History VideoGame / TheLegendOfZeldaSpiritTracks

9th Jul '17 7:57:45 AM Gosicrystal
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* WickedCultured: Chancellor Cole doesn't embody this trope in personality, but he sure does in dress. In fact, he actually wears ''two'' top hats.
** Of course, they ''are'' to cover up his two demon horns.

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* WickedCultured: Chancellor Cole doesn't embody this trope in personality, but he sure does in dress. In fact, he actually wears ''two'' top hats.
**
hats. Of course, they ''are'' to cover up his two demon horns.
9th Jul '17 7:51:22 AM Gosicrystal
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* SwordOfPlotAdvancement: The Bow of Light and the Lokomo Sword.


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* SwordOfPlotAdvancement: The Bow of Light and the Lokomo Sword.
23rd May '17 6:54:57 PM Trogdor7620
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* DubNameChange: Several NPCs and locations have different names between the NTSC and PAL versions of the game, depending on what version you're playing.
** Byrne = Staven
** Phytops = Cactops
** Cragma = Vulcano
** Aboda Village = Outset Village
** Whittleton = Mayscore
** Rabbitland Rescue = Rabbit Haven
** Forest Temple = Wooded Temple
** Forest Sanctuary = Woodland Sanctuary
** Wellspring Station = Icy Spring
** Papuchia Village = Papuzia Villge
31st Mar '17 12:44:02 AM Kytseo
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* ShipSinking: The fact that this Zelda is a direct descendant of Tetra, and [[spoiler: is shown to be holding hands with Link in the end]], suggests that Tetra ended up JustFriends with ''Wind Waker'' Link in the end.
9th Mar '17 10:19:44 PM Kotomikun
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* TacticalSuicideBoss: In true Zelda tradition, most of the bosses really need to rethink their battle strategy.
** Stagnox throws explosive slugs at you, which you must use to damage his armor (since you don't have bombs yet).
** Frazz would be invincible if he stuck to either fire or ice, but instead he alternates, allowing you to [[ElementalRockPaperScissors damage him by boomeranging his previous breath attack into him]]. Oddly, he ''is'' smart enough to smash the fire/ice torches in the room after a couple of rounds.
** Cragma does this in a more plausibly subtle way--to reach the minecart that lets you hit his weak points, you have to trick him into squashing a boulder into a portable platform.
** Skeldritch must be disassembled by catapulting his own boulders back at him. He also has a laser-beam attack; if he only used that, Link would be unable to harm him.
** To hit Byrne, you have to dodge his grapple-arm and have Zelda yank him to the ground with it. His other attacks don't make him vulnerable, but he keeps using the grappler anyway.
9th Mar '17 10:03:02 PM Kotomikun
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* MoneyForNothing: Once you find Linebeck, you can sell the many pieces of treasure you've picked up to him. Earlier in the game, this doesn't quite result in a MoneyForNothing situation, since good treasure is rare, and there's still plenty of nice items to spend cash on. Later on, however, once you've bought the major necessities and have accessed the multiple minigames that hand out rare treasure like candy, the game clearly reaches this point.

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* MoneyForNothing: MoneyForNothing:
**
Once you find Linebeck, you can sell the many pieces of treasure you've picked up to him. Earlier in the game, this doesn't quite result in a MoneyForNothing situation, since good treasure is rare, and there's still plenty of nice items to spend cash on. on; plus, you may want to save treasure for train upgrades, which can't be bought with regular money. Later on, however, once you've bought the major necessities and have accessed the multiple minigames that hand out rare treasure like candy, the game clearly reaches this point.point.
** The "Lost at Sea Station" game is practically a license to print Rupees--a few short and relatively easy puzzles gain you a Regal Ring (2500 Rupees) and several other treasures, and you can repeat it as many times as you like--though getting there requires you to beat most of the game, and complete an extremely difficult delivery sidequest.
9th Mar '17 6:55:15 PM Kotomikun
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* DamselInDistress: Averted--Zelda's ''body'' is kidnapped, but her spirit escapes and travels with Link for his entire adventure, sometimes even [[ActionGirl helping him fight]] and navigate through dungeons. [[spoiler:The battles with Byrne and the BigBad make them a full-fledged BattleCouple.]] Quite a contrast with ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'', in which Tetra/Zelda is [[spoiler:held captive by the BigBad for the first half and TakenForGranite for the second half]], never getting a chance to do anything. One sidequest involves rescuing a DistressedDude from pirates.
9th Mar '17 10:59:30 AM Kotomikun
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* InexplicableTreasureChests: A variation with the "stamp stations" located in several ancient dungeons of doom, a remote part of an active volcano, and a pirate lair, among other unlikely spots. The ones in more plausible locations are often inconveniently located behind a lake or on a miniature island reachable only by grappling onto passing birds.
9th Mar '17 7:55:09 AM Kotomikun
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* NonDubbedGrunts: Most obvious with Zelda's BigNo, where she's clearly saying [[http://jisho.org/search/iie "IIE"]] instead.
5th Jan '17 3:15:25 AM jormis29
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It is the third ''Zelda'' game so far to have a rating that is not the default E (it's rated E10+). The first two were the T-rated ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''Link's Crossbow Training'', although the latter is a spinoff game.

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It is the third ''Zelda'' game so far to have a rating that is not the default E (it's rated E10+). The first two were the T-rated ''VideoGame/TheLegendOfZeldaTwilightPrincess'' and ''Link's Crossbow Training'', ''VideoGame/LinksCrossbowTraining'', although the latter is a spinoff game.
This list shows the last 10 events of 161. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheLegendOfZeldaSpiritTracks