1 | [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/the_fairyland_story.png]] |
2 | A 1985 UsefulNotes/ArcadeGame by Creator/{{Taito}}, set in the SuperDeformed fantasy world of the Alfalfa kingdom. The gameplay is similar to Taito's later and more famous EliminationPlatformer ''VideoGame/BubbleBobble'', though without a co-op mode. The player controls the little red witch Ptolemy, whose magic wand can transform monsters into cake. Ptolemy has to defeat all the enemies of 100 single-screen stages before challenging the dragon Dracolisk for a magic crystal. |
3 | |
4 | Ports for the Platform/{{MSX}} and Platform/SharpX68000 were Japan-exclusive, but the game did receive an international rerelease on the ''Taito Legends 2'' compilation. |
5 | ---- |
6 | !!This game contains examples of: |
7 | * AshFace: Ptolemy's face turns gray if she's hit by fire. As do enemies if Ptolemy has the shoot-fireballs power up. |
8 | * BigRedDevil: Named 'Horned', though not quite so big. |
9 | * {{Cap}}: 9,999,990 points is the counter stop. |
10 | * CheatCode: The dip-switch settings include cheats for infinite lives and for invulnerability. |
11 | * CollisionDamage: Though it's Ptolemy's main vulnerability, she doesn't die if she stays on her enemies' heads (until they jump, anyway) and can actually use them as means of transportation. |
12 | * CuteWitch: Ptolemy. |
13 | * DirectionallySolidPlatforms: Present in every stage. |
14 | * DragonRider: Ptolemy has her own dragon to ride between some intermediate stages. |
15 | * EveryTenThousandPoints: The game gives extra lives at 30,000 points, at 100,000 points, and every 100,000 points thereafter (on the lowest dip-switch setting; some machines can be less generous). |
16 | * FloatingInABubble: When Ptolemy dies by running into an enemy, she gets swept away into a bubble. |
17 | * OneHitPointWonder: The only thing that hurts Ptolemy but doesn't kill her is the wizard's spell, which weakens her with the first hit. |
18 | * OneUp: The Book of Life. |
19 | * PointOfNoContinues: The Arcade version is the UrExample of this trope. |
20 | ** You must get past the first 7 Rounds before you can continue playing should you lose all your lives; but once you reach the final 3 Rounds, you can no longer do that! |
21 | * ShoutOut: The main character was likely named for the historical scientist Ptolemy[[note]]Whose theory of the Earth being the center of the solar system / universe was largely disproved by Copernicus, another historical scientist.[[/note]]. |
22 | * StalkedByTheBell: The BigRedDevil will fly into the stage if Ptolemy takes too long to kill enemies. If there's only ''one enemy'' left, it's a different story. |
23 | * Several sources incorrectly claim the game is UnwinnableByDesign due to a tricky jump in Level 95, and believe that it is impossible to win unless you are shrunk by a wizard on a previous level and get to level 95 in that shrunken state. However, [[https://shmups.system11.org/viewtopic.php?p=1435403#p1435403 you can make the jump into the tiny gap by jumping straight up and tapping to the right immediately after you jump,]] stopping your upward momentum. [[https://www.youtube.com/watch?v=WSUkR9B9V6M&t=1h10m33s This playthrough]] showcases this technique. |
24 | * VisualPun: This is a fairy-story game, and your shuts turn enemies into fairy cakes. |
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