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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod for ''VideoGame/FalloutNewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting ReassignedToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.

In addition to a large, new setting, the mod is also expected to feature refined combat mechanics and drivable vehicles, including ''Vertibirds.''

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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod for ''VideoGame/FalloutNewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the The main plot focuses on a conflict between three factions. First are the New NCR Exiles. Led by General Blackthorne, the exiles deserted from NCR after being betrayed by President Kimball, and have journeyed to the Frontier in order to get the supplies and weapons they need to return to California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting ReassignedToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing oust Kimball from power. The NCR Exiles are currently engaged in a war with the Northern Legion, a sub-group of Caesar's Legion even amidst led by the icy wastelands. All while recovering Pre-War technologies and military equipment enigmatic Legate Valerious. Valerious hopes to not only conquer the Frontier for Ceaser, but also to institute necessary reforms that would turn will allow the tide of battle in Legion to function as a standalone nation rather then the NCR's favor ''and'' let them return warband it is now. Lastly there are the Crusaders, a Brotherhood of Steel splinter cell that has embraced the theology of Mormonism. The group seeks to avenge the Brotherhood's loss at Helios One and also save the soul of the wasteland.

The mod features three distinct main questlines, along
with honor to Hoover Dam.

dozens of choice driven open ended side quests. In addition to a large, new setting, the mod is also expected to feature refined combat mechanics and features drivable vehicles, including ''Vertibirds.''
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* TakeThat: One can find the long dead body of [[spoiler: [[VideoGame/NewCalifornia Elsdragon]]]]... in a dumpster.
** The quest "Dead and Buried" is one long take that to [[VideoGame/NewVegasBounties New Vegas Bounties]] and [[VideoGame/TheSomeguySeries The Someguy Series]] as a whole. Especially obvious when you ask the quest giver about using fingers to turn in bounties and he mocks the entire idea.
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* AllForNothing: [[spoiler: Should you betray Valerious in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerious' efforts (and to a certain extent your own) pointless.]]

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* AllForNothing: [[spoiler: Should you betray Valerious Valerius in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerious' Valerius' efforts (and to a certain extent your own) pointless.]]



* BigGood: General Blackthorne for the NCR aligned groups in the Frontier. For Legion aligned players, this role is filled by Legate Marcus Valerious.

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* BigGood: General Blackthorne for the NCR aligned groups in the Frontier. For Legion aligned players, this role is filled by Legate Marcus Valerious.Valerius.



* RenegadeSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men deserted from the army, they still remain loyal patriots and intend to return to the Mojave in force. The Crusaders, similarly, no longer have any real connection to the Brotherhood of Steel. [[spoiler:If Valerious survives to the end of the Legion Questline, then the Northern Legion will become this as well.]]

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* RenegadeSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men deserted from the army, they still remain loyal patriots and intend to return to the Mojave in force. The Crusaders, similarly, no longer have any real connection to the Brotherhood of Steel. [[spoiler:If Valerious Valerius survives to the end of the Legion Questline, then the Northern Legion will become this as well.]]



* UnwittingInstigatorOfDoom: Gray, in a way. He was present at two major battles, the events of which lead to [[spoiler: Legate Valerious joining the Legion and Tasha Weaver creating the Crusaders respectively]]. Thus, he's indirectly responsible for creating the Exiles' major enemies. [[spoiler:It's also entirely possible that he shot down Valerious' brother during the second flashback, making him DIRECTLY responsible for the rise of the Northern Legion]].

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* UnwittingInstigatorOfDoom: Gray, in a way. He was present at two major battles, the events of which lead to [[spoiler: Legate Valerious Valerius joining the Legion and Tasha Weaver creating the Crusaders respectively]]. Thus, he's indirectly responsible for creating the Exiles' major enemies. [[spoiler:It's also entirely possible that he shot down Valerious' Valerius' brother during the second flashback, making him DIRECTLY responsible for the rise of the Northern Legion]].



* VisionaryVillain: Legate Valerious, head of the Northern Legion, seeks to reform the Legion with more liberal policies. Whether or not he succeeds depends on the player's actions.

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* VisionaryVillain: Legate Valerious, Valerius, head of the Northern Legion, seeks to reform the Legion with more liberal policies. Whether or not he succeeds depends on the player's actions.
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** A terminal in the town of Irvington indicates that it was once watched over by the ancestor of [[VideoGame/Fallout2 Frank Horrigan]] before the war.


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** Thanks to their zealotry the Crusaders have quite of few of these, two of which in particular [[spoiler:The Ushers and the Order of Eschaton are important to a few quests]].


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* ThePlague: The town of Irvington is in the beginning stages of one, though they'll try to deny it. [[spoiler:It later turns out the "plague" is actually [[ContinuityNod the mutating spores from Vault 22]], which were shipped to the Irvington Hydroponics Lab before the war]].
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* AllLoveIsUnrequited: Played for laughs with the companions. You can flirt with the vast majority of them, but they'll all turn you down.
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* BlatantLies: Sam Viper, an NPC in Junkflea, will give you a short tidbit of information for 15 caps each. Every single thing he tells you is either a flat out lie or EntertaininglyWrong.


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* HoistByHisOwnPetard: Happened to the [[spoiler: Bleeders]] prior to the events of the mod. The tribe loved to RapePillageAndBurn, which lead to one of their warriors contracting [[spoiler: syphilis]] from one of the people they raped. The disease quickly spread through the tribe thanks to their [[spoiler: communal bleeding]] rituals, and the tribe was ultimately wiped out.


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** Deconstructed with the Bleeders, a warlike tribe that used to rule Portland. However, their violent rule proved untenable and their predilection towards raiding villages ultimately lead to their downfall. Now the only true Bleeder left alive wants you to kill him, because he is in horrible pain and the laws of the Bleeders say he can't kill himself.
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** [[spoiler:With the right skills, the player can convince Rancor that his plan to take over the Legion at the end of Legion Questline is also this. Pointing this out causes Rancor to [[DrivenToSuicide kill himself]]]].


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* ObfuscatingStupidity: [[spoiler:Passing a high intelligence check at the end of the Trochili's quest reveals that Queen Juno, who up to this point has been portrayed as a laid back party animal, has actually been manipulating the events of the quest for her political benefit. Sure enough, if Juno is still Queen by the end of the quest, then the ending slides indicate that Juno helps the Trochili corner the chem market in the Frontier, or makes a deal with whatever faction is in power to keep the Trochili alive and comfortable for the forseable future.]]


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* ProudWarriorRace: The Trochili used to be this, but after the last queen discovered chems, the race as a whole have given up on war in favor of laying around getting high all the time. They may become this again however if the player helps Marz depose Queen Juno.
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* CreepyMonotone: Quinten, the leader of the robot settlement called Sanctuary, has this. [[spoiler: It's particularly pronounced when he threatens to kill you during Paranoid Android]].


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** Zig-zagged with [[spoiler: Wrench and Theo]]. Both of them are Enclave defectors who are nice to the player, but they're also both unapologetic ghoul racists and [[spoiler: Wrench]] in particular can be quite caustic in her interactions with the player.


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* UnwittingInstigatorOfDoom: Gray, in a way. He was present at two major battles, the events of which lead to [[spoiler: Legate Valerious joining the Legion and Tasha Weaver creating the Crusaders respectively]]. Thus, he's indirectly responsible for creating the Exiles' major enemies. [[spoiler:It's also entirely possible that he shot down Valerious' brother during the second flashback, making him DIRECTLY responsible for the rise of the Northern Legion]].
* TheVoiceless: The Hanged Man never speaks, due to damaged sustained to his throat. [[spoiler:Should the player bring his sister's killer to justice, then he'll speak for a few moments in order to thank the Courier]].
* VideoGameCrueltyPotential: As per Fallout tradition. Particularly pronounced when it comes to America, as the player can convince her to either head into the wasteland to die or ENSLAVE her from the very first converstation.
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** Dr. Voss is a very unsubtle one to Deathshead from Wolfenstein, to the point where your encounters with him on the [[spoiler: space station]] mimic the opening levels of [[VideoGame/WolfensteinTheNewOrder The New Order]].


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* GreaterScopeVillain: [[spoiler:Rancor, for all three questlines]].

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* RenegadeSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men were ReassignedToAntarctica, they still remain loyal patriots and intend to return to the Mojave in force.

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* RenegadeSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men were ReassignedToAntarctica, deserted from the army, they still remain loyal patriots and intend to return to the Mojave in force.force. The Crusaders, similarly, no longer have any real connection to the Brotherhood of Steel. [[spoiler:If Valerious survives to the end of the Legion Questline, then the Northern Legion will become this as well.]]
* SchrodingersPlayerCharacter: Similar to Dragon Age: Origins, there are hints that the events of the NCR and Legion questlines still happen even if you're not playing that questline. Instead, it's the successfulness of those quests that's influenced by the Courier. Subverted with the Crusaders questline, the events of which only occur if the player is present.


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* VisionaryVillain: Legate Valerious, head of the Northern Legion, seeks to reform the Legion with more liberal policies. Whether or not he succeeds depends on the player's actions.
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* AllForNothing: [[spoiler: Should you betray Valerious in the Legion Questline, the ending slides will indicate that the Northern Legion descends into civil war and all but destroys itself. Thus making all of Valerious' efforts (and to a certain extent your own) pointless.]]


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** [[spoiler:In the Legion Questline, should you betray either Valerius or Rancor, they will each be fully prepared to die fighting you. Weather you actually give them a dignified death, is up to you.]]


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** Subverted for most of the major side quests, which often force the player into a SadisticChoice. [[spoiler:Played straight with Salt Town, however.]]
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* CainAndAbel: [[spoiler:Played with in regards to Callidus and A.J.. Callidus THINKS he's the Abel, as all he wants to do is protect his sister at all costs. However, he's so insane and obsessive about it that he is the Cain in the relationship.]]


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* FullCircleRevolution: [[spoiler:It becomes more and more obvious throughout the Salt Town questline that Dell's miner revolution is destined to be this. By the end of the questline, if Dell is in charge, the leadership of the town is just as authoritarian as before, but the quality of life has diminished significantly due to Dell lacking the Foreman's business expertise.]]
** Subverted in regards to [[spoiler:Florance's plan to collapse the mine in on itself]], as doing this secures the good ending for the town.

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** In the Trochili Sewers one can find a picture of [[spoiler:The Master from the [[VideoGame/Fallout1 first game]]]]. It's also heavily implied that the picture was sold to the Trochili by Katja, a companion from the [[VideoGame/Fallout1 first Fallout]].



* PragmaticVillainy: Invoked and averted. On the Legion path the player can argue against killing their fellow recruits to prove themselves since it's a waste of valuable manpower. The instructors says he almost agrees...then tells the Courier to do it anyway.
* ReassignedToAntarctica: General Blackthorne's growing popularity and increasingly public criticisms over President Kimball's policies in the Mojave led to him and his supporters being exiled to the hostile border territories of the Frontier.

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* PragmaticVillainy: Invoked and averted. On the Legion path the player can argue against killing their fellow recruits to prove themselves since it's a waste of valuable manpower. The instructors says he almost agrees... then tells detonates their collars anyway.
** [[spoiler:Marz makes it no secret that he hates humans (which includes you), and that he plans to enslave humans once he's in power. He still works with you and rewards you for your work however, as he would be unable to take control of
the Courier to do it anyway.
Trochili without your help.]]
* ReassignedToAntarctica: In an earlier version of the Mod's story, General Blackthorne's growing popularity and increasingly public criticisms over President Kimball's policies in the Mojave led to him and his supporters being exiled to the hostile border territories of the Frontier.Frontier. In the Mod proper, Blackthorne and his men are deserters.


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** Scrapz also counts as one, by virtue of being a companion that's exclusive to the Legion.

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* BitchInSheepsClothing: [[spoiler:Lot portrays himself as a happy-go-lucky trader just looking for his sister from a deranged cult. When you finally catch up to said cult, however, they reveal that Lot is a slaver that's enslaved hundreds of people. When confronted by this he's very nonchalant and doesn't even pretend to care about his victim's grievances.]]



** Their recruitment methods showcase this perfectly. On the NCR side the Courier is treated as just another soldier by those who aren't aware of their reputation and the worst that happens is one commanding officer reprimanding them for refusing to kill surrendering Scavengers. On the Legion side they make the Courier go through a beatdown, execute a helpless NCR soldier, and then ''kill the other recruits'' just to prove their worth.
* ButForMeItWasTuesday: When [[spoiler:Lot]] is confronted by one of his former slaves about his crimes he's very casual and continues to quip that he has no idea who she is. He makes it very clear he doesn't care at all about what she went through and that she was just one of his numerous victims.



* {{Expy}}: Various characters are very similar to some main game NPC's:
** Legate Valerius is one to Legate Lanius, being a brutal commander and torturer with a knack for strategy and combat.
** Callidus Praceo is one to Vulpes Inculta, being an EvilGenius with a CreepyMonotone who use atrocious tactics against their enemies. Similar to Vulpes' dirty bomb Callidus switched his uniforms with that of the slaves in one town they conquered then sent them out to be killed by the NCR strike team sent to rescue them, both so his garrison could escape safely and to demoralize the NCR.



* FaceDeathWithDignity: [[spoiler:Hardcase can die on his feet, standing up to the Legate after succesfully rescuing the Courier.]]

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* FaceDeathWithDignity: [[spoiler:Hardcase can die on his feet, standing up to the Legate after succesfully successfully rescuing the Courier.]]



* GameplayAndStorySegregation: Despite allowing the player to play as different characters they’re essentially just FacelessGoons with all of the Courier’s stats and even their pipboy. Justified since otherwise the player wouldn’t be able to do things like access inventory or use V.A.T.S.

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* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
Despite allowing the player to play as different characters they’re essentially just FacelessGoons with all of the Courier’s stats and even their pipboy. Justified since otherwise the player wouldn’t be able to do things like access inventory or use V.A.T.S.
** Despite all the characters talking about the freezing conditions of the Frontier there's no actual cold mechanic. The player's free to use any vanilla game armor or even run around in their underwear with no ill effect.


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* HumbleHero: The Courier can be played this way by choosing to downplay their reputation or claim that they're not as much of a legend as other characters say they are. Of course the player is also free to make them [[AwesomeEgo the complete opposite]].


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* {{Jerkass}}: Hotshot from the NCR Wolfpack squad will always disparage the Courier no matter their reputation. Even beating his high score in the firing range doesn't make him any nicer. [[spoiler:He's also very vocal about leaving the Courier to be crucified by the Legion rather than attempting a rescue, though he arguably [[JerkassHasAPoint has a point]] about how it's not practical to risk over 200 men to rescue just one person.]]


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* ObligatoryWarCrimeScene: The playable flashback to Operation: Sunburst ends with Gray being ordered by Oliver to execute any wounded soldiers since the NCR hospitals are at full capacity. In the game proper the player is also told by their C.O. in the NCR path to kill two surrendering Scavs. The player can agree or not but either way the two die, either by the player's hand or another soldier's.


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* PragmaticVillainy: Invoked and averted. On the Legion path the player can argue against killing their fellow recruits to prove themselves since it's a waste of valuable manpower. The instructors says he almost agrees...then tells the Courier to do it anyway.


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* TheSociopath: [[spoiler:Lot shows heavy signs of this. When the player first meets him he casually greets them while surrounded by the dead bodies of his former caravan mates and continuously makes quips as the player examines their bodies. Later when it's revealed he's a Slaver and is called out by one of his former victims he doesn't even pretend to care, continuing to make poor attempts to lighten the mood along with encouraging the Courier to kill everyone in the building so he can escape.]]


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* TokenEvilTeammate: [[spoiler:Lot functions as this given that he's a Slaver who shows absolutely no remorse for the hundreds of lives he's ruined.]]
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** Played straight with the Northern Legion. Even if you’re idolized by the main game Legion Legate Valerius will still treat you like a lowly recruit and insist on punishing the Courier even though their spy inside the NCR camp outright told them to work with the NCR till they could establish contact with the group.


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** Somewhat subverted when [[spoiler:he willingly risks the lives of hundreds of his men to save the Courier and even prioritizes the Courier’s care over that of his men, which led to the death of those who needed medical attention as well. By the time the Courier wakes up it’s memtioned that at least a few soldiers are considering a mutiny due to the blatant preferentual treatment.]]


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* {{Hypocrite}}: General Blackthorne disparages the likes of Kimball and Oliver for throwing away the lives of their men just to accomplish their goal. Considering he days this after [[spoiler:willingly risking over 200 men just to rescue the Courier, and leading to a vast majority of their deaths, in the hopes the Courier be the lynchpin in the conflict]] it can come across as hollow.
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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod in progress for ''VideoGame/FalloutNewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting ReassignedToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.

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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod in progress for ''VideoGame/FalloutNewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting ReassignedToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.
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* LivingLegend: The Courier is treated as this and a HopeBringer by almost everyone who's aware of their reputation, but it's also deconstructed in that [[spoiler: the Legion crucifies and breaks (rather than just kill) them in the belief that the NCR losing their 'savior' will demoralize them. Meanwhile General Blackthorne believes in the Courier so much that he's willing to sacrifice ''hundreds'' of his men in a deadly assault to rescue them purely because he hopes the Courier lives up to their myth and will be the savior they've been waiting for.]]

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* BigDamnHeroes: [[spoiler:After the Courier [[BadassInDistress gets captured by the Legion]], the NCR exiles, led by Hardcase and his Wolfpack, mount a full-scaled assault on the Legion's camp in order to rescue them.]]



* BlackAndGrayMorality: The NCR Exiles are ruthless with a standing order to refuse surrender and have a WithUsOrAgainstUs mentality. On the other side the Legion commit the same atrocities as the base game (slavery, torture crucifixions etc etc) and they’re brutally sadistic besides [[spoiler:as shown with them slowly dismembering a begging NCR soldier to try and break the Courier.

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* BlackAndGrayMorality: The NCR Exiles are ruthless with a standing order to refuse surrender and have a WithUsOrAgainstUs mentality. On the other side the Legion commit the same atrocities as the base game (slavery, torture crucifixions etc etc) and they’re brutally sadistic besides [[spoiler:as shown with them slowly dismembering a begging NCR soldier to try and break the Courier. ]]


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* DarkerAndEdgier: The mod is more violent and bloody than the main game, with a lot of gore and [[spoiler: a graphic torture scene]]. You have the option to skip those cutscenes, however.


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* DyingMomentOfAwesome: [[spoiler:After rescuing the Courier from the Legion and taking down countless mooks, Hardcase [[DramaticAmmoDepletion runs out of bullets]] and is shot down by a firing squad on the Legate's order.]]


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* FaceDeathWithDignity: [[spoiler:Hardcase can die on his feet, standing up to the Legate after succesfully rescuing the Courier.]]
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* BlackAndGrayMorality: The NCR Exiles are ruthless with a standing order to refuse surrender and have a WithUsOrAgainstUs mentality. On the other side the Legion commit the same atrocities as the base game (slavery, torture crucifixions etc etc) and they’re brutally sadistic besides [[spoiler:as shown with them slowly dismembering a begging NCR soldier to try and break the Courier.


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* FacelessGoons: Any time the player is put in the hands of a different character their faces are obscured, presumably to keep up the illusion of it being another character. Though the effect is somewhat dampened given that they don’t remove the pipboy as well.


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* GameplayAndStorySegregation: Despite allowing the player to play as different characters they’re essentially just FacelessGoons with all of the Courier’s stats and even their pipboy. Justified since otherwise the player wouldn’t be able to do things like access inventory or use V.A.T.S.


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* SuspiciouslySimilarSubstitute: As a few players have pointed out, the NCR campaign plays very similarly to a Call of Duty game with an emphasis on combat, switching between multiple characters and full on assaults rather than being able to use stealth or speech. [[spoiler:The Courier’s rescue]] even plays like the typical Call of Duty mission with a very well-equipped commando (who’s not the Courier) starting off in a vertibird before it’s shot down and they have to take out multiple AA guns with the help of their squad.
* TakeAThirdOption: Instead of siding with the NCR Exiles or the Northern Legion the Courier can decide to throw their lot in with the Crusaders as the Frontier’s version of the Independent path.
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* AndNowForSomeoneCompletelyDifferent: Unlike New Vegas, the player will be put in the shoes of various other characters depending on choices made. The first example happens if the Courier asks about the origins of the NCR Exiles proper where there'll be a playable flashback of Gray, the NCR recruiter, during the battle of Helios One.
* BadassInDistress: [[spoiler:If the player refuses to cooperate with the Legion the Courier will be crucified while the NCR mounts a rescue.]]


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* CutsceneIncompetence: [[spoiler: During the first NCR main quest the Courier is hit with artillery and captured by the Legion despite the fact that the player can survive and fight back against far more stacked odds in the vanilla game.]]


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* DudeWheresMyRespect: Resoundingly averted. The NCR speaks to the Courier like a LivingLegend and, apart from a few NPC's, treat them with awe and assume that their presence will be a turning point in the conflict. [[spoiler:They even mount what's at least a 200 man rescue to save them if they're crucified by the Legion, much to one soldier's annoyance and disbelief.]]
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* MyCountryRightOrWrong: The NCR Exiles and especially General Blackthorne remain loyal and patriotic to New California, even after being all but banished to the Frontier.


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* PlayableEpilogue: It's planned that the player can eventually return to the Mojave, alongside whoever actually wins control over the Frontier.

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** A successor to the Helios One satellite from ''New Vegas'' plays a role in the plot.

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** A successor to the Helios HELIOS One satellite ARCHIMEDES satellites from ''New Vegas'' plays a role in the plot.


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** The Vault Vikings from '''New California's''' Survivalist Raiders originated from Vault 37.
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* BigGood: General Blackthorne for the NCR aligned groups in the Frontier. For Legion aligned players side is Ruber Capra

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* BigGood: General Blackthorne for the NCR aligned groups in the Frontier. For Legion aligned players side players, this role is Ruber Capra filled by Legate Marcus Valerious.



* FaceHeelTurn: Praetorian Marcus Valerius is an NCR defector, though he views it as a HeelFaceTurn.

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* FaceHeelTurn: Praetorian Legate Marcus Valerius is an NCR defector, though he views it as a HeelFaceTurn.
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cuz


* BigGood: General Blackthorne for the NCR aligned groups in the Frontier.

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* BigGood: General Blackthorne for the NCR aligned groups in the Frontier. For Legion aligned players side is Ruber Capra
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** One of the new enemies is a mutated Enclave soldier designed to resemble [[VideoGame/FalloutTwo Frank Horrigan]].

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** One of the new enemies is a mutated Enclave soldier designed to resemble [[VideoGame/FalloutTwo [[VideoGame/Fallout2 Frank Horrigan]].

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* BigGood: General Blackthorne for the NCR aligned groups in the Frontier.
* ContinuityNod:
** The events of the game occur around the same time as the base game's story, so the conflict in the Mojave plays a big role in the backstory. Kimball is still president and Blackthorne has been reassigned to the Frontier to prevent him from stirring up anti-war sentiments.
** A successor to the Helios One satellite from ''New Vegas'' plays a role in the plot.
** One of the Ghost People from the ''Dead Money'' DLC appears and is dueled by the player.



* FaceHeelTurn: Praetorian Marcus Valerius is an NCR defector, though he views it as a HeelFaceTurn.



* GrimUpNorth: Compared to the Mojave, let alone the NCR proper, the Frontier is a frigid wasteland. With the NCR Exiles even complaining about how their comrades in the Mojave would just shut up about wishing for a nuclear winter.

to:

* GaidenGame: The mod takes place roughly around the same time as ''New Vegas'' but is set in a different location with a largely unrelated plot.
* GrimUpNorth: Compared to the Mojave, let alone the NCR proper, the Frontier is a frigid wasteland. With the NCR Exiles even complaining about how their comrades in the Mojave would just shut up about keep wishing for a nuclear winter.winter.
* MythologyGag:
** Some NCR Exiles criticize their comrades in the Mojave for wishing for a nuclear winter, referencing an infamous bit of [[WelcomeToCorneria generic dialogue]] the NCR troopers had in the base ''New Vegas'' game.
** One of the new enemies is a mutated Enclave soldier designed to resemble [[VideoGame/FalloutTwo Frank Horrigan]].


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* TankGoodness: One of the drivable vehicles is a large WWII-style tank.

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* CrazySurvivalist: The Scavengers, groups of various people who struggle to make a living in the Frontier's cold. And while some are pro-NCR, other Scavenger groups are either hostile to everyone else or had ended up becoming absorbed into the Legion.



* RogueSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men were ReassignedToAntarctica, they still remain loyal patriots and intend to return to the Mojave in force.
* TheSurvivalist: The Scavengers, groups of various people who struggle to make a living in the Frontier's cold. And while some are pro-NCR, other Scavenger groups are either hostile to everyone else or had ended up becoming absorbed into the Legion.

to:

* RogueSplinterFaction: RenegadeSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men were ReassignedToAntarctica, they still remain loyal patriots and intend to return to the Mojave in force.
* TheSurvivalist: The Scavengers, groups of various people who struggle to make a living in the Frontier's cold. And while some are pro-NCR, other Scavenger groups are either hostile to everyone else or had ended up becoming absorbed into the Legion.
force.

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''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod in progress for ''VideoGameFallout/NewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting a ReassignmentToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.

to:

''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod in progress for ''VideoGameFallout/NewVegas'' ''VideoGame/FalloutNewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting a ReassignmentToAntarctica ReassignedToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.



* AFatherToHisMen: One of the first things General Blackthorne does is to find a safe base of operations for the NCR Exiles and minimizing casualties. Even before being ReassignedToAntarctica, he was a popular figure among the soldiers stationed in the Mojave.



* ReassignmentToAntarctica: General Blackthorne's growing popularity and increasingly public criticisms over President Kimball's policies in the Mojave led to him and his supporters being exiled to the hostile border territories of the Frontier.

to:

* ReassignmentToAntarctica: ReassignedToAntarctica: General Blackthorne's growing popularity and increasingly public criticisms over President Kimball's policies in the Mojave led to him and his supporters being exiled to the hostile border territories of the Frontier.

Added: 2133

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None

Added DiffLines:

''[[http://www.falloutthefrontier.com/ Fallout: New Vegas - The Frontier]]'' is a mod in progress for ''VideoGameFallout/NewVegas'' that's set around the same time as the events of the main game itself. Instead of the Mojave Wasteland, however, the mod introduces players to the titular Frontier, a cold, desolate waste surrounding what was once Portland, Oregon. While the main plot focuses on the New California Republic forces "stationed" there (thanks to their CO, General Blackthorne getting a ReassignmentToAntarctica for calling out President Kimball's plans in the Mojave) and their ongoing war with the Legion even amidst the icy wastelands. All while recovering Pre-War technologies and military equipment that would turn the tide of battle in the NCR's favor ''and'' let them return with honor to Hoover Dam.

In addition to a large, new setting, the mod is also expected to feature refined combat mechanics and drivable vehicles, including ''Vertibirds.''

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* CoolPlane: The Vertibirds and their variants.
* DefectorFromDecadence: Praetorian Marcus Valerius views himself as this, given that he was a defector from the NCR that became enamored with the strength of Caesar's Legion.
* GrimUpNorth: Compared to the Mojave, let alone the NCR proper, the Frontier is a frigid wasteland. With the NCR Exiles even complaining about how their comrades in the Mojave would just shut up about wishing for a nuclear winter.
* ReassignmentToAntarctica: General Blackthorne's growing popularity and increasingly public criticisms over President Kimball's policies in the Mojave led to him and his supporters being exiled to the hostile border territories of the Frontier.
* RogueSplinterFaction: The NCR Exiles are a benevolent example. Although General Blackthorne and his men were ReassignedToAntarctica, they still remain loyal patriots and intend to return to the Mojave in force.
* TheSurvivalist: The Scavengers, groups of various people who struggle to make a living in the Frontier's cold. And while some are pro-NCR, other Scavenger groups are either hostile to everyone else or had ended up becoming absorbed into the Legion.
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