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Added DiffLines:

* HealingCheckpoint: The coloured doors lead to a room that's isolated from the outside noise, as a chance to talk with other party members and to restore health.

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* IronicName: Paradise and Utopia, the two cities in Anxiety's realm, are a couple of awful towns of crowded, moving skyscrapers consumed by hypocrisy, consumerism, greed and awful advertisements. An NPC says that Paradise is a great place to live once you get used to the noise, pollution and low wages.
** Another NPC explains that both cities have apparently been blessed by God. He never imagined that being blessed would be so stressful.

to:

* IronicName: Paradise and Utopia, the two cities in Anxiety's realm, are a couple of awful towns of crowded, moving skyscrapers consumed by hypocrisy, consumerism, greed and awful advertisements. An NPC says that Paradise is a great place to live once you get used to the noise, pollution and low wages.
**
wages. Another NPC explains that both cities have apparently been blessed by God. He never imagined that being blessed would be so stressful.



* RainbowSpeak: Each of the main characters (and some [=NPCs=]) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.
** In Death's case, the dialogue box changes from black to pale gray, so Death can talk using black letters.

to:

* RainbowSpeak: RainbowSpeak:
**
Each of the main characters (and some [=NPCs=]) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.
colors.
** In Death's case, the dialogue box changes from black to pale gray, so Death can talk using black letters.

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Removed: 230

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* DifficultySpike: The bosses are not easy to defeat, particularly the first two. Anxiety is a WakeUpCallBoss since you can reach him being level 10, but he'll quite probably kick your ass.
* DrivenToSuicide: The plot starts with a person who has become "tired of living" and has been lying on a pool of their own blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.

to:

* DifficultySpike: The bosses are not easy to defeat, particularly the first two. Anxiety is a WakeUpCallBoss since you can reach him being level 10, but he'll quite probably kick your ass.
* DrivenToSuicide: The plot starts with a person who has become "tired of living" and has been lying on a pool of their own blood for about five minutes. However, [[MindScrew it is not 100% clear]] is if it ''was'' an actual suicide.
Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPG maker VX Ace and released both on Steam and rpgmaker.net in November 2018. This game has been described as "a surreal post-life adventure", taking place solely in the mind of a dying man.

to:

''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPG maker UsefulNotes/RPGMaker VX Ace and released both on Steam and rpgmaker.net in November 2018. This game has been described as "a surreal post-life adventure", taking place solely in the mind of a dying man.
Is there an issue? Send a MessageReason:
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* ThereAreNoTherapists: Averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist, presenting choices and trying to make them feel better.

to:

* ThereAreNoTherapists: Averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a one realm to another at the end of each chapter, while talking to the protagonist, presenting choices and trying to make them feel better.
Is there an issue? Send a MessageReason:
None


[[PlotTriggeringDeath A person has just died]], but hasn't completely accepted it yet. [[MentalWorld His brain]] is trying to come to terms with this grim event, disconnected form reality and in a state of degenerative decay. The mind's inner structure has been thrown into chaos: the memories are confused, the details have been erased, no personality, friends or family can be recalled and no clear view of reality can be grasped. For the mind's denizens, the world is steadily coming to an end.

to:

[[PlotTriggeringDeath A person has just died]], but hasn't completely accepted it yet. [[MentalWorld His brain]] is trying to come to terms with this grim event, disconnected form from reality and in a state of degenerative decay. The mind's inner structure has been thrown into chaos: the memories are confused, the details have been erased, no personality, friends or family can be recalled and no clear view of reality can be grasped. For the mind's denizens, the world is steadily coming to an end.
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* BodyHorror: Most enemies and NPCs show different forms of this trope and, in occasion, the environment itself.

to:

* BodyHorror: Most enemies and NPCs [=NPCs=] show different forms of this trope and, in occasion, the environment itself.



* RainbowSpeak: Each of the main characters (and some NPCs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.

to:

* RainbowSpeak: Each of the main characters (and some NPCs) [=NPCs=]) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.
Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is an adventure RPG focused on exploration and choice. It delves deep into the idea of death and afterlife as the characters, odd incarnations of mental concepts such as Anxiety or Logic, must ask themselves questions as "Now what?", "What if i lived my life wrong?", "Is there even ''something'' after this?". The trip will send the characters through a surreal view of the mind's realms that remain operational while resolving puzzles, fighting [[OurMonstersAreWeird bizarre enemies]] and coming face to face with [[EnemiesWithDeath the idea of Death]].

The game makes itself pretty memorable not only through its plot and characters but also its graphic style (which is ''this'' close to being [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/Dada Dada]]) and its music, which mixes classical, funk, rock and electronic rhytms to make you feel the atmosphere of the surrounding realm.

to:

''The Endless Empty'' is an adventure RPG focused on exploration and choice. It delves deep into the idea of death and afterlife as the characters, odd incarnations of mental concepts such as Anxiety or Logic, must ask themselves questions as "Now what?", "What if i I lived my life wrong?", "Is there even ''something'' after this?". The trip will send the characters through a surreal view of the mind's realms that remain operational while resolving puzzles, fighting [[OurMonstersAreWeird bizarre enemies]] and coming face to face with [[EnemiesWithDeath the idea of Death]].

The game makes itself pretty memorable not only through its plot and characters but also its graphic style (which is ''this'' close to being [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/Dada Dada]]) and its music, which mixes classical, funk, rock and electronic rhytms rhythms to make you feel the atmosphere of the surrounding realm.



* ApatheticCitizens: "I knew this room was a good buy. I can peacefully view the destruction of the universe just outside my window". Then again, there is little the average citizen could've actully done in this sitution.
* BodyHorror: most enemies and npcs show different forms of this trope and, in ocassion, the environment itself.
* DefeatMeansFriendship: the boss for each area, once defeated, becomes a new party member.
* DeliberatelyMonochrome: the first few screens of the game are rendered in grayscale. This, coupled with the detached and sorrowful BGM helps setting the mood.
* DifficultySpike: the bosses are not easy to defeat, particularly the first two. Anxiety is a WakeUpCallBoss since you can reach him being level 10, but he'll quite probably kick your ass.
* DrivenToSuicide: the plot starts with a person who has become "tired of living" and has been lying on a pool of their own blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.
* TheHeartless: numerous thoughts have become corrupted and vicious thanks to the surrounding decay. They serve mostly as random encounters.
* IronicName: Paradise and Utopia, the two cities in Anxiety's realm, are a couple of awful towns of crowded, moving skyscrapers consummed by hypocrisy, consummerism, greed and awful advertisements. An npc says that Paradise is a great place to live once you get used to the noise, pollution and low wages.
** Another npc explains that both cities have apparently been blessed by God. He never imagined that being blessed would be so stressful.
* ThePlague: the death of the mind is acting like one, devastting the mental realms, collapsing the brain into dead zones and making many thoughts go violent and insane.
* PlanetOfHats: justified by Trigger Finger: "the brain likes to organize information, so I'm sure that thoughts of similar motives group together".
* QuestForIdentity: in a manner of speaking. The blurry memories that rise throught the plot are very confusing for the dying person, who cannot even form a view of their face. However, they manage to remember the rockstar and their mutual story.
* RainbowSpeak: each of the main characters (and some npcs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.

to:

* ApatheticCitizens: "I knew this room was a good buy. I can peacefully view the destruction of the universe just outside my window". Then again, there is little the average citizen could've actully actually done in this sitution.
situation.
* BodyHorror: most Most enemies and npcs NPCs show different forms of this trope and, in ocassion, occasion, the environment itself.
* DefeatMeansFriendship: the The boss for each area, once defeated, becomes a new party member.
* DeliberatelyMonochrome: the The first few screens of the game are rendered in grayscale. This, coupled with the detached and sorrowful BGM helps setting the mood.
* DifficultySpike: the The bosses are not easy to defeat, particularly the first two. Anxiety is a WakeUpCallBoss since you can reach him being level 10, but he'll quite probably kick your ass.
* DrivenToSuicide: the The plot starts with a person who has become "tired of living" and has been lying on a pool of their own blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.
* TheHeartless: numerous Numerous thoughts have become corrupted and vicious thanks to the surrounding decay. They serve mostly as random encounters.
* IronicName: Paradise and Utopia, the two cities in Anxiety's realm, are a couple of awful towns of crowded, moving skyscrapers consummed consumed by hypocrisy, consummerism, consumerism, greed and awful advertisements. An npc NPC says that Paradise is a great place to live once you get used to the noise, pollution and low wages.
** Another npc NPC explains that both cities have apparently been blessed by God. He never imagined that being blessed would be so stressful.
* ThePlague: the The death of the mind is acting like one, devastting devastating the mental realms, collapsing the brain into dead zones and making many thoughts go violent and insane.
* PlanetOfHats: justified Justified by Trigger Finger: "the brain likes to organize information, so I'm sure that thoughts of similar motives group together".
* QuestForIdentity: in In a manner of speaking. The blurry memories that rise throught through the plot are very confusing for the dying person, who cannot even form a view of their face. However, they manage to remember the rockstar and their mutual story.
* RainbowSpeak: each Each of the main characters (and some npcs) NPCs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.



* SignatureScent: anytime the memory of the rockstar is evoked, ''the smell of lilacs fills the room''.
* ThereAreNoTherapists: averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist, presenting choices and trying to make them feel better.
* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.

to:

* SignatureScent: anytime Anytime the memory of the rockstar is evoked, ''the smell of lilacs fills the room''.
* ThereAreNoTherapists: averted, Averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist, presenting choices and trying to make them feel better.
* TitleDrop: the The end of the first recollection is only the first time the title is dropped in the game proper.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike: the bosses are not easy to defeat, particularly the first two. Anxiety is a WakeUpCallBoss since you can reach him being level 10, but he'll quite probably kick your ass.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SignatureScent: anytime the memory of the rockstar is evoked, ''the smell of lilacs fills the room''.

Added: 91

Changed: 8

Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is an adventure RPG focused on exploration and choice. It delves deep into the idea of death and afterlife as the characters, odd incarnations of mental concepts such as Anxiety or Logic, must ask themselves questions as "Now what?", "What if i lived my life wrong?", "Is there even ''something'' after this?". The travel will send the characters through a surreal view of the mind's realms that remain operational while resolving puzzles, fighting [[OurMonstersAreWeird bizarre enemies]] and coming face to face with [[EnemiesWithDeath the idea of Death]].

The game makes itself pretty memorable not only thorugh its plot and characters but also its graphic style (which is ''this'' close to being [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/Dada Dada]]) and its music, which mixes classical, funk, rock and electronic rhytms to make you feel the atmosphere of the surrounding realm.

to:

''The Endless Empty'' is an adventure RPG focused on exploration and choice. It delves deep into the idea of death and afterlife as the characters, odd incarnations of mental concepts such as Anxiety or Logic, must ask themselves questions as "Now what?", "What if i lived my life wrong?", "Is there even ''something'' after this?". The travel trip will send the characters through a surreal view of the mind's realms that remain operational while resolving puzzles, fighting [[OurMonstersAreWeird bizarre enemies]] and coming face to face with [[EnemiesWithDeath the idea of Death]].

The game makes itself pretty memorable not only thorugh through its plot and characters but also its graphic style (which is ''this'' close to being [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/Dada Dada]]) and its music, which mixes classical, funk, rock and electronic rhytms to make you feel the atmosphere of the surrounding realm.


Added DiffLines:

* DefeatMeansFriendship: the boss for each area, once defeated, becomes a new party member.
Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and released both on Steam and rpgmaker.net in November 2018. This game has been described as "a surreal post-life adventure", taking place solely in the mind of a dying man.

to:

''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker RPG maker VX Ace and released both on Steam and rpgmaker.net in November 2018. This game has been described as "a surreal post-life adventure", taking place solely in the mind of a dying man.
Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and released both in the RPGmaker community site and on Steam in 2018. This game has been described as "a surreal post-life adventure", which is a very accurate description. Specially in the [[WhatDoYouMeanItWasntMadeOnDrugs "surreal"]] part.

[[PlotTriggeringDeath A person has just died]], but hasn't completely accepted it yet. [[MentalWorld The mind]] is trying to come to terms with this grim event, disconnected form reality and in a state of progressive decay. The mind's inner structure has been thrown into chaos: the memories are confuse, the details have been erased, no personality, friends or family can be recalled and no clear view of reality can be grasped. For the mind's denizens, the world is steadily coming to an end.

to:

''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and released both in the RPGmaker community site and on Steam and rpgmaker.net in November 2018. This game has been described as "a surreal post-life adventure", which is a very accurate description. Specially taking place solely in the [[WhatDoYouMeanItWasntMadeOnDrugs "surreal"]] part.

mind of a dying man.

[[PlotTriggeringDeath A person has just died]], but hasn't completely accepted it yet. [[MentalWorld The mind]] His brain]] is trying to come to terms with this grim event, disconnected form reality and in a state of progressive degenerative decay. The mind's inner structure has been thrown into chaos: the memories are confuse, confused, the details have been erased, no personality, friends or family can be recalled and no clear view of reality can be grasped. For the mind's denizens, the world is steadily coming to an end.
Is there an issue? Send a MessageReason:
None


* BodyHorror: the ad signs found all over Anxiety's realm show happy families with their faces vanished into a black void, maybe with green dots as eyes. There are also cases when the fce is partially there, like floating eyes that cry green tears.

to:

* BodyHorror: the ad signs found all over Anxiety's realm most enemies and npcs show happy families with their faces vanished into a black void, maybe with green dots as eyes. There are also cases when different forms of this trope and, in ocassion, the fce is partially there, like floating eyes that cry green tears.environment itself.

Added: 137

Changed: 22

Is there an issue? Send a MessageReason:
None


* DrivenToSuicide: the plot starts with a person who has become "tired of living" and has been lying on a pool of their onw blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.

to:

* DrivenToSuicide: the plot starts with a person who has become "tired of living" and has been lying on a pool of their onw own blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.



** Another npc explains that both cities have apparently been blessed by God. He never imagined that being blessed would be so stressful.



* ThereAreNoTherapists: averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.

to:

* ThereAreNoTherapists: averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist protagonist, presenting choices and trying to make them feel better.

Added: 555

Changed: 23

Is there an issue? Send a MessageReason:
None


* BodyHorror: the ad signs found all over Anxiety's realm show happy families with their faces vanished into a black void, maybe with green dots as eyes. There are also cases when the fce is partially there, like floating eyes that cry green tears.



* IronicName: Paradise and Utopia, the two cities in Anxiety's realm, are a couple of awful towns of crowded, moving skyscrapers consummed by hypocrisy, consummerism, greed and awful advertisements. An npc says that Paradise is a great place to live once you get used to the noise, pollution and low wages.



* PlanetOfHats: justified by Trigger Finger: "the brain likes to organize information, so I'm sure that similar thoughts group together".

to:

* PlanetOfHats: justified by Trigger Finger: "the brain likes to organize information, so I'm sure that similar thoughts of similar motives group together".
Is there an issue? Send a MessageReason:
None


''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and relesed both in the RPGmaker community site and on Steam in 2018. This game has been described as "a surreal post-life adventure", which is a very accurate description. Specially in the [[WhatDoYouMeanItWasntMadeOnDrugs "surreal"]] part.

to:

''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and relesed released both in the RPGmaker community site and on Steam in 2018. This game has been described as "a surreal post-life adventure", which is a very accurate description. Specially in the [[WhatDoYouMeanItWasntMadeOnDrugs "surreal"]] part.
Is there an issue? Send a MessageReason:
None


* PlanetOfHats: justified by Trigger Finger: "the brain likes to organize information, so I'm sure that similr thoughts group together".

to:

* PlanetOfHats: justified by Trigger Finger: "the brain likes to organize information, so I'm sure that similr similar thoughts group together".
Is there an issue? Send a MessageReason:
None


* PlanetOfHats: justified by Finger Trigger: "the brain likes to organize information, so I'm sure that similr thoughts group together".

to:

* PlanetOfHats: justified by Finger Trigger: Trigger Finger: "the brain likes to organize information, so I'm sure that similr thoughts group together".



* RainbowSpeak: each of the main characters (and some NPCs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.

to:

* RainbowSpeak: each of the main characters (and some NPCs) npcs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.



* ThereAreNoTherapists: [[SubvertedTrope subverted]], as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.

to:

* ThereAreNoTherapists: [[SubvertedTrope subverted]], averted, as there was "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.

Added: 309

Removed: 151

Is there an issue? Send a MessageReason:
None


* TheHeartless: numerous thoughts have become corrupted and vicious thanks to the surrounding decay. They serve mostly as random encounters.
* ThePlague: the death of the mind is acting like one, devastting the mental realms, collapsing the brain into dead zones and making many thoughts go violent and insane.



* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.
* TheVirus: none to speak of, but the progressive death of the mind has driven many thoughts mad and aggresive. They serve mostly as random encounters.

to:

* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.
* TheVirus: none to speak of, but the progressive death of the mind has driven many thoughts mad and aggresive. They serve mostly as random encounters.
proper.

Added: 534

Changed: 7

Is there an issue? Send a MessageReason:
None


* PlanetOfHats: justified by Finger Trigger: "the brain likes to organize information, so I'm sure that similr thoughts group together".
* QuestForIdentity: in a manner of speaking. The blurry memories that rise throught the plot are very confusing for the dying person, who cannot even form a view of their face. However, they manage to remember the rockstar and their mutual story.



* ThereAreNoTherapists: [[SubvertedTrope subverted]], as there was a "very concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.
* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.

to:

* ThereAreNoTherapists: [[SubvertedTrope subverted]], as there was a "very "a concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.
* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.proper.
* TheVirus: none to speak of, but the progressive death of the mind has driven many thoughts mad and aggresive. They serve mostly as random encounters.
Is there an issue? Send a MessageReason:
None

Added: 1329

Changed: 4

Is there an issue? Send a MessageReason:
None


!! [TheEndlessEmpty] contains examples of:

to:

!! [TheEndlessEmpty] The Endless Empty contains examples of:of:

* ApatheticCitizens: "I knew this room was a good buy. I can peacefully view the destruction of the universe just outside my window". Then again, there is little the average citizen could've actully done in this sitution.
* DeliberatelyMonochrome: the first few screens of the game are rendered in grayscale. This, coupled with the detached and sorrowful BGM helps setting the mood.
* DrivenToSuicide: the plot starts with a person who has become "tired of living" and has been lying on a pool of their onw blood for about five minutes. However, [[MindScrew it is not 100% clear]] is it ''was'' an actual suicide.
* RainbowSpeak: each of the main characters (and some NPCs) have one particular color for their dialogue text, with the exception of Creation, whose speech is rendered in many colors.
** In Death's case, the dialogue box changes from black to pale gray, so Death can talk using black letters.
* ThereAreNoTherapists: [[SubvertedTrope subverted]], as there was a "very concerned man" on the protagonist's life, clearly a psychologist. The image of this same therapist drives the characters from a realm to another at the end of each chapter, while talking to the protagonist and trying to make them feel better.
* TitleDrop: the end of the first recollection is only the first time the title is dropped in the game proper.
Is there an issue? Send a MessageReason:
None


The release trailer can be found [[https://www.youtube.com/watch?v=OhgE_RLqrUw here]].

to:

The release trailer can be found [[https://www.youtube.com/watch?v=OhgE_RLqrUw here]].here]].
----
!! [TheEndlessEmpty] contains examples of:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_589.jpg]]

''"Death like another waking dream"''

''The Endless Empty'' is a videogame made by Erik Sheader-Smith using RPGmaker and relesed both in the RPGmaker community site and on Steam in 2018. This game has been described as "a surreal post-life adventure", which is a very accurate description. Specially in the [[WhatDoYouMeanItWasntMadeOnDrugs "surreal"]] part.

[[PlotTriggeringDeath A person has just died]], but hasn't completely accepted it yet. [[MentalWorld The mind]] is trying to come to terms with this grim event, disconnected form reality and in a state of progressive decay. The mind's inner structure has been thrown into chaos: the memories are confuse, the details have been erased, no personality, friends or family can be recalled and no clear view of reality can be grasped. For the mind's denizens, the world is steadily coming to an end.

What remains of memory is a confusing wreck, but there is a truth hiding among those fragments. There is a story, there is a way to go on and there is a persistent, intoxicating presence. There is the memory of ''her''. Of the rockstar, her composer and the music they made together. What is the link between this story and the mind's ongoing ruin? That is up to the characters to find out.

''The Endless Empty'' is an adventure RPG focused on exploration and choice. It delves deep into the idea of death and afterlife as the characters, odd incarnations of mental concepts such as Anxiety or Logic, must ask themselves questions as "Now what?", "What if i lived my life wrong?", "Is there even ''something'' after this?". The travel will send the characters through a surreal view of the mind's realms that remain operational while resolving puzzles, fighting [[OurMonstersAreWeird bizarre enemies]] and coming face to face with [[EnemiesWithDeath the idea of Death]].

The game makes itself pretty memorable not only thorugh its plot and characters but also its graphic style (which is ''this'' close to being [[https://tvtropes.org/pmwiki/pmwiki.php/UsefulNotes/Dada Dada]]) and its music, which mixes classical, funk, rock and electronic rhytms to make you feel the atmosphere of the surrounding realm.

The release trailer can be found [[https://www.youtube.com/watch?v=OhgE_RLqrUw here]].

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