History VideoGame / TheBindingOfIsaac

26th Mar '17 6:56:39 PM TheRoguePenguin
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** In ''Afterbirth +'', beating Hush allows you to encounter another area called "The Void". This area is an amalgamation of all of the other floors and has you defeat as many as six of the previous bosses, then [[TrueFinalBoss Delerium]].
26th Mar '17 6:43:27 PM TranceWarp
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** In ''Afterbirth +'', beating Hush allows you to encounter another area called "The Void". This area is an amalgamation of all of the other floors and has you defeat as many as six of the previous bosses, then [[TrueFinalBoss Delerium]].
26th Mar '17 5:44:02 PM TheRoguePenguin
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*** Another example is the [[BulletTime Stop Watch]]. It requires donating ''999 coins'' to the shop, which, on average, requires two hundred playthroughs. However, while the unlocked-by-default Broken Watch only works at random (and sometimes it speeds up enemies instead), the Stop Watch is permanently active.
*** This has been nerfed a bit in ''Afterbirth''...the player must be hit once to get the Stop Watch to activate for the current room.

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*** Another example is the [[BulletTime Stop Watch]]. It requires donating ''999 coins'' to the shop, which, on average, requires two hundred playthroughs. However, while the unlocked-by-default Broken Watch only works at random (and sometimes it speeds up enemies instead), the Stop Watch is permanently active.
***
active. This has been was nerfed a bit in ''Afterbirth''...''Afterbirth'', requiring the player must to be hit once (Holy Mantle hits count) to get the Stop Watch to activate activate, and then only for the current room.
26th Mar '17 5:03:21 PM TranceWarp
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*** This has been nerfed a bit in ''Afterbirth''...the player must be hit once to get the Stop Watch to activate for the current room.

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*** **** This has been nerfed a bit in ''Afterbirth''...the player must be hit once to get the Stop Watch to activate for the current room.
26th Mar '17 5:02:29 PM TranceWarp
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*** This has been nerfed a bit in ''AfterBirth''...the player must be hit once to get the Stop Watch to activate for the current room.

to:

*** This has been nerfed a bit in ''AfterBirth''...''Afterbirth''...the player must be hit once to get the Stop Watch to activate for the current room.
26th Mar '17 5:01:10 PM TranceWarp
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****This has been nerfed a bit in ''AfterBirth''...the player must be hit once to get the Stop Watch to activate for the current room.
24th Mar '17 12:53:29 PM MrKosta
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* MurderSuicide: [[InvokedTrope Invoked]] by a new item in ''Afterbirth +'', the Plan C. It instantly kills ''anything'' in the room (even final bosses)... and kills you shortly afterwards.
19th Mar '17 3:52:15 PM granttre8
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* {{Feelies}}: The ''Nintendo Switch'' boxed release includes a fully illustrated instruction manual, which parodies the original ''Legend of Zelda'' game manual, as well as some stickers featuring some of the game's character's and enemies.
17th Mar '17 6:15:14 PM BossKey
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* SmartBomb: The Death tarot card, the Necronomicon, and one of the functions of the Sun tarot card.
* ShoutOut: See ShoutOut.TheBindingOfIsaac.

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* SmartBomb: The Death tarot card, the Necronomicon, and one of the functions of the Sun tarot card.
* ShoutOut: See ShoutOut.TheBindingOfIsaac.[[ShoutOut/TheBindingOfIsaac Lots of them]].



* SmartBomb: The Death tarot card, the Necronomicon, and one of the functions of the Sun tarot card. In ''Rebirth'', black hearts serve this function when depleted.



** Plan C takes it a step further by [[SmartBomb instantly killing everything in the room]]. [[spoiler:Including Isaac.]]



** The Wiz allows Isaac to shoot tears out of both eyes at once, but also forces him to shoot diagonally (effectively a permanent "R U A Wizard" effect). Given that the game is designed around shooting in the cardinal directions, it's generally more of a hassle than a benefit.



* SuspiciousVideoGameGenerosity: The item pool got buffed *again* from ''Wrath of the Lamb'' by introducing items that confer benefits worth two separate items from "Vanilla" ''Isaac''. You'll need those buffs for sure...

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* SuspiciousVideoGameGenerosity: The item pool got buffed *again* ''again'' from ''Wrath of the Lamb'' by introducing items that confer benefits worth two separate items from "Vanilla" ''Isaac''. You'll need those buffs for sure...
14th Mar '17 8:13:10 AM BossKey
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** Most throwable items are used by pressing the appropriate key and aimed using the keys for firing tears. The Chaos Card, however, is automatically thrown in the direction Isaac's body is facing, meaning that it is aimed by walking in the direction you want to throw the card and ''then'' hitting the "use item" key. Woe betide the player who saves one far a particularly tough boss, forgets how to aim it, and ends up throwing it into the bottom wall.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheBindingOfIsaac