History VideoGame / TheLegendofZeldaOracleGames

9th Jun '17 10:25:22 AM DrakeClawfang
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** ''Oracle of Seasons'', the first dungeon looks like the first dungeon of ''Legend of Zelda'', and 6 bosses in ''Seasons'' are taken from ''Legend of Zelda'' with one of the other bosses coming from ''A Link to the Past''.

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** ''Oracle of Seasons'', the first dungeon looks like the first dungeon of ''Legend of Zelda'', and 6 bosses in ''Seasons'' are taken from ''Legend of Zelda'' with one of the other bosses coming from ''A Link to the Past''. The overworld map also has a couple similarities to ''Legend of Zelda''.
28th Apr '17 12:40:36 AM ExSlacker
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* AlmightyIdiot: Because [[spoiler:Twinrova]] sacrificed [[spoiler:herself (since Link had pretty much killed her anyway)]] instead of [[spoiler:Zelda]], [[spoiler:Ganon]] CameBackWrong and was resurrected as only a bloodthirsty killing machine.

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* AlmightyIdiot: Because [[spoiler:Twinrova]] [[spoiler:Twinrova sacrificed [[spoiler:herself herself (since Link had pretty much killed her anyway)]] anyway) instead of [[spoiler:Zelda]], [[spoiler:Ganon]] Zelda, Ganon CameBackWrong and was resurrected as only a bloodthirsty killing machine.]]



* BeneathTheEarth: Subrosia in ''Oracle of Seasons''.

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* BeneathTheEarth: Subrosia in ''Oracle of Seasons''.''Seasons''.



* ClimaxBoss: [[spoiler:Veran-possessed Nayru]] in ''Ages'', who is fought shortly after completing the sixth dungeon. This is pretty surprising, since the Zelda games rarely have boss fights outside of dungeons.
* ClownCarGrave: Each game has at least one undead themed dungeon, where this trope is played straight. Though strangely, undead enemies are seen at a lot of other locations where there ''aren't any graves at all''.

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* ClimaxBoss: [[spoiler:Veran-possessed Nayru]] in ''Ages'', who is fought shortly after completing the sixth dungeon. This is pretty surprising, since the Zelda games rarely have boss fights outside of dungeons.\n
* ClownCarGrave: Each game has at least one undead themed dungeon, where this trope is played straight.straight (in ''Ages'' there are even two of them). Though strangely, undead enemies are seen at a lot of other locations where there ''aren't any graves at all''.



** In ''Seasons'', it's possible to sequence break to the area of the eighth dungeon using Pegasus seeds and the Roc's feather. However, the trigger required in order to enter the dungeon is missing if you don't have the other seven essences. On top of that, there are two bushes right outside the area that holds the dungeon that always give Pegasus seeds to allow you to go back to the area where you broke sequence.

to:

** In ''Seasons'', it's possible to sequence break to the area of the eighth dungeon using Pegasus seeds Seeds and the Roc's feather.Feather. However, the trigger required in order to enter the dungeon is missing if you don't have the other seven essences. On top of that, there are two bushes right outside the area that holds the dungeon that always give Pegasus seeds Seeds to allow you to go back to the area where you broke sequence.
28th Apr '17 12:35:46 AM ExSlacker
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->''"I'm sorry I made you worry... But I saw it. A world filled with sorrow and despair... withering away!"''

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->''"I'm sorry I made you worry... But I saw it. A world filled with sorrow and despair... withering away!"''



* AbortedArc: Ambi's arc if one completes ''Seasons'' first - if you complete ''Ages'' first and link to ''Seasons'', then it receives closure. [[spoiler: The lover who departed her? Yeah... that's the pirate captain you help in ''Seasons''.]]

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* AbortedArc: Ambi's arc if one completes ''Seasons'' first - if you complete ''Ages'' first and link to ''Seasons'', then it receives closure. [[spoiler: The lover who departed her? Yeah... Yeah, that's the pirate captain you help in ''Seasons''.captain.]]



* FinalExamBoss: Three times in ''Ages''. Two of those times are related to the DemonicPossession gear mentioned above, while the other one is... a giant statue.

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* FinalExamBoss: Three times in ''Ages''. Two of those times are related to the DemonicPossession gear mentioned above, while the other one is... a giant statue.



* GrimyWater: The sea in ''Ages'', until you complete a quest to cleanse it of the filth.

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* GrimyWater: The southwestern sea in ''Ages'', until you complete a quest to cleanse it of the filth.



-->'''Captain:''' You call yourselves pirates? Shameful fools! Getting sick the moment you set sail? It's... Oooh... Uhnn... It's no use! Put 'er ashore!

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-->'''Captain:''' You call yourselves pirates? Shameful fools! Getting sick the moment you set sail? It's... Oooh... Uhnn... Oooh...Uhnn...It's no use! Put 'er ashore!



* TheMentor: The Maku Tree in both games. After completing each dungeon, they are able to sense that you've just collected another Essence, and are able to give you a hint about where to go to find the next one (the ''Seasons'' Maku Tree dreams about them, and the ''Ages'' Maku Tree "hears" them.)



* SecondHourSuperpower: The plot item in either game (Harp of Ages and Rod of Seasons) can only be obtained between the completion of the first dungeon and trying to find a way to the second dungeon.



** And Onox's ScaledUp form has a marked resemblance to Sigma's final form in the original ''[[VideoGame/MegaManX Mega Man X]]'', given that Capcom helped make the two games.
** More of Capcom's traces are in the 4th dungeon of ''Seasons'', as there is an underground platforming section where you cross a chasm by jumping across blocks that appear and disappear in a preset sequence, a very common obstacle in the ''[[Franchise/MegaMan Mega Man]]'' series.

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** And Onox's ScaledUp form has a marked resemblance to Sigma's final form in the original ''[[VideoGame/MegaManX Mega Man X]]'', ''VideoGame/MegaManX1'', given that Capcom helped make the two games.
** More of Capcom's traces are in the 4th dungeon of ''Seasons'', as there is an underground platforming section where you cross a chasm by jumping across blocks that appear and disappear in a preset sequence, a very common obstacle in the ''[[Franchise/MegaMan Mega Man]]'' ''Franchise/MegaMan'' series.



** Again in ''Seasons'', it's possible to get past certain areas that normally require Roc's cape by using Pegasus seeds and the Roc's feather together, as it extends your jump ability from one tile to three. Provided you get the timing just right, that is.

to:

** Again in ''Seasons'', it's possible to get past certain areas that normally require Roc's cape Cape by using Pegasus seeds Seeds and the Roc's feather Feather together, as it extends your jump ability from one tile to three. Provided you get the timing just right, that is.



* SmallRoleBigImpact: Ambi's lover, the lost sailor, whose disappearance caused her to build the tower and weakened her to Veran's manipulations, is essentially responsible for the entire plot of ''Ages'', despite not even showing up in-game. [[spoiler:Though it does turn out he was the pirate captain in ''Seasons''.]]

to:

* SmallRoleBigImpact: Ambi's lover, the lost sailor, whose disappearance caused her to build the tower and weakened her to Veran's manipulations, is essentially responsible for the entire plot of ''Ages'', despite not even showing up in-game. [[spoiler:Though it does turn out he was the pirate captain in ''Seasons''.captain.]]



* TheMentor: The Maku Tree in both games. After completing each dungeon, they are able to sense that you've just collected another Essence, and are able to give you a hint about where to go to find the next one (the ''Seasons'' Maku Tree dreams about them, and the ''Ages'' Maku Tree "hears" them.)



* TimeParadox: ''Ages'' again, of the Ontological variety... just where did that Bomb Flower on Rolling Ridge come from, anyway? Or the Goron Vase, come to think of it?

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* TimeParadox: ''Ages'' again, of the Ontological variety... just where did that Bomb Flower on Rolling Ridge come from, anyway? Or the Goron Vase, come to think of it?



** ''Ages'' features somebody in a toilet like in ''Majora's Mask''. Naturally... you can throw things into the toilet and get responses. Which include a bomb.

to:

** ''Ages'' features somebody in a toilet like in ''Majora's Mask''. Naturally... you can throw things into the toilet and get responses. Which include a bomb.



* WiseTree: The Maku Trees, more so in ''Oracle of Seasons''. The one in ''Ages'' can be a bit more... childish.

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* WiseTree: The Maku Trees, more so in ''Oracle of Seasons''. The one in ''Ages'' can be a bit more... childish.
17th Apr '17 5:45:06 PM Sammettik
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* ContinuitySnarl: Even ignoring the question of canonical order within the pair, these games have some issues fitting into the official timeline, even to the point where their placement has changed over time.i ''Literature/HyruleHistoria'' placed them in the Downfall branch as interquels between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', all featuring the same incarnation of Link. However, Zelda seems to know Link only by reputation in a linked game. ''Hyrule Encyclopedia'' edited the order. These games now take place ''after'' ''Link's Awakening'' and have a new Link and Zelda. However, there are some other issues that this retcon doesn't fix, which stem from ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''. In the opening animations for the ''Oracle'' games, Link is shown approaching the completed Triforce in Hyrule Castle, yet Ganon somehow came back into possession of the Triforce of Power before ''A Link Between Worlds'' started. The latter game also makes no mention of Ganon getting resurrected successfully since his defeat in ''A Link to the Past''; even discounting [[spoiler:Twinrova's attempt in a linked game]], there still doesn't seem to be a way for Ganon to reclaim his piece while deceased. Add in the inconsistencies with Ganon being dead versus sealed away, and fans are just left more questions than answers about the games' placement in the timeline.
**
* DarkWorld: Subrosia subverts this; despite being made of lava and and having erupting volcanos it's actually a rather pleasant place with few enemies and mostly easygoing inhabitants.

to:

* ContinuitySnarl: Even ignoring the question of canonical order within the pair, these games have some issues fitting into the official timeline, even to the point where their placement has changed over time.i ''Literature/HyruleHistoria'' placed them in the Downfall branch as interquels between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', all featuring the same incarnation of Link. However, Zelda seems to know Link only by reputation in a linked game. ''Hyrule Encyclopedia'' edited the order. These games now instead claims these take place ''after'' ''Link's Awakening'' and have a new Link and Zelda. However, there are some other issues that this retcon doesn't fix, comes with its own issues, which stem from ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]''. In the opening animations for the ''Oracle'' games, Link is shown approaching the completed Triforce in Hyrule Castle, yet Ganon somehow came back into possession of the Triforce of Power before ''A Link Between Worlds'' started. The latter game also makes no mention of Ganon getting resurrected successfully since his defeat in ''A Link to the Past''; even discounting [[spoiler:Twinrova's attempt in a linked game]], there still doesn't seem to be a way for Ganon to reclaim his piece while deceased. Add in the inconsistencies with Ganon being dead versus sealed away, and fans are just left more questions than answers about the games' placement in the timeline.
**
* DarkWorld: Subrosia subverts this; despite being made of lava and and having erupting volcanos volcanoes it's actually a rather pleasant place with few enemies and mostly easygoing inhabitants.


Added DiffLines:

* {{Interquel}}: Set in between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', according to ''[[AllThereInTheManual Hyrule Historia]]''. There was evidence to support this before the book's release, including Link's very specific hairstyle in the four games, as well as the boat Link departs on after this series' TrueEnding looking strikingly similar to the one that gets struck by lightning in ''Link's Awakening''. Additionally, ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' alluded to Link having many adventures after slaying Ganon before his ship sank, so these games cover two of them. Many characters (and sprites) from these games also appear in ''Link's Awakening'', and that makes perfect sense. [[spoiler:The Wind Fish, and Link, are dreaming.]]
12th Apr '17 12:11:31 PM Gosicrystal
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* PostKissCatatonia: Link goes into one of these after receiving a SmoochOfVictory from Princess Zelda in the linked ending. [[TheDevTeamThinksOfEverything The Maku Tree in]] ''[[TheDevTeamThinksOfEverything Ages]]'' [[TheDevTeamThinksOfEverything will tear upon seeing this, given her crush on Link.]]

to:

* PostKissCatatonia: Link goes into one of these after receiving a SmoochOfVictory from Princess Zelda in the linked ending. [[TheDevTeamThinksOfEverything The Maku Tree in]] ''[[TheDevTeamThinksOfEverything Ages]]'' [[TheDevTeamThinksOfEverything in ''Ages'' will tear upon seeing this, given her crush on Link.]]
12th Apr '17 7:48:13 AM Kenji115
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* ContinuitySnarl: Even ignoring the question of canonical order within the pair, these games have some issues fitting into the official timeline. ''Literature/HyruleHistoria'' places them in the Downfall branch as interquels between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', all featuring the same incarnation of Link. However, Zelda seems to know Link only by reputation in a linked game. To make matters worse, ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' seems to offer up yet more contradictions. In the opening animations for the ''Oracle'' games, Link is shown approaching the completed Triforce in Hyrule Castle, yet Ganon somehow came back into possession of the Triforce of Power before ''A Link Between Worlds'' started. The latter game also makes no mention of Ganon getting resurrected successfully since his defeat in ''A Link to the Past''; even discounting [[spoiler:Twinrova's attempt in a linked game]], there still doesn't seem to be a way for Ganon to reclaim his piece while deceased. Add in the inconsistencies with Ganon being dead versus sealed away, and ''Literature/HyruleHistoria'' just left more questions than answers about the games' placement in the timeline.

to:

* ContinuitySnarl: Even ignoring the question of canonical order within the pair, these games have some issues fitting into the official timeline. timeline, even to the point where their placement has changed over time.i ''Literature/HyruleHistoria'' places placed them in the Downfall branch as interquels between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', all featuring the same incarnation of Link. However, Zelda seems to know Link only by reputation in a linked game. To make matters worse, ''Hyrule Encyclopedia'' edited the order. These games now take place ''after'' ''Link's Awakening'' and have a new Link and Zelda. However, there are some other issues that this retcon doesn't fix, which stem from ''[[VideoGame/TheLegendOfZeldaALinkBetweenWorlds A Link Between Worlds]]'' seems to offer up yet more contradictions.Worlds]]''. In the opening animations for the ''Oracle'' games, Link is shown approaching the completed Triforce in Hyrule Castle, yet Ganon somehow came back into possession of the Triforce of Power before ''A Link Between Worlds'' started. The latter game also makes no mention of Ganon getting resurrected successfully since his defeat in ''A Link to the Past''; even discounting [[spoiler:Twinrova's attempt in a linked game]], there still doesn't seem to be a way for Ganon to reclaim his piece while deceased. Add in the inconsistencies with Ganon being dead versus sealed away, and ''Literature/HyruleHistoria'' fans are just left more questions than answers about the games' placement in the timeline.timeline.
**



* {{Interquel}}: Set in between ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' and ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'', according to ''[[AllThereInTheManual Hyrule Historia]]''. There was evidence to support this before the book's release, including Link's very specific hairstyle in the four games, as well as the boat Link departs on after this series' TrueEnding looking strikingly similar to the one that gets struck by lightning in ''Link's Awakening''. Additionally, ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' alluded to Link having many adventures after slaying Ganon before his ship sank, so these games cover two of them. Many characters (and sprites) from these games also appear in ''Link's Awakening'', and that makes perfect sense. [[spoiler:The Wind Fish, and Link, are dreaming.]]
19th Mar '17 8:59:36 PM WaxingName
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* BowAndSwordInAccord: Averted! Along with ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II]]'', the ''Oracle'' games are the only ''Zelda'' games with no Bow to speak of.

to:

* BowAndSwordInAccord: Averted! Along with ''[[VideoGame/ZeldaIITheAdventureOfLink Zelda II]]'', the ''Oracle'' games are the only ''Zelda'' games with no Bow to speak of. Instead, both games provide an item with which you can use different types of seeds as ammo.
17th Mar '17 1:23:57 PM EdwardGil
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Added DiffLines:

* NamesTheSame: Labrynna (Ages) is the only Zelda game to have both River Zoras (Evil) and Lake Zoras (Good), and explains that they are separate species that don't like each other; though evolutionary cousins.
4th Feb '17 12:00:19 PM Gosicrystal
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* LostForever:
** Both games contain an "Advance" shop that can only be accessed when playing on a Game Boy Advance. In the Virtual Console release of the games for the 3DS, the shop cannot be accessed and the items inside cannot be obtained. Said items are merely an early supply of Gasha Seeds and a ring that's a BraggingRightsReward, but players seeking to acquire everything will find themselves a couple rings short simply due to developer oversight.
** If you play ''Ages'' first in a linked game, there's one square on that game's map (an island in the ocean) that you'll never be able to explore.



* PermanentlyMissableContent:
** Both games contain an "Advance" shop that can only be accessed when playing on a Game Boy Advance. In the Virtual Console release of the games for the 3DS, the shop cannot be accessed and the items inside cannot be obtained. Said items are merely an early supply of Gasha Seeds and a ring that's a BraggingRightsReward, but players seeking to acquire everything will find themselves a couple rings short simply due to developer oversight.
** If you play ''Ages'' first in a linked game, there's one square on that game's map (an island in the ocean) that you'll never be able to explore.



* [[SequelDifficultySpike Prequel Difficulty Spike]]: Both games are ''significantly'' more challenging than ''Link's Awakening'', with ''Seasons'' being tougher in terms of action and ''Ages'' in terms of puzzles.


Added DiffLines:

* SequelDifficultySpike: Both games are ''significantly'' more challenging than ''Link's Awakening'', with ''Seasons'' being tougher in terms of action and ''Ages'' in terms of puzzles.
25th Jan '17 10:13:28 PM Miracle@StOlaf
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* [[SequelDifficultySpike PrequelDifficultySpike]]: Both games are ''significantly'' more challenging than ''Link's Awakening'', with ''Seasons'' being tougher in terms of action and ''Ages'' in terms of puzzles.

to:

* [[SequelDifficultySpike PrequelDifficultySpike]]: Prequel Difficulty Spike]]: Both games are ''significantly'' more challenging than ''Link's Awakening'', with ''Seasons'' being tougher in terms of action and ''Ages'' in terms of puzzles.
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