History VideoGame / TheGuardianLegend

17th Aug '16 10:19:02 AM AssumedPseudonym
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* SoundTest: Not accessible from within the game itself (or even from the main menu screen), but there is a button combination that will let you access the sound test mode. This includes every piece of music and every sound effect in the game.
26th Oct '15 12:18:50 AM MeAndMyNerdyBat
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* ClippedWingAngel: On flying stages, many bosses start to agressively throw mooks at you after [[TurnsRed turning red]], giving you an opportunity to rack up much needed HP and power chips. In fact, the Corridor 8 boss is so hard to beat mainly because at one point he ''stops'' making mooks, leaving you without means to restore your health or refill a secondary weapon.
21st Aug '15 6:36:50 PM wrm5
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** TheVeryDefinitelyFinalDungeon: Corridor 21, which exists in a previously empty room back in Area 0 after all 10 main corridors have been finished.
27th Jun '15 7:15:50 AM ironcommando
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* ViolationOfCommonSense: In the Organic Corridors, there's a small green eye enemy that's NighInvulnerable, and absorbs pretty much all your weapons except the [[SmartBomb Enemy Eraser]]. To beat it... you need to run into it, which kills it instantly. This is probably the last thing one would do, given that enemies deal pretty painful CollisionDamage at this point.

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* ViolationOfCommonSense: In the Organic Corridors, there's a small green eye enemy that's NighInvulnerable, and absorbs pretty much all your weapons except the [[SmartBomb Enemy Eraser]]. To beat it... you need to run into it, which kills it instantly. This is instantly without harming you. It's probably the last thing one would do, given that enemies deal pretty painful CollisionDamage at this point.
27th Jun '15 7:15:22 AM ironcommando
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* ViolationOfCommonSense: In the Organic Corridors, there's a small green eye enemy that's NighInvulnerable, and absorbs pretty much all your weapons except the [[SmartBomb Enemy Eraser]]. To beat it... you need to run into it, which kills it instantly. This is probably the last thing one would do, given that enemies deal pretty painful CollisionDamage at this point.
14th May '15 12:11:48 PM Kalrot
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''The Guardian Legend'' (known as ''Guardic Gaiden'' in Japan) was a hybrid ActionGame and ShootEmUp created by {{Compile}} for the NintendoEntertainmentSystem. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.

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''The Guardian Legend'' (known as ''Guardic Gaiden'' in Japan) was a hybrid ActionGame and ShootEmUp created by {{Compile}} and published by Creator/{{Irem}} for the NintendoEntertainmentSystem. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.
23rd Mar '15 9:58:24 PM wrm5
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23rd Mar '15 9:54:53 PM wrm5
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* GoddamnedBats

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* GoddamnedBats
GodDamnBats
23rd Mar '15 9:54:43 PM wrm5
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* GoddamnedBats
23rd Mar '15 5:34:49 PM Quanyails
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''The Guardian Legend'' (known as ''Guardic Gaiden'' in Japan) was a hybrid ActionGame and [[ShootEmUps Shoot Em Up]] created by {{Compile}} for the NintendoEntertainmentSystem. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.

to:

''The Guardian Legend'' (known as ''Guardic Gaiden'' in Japan) was a hybrid ActionGame and [[ShootEmUps Shoot Em Up]] ShootEmUp created by {{Compile}} for the NintendoEntertainmentSystem. Released around 1988, it's likely forgotten by all but the most hardcore of gamers, but this game did a great job of blending the two genres.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheGuardianLegend