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** Dragons, essentially mobile world bosses fought in ''Elsweyr'' or ''Dragonhold'' zones, [[MakeMeWannaShout will periodically attack you]] [[VideoGame/TheElderScrollsVSkyrim using their Thu'um]].

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** Dragons, essentially mobile world bosses fought in ''Elsweyr'' or ''Dragonhold'' zones, [[MakeMeWannaShout will periodically attack you]] you [[VideoGame/TheElderScrollsVSkyrim using their Thu'um]].
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** Rolling to dodge can help you get out of the way of strong attacks that may do a lot of damage or even kill you, and doesn't cost much Stamina to perform to begin with. But, there also exists a debuff called Dodge Fatigue that you cannot cleanse, which ramps up the Stamina cost with every successive roll, causing this maneuver to become very resource intensive very quickly, which serves as a deterrent for players just rolling all over the place to avoid damage and crowd control, especially in PvP.

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** Rolling to dodge can help you get out of the way of strong attacks that may do a lot of damage or even kill you, and doesn't cost much Stamina to perform to begin with. But, there also exists a debuff called Dodge Fatigue that you cannot cleanse, which ramps up the Stamina cost with every successive roll, causing this maneuver to become very resource intensive very quickly, which serves as a deterrent for players just rolling all over the place to avoid damage and crowd control, especially in PvP.[=PvP=].



** The incredible buff of the Imperial City-specific set Imperial Physique is counterbalanced by your character having a bright blue glow about them, especially when you're carrying enough Tel Var stones to make full use of its five-piece effects. In the right hands, Imperial Physique is a scary set to come across, but when used by those less experienced with PvP, all you're doing is putting a huge advertisement over your head that screams "I'm carrying a ton of stones, please kill me!" to every enemy player around you.

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** The incredible buff of the Imperial City-specific set Imperial Physique is counterbalanced by your character having a bright blue glow about them, especially when you're carrying enough Tel Var stones to make full use of its five-piece effects. In the right hands, Imperial Physique is a scary set to come across, but when used by those less experienced with PvP, [=PvP=], all you're doing is putting a huge advertisement over your head that screams "I'm carrying a ton of stones, please kill me!" to every enemy player around you.



** The Bosmer race seems to have been engineered more for [=PvP=] than PvE, which is reflected in their major passives and stats spread. They boast high resistance to Poison and Disease damage (and prior to Update 30, ''immunity'' to both of their relevant status effects), both of which are very rare in PvE, but abundant in PvP. [[TrueSight Stealth detection]] is pointless in most PvE situations as enemies will never sneak up on you like players do, and while the bonus to movement speed is nice, it doesn't make for a huge boon outside of PvP, where rapid relocation that the enemy can't track can be vital in many fights. Pre-{{Nerf}}, their playstyle also involved a lot of dodge rolling to proc Hunter's Eye and increase their offensive penetrations, which is a rewarding maneuver in [=PvP=] where armor with the Impenetrable trait reduces a lot of your raw damage thus necessitating a means of circumventing this protection, but is of questionable usefulness in PvE where the typical group setup is more than capable of helping you reach penetration cap anyway with just a few buffs. It stands to reason that Bosmers were hit the hardest with the Nerf bat in Update 30, which aimed primarily at balancing content for [=PvP=] over PvE.

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** The Bosmer race seems to have been engineered more for [=PvP=] than PvE, [=PvE=], which is reflected in their major passives and stats spread. They boast high resistance to Poison and Disease damage (and prior to Update 30, ''immunity'' to both of their relevant status effects), both of which are very rare in PvE, but abundant in PvP. [=PvP=]. [[TrueSight Stealth detection]] is pointless in most PvE [=PvE=] situations as enemies will never sneak up on you like players do, and while the bonus to movement speed is nice, it doesn't make for a huge boon outside of PvP, [=PvP=], where rapid relocation that the enemy can't track can be vital in many fights. Pre-{{Nerf}}, their playstyle also involved a lot of dodge rolling to proc Hunter's Eye and increase their offensive penetrations, which is a rewarding maneuver in [=PvP=] where armor with the Impenetrable trait reduces a lot of your raw damage thus necessitating a means of circumventing this protection, but is of questionable usefulness in PvE [=PvE=] where the typical group setup is more than capable of helping you reach penetration cap anyway with just a few buffs. It stands to reason that Bosmers were hit the hardest with the Nerf bat in Update 30, which aimed primarily at balancing content for [=PvP=] over PvE.[=PvE=].

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* KickTheSonOfABitch: During the Forgotten Crypts questline, should you leave Sela behind with the [[spoiler:cannibal]] refugee group while you search for her husband and destroy their food stocks, you'll later come back to find her missing, and their leader, Danus, boasting about [[spoiler:having her butchered to feed them, with particularly smug emphasis on her cinnamon perfume being like seasoning for them]]. If you so choose, you can enact your revenge for Sela and Garil on the spot, as Danus loses his essential status after the conversation ends and dies in one hit.


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* PayEvilUntoEvil: During the Forgotten Crypts questline, should you leave Sela behind with the [[spoiler:cannibal]] refugee group while you search for her husband and destroy their food stocks, you'll later come back to find her missing, and their leader, Danus, boasting about [[spoiler:having her butchered to feed them, with particularly smug emphasis on her cinnamon perfume being like seasoning for them]]. If you so choose, you can enact your revenge for Sela and Garil on the spot, as Danus loses his essential status after the conversation ends and dies in one hit.
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* ThatCameOutWrong: Felande Demarie, the [=NPC=] who gives you the quest "Room to Spare" which allows you to purchase property, asks you, "Can I interest you in a room at the local inn?" She immediately states that that came out wrong and that the arrangement she's talking about does not involve having a few drinks.

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* AuthorityGrantsAsskicking: Upon becoming Emperor, a player receives several passive skills that make them even better in [=PvP=] combat.


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* PositionOfLiteralPower: Upon becoming Emperor, a player receives several passive skills that make them even better in [=PvP=] combat.
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* BellyDancer: The first set of female Redguard cultural costumes had bare bellies, with "Song of the Night" Ensemble and Whisperweft Gala Wear appearing more like the stereotypical belly dancer.

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** ''Dragonguard'': Sai Sahan from the base game's main quest in involved in the main storyline here. You can encounter Skordo the Knife from the Daggerfall Covenant in a quest as well as Zhasim from Orsinium. Adara’hai from the Maw of Lorkhaj appears, making this the first time a character from a trial makes a reappearance. [[spoiler:Abnur Tharn appears late in the story as well.]]

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** ''Dragonguard'': Sai Sahan from the base game's main quest in involved in the main storyline here. You can encounter Skordo the Knife from the Daggerfall Covenant in a quest as well as Zhasim from Orsinium.Orsinium and Ashur from Vvardenfell. Adara’hai from the Maw of Lorkhaj appears, making this the first time a character from a trial makes a reappearance. [[spoiler:Abnur Tharn appears late in the story as well.]]


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* ''Necrom'': Naryu Virian, Sotha Sil, and Ashur again appear in a side quest. Thaddeus Cosma, the Imperial time traveler from Greymoor makes an appearance as well.
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Crosswicking

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* HighlyVisibleLandmark: Various zones have major landmarks visible from nearly everywhere in the zone. Just like Oblivion, the Imperial City and Cyrodiil have the White-Gold Tower. Grahtwood has the Elden Tree, Vvardenfell has the volcano Red Mountain, and Summerset has the Crystal Tower.
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It was released on April 4th, 2014 for Mac and PC (with a 3-to-5-day early start for preorders), with the UsefulNotes/{{PS4}} and UsefulNotes/XBoxOne versions set for a June 9, 2015 release date. On March 17, 2015, the payment model changed to only require the initial purchase, with an optional premium account system offered as well.

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It was released on April 4th, 2014 for Mac and PC (with a 3-to-5-day early start for preorders), with the UsefulNotes/{{PS4}} Platform/{{PS4}} and UsefulNotes/XBoxOne Platform/XboxOne versions set for a June 9, 2015 release date. On March 17, 2015, the payment model changed to only require the initial purchase, with an optional premium account system offered as well.
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Drop The Hammer is now a disambiguation page.


* DropTheHammer: While hammers technically don't exist as usable weapons in-game, many maces and mauls can appear as such when specific outfit styles are applied. Certain enemy types like Minotaurs also use hammers [[TelephonePolearm the size of tree trunks to smack you with.]]
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* ''Gold Road'': The third installment of the Shadows over Morrowind storyline. Continuing the story from ''Necrom'', the Vestige travels to the West Weald region of Cyrodiil to confront the forces of a long forgotten Daedric Prince.
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** In Elden Hollow II, the quest-giver [[spoiler: is possessed by a powerful daedra, and you have the option to spare him so his sister can look for help. The daedra threatens to come after you, but this story is not followed up on]].

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** In Elden Hollow II, the quest-giver [[spoiler: is [[spoiler:is possessed by a powerful daedra, Daedra, and you have the option to spare him so his sister can look for help. The daedra threatens to come after you, but this story is not followed up on]].



* ArcVillain: The game usually provides an Arc Villain for each zone, as well as for group dungeons, trials, arenas and other dungeon-themed content.

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* ArcVillain: The game usually provides an Arc Villain a main antagonist for each zone, as well as for group dungeons, trials, arenas arenas, and other dungeon-themed content.



*** [[spoiler: The Khajiit Fighters Guild member Aelif is secretly is this for the Fighters Guild questline.]]

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*** [[spoiler: The [[spoiler:The Khajiit Fighters Guild member Aelif is secretly is this for the Fighters Guild questline.]]



*** The Nord Worm Cult necromancer Thallik Wormfather is this for The Rift zone. [[spoiler: Together with the Giant spirit of Sinmur after the zone quest "Shattered Hopes".]]

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*** The Nord Worm Cult necromancer Thallik Wormfather is this for The Rift zone. [[spoiler: Together [[spoiler:Together with the Giant spirit of Sinmur after the zone quest "Shattered Hopes".]]



*** The Breton sibling bandit leaders Allene Pellingare and Varaine Pellingare serve as this for the Wayrest Sewers I group dungeon in the Stormhaven zone. [[spoiler: The siblings return as the Arc Villains of the Wayrest Sewers II group dungeon as now undead bandits]]

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*** The Breton sibling bandit leaders Allene Pellingare and Varaine Pellingare serve as this for the Wayrest Sewers I group dungeon in the Stormhaven zone. [[spoiler: The [[spoiler:The siblings return as the Arc Villains of the Wayrest Sewers II group dungeon as now undead bandits]]bandits]].



*** The Redguard siblings Uwafah and Alasan [[spoiler:, along with their sister Shiri,]] are this for the Alik'r Desert zone as leaders of the Withered Hand necromancer cult. [[spoiler: After all three siblings are killed, their resurrected father Suturah briefly is this too to the zone]].

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*** The Redguard siblings Uwafah and Alasan [[spoiler:, along Alasan, [[spoiler:along with their sister Shiri,]] Shiri]], are this for the Alik'r Desert zone as leaders of the Withered Hand necromancer cult. [[spoiler: After [[spoiler:After all three siblings are killed, their resurrected father Suturah briefly is this too to the zone]].



*** [[spoiler: The Maormer Ambassador Ulondil is this for the Khenarthi's Roost zone, as the mastermind behind the assassination of the Silvenar Edhelorn and supporting the invading Sea Viper Maormer forces on the island.]]

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*** [[spoiler: The [[spoiler:The Maormer Ambassador Ulondil is this for the Khenarthi's Roost zone, as the mastermind behind the assassination of the Silvenar Edhelorn and supporting the invading Sea Viper Maormer forces on the island.]]



*** [[spoiler: The Altmer High Kinlady Estre of Skywatch is this for the Auridon zone, as the secret leader of the Veiled Heritance supremacists, known as "The Veiled Queen".]]
*** The Thalmor Canonreeve Oraneth is this for the Elden Hollow I group dungeon in the Grahtwood zone. [[spoiler: Later on her Daedric master, a Daedric Titan named Bogdan the Nightflame, is this for the Elden Hollow II group dungeon.]]
*** [[spoiler: The Altmer Prince Naemon is secretly this for both the Grahtwood and Greenshade zones, returning in the latter as an undead lich called The Shade of Naemon.]]

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*** [[spoiler: The [[spoiler:The Altmer High Kinlady Estre of Skywatch is this for the Auridon zone, as the secret leader of the Veiled Heritance supremacists, known as "The Veiled Queen".]]
*** The Thalmor Canonreeve Oraneth is this for the Elden Hollow I group dungeon in the Grahtwood zone. [[spoiler: Later [[spoiler:Later on her Daedric master, a Daedric Titan named Bogdan the Nightflame, is this for the Elden Hollow II group dungeon.]]
*** [[spoiler: The [[spoiler:The Altmer Prince Naemon is secretly this for both the Grahtwood and Greenshade zones, returning in the latter as an undead lich called The Shade of Naemon.]]



*** The Bosmer Werewolf [[spoiler: Ulthorn]] the Hound is this for the Malabal Tor zone.

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*** The Bosmer Werewolf [[spoiler: Ulthorn]] [[spoiler:Ulthorn]] the Hound is this for the Malabal Tor zone.



*** [[spoiler: The Dunmer arena announcer Hiath the Battlemaster himself]] is this for the Dragonstar Arena group arena in the Craglorn zone.

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*** [[spoiler: The [[spoiler:The Dunmer arena announcer Hiath the Battlemaster himself]] is this for the Dragonstar Arena group arena in the Craglorn zone.



*** [[spoiler: The Imperial Regent Cassipia, mortal leader of the Scalec Court, is ultimately this for the Craglorn zone, transforming briefly in the end of the zone questline into the Celestial Exalted Viper, to try to usurp the Celestial Serpent's place, so she instead can conquer Nirn.]]

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*** [[spoiler: The [[spoiler:The Imperial Regent Cassipia, mortal leader of the Scalec Court, is ultimately this for the Craglorn zone, transforming briefly in the end of the zone questline into the Celestial Exalted Viper, to try to usurp the Celestial Serpent's place, so she instead can conquer Nirn.]]



*** [[spoiler: the Orc King Kurog himself is secretly this for the Orsinimum questline, having grown tired of not all Wrothgar's chiefs swearing loyality to his kingdom and now plotting to secretly assissinate said chiefs.]]

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*** [[spoiler: the [[spoiler:the Orc King Kurog himself is secretly this for the Orsinimum questline, having grown tired of not all Wrothgar's chiefs swearing loyality to his kingdom and now plotting to secretly assissinate said chiefs.]]



*** [[spoiler: The Imperial former Guildmaster of the Thieves Guild, Nicolas, is secretly this for the Thieves Guild questline, posing initially as the newly arisen Merchant Lord of Abah's Landing, Lord Cosh.]]

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*** [[spoiler: The [[spoiler:The Imperial former Guildmaster of the Thieves Guild, Nicolas, is secretly this for the Thieves Guild questline, posing initially as the newly arisen Merchant Lord of Abah's Landing, Lord Cosh.]]



*** [[spoiler: The Nocturnal Shrieke]] Dyzera is this for the Morrowind prologue.

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*** [[spoiler: The [[spoiler:The Nocturnal Shrieke]] Dyzera is this for the Morrowind prologue.



*** [[spoiler: The Nord mage Bonafryd is secretly this for the Clockwork City prologue.]]

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*** [[spoiler: The [[spoiler:The Nord mage Bonafryd is secretly this for the Clockwork City prologue.]]



*** [[spoiler: The Daedric Prince Nocturnal is this for the Clockwork City questline, as the power behind the Daedric invasion of the realm.]]

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*** [[spoiler: The [[spoiler:The Daedric Prince Nocturnal is this for the Clockwork City questline, as the power behind the Daedric invasion of the realm.]]



*** [[spoiler: The Redguard Psijic mage Josajeh ends up being this for the Psijic Order questline, trying to rewrite history using the stolen Staff of Towers.]]

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*** [[spoiler: The [[spoiler:The Redguard Psijic mage Josajeh ends up being this for the Psijic Order questline, trying to rewrite history using the stolen Staff of Towers.]]



*** [[spoiler: The Argonian Kassandra is this for the Murkmire questline, using her position as benefactor of Cyrodilic Collections to search for the fabled Remnant of Argon artifact.]]

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*** [[spoiler: The [[spoiler:The Argonian Kassandra is this for the Murkmire questline, using her position as benefactor of Cyrodilic Collections to search for the fabled Remnant of Argon artifact.]]



*** The Dragon Laatvulon serves as this for the Dragonhold questline, as leader of the New Moon Cult aiming to destroy Tamriel. [[spoiler: This is ultimately subverted after Laatvulon is killed two thirds into the Dragonhold questline, revealing that he had been serving Kaalgroontiid, the Big Bad of "Elsweyr", the entire time, who then returns to take over the remnants of the New Moon Cult for the rest of the questline.]]

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*** The Dragon Laatvulon serves as this for the Dragonhold questline, as leader of the New Moon Cult aiming to destroy Tamriel. [[spoiler: This [[spoiler:This is ultimately subverted after Laatvulon is killed two thirds into the Dragonhold questline, revealing that he had been serving Kaalgroontiid, the Big Bad of "Elsweyr", the entire time, who then returns to take over the remnants of the New Moon Cult for the rest of the questline.]]



*** The Nord tomb robber Kjalnar Tombskald is this for the Unhallowed Grave group dungeon in the Bangkorai zone, looting the tomb for a mysterious benefactor. [[spoiler: This benefactor is revealed to be the Ashen Lord Rada al-Saran, leader of the Gray Host, who hired Kjalnar and his Draugrkin graverobbers to loot the tomb of the Gray Host reliquaries containing the remains of fallen Gray Host members.]]

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*** The Nord tomb robber Kjalnar Tombskald is this for the Unhallowed Grave group dungeon in the Bangkorai zone, looting the tomb for a mysterious benefactor. [[spoiler: This [[spoiler:This benefactor is revealed to be the Ashen Lord Rada al-Saran, leader of the Gray Host, who hired Kjalnar and his Draugrkin graverobbers to loot the tomb of the Gray Host reliquaries containing the remains of fallen Gray Host members.]]



*** There is not a definitive Arc Villain for the Markarth prologue, as the prologue deals with researching the Gray Host's past actions for the entire arc. The closest to an Arc Villain would be either [[spoiler: the Altmer Vampire Count Verandis Ravenwatch, if you completed the Rivenspire story arc before]] or otherwise the Altmer Vampire Exarch Turvon after resurrecting the Vampire with a stone husk in Grayhome. After the resurrection is complete, the given Vampire will go into a frenzy for blood and you will need to calm him down with brute force in order to question him about their involvement with the Gray Host.

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*** There is not a definitive Arc Villain for the Markarth prologue, as the prologue deals with researching the Gray Host's past actions for the entire arc. The closest to an Arc Villain would be either [[spoiler: the [[spoiler:the Altmer Vampire Count Verandis Ravenwatch, if you completed the Rivenspire story arc before]] or otherwise the Altmer Vampire Exarch Turvon after resurrecting the Vampire with a stone husk in Grayhome. After the resurrection is complete, the given Vampire will go into a frenzy for blood and you will need to calm him down with brute force in order to question him about their involvement with the Gray Host.



** The Stonefalls Arc: [[spoiler: The Covenant is pushed back and the Brothers of Strife have been contained. Unfortunately, Serien managed to kill Garyn with his last breath, driving his father mad with grief. Tanval eventually manages to regain his senses but must sacrifice himself to stop Sadal.]]

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** The Stonefalls Arc: [[spoiler: The [[spoiler:The Covenant is pushed back and the Brothers of Strife have been contained. Unfortunately, Serien managed to kill Garyn with his last breath, driving his father mad with grief. Tanval eventually manages to regain his senses but must sacrifice himself to stop Sadal.]]



** Regardless of your choice of [[spoiler: which Companion to sacrifice to power up the Amulet of Kings during God of Schemes]], the events of ''Dragonhold'', ''Elsweyr'', ''Orsinium'' and ''Greymoor'' basically made it clear that it's [[spoiler:Varen]] who ultimately perished. Even if you've selected either Sai or Lyris for the task, they would still show up later on, alive and ''very'' confused.

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** Regardless of your choice of [[spoiler: which [[spoiler:which Companion to sacrifice to power up the Amulet of Kings during God of Schemes]], the events of ''Dragonhold'', ''Elsweyr'', ''Orsinium'' and ''Greymoor'' basically made it clear that it's [[spoiler:Varen]] who ultimately perished. Even if you've selected either Sai or Lyris for the task, they would still show up later on, alive and ''very'' confused.



** It has been a mystery among lore-enthusiasts whether the Mane - the spiritual leader and representative of the Khajiit by birthright - is reborn upon death and thus there is only one Mane, or if there can be multiple Manes, or at least candidates, at a time. The Reaper's March confirms the latter, as you will meet two such candidates, called Lunar Champions, who are candidates to become the next Mane should the current one die or fail his duties in some way. [[spoiler: You'll have to choose which of them becomes the next Mane after the current one resigns.]]

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** It has been a mystery among lore-enthusiasts whether the Mane - the spiritual leader and representative of the Khajiit by birthright - is reborn upon death and thus there is only one Mane, or if there can be multiple Manes, or at least candidates, at a time. The Reaper's March confirms the latter, as you will meet two such candidates, called Lunar Champions, who are candidates to become the next Mane should the current one die or fail his duties in some way. [[spoiler: You'll [[spoiler:You'll have to choose which of them becomes the next Mane after the current one resigns.]]



* OutOfTheClosetIntoTheFire: [[spoiler: Regent Cassipia exclaims her love for Little Leaf only after Leaf dies defending Cassipia from the player. Cassipia immediately fights you to her own death as well. A journal can be found in the same room wherein Little Leaf expesses her own feelings for Cassipia, which you'll find only just before or just after killing them.]]

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* OutOfTheClosetIntoTheFire: [[spoiler: Regent [[spoiler:Regent Cassipia exclaims her love for Little Leaf only after Leaf dies defending Cassipia from the player. Cassipia immediately fights you to her own death as well. A journal can be found in the same room wherein Little Leaf expesses her own feelings for Cassipia, which you'll find only just before or just after killing them.]]



** ''Orsinium'': Rigurt the Brash from the Ebonheart Pact, as well as Neramo, Lady Clarisse Laurent and Stibbons from the Daggerfall Covenant have roles in each their side-quests. Alinon the Alchemist from Glenumbra reappears as well. At the end of the storyline, [[spoiler: the Prophet appears to warn you about Daedric threats to come]].

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** ''Orsinium'': Rigurt the Brash from the Ebonheart Pact, as well as Neramo, Lady Clarisse Laurent and Stibbons from the Daggerfall Covenant have roles in each their side-quests. Alinon the Alchemist from Glenumbra reappears as well. At the end of the storyline, [[spoiler: the [[spoiler:the Prophet appears to warn you about Daedric threats to come]].



** ''Summerset'': Razum-dar reappears as one of the main characters in this chapter's storyline. Rigurt the Brash returns again, as well. If you completed "Bound by Love" in Vvardenfell, you can meet Tirwin on the shores of Summerset, though with no quests. Sotha Sil himself is also a part of the main quest. [[spoiler: Darien Gautier from the Daggerfall Covenant also has a major role in the story. Veya Releth from Morrowind reappears as an antagonist in the story as well]].

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** ''Summerset'': Razum-dar reappears as one of the main characters in this chapter's storyline. Rigurt the Brash returns again, as well. If you completed "Bound by Love" in Vvardenfell, you can meet Tirwin on the shores of Summerset, though with no quests. Sotha Sil himself is also a part of the main quest. [[spoiler: Darien [[spoiler:Darien Gautier from the Daggerfall Covenant also has a major role in the story. Veya Releth from Morrowind reappears as an antagonist in the story as well]].



** The sentencing of Princess Lakana's murderer. [[spoiler: Either you kill a good man for a crime he did not want to commit or risk the Covenant losing Hammerfell's support.]]

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** The sentencing of Princess Lakana's murderer. [[spoiler: Either [[spoiler:Either you kill a good man for a crime he did not want to commit or risk the Covenant losing Hammerfell's support.]]
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** For the Harrowstorm DLC:
*** The Reachman witch Mother Ciannait is this for the Icereach group dungeon in the Wrothgar zone, as leader of the Icereach Coven, who is a major antagonistic faction for the Dark Heart of Skyrim story arc.
*** The Nord tomb robber Kjalnar Tombskald is this for the Unhallowed Grave group dungeon in the Bangkorai zone, looting the tomb for a mysterious benefactor. [[spoiler: This benefactor is revealed to be the Ashen Lord Rada al-Saran, leader of the Gray Host, who hired Kjalnar and his Draugrkin graverobbers to loot the tomb of the Gray Host reliquaries containing the remains of fallen Gray Host members.]]
** For the Greymoor Chapter:
*** The Reachman Werewolf witch Sister Balra of the Icereach Coven is this for the Greymoor prologue.
*** The Nord Vampire Lord Falgravn is this of the Kyne's Aegis group trial in the Western Skyrim zone, as the one responsible for the invasion of the island.
** For the Stonethorn DLC:
*** The Altmer Vampire Lady Ingerien Thorn is this for the Castle Thorn group dungeon in the Western Skyrim zone.
*** The Nord alchemist Arkasis the Mad Alchemist is this for the Stone Garden group dungeon in the Blackreach: Greymoor Caverns zone.
** For the Markarth DLC:
*** There is not a definitive Arc Villain for the Markarth prologue, as the prologue deals with researching the Gray Host's past actions for the entire arc. The closest to an Arc Villain would be either [[spoiler: the Altmer Vampire Count Verandis Ravenwatch, if you completed the Rivenspire story arc before]] or otherwise the Altmer Vampire Exarch Turvon after resurrecting the Vampire with a stone husk in Grayhome. After the resurrection is complete, the given Vampire will go into a frenzy for blood and you will need to calm him down with brute force in order to question him about their involvement with the Gray Host.

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* ArcVillain: The game usually provides an Arc Villain for each zone, as well as for Group Dungeons, Trials, Arenas and other dungeon-themed content.

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* ArcVillain: The game usually provides an Arc Villain for each zone, as well as for Group Dungeons, Trials, Arenas group dungeons, trials, arenas and other dungeon-themed content.


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** For the Scalebreaker DLC:
*** The Khajiit Vampire Nisaazda and the Nord Vampire Grundwulf are both this for the Moongrave Fane group dungeon in the Northern Elsweyr zone.
*** The Dragon Maarselok is this for his own eponymous the Lair of Maarselok group dungeon in the Grahtwood zone.
** For the Dragonhold DLC:
*** The Dragon Vahlokzin is this for the Dragonhold prologue[[spoiler:, as he stole the Horn of J'darri that you are trying to recover to fight back the Dragons of Elsweyr.]]
*** The Dragon Laatvulon serves as this for the Dragonhold questline, as leader of the New Moon Cult aiming to destroy Tamriel. [[spoiler: This is ultimately subverted after Laatvulon is killed two thirds into the Dragonhold questline, revealing that he had been serving Kaalgroontiid, the Big Bad of "Elsweyr", the entire time, who then returns to take over the remnants of the New Moon Cult for the rest of the questline.]]

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*** The Nord necromancer Orryn the Black is this for the Fang Lair group dungeon in the Bangkorai zone.

to:

*** The Nord necromancer Orryn the Black is this for the Fang Lair group dungeon in the Bangkorai zone. During the final battle, he merges with the Dragon Thurvokun's skeleton, which he had searched for in Fang Lair to begin with.


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** For the Wolfhunter DLC:
*** The Orc werewolf Balorgh is this for the March of Sacrifices group dungeon in the Greenshade zone.
*** The Khajiit werewolf Vykosa the Ascendant is this for the Moon Hunter Keep group dungeon in the Reaper's March zone.
** For the Murkmire DLC:
*** The Imperial smuggler Margus Derius is this for the Murkmire prologue.
*** The Naga-Argonian Drakeeh the Unchained is this for the Blackrose Prison group arena, as the final boss of the arena and leader of the Blackguards.
*** [[spoiler: The Argonian Kassandra is this for the Murkmire questline, using her position as benefactor of Cyrodilic Collections to search for the fabled Remnant of Argon artifact.]]
** For the Wrathstone DLC:
*** The Dwarven Colossus called The Stonekeeper ends up being this for the the Frostvault group dungeon in the Eastmarch zone.
*** The Ayleid King Narilmor is this for the Depths of Malatar group dungeon in the Gold Coast zone. At the end of the dungeon, he transforms into the Meridian Guardian known as the Symphony of Blades.
** For the Elsweyr chapter:
*** The Imperial Captian Martio Calsivius is this for the Elsweyr Prologue.
*** The Dragon Nahviintaas is this for the Sunspire group trial in the Northern Elsweyr zone.
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*** [[spoiler: The Imperial former Guildmaster of the Thieves Guild, Nicolas, is secretly this for the Thieves Guild questline, posing initially as the newly arisen Merchant Lord of Abah's Landing, Lord Cosh.]]
** For the Dark Brotherhood DLC:
*** The Imperial Primate of the Akatosh Chantry, Artorius Ponticus, is this for the Dark Brotherhood questline, as the leader of the Order of the Hour attacks on the Dark Brotherhood.
** For the Shadows of the Hist DLC:
*** The Argonian Tree-Minder Na-Kesh is this for the Ruins of Mazzatun group dungeon in the Shadowfen zone.
*** The Hoarvor Daedra Velidreth the Lady of Lace is this for the Cradle of Shadows group dungeon in the Shadowfen zone.
** For the Morrowind Chapter:
*** [[spoiler: The Nocturnal Shrieke]] Dyzera is this for the Morrowind prologue.
*** The A.I The Assembly General is this for the Halls of Fabrication group trial, facing you finally as a Dwarven Colossus automaton at the end of the trial.
** For the Horns of the Reach DLC:
*** The Minotaur Domihaus the Bloody-Horned is this for the Falkreath Hold group dungeon in the Craglorn zone, leading the siege on the city of Falkreath.
*** The Reachman Gherig Bullblood is this for the Bloodroot Forge group dungeon in the Craglorn zone, as patriarch of the Dreadhorn Clan.
** For the Clockwork City DLC:
*** [[spoiler: The Nord mage Bonafryd is secretly this for the Clockwork City prologue.]]
*** The three Dunmer saints of Saint Llothis the Pious, Saint Felms the Bold and Saint Olms the Just are this for the Asylum Sanctorium group trial.
*** [[spoiler: The Daedric Prince Nocturnal is this for the Clockwork City questline, as the power behind the Daedric invasion of the realm.]]
** For the Dragon Bones DLC:
*** The undead Nord Dragon Priest Zaan the Scalecaller is this for the Scalecaller Peak group dungeon in the Stormhaven zone.
*** The Nord necromancer Orryn the Black is this for the Fang Lair group dungeon in the Bangkorai zone.
** For the Summerset Chapter:
*** The Altmer Viscount Lelorion is this for the Summerset prologue.
*** The Sea Sload Z'Maja is this for the Cloudrest group trial in the Summerset zone.
*** [[spoiler: The Redguard Psijic mage Josajeh ends up being this for the Psijic Order questline, trying to rewrite history using the stolen Staff of Towers.]]
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*** The Mad Architect Dutheil is this for the Vaults of Madness group dungeon in Coldharbour.
*** [[spoiler: The Dunmer arena announcer Hiath the Battlemaster himself]] is this for the Dragonstar Arena group arena in the Craglorn zone.
*** The Celestial Warrior is this for the Hel Ra Citadel group trial in the Craglorn zone.
*** The Celestial Mage is this for the Aetherian Archive group trial in the Craglorn zone.
*** [[spoiler: The Imperial Regent Cassipia, mortal leader of the Scalec Court, is ultimately this for the Craglorn zone, transforming briefly in the end of the zone questline into the Celestial Exalted Viper, to try to usurp the Celestial Serpent's place, so she instead can conquer Nirn.]]
*** The Celestial Serpent is this for the Sanctum Ophidia group trial in the Craglorn zone.
** For the Imperial City DLC:
*** The Grievous Twilight Lord Warden Dusk is this for the Imperial City Prison group dungeon in the Imperial City zone.
*** The Xivkyn General Malivus is this for the Imperial City questline, as Molag Bal's chief enforcer in the Imperial City.
*** Molag Kena is this for the White-Gold Tower group dungeon in the Imperial City zone[[spoiler:, initially posing as dissapeared Empress-Regent Clivia Tharn, ruler of the Empire of Cyrodiil.]]
** For the Orsinium DLC:
*** Voriak Solkyn is this for the Maelstrom Arena solo arena, being your final foe in the arena.
*** [[spoiler: the Orc King Kurog himself is secretly this for the Orsinimum questline, having grown tired of not all Wrothgar's chiefs swearing loyality to his kingdom and now plotting to secretly assissinate said chiefs.]]
** For the Thieves Guild DLC:
*** The Dro-m'Athra Rakkhat[[spoiler:, initially possessing the Abbot Kulan-Dro,]] is this for the Maw of Lorkhaj group trial in the Reaper's March zone.

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*** The siblings Uwafah and Alasan [[spoiler: along with their sister Shiri]] are this for the Alik'r Desert zone as leaders of the Withered Hand necromancer cult. [[spoiler: After all three siblings are killed, their resurrected father Suturah briefly is this too to the zone]].

to:

*** The Redguard siblings Uwafah and Alasan [[spoiler: [[spoiler:, along with their sister Shiri]] Shiri,]] are this for the Alik'r Desert zone as leaders of the Withered Hand necromancer cult. [[spoiler: After all three siblings are killed, their resurrected father Suturah briefly is this too to the zone]].


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*** [[spoiler: The Maormer Ambassador Ulondil is this for the Khenarthi's Roost zone, as the mastermind behind the assassination of the Silvenar Edhelorn and supporting the invading Sea Viper Maormer forces on the island.]]
*** The undead Altmer High Kinlord Rilis XII is this for both of the group dungeons, The Banished Cells I and The Banished Cells II, in the Auridon zone.
*** [[spoiler: The Altmer High Kinlady Estre of Skywatch is this for the Auridon zone, as the secret leader of the Veiled Heritance supremacists, known as "The Veiled Queen".]]
*** The Thalmor Canonreeve Oraneth is this for the Elden Hollow I group dungeon in the Grahtwood zone. [[spoiler: Later on her Daedric master, a Daedric Titan named Bogdan the Nightflame, is this for the Elden Hollow II group dungeon.]]
*** [[spoiler: The Altmer Prince Naemon is secretly this for both the Grahtwood and Greenshade zones, returning in the latter as an undead lich called The Shade of Naemon.]]
*** The Bosmer Razor Master Erthas is this for the City of Ash I group dungeon in the Greenshade zone. Later on a massive Dremora named Valkyn Skoria is this for the City of Ash II group dungeon.
*** The Maormer leader of the Sea Vipers, Stormreeve Neidir, is this for the Tempest Island group dungeon in the Malabal Tor group dungeon.
*** The Bosmer Werewolf [[spoiler: Ulthorn]] the Hound is this for the Malabal Tor zone.
*** The Bosmer changeling Selene is this for the Selene's Web group dungeon in the Reaper's March zone.
*** The Imperial mage Javad Tharn is this for the Reaper's March zone, as the one responsible for the Imperial invasion[[spoiler:, as well as the one who used the Dark Mane to corrupt Mane Akkhuz-ri.]]

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None


*** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.

to:

*** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I group dungeon in the Stonefalls zone. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.II group dungeon.



*** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.

to:

*** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I group dungeon in the Deshaan zone. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.II group dungeon.



*** Sellistrix the Lamia Queen serves as this for the Group Dungeon Arx Corinium in the Shadowfen zone.

to:

*** Sellistrix the Lamia Queen serves as this for the Group Dungeon Arx Corinium group dungeon in the Shadowfen zone.



*** The Nord Witch Drodda of Icereach serves as this for the Group Dungeon Direfrost Keep in Eastmarch.

to:

*** The Nord Witch Drodda of Icereach serves as this for the Group Dungeon Direfrost Keep group dungeon in Eastmarch.



*** The Dunmer Combatant called The Lava Queen serves as this for the Group Dungeon Blessed Crucible.
*** The Nord Worm Cult Necromancer Thallik Wormfather is this for The Rift zone. [[spoiler: Together with the Giant spirit of Sinmur after the zone quest "Shattered Hopes".]]

to:

*** The Dunmer Combatant called The Lava Queen serves as this for the Group Dungeon Blessed Crucible.
Crucible group dungeon in The Rift zone.
*** The Nord Worm Cult Necromancer necromancer Thallik Wormfather is this for The Rift zone. [[spoiler: Together with the Giant spirit of Sinmur after the zone quest "Shattered Hopes".]]



*** The Spider Daedra called The Whisperer is this for the Group Dungeon Spindleclutch I in the Glenumbra zone. Later on, a Nord vampire named Vorenor Winterbourne is this for the Group Dungeon Spindleclutch II.

to:

*** The Spider Daedra called The Whisperer is this for the Group Dungeon Spindleclutch I group dungeon in the Glenumbra zone. Later on, a Nord vampire named Vorenor Winterbourne is this for the Group Dungeon Spindleclutch II.II group dungeon.



*** The Breton sibling bandit leaders Allene Pellingare and Varaine Pellingare serve as this for the Wayrest Sewers I Group Dungeon in the Stormhaven zone. [[spoiler: The siblings return as the Arc Villains of the Wayrest Sewers II Group Dungeon as undead]]

to:

*** The Breton sibling bandit leaders Allene Pellingare and Varaine Pellingare serve as this for the Wayrest Sewers I Group Dungeon group dungeon in the Stormhaven zone. [[spoiler: The siblings return as the Arc Villains of the Wayrest Sewers II Group Dungeon group dungeon as undead]]now undead bandits]]
*** The Daedric Prince Vaermina serves as this for the Stormhaven Zone, as the patron deity of her Supernal Dreamers Cult wreacking havoc in the region.
*** The Twin Xivilai Ilambris-Athor and Ilambris-Zaven serve as this for the Crypt of Hearts I group dungeon in the Rivenspire zone. Later on, their master Nerien'eth, an undead Altmer Lich, serves as the Arc Villain of the Crypt of Hearts II group dungeon.
*** The Breton Vampire Baron Wylon Montclair serves as this for the Rivenspire zone, as the leader of rebelling House Montclair.
*** The Imperial treasure hunter Quintus Verres is this for the Volenfell group dungeon in the Alik'r Desert zone.
*** The siblings Uwafah and Alasan [[spoiler: along with their sister Shiri]] are this for the Alik'r Desert zone as leaders of the Withered Hand necromancer cult. [[spoiler: After all three siblings are killed, their resurrected father Suturah briefly is this too to the zone]].
*** The Skeleton pirate Captain Blackheart is this for the Blackheart Haven group dungeon in the Bangkorai zone.
*** The Imperial Magus-General Septima Tharn is this for the Bangkorai zone, as leader of the Seventh Legion invading the region and is a far greater threat than the Reachmen invading the north of Bangkorai.

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*** The Breton General Vette of the Daggerfall Covenant for both the Bleakrock Isle and Bal Foyen zones in the Base Game.
*** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone in the Base Game. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.
*** The Breton General Serien is this, along with the Chimer Bone Colossi Balreth and Sadal called the Brothers of Strife, for the Stonefalls zone in the Base Game.
*** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone in the Base Game. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.

to:

*** The Breton General Vette of the Daggerfall Covenant for both the Bleakrock Isle and Bal Foyen zones in the Base Game.
zones.
*** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone in the Base Game.zone. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.
*** The Breton General Serien is this, along with the Chimer Bone Colossi Balreth and Sadal called the Brothers of Strife, for the Stonefalls zone in the Base Game.
zone.
*** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone in the Base Game.zone. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.



*** Sellistrix the Lamia Queen serves as this for the Group Dungeon Arx Corinium in the Shadowfen zone of the Base Game.
*** The Altmer Dominion Alchemist Ruuvitar serves as this for the Shadowfen zone in the Base Game.
*** The Nord Witch Drodda of Icereach serves as this for the Group Dungeon Direfrost Keep in Eastmarch in the Base Game.
*** The exiled Nord Prince of Eastern Skyrim, Fildgor Orcthane, serves as this for the Eastmarch zone in the Base Game.

to:

*** Sellistrix the Lamia Queen serves as this for the Group Dungeon Arx Corinium in the Shadowfen zone of the Base Game.
zone.
*** The Altmer Dominion Alchemist Ruuvitar serves as this for the Shadowfen zone in the Base Game.
zone.
*** The Nord Witch Drodda of Icereach serves as this for the Group Dungeon Direfrost Keep in Eastmarch in the Base Game.
Eastmarch.
*** The exiled Nord Prince of Eastern Skyrim, Fildgor Orcthane, serves as this for the Eastmarch zone.
*** [[spoiler: The Khajiit Fighters Guild member Aelif is secretly is this for the Fighters Guild questline.]]
*** The Daedric Prince Sheogorath serves as this for the Mages Guild questline.
*** The Dunmer Combatant called The Lava Queen serves as this for the Group Dungeon Blessed Crucible.
*** The Nord Worm Cult Necromancer Thallik Wormfather is this for The Rift zone. [[spoiler: Together with the Giant spirit of Sinmur after the
zone quest "Shattered Hopes".]]
*** The Redguard ruler Headman Bhosek serves as this for the Stros M'Kai zone.
*** The Reachman Necromancer Vardan is this for the Betnikh zone, as leader of the Bloodthorn Cult on the island.
***The Spider Daedra called The Whisperer is this for the Group Dungeon Spindleclutch I
in the Base Game.Glenumbra zone. Later on, a Nord vampire named Vorenor Winterbourne is this for the Group Dungeon Spindleclutch II.
*** The Reachman Necromancer Angof the Gravesinger is this for the Glenumbra zone, as leader of the Bloodthorn Cult.
*** The Breton sibling bandit leaders Allene Pellingare and Varaine Pellingare serve as this for the Wayrest Sewers I Group Dungeon in the Stormhaven zone. [[spoiler: The siblings return as the Arc Villains of the Wayrest Sewers II Group Dungeon as undead]]

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** The Breton General Vette of the Daggerfall Covenant for both the Bleakrock Isle and Bal Foyen zones in the Base Game
** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone in the Base Game. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.
** The Breton General Serien is this, along with the Chimer Bone Colossi Balreth and Sadal called the Brothers of Strife, for the Stonefalls zone in the Base Game
** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone in the Base Game. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.
** The Dunmer Magistrix Urili Vox is this for the Deshaan zone in the Base Game, as leader of the Maulborn

to:

** For the Base Game:
***
The Breton General Vette of the Daggerfall Covenant for both the Bleakrock Isle and Bal Foyen zones in the Base Game
**
Game.
***
The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone in the Base Game. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.
** *** The Breton General Serien is this, along with the Chimer Bone Colossi Balreth and Sadal called the Brothers of Strife, for the Stonefalls zone in the Base Game
**
Game.
***
The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone in the Base Game. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.
** *** The Dunmer Magistrix Urili Vox is this for the Deshaan zone in the Base Game, as leader of the MaulbornMaulborn.
*** Sellistrix the Lamia Queen serves as this for the Group Dungeon Arx Corinium in the Shadowfen zone of the Base Game.
*** The Altmer Dominion Alchemist Ruuvitar serves as this for the Shadowfen zone in the Base Game.
*** The Nord Witch Drodda of Icereach serves as this for the Group Dungeon Direfrost Keep in Eastmarch in the Base Game.
*** The exiled Nord Prince of Eastern Skyrim, Fildgor Orcthane, serves as this for the Eastmarch zone in the Base Game.
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Not enough context (ZCE)

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* ArcVillain: The game usually provides an Arc Villain for each zone, as well as for Group Dungeons, Trials, Arenas and other dungeon-themed content.
** The Breton General Vette of the Daggerfall Covenant for both the Bleakrock Isle and Bal Foyen zones in the Base Game
** The Goblin War Chief Ozozai and the Dreugh Kra'gh the Dreugh King for the Group Dungeon Fungal Grotto I in the Stonefalls zone in the Base Game. Later on, the Dunmer Vila Theran is this for the Group Dungeon Fungal Grotto II.
** The Breton General Serien is this, along with the Chimer Bone Colossi Balreth and Sadal called the Brothers of Strife, for the Stonefalls zone in the Base Game
** The Dunmer Tervur Sadri is this for the Group Dungeon Darkshade Caverns I in the Deshaan zone in the Base Game. Later on, a giant Dwarven Spider called the Engine Guardian serves as the final obstacle for the Group Dungeon, Darkshade Caverns II.
** The Dunmer Magistrix Urili Vox is this for the Deshaan zone in the Base Game, as leader of the Maulborn
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Per TRS. Bishonen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishonen}}: Male elves, especially Altmer, can be this.

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