] asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response..
places.]]
* RandomEncounters: [[spoiler: Occurs in Chapter IV, when DieChairDie comes into effect.]]
* TheStinger: [[spoiler: At the end, [[BigBad Darxyll]] asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response...]]
* StoryToGameplayRatio: combat Combat doesn't make an appearance until a good deal in. [[spoiler:In [[spoiler: In fact, you can skip combat ''entirely'', ''entirely,'' if you choose End Game > No three times without having Jeannine move.]]
* TakeYourTime: Played straight and averted. In the latter's case, there are two events outside of combat where Jeannine can be [[OneHitKill One {{One Hit Killed]].
Kill}}ed.
* TogetherInDeath: [[spoiler:Reschen [[spoiler: Reschen and Darxyll.]]
* TookAShortcut: ''Jeannine'', ''Jeannine,'' it seems. [[spoiler:When [[spoiler: When exploring the decayed celler, cellar, the mildly-possessed mildly possessed Sara goes ahead of you after the rockslide; however, the next time she appears, it's at the entrance of the room you're already mostly through. Then the ClickHello[=/=]DramaticGunCock ClickHello / DramaticGunCock happens.]]
* [[WarmUpBoss Warm-Up Boss]]: WarmUpBoss: Arguably [[spoiler:the [[spoiler: the Dream Thing]]. Thing.]] Its most powerful attack is fairly weak, if you've been actively looking for books, paintings paintings, and sinks.



* WhoWantsToLiveForever: [[spoiler:Alania sure as hell doesn't. The whole point of her alliance with Daryxll is so she can ultimately die.]]

to:

* WhoWantsToLiveForever: [[spoiler:Alania [[spoiler: Alania sure as hell doesn't. The whole point of her alliance with Daryxll is so she can ultimately die.]]
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* ShoutOut: Many, but the one that stands the most is, of all things, ZeroWing. The quotes "Main screen turn on", "You are on the way to destruction", and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said]].

to:

* ShoutOut: Many, but the one that stands the most is, of all things, ZeroWing.VideoGame/ZeroWing. The quotes "Main screen turn on", "You are on the way to destruction", and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said]].
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/longingribbon_8472.png]]

One day, Jeannine went out on a trip through the woods, accompanied by her dog, Sandy, and two friends, Sara and Matthew. During the drive, however, they become lost. Shortly after finding a wrecked car with nobody inside, they resume their travel, until Sara notices something—they had just passed a stone path that none but her noticed. Utterly lost, without a clue where they may be headed, and now pelted by a sudden rain storn, the three decide to take shelter at whatever house lies at the trail's end.

Said house is a mansion. A friggin' ''huge'' mansion.

Inside, Jeannine wanders, examining the bizarre decor. When she returns to the entrance, where she had left her friends and dog, they've disappeared. In an effort to find them, she searches through the house yet again, until finding the mistress of the mansion. She says that Sara and Matthew have already met her, and that she agreed to let them stay the night. Jeannine hurries upstairs to talk about their temporary refuge, but her friends soon begin arguing over just who wanted to stay in their room: Sara claims it was Matthew, but Matthew's certain it was Sara. [[ItsProbablyNothing They disregard it without much fuss]], and prepare themselves for bed.

Though Jeannine does the same, her sleep is brief. She will soon wish she'd never come to the mansion at all.

Available for download at [[http://rpgmaker.net/games/390/ RPGMaker.net]].

'''To prospective players''': having been made with RPG Maker 2,000, it can only be played on Windows computers.

!!!''The Longing Ribbon'' demonstrates:

* AllInARow
* AllJustADream: the nightmares, obviously.
* AmbiguousGender: Sandy.
* AntiClimax: [[spoiler:Lampshaded in the joke ending.]]
* ArbitraryGunPower
* BangBangBANG
* BittersweetEnding: [[spoiler:Jeannine successfully banishes Daryxll back to the afterlife and grants Alania the peace of death she desperately sought, and she, Matthew and Sara survive and escape the manor, but Jeannine had to kill Luke in order to keep Daryxll from returning. Oh, and Sandy and Lyman are both dead.]]
* BlackoutBasement: Beneath the kitchen. Good thing you have your ''nocturnal choroids!''
* BooksThatBite: [[spoiler:Chapter IV; almost every piece of furniture from the mansion starts to lash out]].
* BrokenBridge
* CreepyChild: Luke.
* CharacterLevel and ExperiencePoints: Both [[AvertedTrope averted]]. Rather than have Jeannine gain strength through combat, she grows via magical sinks, paintings, and stories. Yes, really.
* ClickHello[=/=]DramaticGunCock: [[spoiler:done by possessed Sara inside the rotting cellar; see TookAShortcut]].
-->[[spoiler:'''Sara''']]: “Wait right there. I'll be down in a second.”
* DeathSeeker: [[spoiler:Alania]]
* EasterEgg: multiple, all detailed in the included readme.txt and walkthru.txt files.
* EldritchLocation: [[spoiler:The manor itself.]]
* EscortMission
* EvolvingAttack: the strength of Jeannine's various techniques can be increased at sinks.
* FightWoosh
* FreezeFrameBonus: Remember that evil-looking [[InstantRunes Instant Rune]] in Luke's room, which you see in the prologue? [[spoiler:While walking through the same room, but in its decrepit state, pay very close attention to the bedframe when you head toward the door.]]
* GenreBlindness: You discover a broken car in the middle of nowhere. After finding that there's no one inside, you start driving again; then, your friend sees a path mere seconds after you passed it—or would have, had it been there before. While checking out the mysterious trail, it starts raining. Now your dog is behaving oddly. [[WhatAnIdiot Of course the only rational solution is to stay at the mansion down the road!]]
* HearingVoices: [[spoiler:Sara hears a voice on the stereo's blank cassette tape. Judging by how she acts later on, it's of the '''Evil''' type]].
* HellishPupils: [[spoiler:Sara, once she becomes fully possessed]].
* HitPoints: But of course.
* ImprobablePowerDiscrepancy
* InfantImmortality: Subverted. [[spoiler:Poor Sandy.]]
* InsurmountableWaistHeightFence: Wait, the ''one foot tall potted plant'' is blocking my way? [[spoiler:To be fair, this happens in a dream.]]
* ItWasADarkAndStormyNight
* JumpScare
* KleptomaniacHero: Jeannine, as far as firearms [[spoiler:stored underneath her bed]] and the [[spoiler:sword in Matthew and Sara's room]] are concerned. Matthew would fit this, if he was actually more heroic.
* LostForever: Every time the chapter changes, make sure you check as many paintings, book cases and sinks as you can. New chapters not only bring new instances of the aforementioned, but also get rid of the old ones.
* MercyKill: [[spoiler:Poor Luke...]]
* MoodDissonance: When Jeannine is [[spoiler:presented with a rock wall to examine, try choosing the answer of “Whoop-dee-shit.” Monster eyes flash, then Sara spins, falls over, and accidentally chucks her gun away. What's more, you can just keep telling the wall the same phrase over and over, until you actually pull the rocks out. Remember: this all happens after the ClickHello[=/=]DramaticGunCock event.]]
* MotiveRant: [[spoiler:In the final act, you have to find several recordings made by Daryxll and Alania that are essentially this.]]
* NiceJobBreakingItHero: [[spoiler:Reschen gives several blatant hints that the red chest should not be opened until the kids are ''outside'' the manor. Guess what happens. Though to be fair, Daryxll's illusions did make it seem like they were in the clear.]]
* NoStatAtrophy
* NoticeThis: Sara quite clearly tells Jeannine to check a painting when they first enter the mansion, and, in her provided bedroom, mentions how odd the sink is, and asks her to look at it, too. Matthew tells Jeannine to examine the bookcase on the second floor, but [[LostForever this is after you've already lost the chance to read at least one MP-boosting story]].
* [[OneManParty One Woman Party]]: seeing as Jeannine is the only character to receive the benefits of obsessive-compulsive disorder and a taste for depressing artwork, this is to be expected.
* PamphletShelf
* PrecisionFStrike: Swearing becomes more present as the story progresses. Not too shocking, considering the circumstances.
** [[spoiler:The culmination being Jeannine's "Holy fucking shit!" while listening to Luke's garage band tape.]]**
-->[[spoiler:'''Possessed Sara''']]: [[spoiler:“You had your chance, you miserable, prying [[CountryMatters cunt]]. Now I'm going to kill you.”]]
* PreexistingEncounters: of the '''Set Encounter''' type.
* PublicDomainSoundtrack: The modernist symphonies are... surprisingly fitting.
* [[SavePoint Save Points]]: not only are they painfully rare—often one to a chapter—they're one-use only.
* ShoutOut: Many, but the one that stands the most is, of all things, ZeroWing. The quotes "Main screen turn on", "You are on the way to destruction", and "For great justice" are said at certain points in the game. [[NarmCharm And they are surprisingly fitting for the moments in which they are said]].
* [[SpookyPainting Spooky Paintings]]: Examining them gives Jeannine an extra ten HitPoints. They're pretty much all over the place, too. Some of them “aren't interesting” during one chapter, but in the next, they're magically new and fascinating. [[ParanoiaFuel And in entirely different places]].
* RandomEncounter: [[spoiler:occurs in Chapter IV, when DieChairDie comes into effect]].
* TheStinger: [[spoiler:At the end, [[BigBad Darxyll]] asks Reschen why she left the Ribbon with the trio if she had no intention of wanting to return to life. Reschen is unable to give a response..]]
* StoryToGameplayRatio: combat doesn't make an appearance until a good deal in. [[spoiler:In fact, you can skip combat ''entirely'', if you choose End Game > No three times without having Jeannine move.]]
* TakeYourTime: Played straight and averted. In the latter's case, there are two events outside of combat where Jeannine can be [[OneHitKill One Hit Killed]].
* TogetherInDeath: [[spoiler:Reschen and Darxyll.]]
* TookAShortcut: ''Jeannine'', it seems. [[spoiler:When exploring the decayed celler, the mildly-possessed Sara goes ahead of you after the rockslide; however, the next time she appears, it's at the entrance of the room you're already mostly through. Then the ClickHello[=/=]DramaticGunCock happens.]]
* [[WarmUpBoss Warm-Up Boss]]: Arguably [[spoiler:the Dream Thing]]. Its most powerful attack is fairly weak, if you've been actively looking for books, paintings and sinks.
* WeCannotGoOnWithoutYou
* WhoWantsToLiveForever: [[spoiler:Alania sure as hell doesn't. The whole point of her alliance with Daryxll is so she can ultimately die.]]
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