Follow TV Tropes

Following

History VideoGame / TheBleachers

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FantasticRacism: The FSD is ''extremely'' hostile to any and all synths, to the point where the Sheriff brutally murdered an escaped synth seeking refuge in the Left Field.
Is there an issue? Send a MessageReason:
Per TRS.


* ContraltoOfDanger: The Sheriff is the toughest character in the mod and also has a very deep voice, even deeper than some of the men.

Added: 135

Changed: 516

Is there an issue? Send a MessageReason:
None


** Several quests literally just involve listening to long conversations; they can be skipped with a cheat holotape you get when starting the mod.

to:

** Several quests are literally just involve you listening to long conversations; they can be skipped with a cheat holotape you get when starting the mod.



* AssInAmbassador: When Lily comes on a mission to negotiate with some ex-Gunner informants, she takes the extremely diplomatic approach of getting super mad when they insult the Sheriff and telling them she's glad the Sheriff killed their families and she wishes they died too.
* BadassBaritone: The Sheriff is the toughest character in the mod and also has a very deep voice, even deeper than some of the men.

to:

* AssInAmbassador: When If Lily comes on a the mission to negotiate with some ex-Gunner informants, she takes the extremely diplomatic approach of getting super mad when they insult the Sheriff and telling them she's glad the Sheriff killed their families and she wishes they died too.
* BadassBaritone: The Sheriff AvengingTheVillain: [[spoiler:The Colonel]]'s motivation is to avenge his family that died in [[GreatOffscreenWar the toughest character in the mod and also has a very deep voice, even deeper than some of the men.big attack on Diamond City years ago]].



** For the Sheriff, it's when Lily is put in danger.

to:

** For the Sheriff, it's when Lily is put in danger. That's one of the only things that can make her visibly angry.



* ContraltoOfDanger: The Sheriff is the toughest character in the mod and also has a very deep voice, even deeper than some of the men.



* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. If you've completed the vanilla main plotline with another faction, there will also be a special quest called "Not In My House" where the Sheriff negotiates with them to leave Diamond City alone (sometimes... AggressiveNegotiations.)
* DoWithHimAsYouWill: Lily confronts the owner of a dog-fighting ring by crippling him and throwing him into the dog pen, where the hounds kill him.

to:

* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. If you've completed the vanilla main plotline questline with another faction, there will also be a special quest called "Not In My House" where the Sheriff negotiates with them to leave Diamond City alone (sometimes... AggressiveNegotiations.)
* DoWithHimAsYouWill: Lily confronts the owner of a dog-fighting ring by crippling him and throwing him into the dog pen, where [[ExitPursuedByABear the hounds kill him.him]].



* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character dresses up as Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly thin white man, and the plan succeeds even if your character is a muscular black woman or a fat Chinese guy. However this is eventually justified as it turns out the leader of the kidnappers had her eyes wounded in a fight, and she still nearly figures you out before your backup arrives.

to:

* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character dresses up as Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly thin white man, and the plan succeeds even if your character is a muscular black woman or a fat Chinese guy. However this This is eventually justified as it turns out the leader of the kidnappers had her eyes wounded in a fight, and she still nearly figures you out before your backup arrives.



* ExpansionPackWorld: The [[https://www.nexusmods.com/fallout4/mods/32773 first iteration of this mod]] included only the Left Field Diner. [[https://www.nexusmods.com/fallout4/mods/40267 The second]] added the Centre Field greenhouse and residences, and the current mod added the Right Field area and several buildings around the Commonwealth.

to:

* ExpansionPackWorld: The [[https://www.nexusmods.com/fallout4/mods/32773 first iteration of this the mod]] included only the Left Field Diner. [[https://www.nexusmods.com/fallout4/mods/40267 The second]] added the Centre Field greenhouse and residences, and the current mod added the Right Field area and several buildings around the Commonwealth.



* GangOfHats: The mod features several Raider gangs that differentiate themselves with some silly costume, such as the Pumpkin Raiders who wear plastic jack-o-lantern helmets, and the Honey Raiders who dress like honeybees.

to:

* GangOfHats: The mod features several Raider gangs that differentiate themselves with some silly costume, such as the Pumpkin Raiders who wear plastic jack-o-lantern helmets, pumpkin helmets and the Honey Raiders who dress like honeybees.



* NonIndicativeName: The "Sheriff's Department" and its "Deputies" don't have anything to do with law enforcement. Instead they are a military group that defends DC against enemy attacks.

to:

* NonIndicativeName: The "Sheriff's Department" and its "Deputies" don't have anything to do with law enforcement. Instead they are a military paramilitary group that defends DC against enemy attacks.



* OrphansOrdeal: Lily lost her parents to Raiders at age 5 and refused to be adopted, living on the streets of DC instead.

to:

* OrphansOrdeal: Lily lost her parents to Raiders at age 5 and refused to be adopted, living on the streets of DC instead. She was further mistreated by other children, such as being forced to ''drink shoe polish''.



* TortureAlwaysWorks: Averted for the Institute as their attempts to interrogate [[spoiler:a captured Lily]] come up blank due to her HeroicSpirit before they start using [[spoiler:their mind-reading device]]. But played straight for the Sheriff's Department as they repeatedly torture and/or threaten people and always get truthful, complete and accurate information. And usually after they get the info, [[YouHaveOutlivedYourUsefulness they kill the guy anyways]] if they think [[AssholeVictim he deserves it]].

to:

* TortureAlwaysWorks: Averted for the Institute as their attempts to interrogate [[spoiler:a captured Lily]] come up blank due to her HeroicSpirit before HeroicSpirit; they start using have to resort to [[spoiler:their mind-reading device]]. But played straight for the Sheriff's Department as they repeatedly torture and/or threaten people and always get truthful, complete and accurate information. And usually after they get the info, [[YouHaveOutlivedYourUsefulness they kill the guy anyways]] if they think [[AssholeVictim he deserves it]].



* UndisclosedFunds: Dr. [=McClintock=] is said to be probably the richest person in the Commonwealth due to her monopoly on cotton. She lives a fairly modest lifestyle though, and pumps most of the money into funding the Sheriff's Department.

to:

* UndisclosedFunds: Dr. [=McClintock=] is said to be probably the richest person in the Commonwealth due to her monopoly on cotton. She lives a fairly modest lifestyle life though, and pumps most of the money into funding the Sheriff's Department.



* UnknownRival: The Colonel has spent years working to get revenge on the Sheriff, but she didn't even know he existed until a few days before confronting him. Initially this is because the Colonel tried to remain secret, but during the confrontation, the Sheriff invokes this trope by interrupting his MotiveRant and saying she doesn't care who he is, he's just another enemy she's going to kill.

to:

* UnknownRival: The Colonel has spent years working to get revenge on the Sheriff, but she didn't even know he existed until a few days before confronting him. Initially this is because the Colonel tried to remain secret, but during the confrontation, the Sheriff invokes this trope by interrupting his MotiveRant and saying she doesn't care who he is, he's just another enemy she's going to that she'll kill.

Added: 678

Changed: 95

Is there an issue? Send a MessageReason:
None


* BadassBaritone: The Sheriff is the toughest character in the mod and also has a very deep voice, even deeper than some of the men.



* CiviliansAreIrrelevant: In the FSD endgame when the Sheriff goes to war with entire factions, she doesn't bother to consult with Diamond City's mayor despite supposedly being there to guard him and his people. However this justified since [[MayorPain the mayor is extremely incompetent]] and the Bleachers are ''de facto'' independent from the rest of the city.

to:

* CiviliansAreIrrelevant: In the FSD endgame when the Sheriff goes to war with entire factions, she doesn't bother to consult with Diamond City's mayor despite supposedly being there to guard him and his people. However this is justified since [[MayorPain the mayor is extremely incompetent]] and the Bleachers are ''de facto'' independent from the rest of the city.city.
* CharacterShilling: During the "Orientation" quest, multiple characters you meet get described by your guide as "the best [job] around" or words to that effect. The characters also compliment each other a lot in the coffee scene and pre-mission briefings.



* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. If you've completed the main questline with another faction, there will also be a special quest where the Sheriff negotiates with them to leave Diamond City alone (sometimes... AggressiveNegotiations.)

to:

* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. If you've completed the vanilla main questline plotline with another faction, there will also be a special quest called "Not In My House" where the Sheriff negotiates with them to leave Diamond City alone (sometimes... AggressiveNegotiations.)



* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character dresses up as Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly thin white man, and the plan succeeds even if your character is a muscular black woman. However this is eventually justified as it turns out the leader of the kidnappers recently got her eyes wounded in a fight, and she still nearly figures it out before your backup arrives.

to:

* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character dresses up as Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly thin white man, and the plan succeeds even if your character is a muscular black woman. woman or a fat Chinese guy. However this is eventually justified as it turns out the leader of the kidnappers recently got had her eyes wounded in a fight, and she still nearly figures it you out before your backup arrives.



* OnlyKnownByTheirNickname: The Sheriff; only a handful of characters know her real name and they all guard it zealously. You can learn it if you [[spoiler:complete the vanilla story first with the Brotherhood of Steel, then complete the FSD story, and attend the "Not In My House" quest]].



* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders in Mass Chem, that was [[ActuallyADoombot actually a clone]]. She survives, comes back later and is involved in most of the quests after that.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this away.

to:

* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders in Mass Chem, that was [[ActuallyADoombot actually a clone]]. She survives, comes back later and is involved in most of the quests after that.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this that away.

Added: 161

Changed: 45

Is there an issue? Send a MessageReason:
None


* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character impersonates Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly stocky white man, and the plan succeeds even if your character is a thin black woman. However this is eventually justified as it turns out the leader of the kidnappers recently had her eyes wounded in a fight, and she still nearly figures it out before your backup arrives.

to:

* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character impersonates dresses up as Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly stocky thin white man, and the plan succeeds even if your character is a thin muscular black woman. However this is eventually justified as it turns out the leader of the kidnappers recently had got her eyes wounded in a fight, and she still nearly figures it out before your backup arrives.


Added DiffLines:

* OnlyTheWorthyMayPass: You won't be allowed into the main Right Field complex until you prove your trustworthiness to the Sheriff, a little ways into Chapter 2.

Added: 1074

Changed: 15

Is there an issue? Send a MessageReason:
None


The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things -- but all things considered, it's an okay place to live. Help some locals out, and you just might earn a place in the Bleachers family.

to:

The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things -- but all things considered, [[RunningGag it's an okay place to live.live]]. Help some locals out, and you just might earn a place in the Bleachers family.


Added DiffLines:

* EasyImpersonation: In the quest "The Shoe Is On The Other Hand Now", your character impersonates Mr. Dr. Pepper to try and lure out some people trying to kidnap him. MDP is a slightly stocky white man, and the plan succeeds even if your character is a thin black woman. However this is eventually justified as it turns out the leader of the kidnappers recently had her eyes wounded in a fight, and she still nearly figures it out before your backup arrives.


Added DiffLines:

* TortureAlwaysWorks: Averted for the Institute as their attempts to interrogate [[spoiler:a captured Lily]] come up blank due to her HeroicSpirit before they start using [[spoiler:their mind-reading device]]. But played straight for the Sheriff's Department as they repeatedly torture and/or threaten people and always get truthful, complete and accurate information. And usually after they get the info, [[YouHaveOutlivedYourUsefulness they kill the guy anyways]] if they think [[AssholeVictim he deserves it]].


Added DiffLines:

* TrailOfBlood: A large one of these in the Institute Counter-Ops facility will lead you to your goal.
Is there an issue? Send a MessageReason:
None


The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things... but it's an okay place to live. Help some locals out, and you just might earn a place in the Bleachers family.

to:

The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things... things -- but all things considered, it's an okay place to live. Help some locals out, and you just might earn a place in the Bleachers family.
Is there an issue? Send a MessageReason:
None


The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things... but help some locals out, and you just might earn a place in the Bleachers family.

to:

The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and residential areas. It's a tight-knit community, and not very friendly to outsiders who aren't there to buy things... but help it's an okay place to live. Help some locals out, and you just might earn a place in the Bleachers family.

Added: 152

Changed: 76

Is there an issue? Send a MessageReason:
Unsure about the times


* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. In addition, if you've already completed the main questline with another faction, there will be a special quest where the Sheriff negotiates with them to leave Diamond City alone (sometimes... violent negotiations.)

to:

* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. In addition, if If you've already completed the main questline with another faction, there will also be a special quest where the Sheriff negotiates with them to leave Diamond City alone (sometimes... violent negotiations.AggressiveNegotiations.)



* PassingTheTorch: In the final quest, the Sheriff tells [[spoiler:Lily, to everyone's surprise,]] that she wants them to be the next leader of the FSD.



* SpeechCentricWork: People in this mod really love to talk compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at about ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).

to:

* SpeechCentricWork: People in this mod really love to talk compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at about ''30, 45 40 and 50 45 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).



** The story behind Vault 816 is that it was a trap by Vault-Tec to eliminate people who don't want vaccines. The denizens died a few months after the apocalypse when a flu started going around and they tried to cure it by walking on the heavily-irradiated surface. It's worth noting that this mod was made during the COVID-19 pandemic.

to:

** The story behind Vault 816 is that it was a trap by Vault-Tec to eliminate people who don't want vaccines. The denizens residents died a few months after the apocalypse nuclear war when a flu started going around and they tried to cure it by walking on the heavily-irradiated surface. It's worth noting that this mod was made during the COVID-19 pandemic.



* WorkHardPlayHard: Lieutenant Harkins is an expert ColdSniper while on duty, but likes to get drunk and party in her free time. Somewhat amusingly, she's started going to other cities to do this because her reputation has made the people of DC afraid to loosen up around her.

to:

* WorkHardPlayHard: Lieutenant Harkins is an expert ColdSniper while on duty, but likes to get drunk and party in her free time. Somewhat amusingly, she's started going to other cities to do this because her reputation has made the people of DC too afraid to loosen up around her.

Added: 560

Changed: 5

Is there an issue? Send a MessageReason:
None


* DevelopersForesight: When the FSD starts fighting factions in the endgame, any factions that were already destroyed in vanilla quests will be skipped over. In addition, if you've already completed the main questline with another faction, there will be a special quest where the Sheriff negotiates with them to leave Diamond City alone (sometimes... violent negotiations.)



* NonIndicativeName: The "Sheriff's Department" and its "Deputies" don't have anything to do with law enforcement. Instead they are a military group that defends DC against enemy attacks.



* SpeechCentricWork: People in this mod really to talk compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at about ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).

to:

* SpeechCentricWork: People in this mod really love to talk compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at about ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).

Added: 652

Changed: 165

Is there an issue? Send a MessageReason:
None


* AllYourBaseAreBelongToUs: [[spoiler: The Gunners at one point invade the Atom Cat Garage and take the Cats hostage]].

to:

* AllYourBaseAreBelongToUs: [[spoiler: The Gunners at one point invade the [[spoiler:the Atom Cat Garage and take the Cats hostage]].



* ApocalypseNot: The Bleachers district is in much better shape than most of the Commonwealth, having clean, non-ramshackle buildings, running potable water, textile manufacturing and a biologist engineering crops to grow better in irradiated soil. Mod characters sometimes joke that the rest of the wastelanders must not know how to even clean a room.

to:

* ApocalypseNot: The Bleachers district is in much better shape than most of the Commonwealth, having clean, non-ramshackle buildings, running potable water, textile manufacturing manufacturing, and a biologist engineering crops to grow better in irradiated soil. Mod characters sometimes joke that the rest of the wastelanders must not know how to even clean a room.



* ChekhovsGun: During your tour of the FSD, your guide mentions that Dr. M found the underground cistern using special equipment that can detect underground spaces. That same equipment gets used later to locate the Institute and [[spoiler:plan out the attack on it]].
* CruelAndUnusualDeath: The FSD are very fond of this trope, though thankfully you don't usually have to witness it on-screen (most cases are probably also not possible to render in the game engine). 'Highlights' include people being burned alive, locked in a flooding room, savaged by attack dogs, crucified, and one unfortunate soul literally getting his head shoved up his own ass.

to:

* ChekhovsGun: During your tour of the FSD, your guide mentions that Dr. M found the underground natural cistern using special equipment that can detect underground spaces. That same equipment later gets used later to locate the Institute and [[spoiler:plan out the attack on it]].
* CruelAndUnusualDeath: The FSD are very fond of this trope, though thankfully you usually don't usually have to witness it on-screen (most cases are probably also not possible to render in the game engine). 'Highlights' include people being burned alive, locked in a flooding room, savaged by attack dogs, crucified, and one unfortunate soul literally getting his head shoved up his own ass.



** [[spoiler:Lily's parents get killed by Raiders. Lily spends years fighting and torturing Raiders and cultivating a reputation as "The Scourge". Lily gets kidnapped by some Raiders and sold to the Institute. Lily survives and kills even more Raiders as revenge.]]

to:

** [[spoiler:Lily's parents get killed by Raiders. Lily spends years fighting killing and torturing Raiders and cultivating a reputation as "The Scourge". Lily gets kidnapped by some Raiders and sold to the Institute. Lily survives and kills even more Raiders as revenge.]]



* DeathOrGloryAttack: The FSD's [[spoiler:liberation of the Atom Cats and counterattack on Quincy]] used basically every soldier they had, and if they lost or even just took too many casualties, that probably would have been the end of their organization.



* DudeWheresMyRespect: Invoked by the members of the FSD, who constantly call you Lily's sidekick and minimize your contribution to their victories. This is partly hazing of the newbie, and partly a way of stroking Lily's ego. They do genuinely respect you underneath the ribbing.

to:

* DudeWheresMyRespect: Invoked by the members of the FSD, who constantly call you Lily's sidekick and minimize your contribution contributions to their victories. This is partly hazing of the newbie, and partly a way of stroking Lily's ego. They do genuinely respect you underneath the ribbing.



* ExpansionPackWorld: The [[https://www.nexusmods.com/fallout4/mods/32773 first iteration of this mod]] included only the Left Field Diner. [[https://www.nexusmods.com/fallout4/mods/40267 The second]] added the Centre Field greenhouse and residences, and the current mod added the massive Right Field area and several buildings around the Commonwealth

to:

* ExpansionPackWorld: The [[https://www.nexusmods.com/fallout4/mods/32773 first iteration of this mod]] included only the Left Field Diner. [[https://www.nexusmods.com/fallout4/mods/40267 The second]] added the Centre Field greenhouse and residences, and the current mod added the massive Right Field area and several buildings around the CommonwealthCommonwealth.



* LogicalWeakness: When vanilla factions fight the Institute, an important part of the battle is quickly seizing their teleporter device so that it can't be used to flee or bring reinforcements. But the teleporter transmits its contents over radio waves, so the FSD simply... sets up a radio jammer.
* LockedOutOfTheLoop: After discovering that [[spoiler:the Institute has a device that can literally look at people's memories]], FSD leaders become extremely reluctant to give information to their subordinates, in case one of them gets captures and interrogated.

to:

* LogicalWeakness: When vanilla factions fight the Institute, an important part of the battle is quickly seizing their teleporter device so that it can't be used to flee or you can stop their reinforcements and bring reinforcements.in your own. But the teleporter transmits its contents over radio waves, so the FSD simply... sets up a radio jammer.
* LockedOutOfTheLoop: After discovering that [[spoiler:the Institute has a device that can literally look at people's memories]], FSD leaders become extremely reluctant to give information to their subordinates, in case one of them gets captures captured and interrogated.



* ThisLooksLikeAJobForAquaman: Dr. [=McClintock=], a biologist, repeatedly uses finds ways to use soil and water analysis to help defeat DC's enemies.

to:

* ThisLooksLikeAJobForAquaman: Dr. [=McClintock=], a biologist, repeatedly uses finds ways to use soil and water analysis to help defeat DC's enemies.


Added DiffLines:

* UnknownRival: The Colonel has spent years working to get revenge on the Sheriff, but she didn't even know he existed until a few days before confronting him. Initially this is because the Colonel tried to remain secret, but during the confrontation, the Sheriff invokes this trope by interrupting his MotiveRant and saying she doesn't care who he is, he's just another enemy she's going to kill.

Added: 351

Changed: 86

Is there an issue? Send a MessageReason:
None


* ChekovsGun: During your tour of the FSD, your guide mentions that Dr. M found the underground cistern using special equipment that can detect underground spaces. That same equipment gets used later to locate the Institute and [[spoiler:plan out the attack on it]].

to:

* ChekovsGun: ChekhovsGun: During your tour of the FSD, your guide mentions that Dr. M found the underground cistern using special equipment that can detect underground spaces. That same equipment gets used later to locate the Institute and [[spoiler:plan out the attack on it]].



* ExpansionPackWorld: The [[https://www.nexusmods.com/fallout4/mods/32773 first iteration of this mod]] included only the Left Field Diner. [[https://www.nexusmods.com/fallout4/mods/40267 The second]] added the Centre Field greenhouse and residences, and the current mod added the massive Right Field area and several buildings around the Commonwealth



* GuiltFreeExterminationWar: In-universe, the Bleachers believes that every synth is acceptable to kill because they're probably working for the Institute, and even renegade synths could be a ManchurianAgent. And in turn, the Institute is openly trying to kill every surfacer. Whether this trope is actually true depends on the player's opinion, but the characters sure like to talk about how justified what they're doing is.

to:

* GuiltFreeExterminationWar: In-universe, the Bleachers believes that every synth is acceptable to kill because they're probably working for the Institute, and even renegade synths could be a ManchurianAgent. And in turn, the Institute is openly trying to kill every surfacer.surface-dweller because they believe they're a detriment to humanity's progress. Whether this trope is actually true depends on the player's opinion, but the characters sure like to talk about how justified what they're doing is.



* HeroicHeelizationSpeech: During the "Wetwork" quest, if you ask [[spoiler:Lily whether blowing up the Institute is right when there are also many innocent people in there]], she'll reply that she knows those people don't deserve to die but that she's willing to give up her conscience for the good of the Commonwealth.

to:

* HeroicHeelizationSpeech: During the "Wetwork" quest, if you ask [[spoiler:Lily whether blowing up the Institute is right when there are also many innocent people in there]], she'll reply that she knows those people don't deserve to die but that she's willing to give up her conscience for the good of the Commonwealth.

Added: 266

Changed: 545

Is there an issue? Send a MessageReason:
None


* CiviliansAreIrrelevant: In the FSD endgame when the Sheriff goes to war with entire factions, she doesn't bother to consult with DC leadership despite supposedly being there to guard them. However this justified since [[MayorPain DC's mayor is extremely incompetent]] and the Bleachers are ''de facto'' independent from the rest of the city.

to:

* CiviliansAreIrrelevant: In the FSD endgame when the Sheriff goes to war with entire factions, she doesn't bother to consult with DC leadership Diamond City's mayor despite supposedly being there to guard them. him and his people. However this justified since [[MayorPain DC's the mayor is extremely incompetent]] and the Bleachers are ''de facto'' independent from the rest of the city.city.
* ChekovsGun: During your tour of the FSD, your guide mentions that Dr. M found the underground cistern using special equipment that can detect underground spaces. That same equipment gets used later to locate the Institute and [[spoiler:plan out the attack on it]].



* {{Foreshadowing}}: During the dinner scene, MDP warns [[spoiler:Lily that Raiders aren't all stupid and will eventually figure out a way to get back at her for all her OneManArmy rampages against them. He even mentions Monsignor Plaza as a place Lily's already made enemies in. Sure enough, the Monsignor gang ends up killing her.]]

to:

* {{Foreshadowing}}: During the dinner scene, MDP warns [[spoiler:Lily that Raiders aren't all stupid and will eventually figure out a way to get back at her revenge for all her OneManArmy rampages against them. He even mentions Monsignor Plaza as a place Lily's already made enemies in. Sure enough, the Monsignor gang ends up killing her.]]



* TheHeart: Lily for the Bleachers.

to:

* TheHeart: Lily for the Bleachers.denizens of the outfield.



* HeroicHeelizationSpeech: [[spoiler:Lily]] gives one of these before [[spoiler:planting the bombs to destroy the Institute if you ask her whether this is the right thing to do]], stating that she's willing to give up her conscience for the good of the Commonwealth.

to:

* HeroicHeelizationSpeech: [[spoiler:Lily]] gives one of these before [[spoiler:planting During the bombs to destroy "Wetwork" quest, if you ask [[spoiler:Lily whether blowing up the Institute if you ask her whether this is the right thing when there are also many innocent people in there]], she'll reply that she knows those people don't deserve to do]], stating die but that she's willing to give up her conscience for the good of the Commonwealth.



-->'''Sheriff''': Those tears on your face right now, they mean you're aren't a monster, it's not too late.

to:

-->'''Sheriff''': Those tears on your face right now, they mean you're you aren't a monster, it's not too late.



* KillAndReplace: In the base game, the Institute kills people in secret and replaces them with synth clone spies. The mod expands on that by having random enemies be revealed as synths after death via the presence of a "Synth Component" on their bodies. Apparently, [[ParanoiaFuel about 1 in 20 citizens of the Commonwealth are Institute spies]].

to:

* KillAndReplace: In the base game, the Institute kills people in secret and replaces them with synth clone spies. The This mod expands on that by having random enemies be revealed as synths after death via the presence of a "Synth Component" on their bodies. Apparently, [[ParanoiaFuel about 1 in 20 citizens of the Commonwealth are Institute spies]].



* PretentiousLatinMotto: The Sheriff's Department has ''Mitte Nuntius'', "Send a Message", referring to their tendency to MakeAnExampleOfHim.

to:

* PretentiousLatinMotto: The Sheriff's Department has ''Mitte Nuntius'', "Send a Message", referring to their tendency to MakeAnExampleOfHim.MakeAnExampleOfThem.



** The story behind Vault 816 is that it was a trap by Vault-Tec to eliminate people who don't believe in vaccinations. The denizens all died just a few months after the apocalypse when a flu started going around and they tried to cure it by walking on the heavily-irradiated surface. It's worth noting that this mod was made in the midst of the COVID-19 pandemic.

to:

** The story behind Vault 816 is that it was a trap by Vault-Tec to eliminate people who don't believe in vaccinations. want vaccines. The denizens all died just a few months after the apocalypse when a flu started going around and they tried to cure it by walking on the heavily-irradiated surface. It's worth noting that this mod was made in the midst of during the COVID-19 pandemic.



* TemptingFate: When you and Crenshaw fight through an Institute base, he remarks that you should have plenty of time to search it since "it's not like they can teleport or anythin'". Cue more Institute goons teleporting in.

to:

* TemptingFate: When After you and Crenshaw fight through an Institute base, he remarks that you should have plenty of time to search it since "it's not like they can teleport or anythin'". Cue more Institute goons teleporting in.



* TheOnlyWayTheyWillLearn: When [[spoiler:Lily goes behind the Sheriff's back to take a synth-hunter job]], the Sheriff finds out in secret, but lets them keep going in the hopes that the morally-grey nature of the job will eventually make them stop on their own. She's right.

to:

* TheOnlyWayTheyWillLearn: When [[spoiler:Lily goes behind the Sheriff's back to take a synth-hunter job]], the Sheriff finds out in secret, but lets them keep going in the hopes that the morally-grey nature of the job work will eventually make them stop on their own.choose to stop. She's right.



* UntrustingCommunity: Lily describes the Bleachers like this, stating that they are all paranoid because of [[KillAndReplace synth infiltrators]]. In ''The Bleachers'' it mostly just appears as some people not giving you their quests until you prove yourself with others. The trope becomes more prominent in ''The Fens Sheriff's Department'' as your character is considered a fringe mercenary and LockedOutOfTheLoop on most of the department's plans.

to:

* UntrustingCommunity: Lily describes the Bleachers like this, stating that they are all paranoid because of [[KillAndReplace synth infiltrators]]. In ''The Bleachers'' it mostly just appears as some people not giving you their quests until you prove yourself with others. The trope becomes more prominent in ''The Fens Sheriff's Department'' as your character is considered a fringe mercenary and LockedOutOfTheLoop on most of the department's plans.frequently marginalized.



* WorkHardPlayHard: Lieutenant Harkins is an expert ColdSniper while on duty, but likes to get drunk and party in her free time. Somewhat amusingly, she's started traveling to other cities to do this because her reputation has made DC citizens too afraid to loosen up around her.

to:

* WorkHardPlayHard: Lieutenant Harkins is an expert ColdSniper while on duty, but likes to get drunk and party in her free time. Somewhat amusingly, she's started traveling going to other cities to do this because her reputation has made the people of DC citizens too afraid to loosen up around her.

Added: 2658

Changed: 1029

Removed: 684

Is there an issue? Send a MessageReason:
None


The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and the residences. It's a tight-knit community, and not especially friendly to outsiders who aren't there to spend money... but help some locals out, and you just might earn a place in the Bleachers family.

to:

The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and the residences. residential areas. It's a tight-knit community, and not especially very friendly to outsiders who aren't there to spend money...buy things... but help some locals out, and you just might earn a place in the Bleachers family.



** Several quests literally just involve listening to long conversations; they are able to be skipped with a cheat holotape you get when starting the mod.

to:

** Several quests literally just involve listening to long conversations; they are able to can be skipped with a cheat holotape you get when starting the mod.



* ArmsDealer: Before the apocalypse, Whitworth was a government minister who ran under-the-table weapons sales to other countries. After the apocalypse, he used those same skills on a smaller scale and now owns a gun shop.

to:

* ArmsDealer: Before the apocalypse, Whitworth was a government minister who ran under-the-table negotiated secret weapons sales to other countries. After the apocalypse, he used those same skills on a smaller scale and now owns a gun shop.



* CycleOfRevenge: The Gunners attack Diamond City. The Sheriff fights them off and publicly executes [=POWs=] to MakeAnExampleOfThem. The Gunners who got away spend years working on a plan to destroy the Sheriff's Department. The Sheriff finds out and kills even more Gunners as revenge.

to:

* CycleOfRevenge: The Gunners attack Diamond City. The Sheriff fights them off and publicly executes [=POWs=] the prisoners of war to MakeAnExampleOfThem. The Gunners who got away spend years working on a plan to destroy the Sheriff's Department. The Sheriff finds out and kills even more Gunners as revenge.



* DudeWheresMyRespect: Invoked by the members of the FSD, who constantly call you Lily's sidekick and diminish your contribution to their victories. This is partly hazing of the newbie, and partly a way of stroking Lily's ego. They do genuinely respect you underneath the ribbing.

to:

* DudeWheresMyRespect: Invoked by the members of the FSD, who constantly call you Lily's sidekick and diminish minimize your contribution to their victories. This is partly hazing of the newbie, and partly a way of stroking Lily's ego. They do genuinely respect you underneath the ribbing.



* GangOfHats: The mod features several Raiders gang that differentiate themselves with some silly costume, such as the Pumpkin Raiders who all wear jack-o-lantern helmets.

to:

* GangOfHats: The mod features several Raiders gang Raider gangs that differentiate themselves with some silly costume, such as the Pumpkin Raiders who all wear plastic jack-o-lantern helmets.helmets, and the Honey Raiders who dress like honeybees.



* ItGetsEasier: The Sheriff discusses this trope, calling it "scar tissue" that grows "when you wound your soul". She hopes to protect innocents from having to develop scar tissue.



* HeroicHeelizationSpeech: [[spoiler:Lily]] gives one of these before [[spoiler:planting the bombs to destroy the Institute if you ask her whether this is the right thing to do]], stating that she's willing to give up her conscience for the good of the Commonwealth.



* IntelligibleUnintelligible: Gary and Tary have a vocabulary of two words, "Gary" and "Tary", but everyone except the Sole Survivor understands them. It's not a prank either; at one point Gary delivers a vital medical update, which isn't the sort of thing people would just pretend to understand.
* ItWasWithYouAllAlong: The ultra-powerful singularity bomb used to [[spoiler:destroy the Institute]] was actually found by Crenshaw on a random patrol; he had it on his shelf as a keepsake, unaware of its function until Whitworth saw it. Whitworth says it's a miracle the thing never went off.

to:

* IntelligibleUnintelligible: Gary and Tary have a vocabulary of two words, "Gary" and "Tary", but everyone except the Sole Survivor understands them.them fine. It's not a prank either; at one point Gary delivers a vital medical update, which isn't the sort of thing people would just pretend to understand.
* ItGetsEasier: The Sheriff discusses this trope at the end of the "Shishkebab Runner" questline, calling it "scar tissue" that grows "when you wound your soul". She hopes to protect innocents from having to develop scar tissue.
-->'''Sheriff''': Those tears on your face right now, they mean you're aren't a monster, it's not too late.
* ItWasWithYouAllAlong: The ultra-powerful singularity bomb used to [[spoiler:destroy the Institute]] was actually found by Crenshaw on a random patrol; he patrol. He had it on his shelf as a keepsake, unaware of its function until Whitworth saw it. Whitworth says it's a miracle the thing never went off.off.
* LeetSpeak: Vault 816, which is much larger than other vaults, got its name from the leetspeak for "BIG".



* LockedOutOfTheLoop: After discovering that [[spoiler:the Institute has a device that can literally look at people's memories]], FSD leaders become extremely reluctant to give information to their subordinates, in case one of them gets captures and interrogated.



* KillAndReplace: In the base game, the Institute kills people in secret and replaces them with synth clone spies. The mod expands on that by having random enemies be revealed as synths after death via the presence of a "Synth Component" on their bodies. Apparently, [[ParanoiaFuel about 1 in 20 citizens of the Commonwealth are Institute spies]].
** The Gunners of Vault 816 killed its previous inhabitants, an isolated religious cult, and avoided detection for years by having the entrance guards pretend to be cultists and keeping up the isolationist policies.



* OOCIsSeriousBusiness: The Sheriff is normally very quiet and terse, so when she raises her voice or starts ranting, you know she ''really'' hates someone.

to:

* OOCIsSeriousBusiness: The Sheriff is normally very quiet terse and terse, quiet, so when she raises her voice or starts ranting, you know she ''really'' hates someone.



* PretentiousLatinMotto: The Sheriff's Department has ''Mitte Nuntius'', "Send a Message", referring to their tendency to MakeAnExampleOfHim.



* RonTheDeathEater: In the base game, head guard [[BitCharacter Danny Sullivan]] is a genial guy who tries to do his job despite being somewhat out-of-his-depth. Conversations in this mod portray him as totally incompetent and fond of sexually harassing his subordinates.
* SatelliteLoveInterest: Rizzo. Yeah, what more's there to say? His entire role in the mod is to be Lily's boyfriend and, to a lesser extent, a spokesman for how the Bleachers collaborates with the Atom Cats. They do make a nice couple, though.

to:

* RonTheDeathEater: In the base game, head guard [[BitCharacter Danny Sullivan]] is a genial guy who tries to do his job despite being somewhat out-of-his-depth. Conversations in this mod portray him as totally incompetent and fond of sexually harassing his subordinates.
* SatelliteLoveInterest: Rizzo. Yeah, what more's there to say? His entire role in the mod is to be Lily's boyfriend and, to a lesser extent, a spokesman for how the Bleachers collaborates with the Atom Cats. They do make such a nice couple, though.



* SpeechCentricWork: People in this mod really love the sound of their own voices compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).

to:

* SpeechCentricWork: People in this mod really love the sound of their own voices to talk compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and reception scenes, which clock in at about ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and have even been known to cause troubles with the game engine (though thankfully nothing permanent).



** The story behind Vault 816 is that it was a trap by Vault-Tec to eliminate people who don't believe in vaccinations. The denizens all died just a few months after the apocalypse when a flu started going around and they tried to cure it by walking on the heavily-irradiated surface. It's worth noting that this mod was made in the midst of the COVID-19 pandemic.



* TheOnlyWayTheyWillLearn: When [[spoiler:Lily goes behind the Sheriff's back to take a synth-hunter job]], the Sheriff finds out in secret, but lets them keep going in the hopes that the morally-grey nature of the job will eventually make them stop on their own. She's right.



* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders, that was [[ActuallyADoombot actually a clone]]. She survives and is involved in most of the quests after that.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this away.

to:

* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders, Raiders in Mass Chem, that was [[ActuallyADoombot actually a clone]]. She survives survives, comes back later and is involved in most of the quests after that.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this away.



* WorkHardPlayHard: Lieutenant Harkins is an expert ColdSniper while on duty, but likes to get drunk and party in her free time. Somewhat amusingly, she's started traveling to other cities to do this because her reputation has made DC citizens too afraid to loosen up around her.



* YouLookFamiliar: Or "you sound familiar", as the case may be: Major voice actors in the mod also play some minor characters and don't change their voices very much, such as when the actress for Dr. [=McClintock=] doubles as a frightened woman in Bunker Hill.

Added: 1081

Changed: 685

Is there an issue? Send a MessageReason:
None


The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and the residential area. It's a tight-knit community, and not especially friendly to outsiders who aren't there to spend money... but help some residents out, and you just might earn a place in the Bleachers family.

A sequel/expansion, ''The Fens Sheriff's Department'', was released on 3 Febuary 2023 and replaced ''The Bleachers'' by incorporating its content. The mod can be found [[https://www.nexusmods.com/fallout4/mods/68276 here]].

to:

The mod adds a new area in Diamond City: the Bleachers district, built into the outfield seating area. The Bleachers consists of the Left Field Diner, Centre Field Greenhouse, Right Field Sheriff's Department, and the residential area.residences. It's a tight-knit community, and not especially friendly to outsiders who aren't there to spend money... but help some residents locals out, and you just might earn a place in the Bleachers family.

A sequel/expansion, ''The Fens Sheriff's Department'', was released on 3 Febuary February 2023 and replaced ''The Bleachers'' by incorporating its content.content. The original ''Bleachers'' content is sometimes referred to as "Chapter 1" of the mod, and the new content as "Chapter 2". The mod can be found [[https://www.nexusmods.com/fallout4/mods/68276 here]].



* ArmsDealer: Before the apocalypse, Whitworth was a government minister who ran under-the-table weapons sales to other countries. After the apocalypse, he used those same skills on a smaller scale and now runs a gun shop.

to:

* ArmsDealer: Before the apocalypse, Whitworth was a government minister who ran under-the-table weapons sales to other countries. After the apocalypse, he used those same skills on a smaller scale and now runs owns a gun shop.



->'''MDP''': One thing I've learned is people keep tracin' back blame and stop wherever it's most convenient for the story they want to be true.



* GangOfHats: The mod features several Raiders gang that differentiate themselves with some silly costume, such as the Pumpkin Raiders who all wear jack-o-lantern masks on their heads.

to:

* GangOfHats: The mod features several Raiders gang that differentiate themselves with some silly costume, such as the Pumpkin Raiders who all wear jack-o-lantern masks on their heads.helmets.



* ItGetsEasier: The Sheriff discusses this trope, calling it "scar tissue" that grows "when you wound your soul". She hopes to protect innocents from having to develop scar tissue.



* ItWasWithYouAllAlong: The ultra-powerful singularity bomb used to destroy the Institute was actually found by Crenshaw on a random patrol; he had it on his shelf as a keepsake, unaware of its function until Whitworth saw it. Whitworth says it's a miracle the thing never went off.

to:

* IntelligibleUnintelligible: Gary and Tary have a vocabulary of two words, "Gary" and "Tary", but everyone except the Sole Survivor understands them. It's not a prank either; at one point Gary delivers a vital medical update, which isn't the sort of thing people would just pretend to understand.
* ItWasWithYouAllAlong: The ultra-powerful singularity bomb used to destroy [[spoiler:destroy the Institute Institute]] was actually found by Crenshaw on a random patrol; he had it on his shelf as a keepsake, unaware of its function until Whitworth saw it. Whitworth says it's a miracle the thing never went off.



* SatelliteLoveInterest: Rizzo. Yeah, what more's there to say? His entire role in the mod is to be Lily's boyfriend and, to a lesser extent, the spokesman for how the Bleachers collaborates with the Atom Cats. They do make a nice couple, though.

to:

* SatelliteLoveInterest: Rizzo. Yeah, what more's there to say? His entire role in the mod is to be Lily's boyfriend and, to a lesser extent, the a spokesman for how the Bleachers collaborates with the Atom Cats. They do make a nice couple, though.



* SlaveToPR: Sister Luna is so protective of her reputation as a shrewd merchant that when she gets scammed, she hires an outsider mercenary to solve the problem rather than asking one of her extremely tough friends who would do it for free, just because she can't risk word getting out that she got the short end of a deal.
* SpeechCentricWork: People in this mod really love the sound of their own voices compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and wedding scenes, which clock in at ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and has even been known to cause troubles with the game engine (though thankfully nothing permanent).

to:

* SlaveToPR: Sister Luna is so protective of her reputation as a shrewd merchant that when she gets scammed, she hires an outsider mercenary stranger to solve the problem rather than asking one of her extremely tough friends who would do it for free, just because she can't risk word getting out that she got the short end of a deal.
* SpeechCentricWork: People in this mod really love the sound of their own voices compared to vanilla characters, especially Lily and Dr. [=McClintock=]. But the crown jewels have to be the dinner, coffee and wedding reception scenes, which clock in at ''30, 45 and 50 minutes of pure dialogue'' respectively. They're the longest conversations in the entire Fallout series and has have even been known to cause troubles with the game engine (though thankfully nothing permanent).



* TemptingFate: When you and Crenshaw fight through an Institute base, he remarks that you should have plenty of time to search it since "it's not like they can teleport or anythin'". Cue more Institute goons teleporting in.



* TrademarkFavoriteFood: MDP ''loves'' Nuka-Cola, brings it up in almost every conversation and has even invented his own special recipes. Of course, since he runs a diner that primarily sells Nuka-Cola, it's possible he's just playing a persona for marketing purposes.

to:

* TrademarkFavoriteFood: MDP ''loves'' Nuka-Cola, brings it up dresses in almost every conversation Nuka Corporation merchandise and has even invented his own special recipes. Of course, since he runs a diner that primarily sells Nuka-Cola, it's possible he's just playing a persona for marketing purposes.



* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders, that was [[ActuallyADoombot actually a clone]]. She survives and becomes an important part of the FSD's war effort.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this away.

to:

* WalkingSpoiler: [[spoiler:Lily doesn't get killed by Raiders, that was [[ActuallyADoombot actually a clone]]. She survives and becomes an important part is involved in most of the FSD's war effort.quests after that.]] That character's central role in the plot makes it rather hard to discuss the second half of the mod without giving this away.


Added DiffLines:

* WhereItAllBegan: The first and last combat missions of chapter 2 take place in the Institute's counter-ops facility. The main difference is [[spoiler:the first one has you rescuing Lily, and the last one has Lily fighting by your side.]]

Top