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Ports for the UsefulNotes/{{MSX}} and UsefulNotes/SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation.

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Ports for the UsefulNotes/{{MSX}} Platform/{{MSX}} and UsefulNotes/SharpX68000 Platform/SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation.
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** You must get past the first 7 Rounds before you can continue should you lose all your lives; but once you reach the final 3 Rounds, you can no longer do that!

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** You must get past the first 7 Rounds before you can continue playing should you lose all your lives; but once you reach the final 3 Rounds, you can no longer do that!
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Level 95 is not an example of Unwinnable By Design.


* UnwinnableByDesign: To get past level 95, you have to get shrunk by a wizard's spell on level 90 ''and stay shrunk until you get through the tiny gap on level 95''. If you don't get shrunk, or you unshrink too soon, no amount of skill will get you to the end game.

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* UnwinnableByDesign: To get past level Several sources incorrectly claim the game is UnwinnableByDesign due to a tricky jump in Level 95, and believe that it is impossible to win unless you have to get are shrunk by a wizard's spell wizard on a previous level 90 ''and stay shrunk until and get to level 95 in that shrunken state. However, [[https://shmups.system11.org/viewtopic.php?p=1435403#p1435403 you get through can make the jump into the tiny gap on level 95''. If you don't get shrunk, or you unshrink too soon, no amount of skill will get you by jumping straight up and tapping to the end game.right immediately after you jump,]] stopping your upward momentum. [[https://www.youtube.com/watch?v=WSUkR9B9V6M&t=1h10m33s This playthrough]] showcases this technique.

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* PointOfNoContinues: You can't continue until you get past the first 7 Rounds; but once you reach the final 3 Rounds, you can't continue anymore!

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* PointOfNoContinues: The Arcade version is the UrExample of this trope.
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You can't continue until you must get past the first 7 Rounds; Rounds before you can continue should you lose all your lives; but once you reach the final 3 Rounds, you can't continue anymore!can no longer do that!

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_fairyland_story.png]]



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* UnwinnableByDesign: To get past level 95, you have to get shrunk by a wizard's spell on level 90 ''and stay shrunk until you get through the tiny gap on level 95''. If you don't get shrunk, or you unshrink too soon, no amount of skill will get you to the end game.

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* OneUp: The Book of Life.
* AshFace: Ptolemy's face turns gray if she's hit by fire.

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* OneUp: The Book of Life.
* AshFace: Ptolemy's face turns gray if she's hit by fire. As do enemies if Ptolemy has the shoot-fireballs power up.



* CheatCode: The dip-switch settings include cheats for infinite lives and for invulnerability.



* EveryTenThousandPoints: The game gives extra lives at 30,000 points, at 100,000 points, and every 100,000 points thereafter.

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* EveryTenThousandPoints: The game gives extra lives at 30,000 points, at 100,000 points, and every 100,000 points thereafter.thereafter (on the lowest dip-switch setting; some machines can be less generous).


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* OneUp: The Book of Life.


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* VisualPun: This is a fairy-story game, and your shuts turn enemies into fairy cakes.
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* AshFace: Ptolemy's face turns gray if she's hit by fire.
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* PointOfNoContinues: You can't continue until you get past the first 7 Rounds, but once you reach the final 3 Rounds you can't continue anymore.

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* PointOfNoContinues: You can't continue until you get past the first 7 Rounds, Rounds; but once you reach the final 3 Rounds Rounds, you can't continue anymore.anymore!
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* PointOfNoContinues: You can't continue once you get past Round 98.

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* PointOfNoContinues: You can't continue once until you get past Round 98.the first 7 Rounds, but once you reach the final 3 Rounds you can't continue anymore.
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* PointOfNoContinues: You can't continue once you reach Round 98.

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* PointOfNoContinues: You can't continue once you reach get past Round 98.
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* PointOfNoContinues: You can't continue once you reach the final 3 Rounds.

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* PointOfNoContinues: You can't continue once you reach the final 3 Rounds.Round 98.
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* PointOfNoContinues: You can't continue once past Round 98.

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* PointOfNoContinues: You can't continue once past Round 98.you reach the final 3 Rounds.



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A 1985 ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 single-screen stages before challenging the dragon Dracolisk for a magic crystal.

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A 1985 ArcadeGame UsefulNotes/ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 single-screen stages before challenging the dragon Dracolisk for a magic crystal.
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* ShoutOut: The main character was likely named for the historical scientist Ptolemy[[note]]Whose theory of the Earth being the center of the solar system / universe was largely disproved by Copernicus, another historical scientist.[[/note]].
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Ports for the {{MSX}} and SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation.

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Ports for the {{MSX}} UsefulNotes/{{MSX}} and SharpX68000 UsefulNotes/SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation.

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* OneUp: The Book of Life.



* OneUp: The Book of Life.
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* FloatingInABubble: When Ptolemy dies, she gets swept away into a bubble.

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* FloatingInABubble: When Ptolemy dies, dies by running into an enemy, she gets swept away into a bubble.

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A 1985 ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 stages before challenging the dragon Dracolisk for a magic crystal.

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A 1985 ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 single-screen stages before challenging the dragon Dracolisk for a magic crystal.


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* PointOfNoContinues: You can't continue once past Round 98.
* StalkedByTheBell: The BigRedDevil will fly into the stage if Ptolemy takes too long to kill enemies. If there's only ''one enemy'' left, it's a different story.

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%% Trope list in progress

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%% Trope list * BigRedDevil: Named 'Horned', though not quite so big.
* {{Cap}}: 9,999,990 points is the counter stop.
* CollisionDamage: Though it's Ptolemy's main vulnerability, she doesn't die if she stays on her enemies' heads (until they jump, anyway) and can actually use them as means of transportation.
* CuteWitch: Ptolemy.
* DirectionallySolidPlatforms: Present
in progressevery stage.
* DragonRider: Ptolemy has her own dragon to ride between some intermediate stages.
* EveryTenThousandPoints: The game gives extra lives at 30,000 points, at 100,000 points, and every 100,000 points thereafter.
* FloatingInABubble: When Ptolemy dies, she gets swept away into a bubble.
* OneHitPointWonder: The only thing that hurts Ptolemy but doesn't kill her is the wizard's spell, which weakens her with the first hit.
* OneUp: The Book of Life.
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Added DiffLines:

A 1985 ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 stages before challenging the dragon Dracolisk for a magic crystal.

Ports for the {{MSX}} and SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation.
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!!This game contains examples of:
%% Trope list in progress
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