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** All of the characters in Vargo's paintings are given names. One of the pictures in the gallery is labeled [[Literature/TalesFromTheDarkTower "Rianna."]] One of the two in the entrance hall is labeled "[[Series/{{Bewitched}} Endora]]."



** All of the characters in Vargo's paintings are given names. One of the pictures in the gallery is labeled [[Literature/TalesFromTheDarkTower "Rianna."]] One of the two in the entrance hall is labeled "[[Series/{{Bewitched}} Endora]]."



* TrainingTheGiftOfMagic: Possibly. The Arcanum Amulet is an AncestralWeapon that had been passed down through the protagonist's family, potentially implying that the protagonist has innate magical abilities that must be trained. [[spoiler:The later reveal about the loss of the Arcanum suggests that the protagonist is probably descended from one of Doctor Arcana's former colleagues.]]

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* TrainingTheGiftOfMagic: Possibly. The Arcanum Amulet is an AncestralWeapon that had been passed down through the protagonist's family, potentially implying that the protagonist has innate magical abilities that must be trained. [[spoiler:The later reveal about the loss of the Arcanum suggests that the protagonist is probably descended from one of Doctor Arcana's former colleagues.colleagues, or (less likely) Arcana himself.]]

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!!This game provides examples of:

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\n!!This game In October 2020, it was announced on the game's [[https://www.facebook.com/DoctorArcana/posts/3685143588203422 Facebook page]] that a special installment, ''The Mystery of Grimstone Manor'', would be released for Halloween. In a similar plot to ''Arcana'', the player is locked inside a mysterious mansion on Halloween night and must solve the puzzles inside in order to claim their inheritance.

!!Doctor Arcana sarcastically
provides examples of:



** The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal; their obscurity eventually led the devs to make reference to them on Twitter. [[spoiler: They are located in the Gallery to the left of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]

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** The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal; their obscurity eventually led the devs to make reference to them on Twitter. [[spoiler: They are located in the Gallery to the left of the Cabinet (where you found find the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]



* HalloweenEpisode: ''Grimstone Manor'' is this for players; it's just a special treat from Nox Arcana while they await the release of the full sequel.



* MagiciansAreWizards: Doctor Arcana was a real wizard who performed as a successful stage illusionist until he mysteriously disappeared at the height of his career. The other Arcanum wizards are implied to be this, too, as they all performed for each other in the Mysterium.
* MagicalLibrary: Arcana's library, which the player accesses at the end of the first level.

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* MagiciansAreWizards: Doctor Arcana was a real wizard who performed as a successful stage illusionist until he mysteriously disappeared at the height of his career. The other Arcanum wizards are implied to be have been this, too, as they all performed for each other in the Mysterium.
* MagicalLibrary: Arcana's library, which the player accesses at the end of the first level.act.



** All of the characters in Vargo's paintings are given names. One of the pictures in the gallery is labeled [[Literature/TalesFromTheDarkTower "Rianna."]] One of the two in the entrance hall is labeled "Endora."

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** All of the characters in Vargo's paintings are given names. One of the pictures in the gallery is labeled [[Literature/TalesFromTheDarkTower "Rianna."]] One of the two in the entrance hall is labeled "Endora."[[Series/{{Bewitched}} Endora]]."



%%* TheXOfY

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%%* TheXOfY* TheXOfY: All of the Nox Arcana game titles fall into this.
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* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it,]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up, since it's identical to the amulet they brought with them. Arcana's "A" insignia is everywhere as well.

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* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it,]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it appears on the walls of the elevator and the hallway leading to the crypt, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up, since it's identical to the amulet they brought with them. Arcana's "A" insignia is everywhere as well.
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* Myth/ClassicalMythology: Not as much as the AncientEgypt motif, but references to Greek mythological figures are found throughout the manor, such as Thanatos and Pandora.

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* Myth/ClassicalMythology: Not as much as the AncientEgypt motif, but references to Greek mythological figures are found throughout the manor, such as Thanatos and Pandora. The Gallery also has a Classical aesthetic.
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* ButThouMust: Averted, sort of. After you enter the house, the golden mask of Doctor Arcana appears before you as an apparition and explains the situation. He concludes his monologue by offering you a choice; if you decline the challenge, he will relieve you of your amulet and send you on your way, never to return. Selecting this option returns you to the main menu. Since this obviously ends the game after only two puzzles, it doesn't truly avert the trope, but it does give the player a sense of having some agency in the situation.

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* ButThouMust: Averted, sort of. After you enter the house, the golden mask of Doctor Arcana appears before you as an apparition and explains the situation. He concludes his monologue by offering you a choice; if you decline the challenge, he will relieve you of your amulet and send you on your way, never to return. Selecting this option returns you to the main menu. Since this obviously ends the game after only two puzzles, it doesn't truly avert the trope, but it does give the player a sense of having some agency in the situation. On the other hand, Arcana is pretty convinced that fate is what brought you to the manor, and the protagonist's in-universe rationale for accepting Arcana's challenge is that [[YouCantFightFate they can't deny their destiny]].
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* BigFancyHouse: Arcana Manor

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* BigFancyHouse: Arcana ManorManor. The protagonist remarks that it "looks like a castle."
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* TheXOfY

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* %%* TheXOfY
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* {{Klotski}}: The Cabinet in the Gallery with the Classical aesthetic is a very simplified version of this.

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* {{Klotski}}: The Cabinet in the Gallery with the Classical [[Myth/ClassicalMythology Classical]] aesthetic is a very simplified version of this.
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** If all else fails, the game actually contains a walkthrough accessible from the Options button on the main menu. It's called, humorously, the ''Cheater's Compendium'' and it's brimming with snark.

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** If all else fails, the game actually contains a walkthrough accessible from the Options button on the main menu. It's called, humorously, the ''Cheater's Compendium'' Compendium'', and it's brimming with snark.
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''Mortal minds will be confused, but a clever few may be amused.''

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''Mortal ''Most mortal minds will be confused, but a clever few may will be amused.''

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More than twenty years ago, Doctor Arcana was a renowned magician, illusionist, and mystic. One day, he vanished, and no one knows what happened to him. His home at Arcana Manor has been locked since, and though there have been reports of strange things happening inside, no one has ever investigated. On Halloween night, you suddenly find yourself at the gates of the impressive manor, with no memory of how you got there. The only clue is a heavy metal amulet, passed down through your family. Within the house are many rooms full of puzzles, clues, and mysteries, and you must navigate the house and find the thirteen keys which will allow you to leave. Otherwise, you will be trapped there forever.

to:

More than twenty years ago, Doctor Arcana was a renowned magician, illusionist, and mystic. One day, he vanished, and no one knows what happened to him. His home at Arcana Manor has been locked since, and though there have been reports of strange things happening inside, no one has ever investigated. On Halloween night, you suddenly find yourself at the gates of the impressive manor, with no memory of how you got there. The only clue is a heavy metal amulet, passed down through your family. Within the house are many rooms full of puzzles, clues, and mysteries, and you must navigate the house and to find the thirteen keys which will allow you to leave. Otherwise, [[ClosedCircle you will be trapped there forever.
forever]].


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* ClosedCircle: If you decide to accept Arcana's challenge, the doors of the mansion will lock behind you, and you will be trapped inside until you solve all the puzzles.
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More than twenty years ago, Doctor Arcana was a renowned magician, illusionist, and mystic. One day, he vanished, and no one knows what happened to him. His home at Arcana Manor has been locked since, and though there have been reports of strange things happening inside, no one has ever investigated. On Halloween night, you suddenly find yourself at the gates of the impressive manor, with no memory of how you got there. The only clue is your family amulet. Within the house are many rooms full of puzzles, clues, and mysteries, and you must navigate the house and find the thirteen keys which will allow you to leave. Otherwise, you will be trapped there forever.

to:

More than twenty years ago, Doctor Arcana was a renowned magician, illusionist, and mystic. One day, he vanished, and no one knows what happened to him. His home at Arcana Manor has been locked since, and though there have been reports of strange things happening inside, no one has ever investigated. On Halloween night, you suddenly find yourself at the gates of the impressive manor, with no memory of how you got there. The only clue is a heavy metal amulet, passed down through your family amulet.family. Within the house are many rooms full of puzzles, clues, and mysteries, and you must navigate the house and find the thirteen keys which will allow you to leave. Otherwise, you will be trapped there forever.

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----

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----



* DifficultySpike: The puzzles on the second floor are much trickier than the ones on the first floor, including the process of unlocking the various rooms. The East and West Towers are even moreso; they each have ''two'' locked doors, the first of which require a completely different method of unlocking, and you must find the clues which will allow you to attempt to unlock them.



* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconceivable!"]].

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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconceivable!"]]."Inconceivable!"]]

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* InterdisciplinaryScientist: Or in this case, Interdisciplinary Magician. Although Arcana seems to be a necromancer, as noted elsewhere on this page, the various rooms also indicate that he's an Egyptologist, astronomer, astrologer, and alchemist, along with being a puzzle master, art collector, and bibliophile.


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* OmnidisciplinaryScientist: Or in this case, Magician. Although Arcana seems to be a necromancer, as noted elsewhere on this page, the various rooms also indicate that he's an Egyptologist, astronomer, astrologer, and alchemist, along with being a puzzle master, art collector, and bibliophile.
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* {{Feelies}}: Although the game is available for download on Website/{{Steam}} and Big Fish Games, a physical copy can also be purchased. The "Prestige Collection" includes a DVD copy of the game, the official soundtrack CD, and a collectible brass coin engraved like the Arcanum Amulet.

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* {{Feelies}}: Although the game is available for download on Website/{{Steam}} UsefulNotes/{{Steam}} and Big Fish Games, a physical copy can also be purchased. The "Prestige Collection" includes a DVD copy of the game, the official soundtrack CD, and a collectible brass coin engraved like the Arcanum Amulet.

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* AllThereInTheManual: The game ties into ''Theater of Illusion,'' and both the game and the album contain additional information about the world.



* Antepiece: The first two puzzles, which allow you to get past first the locked gate and then the locked front door, serve as this for the rest of the game. They're designed to give the player a taste of the headscratchers which await them inside the manor.

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* Antepiece: {{Antepiece}}: The first two puzzles, which allow you to get past first the locked gate and then the locked front door, serve as this for the rest of the game. They're designed to give the player a taste of the headscratchers which await them inside the manor.



* AllThereInTheManual: The game ties into ''Theater of Illusion,'' and both the game and the album contain additional information about the world.

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* Antepiece: The first two puzzles, which allow you to get past first the locked gate and then the locked front door, serve as this for the rest of the game. They're designed to give the player a taste of the headscratchers which await them inside the manor.



* BigFancyHouse: Arcana Manor



* DifficultySpike: The puzzles on the second floor are much trickier than the ones on the first floor, including the process of unlocking the various rooms. The East and West Towers are even moreso; they each have ''two'' locked doors, the first of which require a completely different method of unlocking, and you must find the clues which will allow you to attempt to unlock them.



** The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal. [[spoiler: They are located in the Gallery to the left of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]

to:

** The door leading to the DeathTrap puzzle works this way. The final Cabinet gives you the solution to open it, but two other sets of four symbols found elsewhere in the mansion will open [[spoiler: the solutions to several Cabinets]] and [[spoiler: another map function]]. These count as "Secrets" on your final score. It's difficult to find these two clues, since the protagonist does not remark on them or write them in the journal.journal; their obscurity eventually led the devs to make reference to them on Twitter. [[spoiler: They are located in the Gallery to the left of the Cabinet (where you found the red jewel), and on the ''Carnival of Lost Souls'' poster in the secret passageway.]]



* {{Feelies}}: Although the game is available for download on Website/Steam and Big Fish Games, a physical copy can also be purchased. The "Prestige Collection" includes a DVD copy of the game, the official soundtrack CD, and a collectible brass coin engraved like the Arcanum Amulet.
* FunctionalMagic: Magic definitely exists in this universe, even if it isn't entirely clear how it works.

to:

* {{Feelies}}: Although the game is available for download on Website/Steam Website/{{Steam}} and Big Fish Games, a physical copy can also be purchased. The "Prestige Collection" includes a DVD copy of the game, the official soundtrack CD, and a collectible brass coin engraved like the Arcanum Amulet.
* FunctionalMagic: Magic definitely exists in this universe, even if the game doesn't make it isn't entirely clear how it works.



* InterdisciplinaryScientist: Or in this case, Interdisciplinary Magician. Although Arcana seems to be a necromancer, as noted elsewhere on this page, the various rooms also indicate that he's an Egyptologist, astronomer, astrologer, and alchemist, along with being a puzzle master, art collector, and bibliophile.



* LockAndKeyPuzzle: All of the sigil doors have to first be unlocked by inserting the correct colored jewel into the door, and then swapping tiles to create the correct sigil and inputting the name found somewhere else in the world. Many other gates and passageways open by inserting a certain talisman or the Arcanum Amulet.

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* LockAndKeyPuzzle: All of the sigil doors have to first be unlocked by inserting the correct colored jewel into the door, and then swapping and rotating tiles to create the correct sigil and inputting the name found somewhere else in the world.house. Many other gates and passageways open by inserting a certain talisman or the Arcanum Amulet.

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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconcievable!"]].

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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconcievable!"]]."Inconceivable!"]].



-->''Mortal minds will be confused, but a clever few may be amused.''

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-->''Mortal
''Mortal
minds will be confused, but a clever few may be amused.''

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[[foldercontrol]]

[[folder:A-M]]



* FeaturelessProtagonist: We know nothing about the player character except that the Arcanum Amulet is a family heirloom. They're never seen, are not voiced, and have no distinguishing characteristics of any kind.



* MinimalistCast: The only characters in the entire game are the player and Doctor Arcana.



[[/folder]]

[[folder: N-Z]]



-->"Mortal minds will be confused, but a clever few may be amused."



* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconcievable!"]].

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* YouKeepUsingThatWord: Sometimes, when the protagonist completes a puzzle, Arcana's voice will incredulously exclaim, [[Film/ThePrincessBride "Inconcievable!"]]."Inconcievable!"]].
[[/folder]]

-->''Mortal minds will be confused, but a clever few may be amused.''

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''The Cabinets of Doctor Arcana'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]]. It is an [[RoomEscapeGame escape room]]-esque game about a nameless protagonist who approaches a sinister, abandoned mansion on Halloween night, and is challenged to solve an entire house's worth of puzzles by the enigmatic Doctor Arcana.

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]]. The game's concept was based on a puzzle segment from Vargo's ''Dark Realms'' magazine, and the puzzles that appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic setting, Nox Arcana's music, and much of Vargo's artwork.

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''The ''[[https://doctorarcana.com/ The Cabinets of Doctor Arcana'' Arcana]]'' is a [[PointAndClickGame point-and-click]] PuzzleGame produced by [[Music/NoxArcana Joseph Vargo]]. It is an [[RoomEscapeGame escape room]]-esque game about a nameless protagonist who approaches a sinister, abandoned mansion on Halloween night, and is challenged to solve an entire house's worth of puzzles by the enigmatic Doctor Arcana.

More than twenty years ago, Doctor Arcana was a renowned magician, illusionist, and mystic. One day, he vanished, and no one knows what happened to him. His home at Arcana Manor has been locked since, and though there have been reports of strange things happening inside, no one has ever investigated. On Halloween night, you suddenly find yourself at the gates of the impressive manor, with no memory of how you got there. The only clue is your family amulet. Within the house are many rooms full of puzzles, clues, and mysteries, and you must navigate the house and find the thirteen keys which will allow you to leave. Otherwise, you will be trapped there forever.

Released in October 2018, this is the first video game that Vargo has published. He intended to create a SpiritualSuccessor to classic puzzle games like [[VideoGame/TheSeventhGuest The 7th Guest]]. ''VideoGame/TheSeventhGuest''. The game's title is a ShoutOut to [[Film/TheCabinetOfDrCaligari The Cabinet of Dr. Caligari]].''Film/TheCabinetOfDrCaligari''. The game's concept was based on a puzzle segment from Vargo's ''Dark Realms'' magazine, and the puzzles that appear hidden in every Music/NoxArcana album. The story of the game ties into Nox Arcana's album ''Theater of Illusion,'' about a secret society of wizards. It features a spooky atmosphere, a beautiful gothic Gothic setting, Nox Arcana's music, and much of Vargo's artwork.
artwork.

A sequel, ''Doctor Arcana and the Secret of Shadowspire'', is currently in production and will pick up where this game ends.



* AnAstralProjectionNotAGhost: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].
* AncestralWeapon: Not a weapon, but the Arcanum Amulet the protagonist carries was passed down through their family.

to:

* AnAstralProjectionNotAGhost: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].
* AncestralWeapon: Not a weapon, but the Arcanum Amulet the protagonist carries was passed down through their family. It's instrumental to solving a number of puzzles, including the very first and very last.



* AncientEvil: The Arcanum was wiped out by some ancient evil, but it's never explained exactly what this is.

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* AncientEvil: The Arcanum was wiped out by some ancient evil, but it's never explained exactly what this is. Possibly to be addressed in the sequel.



** The map feature in the library allows the player to teleport to any room, although the map is fixed in place.

to:

** The map feature in the library Library allows the player to teleport to any room, room they have already unlocked, although the map is fixed in place.place and can only be used from the Library. The map also clarifies which rooms have had their keys located.
** If all else fails, the game actually contains a walkthrough accessible from the Options button on the main menu. It's called, humorously, the ''Cheater's Compendium'' and it's brimming with snark.



* ArcSymbol: The amulet that the protagonist carries appears everywhere in Arcana's mansion.



* ArcSymbol: The amulet that the protagonist carries appears everywhere in Arcana's mansion.

to:

* ArcSymbol: AnAstralProjectionNotAGhost: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].
* BadPowersGoodPeople:
The amulet magic that Arcana and the protagonist carries appears everywhere in Arcana's mansion.other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]].



* BadPowersGoodPeople: The magic that Arcana and the other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]].

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* BadPowersGoodPeople: The magic that BeingWatched: If it feels like that's what's happening as you begin the game, that's because you ''are''. Doctor Arcana watches every move the protagonist makes throughout the entire game, and doesn't try to hide it as he comments on many of them.
-->'''Doctor Arcana:''' ''(after
the other wizards practice seems to be BlackMagic (the poster advertising their Mysterium show even describes them as masters of "The Dark Arts"). However, the Arcanum is not evil, and they are threatened by [[AncientEvil something that is]]. player skips a puzzle)'' I saw that.



* BookcasePassage: A secret passage in the Museum opens with a talisman inserted into the wall.

to:

* BookcasePassage: A secret passage in the Museum opens with a talisman inserted into the wall. A secret ''elevator'' is opened in the Library after two specific puzzles are solved.
* ButThouMust: Averted, sort of. After you enter the house, the golden mask of Doctor Arcana appears before you as an apparition and explains the situation. He concludes his monologue by offering you a choice; if you decline the challenge, he will relieve you of your amulet and send you on your way, never to return. Selecting this option returns you to the main menu. Since this obviously ends the game after only two puzzles, it doesn't truly avert the trope, but it does give the player a sense of having some agency in the situation.
* Myth/ClassicalMythology: Not as much as the AncientEgypt motif, but references to Greek mythological figures are found throughout the manor, such as Thanatos and Pandora.



* CrypticConversation: Arcana's disembodied voice rarely provides any useful information. He doesn't say much, and when he does, it's usually to deride the player or express disbelief at their success.
* DarkIsNotEvil: Arcana's whole mansion is dark and spooky, covered in creepy artwork, and steeped in the occult, but Arcana himself is not evil.
* DoomyDoomsOfDoom:
** Doctor Arcana renamed the Sarcophagus of Dreams the "Sarcophagus of Doom" for his escape trick.
** The solution to the BoobyTrap puzzle. [[spoiler: "Tread wisely as you cross this room. One wrong step spells certain doom."]]

to:

* CosmeticAward: Finishing the game results in the player receiving a diploma of sorts - a scroll bearing their name and a list of how many hints they used, skips they employed, and clues and pieces of art they uncovered. It also grants them a ranking based on this final score; a perfect or near-perfect score puts them in the "Elite Order of Arcana." On the official website is the [[https://doctorarcana.com/hall-of-infamy.html Hall of Infamy]], which shows these awards won by players who beat the game on Halloween 2018.
* CrypticConversation: Arcana's disembodied voice rarely provides any useful information. He doesn't say much, and when he does, it's usually to deride the player or express disbelief at their success.
success; he seems to think that they're extremely lucky.
* DarkIsNotEvil: Arcana's whole mansion is dark and spooky, covered in creepy artwork, and steeped in the occult, but Arcana himself is not evil.
* DoomyDoomsOfDoom:
** Doctor Arcana renamed
evil, nor is anything in the Sarcophagus of Dreams mansion (except for the "Sarcophagus of Doom" for his escape trick.
** The solution
fact that you can't leave it) a danger to you. [[spoiler:Only one puzzle is life-threatening, near the BoobyTrap puzzle. [[spoiler: "Tread wisely as end of the game, and it's explicitly clarified that you cross this room. One wrong step spells certain doom."]]avoid the danger if you get it wrong.]]



** Arcana ''constantly'' sneers at the player's abilities, even going as far as to remark "What took you so long?" after ThatOnePuzzle.

to:

** Arcana ''constantly'' sneers at the player's abilities, even going as far as to remark remark, "What took you so long?" after ThatOnePuzzle.one specific puzzle.



* DramaticThunder: A quiet thunderstorm surrounds the manor house as the protagonist enters it.
* EnclosedSpace: If the player chooses to accept Arcana's challenge, the protagonist is locked inside the manor house until they complete it.

to:

* DoomyDoomsOfDoom:
** Doctor Arcana renamed the Sarcophagus of Dreams the "Sarcophagus of Doom" for his escape trick.
** The solution to the BoobyTrap puzzle. [[spoiler: "Tread wisely as you cross this room. One wrong step spells certain doom."]]
* DramaticThunder: A quiet thunderstorm surrounds the manor house as the protagonist enters it.
it. Rooms with windows, such as the Library, occasionally display lightning flashes.
* EnclosedSpace: If the player chooses to accept Arcana's challenge, the protagonist is locked inside the manor house until they complete it. As Arcana himself notes, you will either succeed or die trying.



* {{Feelies}}: Although the game is available for download on Website/Steam and Big Fish Games, a physical copy can also be purchased. The "Prestige Collection" includes a DVD copy of the game, the official soundtrack CD, and a collectible brass coin engraved like the Arcanum Amulet.



* LaserGuidedAmnesia: The protagonist has no memory of how they ended up at Arcana Manor, but that seems to be the only thing they can't remember.



* MacGuffinTitle: Even without knowing anything else about the game, it's obvious just from hearing its title that there are cabinets which are essential to the plot.



** The magic circle in the West Tower is the design on the ''Theater of Illusion'' disk.

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** The magic circle in the West Tower is the design on the ''Theater of Illusion'' disk.disc.



* NothingButSkulls: A ritual setup in the Crypt includes a pile of skulls.

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* NothingButSkulls: A ritual setup in the Crypt includes a pile of skulls. Additionally, skulls feature in several puzzles.
* NothingIsScarier: Players may find the complete emptiness of the manor to be unsettling, and anticipate a JumpScare, but none ever comes.
* NumerologicalMotif: Thirteen. There are thirteen primary rooms in the house, not counting the entrance foyer; these are entered by finding thirteen colorful gemstones scattered throughout the manor; and there are thirteen skeleton keys to be found, each locked inside one of thirteen cabinets.



-->"Mortal minds will be confused, but a clever few may be amused."



* PortalNetwork: The entire house is implied to be this, as the doorways to each room are all glowing portals. The protagonist finds a book that mentions portals that bring wizards to other places and times.
* ReallySevenHundredYearsOld: It's implied that Arcana is centuries old. The Arcanum was formed "in the twilight mists of the Dark Ages," and it isn't clear if he's a decendant of its founder or if he really has lived since then. [[spoiler: Although his face is never seen, his hands are long, pallid, and almost skeletal-looking. This could just be from being old and hibernating in a sarcophagus, but he might be TheUndead.]]

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* PointAndClickMap: Found only in the Library, and only usable ''in'' the Library, meaning that you can only travel one way with it. Expect to be doing a lot of backtracking.
* PortalNetwork: The entire house is implied to be this, as the doorways to each room are all glowing portals. The protagonist finds a book that mentions portals that bring wizards to other places and times.
times; it's also mentioned that the Theater may exist on a completely different plane of reality.
* ReallySevenHundredYearsOld: It's implied that Arcana is centuries old. The Arcanum was formed "in the twilight mists of the Dark Ages," and it isn't clear if he's a decendant descendant of its founder or if he really has lived since then. [[spoiler: Although his face is never seen, his hands are long, pallid, and almost skeletal-looking. This could just be from being old and hibernating in a sarcophagus, but he might be TheUndead.]]



* ScarabPower: The Cabinet in the Attic consists of a magical, golden scarab beetle pushing golden balls into a hole. After completing it, [[ThatOnePuzzle you may never want to look at another scarab again.]]

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* ScarabPower: The Cabinet in the Attic consists of a magical, magical golden scarab beetle pushing golden balls into a hole. After It's generally regarded as the most difficult puzzle in the game; after completing it, [[ThatOnePuzzle you may never want to look at another scarab again.]]



* SecretCircleOfSecrets: The Arcanum was a secret society of wizards that practiced BlackMagic, though they weren't exactly evil. Their leader, Doctor Arcana, wears a red robe and a very elaborate [[CoolMask mask]].

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* SecretCircleOfSecrets: The Arcanum was a secret society of wizards that who practiced BlackMagic, though they weren't exactly evil. Their leader, Doctor Arcana, wears a red robe and a very elaborate [[CoolMask mask]].



** The title of the game is one to Film/TheCabinetOfDrCaligari.

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** The title of the game is one to Film/TheCabinetOfDrCaligari.''Film/TheCabinetOfDrCaligari''.



* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it,]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.

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* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it,]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up.up, since it's identical to the amulet they brought with them. Arcana's "A" insignia is everywhere as well.



* SpellBook: There's one in the Library. You have to solve a puzzle to open it, and then use the clue inside to solve another puzzle.

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* SpellBook: There's one in the Library. You have to solve a puzzle to open it, and then use the clue inside to solve another puzzle.three other puzzles.



* ThatOnePuzzle: The scarab beetle puzzle in the Attic is the most unforgiving in the entire game. Making a single mistake often results in needing to reset the entire thing. It can take literally hours to complete.
* TrainingTheGiftOfMagic: Possibly. The Arcanum Amulet is an AncestralWeapon that had been passed down through the protagonist's family, potentially implying that the protagonist has innate magical abilities that must be trained.
* TricksterMentor: Arcana expresses doubt in the player's abilities throughout the entire game, and often outright insults or mocks them, but [[spoiler: his real intention is to train them to become a wizard.]]

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* ThatOnePuzzle: -->'''Protagonist:''' ''(each time they solve a door puzzle)'' The scarab beetle puzzle in the Attic is the most unforgiving in the entire game. Making door turned into a single mistake often results in needing to reset the entire thing. It can take literally hours to complete.
portal. Cool.
* TrainingTheGiftOfMagic: Possibly. The Arcanum Amulet is an AncestralWeapon that had been passed down through the protagonist's family, potentially implying that the protagonist has innate magical abilities that must be trained.
trained. [[spoiler:The later reveal about the loss of the Arcanum suggests that the protagonist is probably descended from one of Doctor Arcana's former colleagues.]]
* TricksterMentor: Arcana expresses doubt in the player's abilities throughout the entire game, and often outright insults or mocks them, but even occasionally encouraging them to "give up now and save yourself the embarrassment." [[spoiler: He's just testing them; his real intention is to train them to become a wizard.]]



* {{Walkthrough}}: The in-game walkthrough is called The Cheater's Compendium, narrated by Arcana himself. His comments towards the reader are even more scathing.

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* {{Walkthrough}}: The in-game walkthrough is called The ''The Cheater's Compendium, Compendium'', narrated by Arcana himself. His comments towards the reader are even more scathing.scathing (and funny).
* WesternZodiac: The symbols of the western zodiac (plus one extra) appear on the thirteen skeleton keys.
* TheXOfY
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* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).

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* BadassBaritone: Arcana, naturally, being voiced by Vargo. However, Arcana's voice is actually ''not'' as deep as Vargo's normal narration voice (which narrates the opening cutscene).cutscene), being a bit whispery.
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* ReallySevenHundredYearsOld: It's implied that Arcana is centuries old. The Arcanum was formed "in the twilight mists of the Dark Ages," and it isn't clear if he's a decendant of its founder or if he really has lived since then. [[Although his face is never seen, his hands are long, pallid, and almost skeletal-looking. This could just be from being old and hibernating in a sarcophagus, but he might be TheUndead.]]

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* ReallySevenHundredYearsOld: It's implied that Arcana is centuries old. The Arcanum was formed "in the twilight mists of the Dark Ages," and it isn't clear if he's a decendant of its founder or if he really has lived since then. [[Although [[spoiler: Although his face is never seen, his hands are long, pallid, and almost skeletal-looking. This could just be from being old and hibernating in a sarcophagus, but he might be TheUndead.]]
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* ReallySevenHundredYearsOld: It's implied that Arcana is centuries old. The Arcanum was formed "in the twilight mists of the Dark Ages," and it isn't clear if he's a decendant of its founder or if he really has lived since then. [[Although his face is never seen, his hands are long, pallid, and almost skeletal-looking. This could just be from being old and hibernating in a sarcophagus, but he might be TheUndead.]]
Is there an issue? Send a MessageReason:
None


* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.

to:

* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it]] it,]] is ''everywhere.'' It adorns shelves and tables and the backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.
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* Teleportation: It's implied that the protagonist is teleporting every time they enter a room, since the doorways are all portals. A more obvious example is using the map feature.

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* Teleportation: {{Teleportation}}: It's implied that the protagonist is teleporting every time they enter a room, since the doorways are all portals. A more obvious example is using the map feature.

Added: 730

Changed: 455

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* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns the back of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.

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* ShoutOut:
** The title of the game is one to Film/TheCabinetOfDrCaligari.
** The ''Carnival of Lost Souls'' poster, as well as being the most direct one to Music/NoxArcana itself, reads [[Literature/SomethingWickedThisWayComes "Something Wicked This Way Comes"]].
* SigilSpam: The Arcanum Amulet[[spoiler:, which marks one as a member of the Arcanum and grants entry to it]] is ''everywhere.'' It adorns shelves and tables and the back backs of chairs, it appears in paintings, it is the "occult ritual circle" in the crypt, it is also [[spoiler: the final swapping-tile puzzle on the Sarcophagus is recreating it]]...Sarcophagus]]... It is absolutely everywhere. The protagonist usually remarks "this looks familiar" when it shows up. Arcana's "A" insignia is everywhere as well.
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* [[spoiler: AnAstralProjectionNotAGhost]]: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].

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* [[spoiler: AnAstralProjectionNotAGhost]]: AnAstralProjectionNotAGhost: Doctor Arcana seems to be a ghost haunting his abandoned manor, [[spoiler: but he's actually alive and hibernating in a tomb underneath it]].
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** The album cover artwork for ''Blood of the Dragon'', ''Theater of Illusion'', ''Transylvania,'' ''Grimm Tales'', and ''Darklore Manor'' all appear in-game. The protagonist mentions that Darklore is a "legendary haunted mansion."

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** The album cover artwork for ''Blood of the Dragon'', ''Theater of Illusion'', ''Transylvania,'' ''Grimm Tales'', and ''Darklore Manor'' all appear in-game. The protagonist mentions that Darklore is a "legendary haunted mansion."mansion," implying that it (or at least stories of it) exists in-universe.
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* Klotski: The puzzle in the Gallery with the Classical aesthetic is a very simplified version of this.

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* Klotski: {{Klotski}}: The puzzle Cabinet in the Gallery with the Classical aesthetic is a very simplified version of this.
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* InstantAwesomeJustAddDragons: Multiple puzzles involve dragons, such as the Museum Cabinet, the Guest Bedroom Cabinet, and the East Tower Cabinet.

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