History VideoGame / TheLegendOfZeldaOcarinaOfTime

18th May '16 11:19:50 PM IronicMouse
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* EstablishingCharacterMusic: Ganondorf is first introduced playing the organ deep in his castle. The ominous music he plays while Link sees Zelda trapped shows off his foreboding villainy.
4th May '16 8:05:12 PM Arima
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* TownWithADarkSecret: Kakariko Village has two dangerous places which are under the well and behind the graveyard.
3rd May '16 12:31:19 PM Arima
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* ArtisticLicensePhysics: Red Ice and Blue Fire are both magically charged elements that you first encounter in the Ice Cavern. Red Ice is ''warm'' and cannot be melted by normal fire. However, Red Ice will melt when exposed to Blue Fire which is ''cold''.
2nd May '16 11:40:33 AM Ultimatum
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* RottenEasterEgg: [[https://www.youtube.com/watch?v=D6XMKtjtvaM There is a disturbing and downright depressing easter egg]]. After retrieving the Ocarina of Time from the castle's moat a telepathic message from Princess Zelda tells you to go to the Temple of Time. Just in case you don't understand this message, there is a guard in one of Hyrule Castle Town's back alleys who was told to find you and tell you to to to the Temple of Time. For most players this is unnecessary so they never even look for him, but if you do you'll find the guard, hear his message, then see him die. Most players never knew he was there, so the majority of the time [[DownerEnding he'll die without ever completing his mission and without any hope that Princess Zelda or Hyrule can be saved]].

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* RottenEasterEgg: [[https://www.youtube.com/watch?v=D6XMKtjtvaM There is a disturbing and downright depressing easter egg]]. After retrieving the Ocarina of Time from the castle's moat a telepathic message from Princess Zelda tells you to go to the Temple of Time. Just in case you don't understand this message, there is a guard in one of Hyrule Castle Town's back alleys who was told supposed to find give you and tell you to to to the Temple of Time.same message. For most players this is unnecessary so they never even look for him, but if you do you'll find the guard, hear his message, then see him die. Most players never knew he was there, so the majority of the time [[DownerEnding he'll die without ever completing his mission and without any hope that Princess Zelda or Hyrule can be saved]].
2nd May '16 3:03:35 AM DannWoolf
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* AscendedGlitch: The 3DS remakes retains (and in some cases, recreates) many of the glitches from the original that weren't GameBreakingBugs.

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* AscendedGlitch: The 3DS remakes retains (and in some cases, recreates) many of the glitches from the original that weren't GameBreakingBugs.{{Game Breaking Bug}}s.
15th Apr '16 12:56:42 AM morenohijazo
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* RoarBeforeBeating: Ganon

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* RoarBeforeBeating: GanonGanon.
* RottenEasterEgg: [[https://www.youtube.com/watch?v=D6XMKtjtvaM There is a disturbing and downright depressing easter egg]]. After retrieving the Ocarina of Time from the castle's moat a telepathic message from Princess Zelda tells you to go to the Temple of Time. Just in case you don't understand this message, there is a guard in one of Hyrule Castle Town's back alleys who was told to find you and tell you to to to the Temple of Time. For most players this is unnecessary so they never even look for him, but if you do you'll find the guard, hear his message, then see him die. Most players never knew he was there, so the majority of the time [[DownerEnding he'll die without ever completing his mission and without any hope that Princess Zelda or Hyrule can be saved]].
13th Apr '16 9:53:16 AM OctoDojo
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* BigThinShortTrio: The residents at Lon Lon Ranch: Talon (big), Ingo (thin), and Malon (short). However, this trope does not apply seven years later, when Malon is an adult and equally as tall as Talon.
10th Apr '16 4:15:38 PM Karxrida
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* WeaponJr: Link gets the slingshot, and uses it until he can get the bow (which he can only use as an adult).

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* WeaponJr: The child Link gets the slingshot, and uses it until he can get a slingshot as his first dungeon item. It functions like a weaker version of the bow (which he can only use as an adult).adult), hitting distant enemies and switches.
10th Apr '16 3:49:03 PM aye_amber
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* WeaponJr: Link gets the slingshot, and uses it until he can get the bow (which he can only use as an adult).



* WeaponJr: Link gets the slingshot, and uses it until he can get the bow (which he can only use as an adult).
5th Apr '16 9:13:18 AM ChaoticNovelist
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* HelloInsertNameHere:
** Almost every Zelda game does this. Often a cause of some problems for those who don't understand that "Zelda" is the princess' name and not the hero's, given it turns key speeches into yuri slashfics.

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* HelloInsertNameHere:
**
HelloInsertNameHere: Almost every Zelda game does this. Often a cause of some problems for those who don't understand that "Zelda" is the princess' name and not the hero's, given it turns key speeches into yuri slashfics.



** And the rather famous screenshot taken where it shows Zelda with her hands clasped together, with a smile on her face, telling Link [[http://i97.photobucket.com/albums/l236/Aurora425/zelda-ok-then-assbag.jpg "Okay, then, Assbag...]]"



* KickTheDog: This is how Ingo in the [[BadFuture Bad Future]] is able to coerce Malon into doing whatever he wants; either Malon does what Ingo says, or Ingo will "mistreat the horses!" (It's never made clear exactly ''how'', probably by refusing to feed them, whipping them, etc.)
* KidHero: Link and Zelda, at first. This is actually a deconstruction; while Zelda is very clever and knowledgeable, her plan turns out to be AwesomeButImpractical and actually ends up aiding the villain because she didn't know as much as she thought she did. And while 9-year-old Link racks up an impressive kill count, Ganondorf painfully establishes that he's still not strong enough in a FinalBossPreview. The kids thought they could be heroes and save the day, but they were defeated by their inability to acknowledge the gaps in their understanding or their delusions of grandeur. Perfectly understandable kid behavior, but because they were playing with forces they didn't understand, the consequences were severe. [[ItsAllMyFault Zelda acknowledges all of this]] when she returns after the timeskip.

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* KickTheDog: This is how Ingo in the [[BadFuture Bad Future]] is able to coerce Malon into doing whatever he wants; either Malon does what Ingo says, or Ingo will "mistreat the horses!" (It's never made clear exactly ''how'', probably (probably by refusing to feed them, whipping them, etc.)
* KidHero: Link and Zelda, at first. This is actually a deconstruction; while Zelda is very clever and knowledgeable, her plan turns out to be AwesomeButImpractical and actually ends up aiding the villain because she didn't know as much as she thought she did. And while While 9-year-old Link racks up an impressive kill count, Ganondorf painfully establishes that he's still not strong enough in a FinalBossPreview. The kids thought they could be heroes and save the day, but they were defeated by their inability to acknowledge the gaps in their understanding or their delusions of grandeur. In other words, they didn't have the maturity to be heroes yet. Perfectly understandable kid behavior, but because they were playing with forces they didn't understand, the consequences were severe. [[ItsAllMyFault Zelda acknowledges all of this]] when she returns after the timeskip.timeskip, and it might be why the Master Sword insisted on Link growing up before wielding it.



* KleptomaniacHero: In classic RPG tradition, Hyrule apparently lacks any laws against casually ransacking a stranger's house just because you can.

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* KleptomaniacHero: In classic RPG tradition, Hyrule apparently lacks any laws against casually ransacking a stranger's house just because you can.



* MalevolentArchitecture: Describes more or less every major location.

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* %%* MalevolentArchitecture: Describes more or less every major location.
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