History VideoGame / TheBindingOfIsaac

3rd Feb '17 11:09:41 PM DarkHunter
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* NewGamePlus: In ''Afterbirth +'', if you defeat the Lamb as your FinalBoss, you're given the option to do a "Victory Lap". You start from the first level with all your items intact. This can be done endlessly, and the game tracks how many times you repeat. Most achievements won't work in this mode (only the "U Broke It!" achievement can be earned on a Victory Lap). Further, on the third victory lap, the game increases in difficulty (you are turned into the Lost, minus his Holy Mantle and D4, and shops no longer appear).

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* NewGamePlus: In ''Afterbirth +'', if you defeat the Lamb as your FinalBoss, you're given the option to do a "Victory Lap". You start from the first level with all your items intact. This can be done endlessly, and the game tracks how many times you repeat. Most achievements won't work in this mode (only the "U Broke It!" achievement can be earned on a Victory Lap). Further, on the third victory lap, the game increases in difficulty (you are turned into the Lost, [[spoiler:the Lost]], minus his Holy Mantle and D4, and shops no longer appear).


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** In ''Afterbirth+'', one achievement (and a new item) can only be unlocked by beating the Lamb in under 20 minutes. [[ThatOneAchievement Good luck with that.]]
3rd Feb '17 11:03:39 PM DarkHunter
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* NewGamePlus: In ''Afterbirth +'', when you defeat the final boss of a particular section of the game (Chest, Dark Room, Void), you're given the option to do a "Victory Lap". You start from the first level with all your items intact. This can be done endlessly, and the game tracks how many times you repeat. Achievements won't work in this mode.

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* NewGamePlus: In ''Afterbirth +'', when if you defeat the final boss of a particular section of the game (Chest, Dark Room, Void), Lamb as your FinalBoss, you're given the option to do a "Victory Lap". You start from the first level with all your items intact. This can be done endlessly, and the game tracks how many times you repeat. Achievements Most achievements won't work in this mode.mode (only the "U Broke It!" achievement can be earned on a Victory Lap). Further, on the third victory lap, the game increases in difficulty (you are turned into the Lost, minus his Holy Mantle and D4, and shops no longer appear).
2nd Feb '17 7:51:00 AM Monolaf317
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2nd Feb '17 1:11:51 AM TheRoguePenguin
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** Flight. It doesn't directly help you kill your enemies, but being airborne suddenly means that ''many'' dangers are a thing of the past, like chasms, spikes, creep, etc. It even has a combat benefit in many rooms: being able to [[OutsideTheBoxTactic fly above a rock or a hole that enemies can't reach]] means that you're effectively untouchable by melee-only enemies, [[CombatPragmatist letting you pick them off safely]]. Even against ranged enemies, your movement is unhindered by terrain, so you have significantly more room to maneuver with.

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** Flight. It doesn't directly help you kill your enemies, but being airborne suddenly means that ''many'' dangers are a thing of the past, like chasms, spikes, creep, etc. It even has a combat benefit in many rooms: being able to [[OutsideTheBoxTactic fly above a rock or a hole that enemies can't reach]] means that you're effectively untouchable by melee-only enemies, [[CombatPragmatist letting you pick them off safely]]. Even against ranged enemies, your movement is unhindered by terrain, so you have significantly more room to maneuver with. Most bullets also can't penetrate rocks, so they serve as effective cover, especially if you have an upgrade which allows you to shoot over them.
1st Feb '17 11:42:34 PM Luigifan
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* HundredPercentCompletion: The "Golden God" achievement is obtained for getting all the items in the game. The "Platinum God" achievement is a step further: you need to collect all items from the vanilla game and Wrath of the Lamb. If you started off with the DLC, though, you're likely to end up getting both at the same time. ''Rebirth'' adds the "Real Platinum God". [[spoiler: This requires beating both paths of the game with [[OneHitPointWonder The Lost]], who cannot gain HP in any way.]] ''Afterbirth'' adds "1001%", which requires the player to collect all the new stuff past Real Platinum God. ''Afterbirth+'' requires the player to collect all the new stuff past 1001% on '''''all three save files'''''. Chances are you'll want to simply get a save to 299% and then copy-paste its files.

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* HundredPercentCompletion: The "Golden God" achievement is obtained for getting all the items in the game. The "Platinum God" achievement is a step further: you need to collect all items from the vanilla game and Wrath of the Lamb. If you started off with the DLC, though, you're likely to end up getting both at the same time. ''Rebirth'' adds the "Real Platinum God". [[spoiler: This [[spoiler:This requires beating both paths of the game with [[OneHitPointWonder The Lost]], who cannot gain HP in any way.]] ''Afterbirth'' adds "1001%", which requires the player to collect all the new stuff past Real Platinum God. ''Afterbirth+'' requires the player to collect all the new stuff past 1001% on '''''all three save files'''''. Chances are you'll want to simply get a save to 299% and then copy-paste its files.



* AbnormalAmmo: Not just his tears, through upgrades Isaac can shoot: flies, blood, teeth, urine, chocolate milk, ''ghost'' tears, explosive ''vomit'' and more.

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* AbnormalAmmo: Not just his tears, through upgrades Isaac can shoot: flies, blood, teeth, urine, chocolate milk, ''ghost'' tears, explosive ''vomit'' ''vomit'', and more.



** In ''Afterbirth+'', [[spoiler:the final ending reveals the whole game was just Isaac hallucinating from oxygen-deprivation before he died. It's even implied that the opening narration, and the premise that Mom was trying to kill him, was all in his head as well.]]

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** In ''Afterbirth+'', [[spoiler:the final ending reveals the whole game was just Isaac hallucinating from oxygen-deprivation oxygen deprivation before he died. It's even implied that the opening narration, and the premise that Mom was trying to kill him, was all in his head as well.]]



** Later levels can feature special rocks called keystones which cannot be bombed and instead can be "unlocked" with a key to get past them. If you are able to fly, keystones will be stuck in place no matter what, preventing you from accidentally wasting keys on them (although curiously they cannot be flown over).

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** Later levels can feature special rocks called keystones which cannot be bombed and instead can be "unlocked" with a key to get past them. If you are able to fly, keystones will be stuck in place no matter what, preventing you from accidentally wasting keys on them (although curiously (although, curiously, they cannot be flown over).



** Completing the extremely difficult Family Man challenge unlocks the extremely powerful Epic Fetus... and also unlocks the Glass Cannon challenge which starts you off with Epic Fetus, allowing you to immediately play around with the hard-earned weapon instead of waiting for it to come up in the game.

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** Completing the extremely difficult Family Man challenge unlocks the extremely powerful Epic Fetus... and also unlocks the Glass Cannon challenge challenge, which starts you off with Epic Fetus, allowing you to immediately play around with the hard-earned weapon instead of waiting for it to come up in the game.



** This may be a reference to the Bible passage Exodus 33:20: ''"But," he said, "you cannot see my face, for man shall not see me and live."''

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** This may be a reference to the Bible passage Exodus 33:20: ''"But," he He said, "you cannot see my face, for man shall not see me and live."''



** Flight. It doesn't directly help you kill your enemies, but being airborne suddenly means that ''many'' dangers are a thing of the past, like chasms, spikes, creep, etc. It even has a combat benefit in many rooms: being able to [[OutsideTheBoxTactic fly above a rock or a hole that enemies can't reach means]] that you're effectively untouchable by melee-only enemies, [[CombatPragmatist letting you pick them off safely]]. Even against ranged enemies your movement is unhindered by terrain, so you have significantly more room to maneuver with.

to:

** Flight. It doesn't directly help you kill your enemies, but being airborne suddenly means that ''many'' dangers are a thing of the past, like chasms, spikes, creep, etc. It even has a combat benefit in many rooms: being able to [[OutsideTheBoxTactic fly above a rock or a hole that enemies can't reach means]] reach]] means that you're effectively untouchable by melee-only enemies, [[CombatPragmatist letting you pick them off safely]]. Even against ranged enemies enemies, your movement is unhindered by terrain, so you have significantly more room to maneuver with.



** [[ShortRangeShotgun Monstro's Lung.]] While it's a SpreadShot like its other items (20/20, Dunce Cap, Inner Eye, and Spider Shot), it's also an charge weapon that doesn't fare too well. [[AwesomeYetPractical Unless you add Tech-X, that is.]]

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** [[ShortRangeShotgun Monstro's Lung.]] While it's a SpreadShot like its other items (20/20, Dunce Cap, Inner Eye, and Spider Shot), it's also an a charge weapon that doesn't fare too well. [[AwesomeYetPractical Unless you add Tech-X, that is.]]



* BossBonanza: The [[TheVeryDefinitelyFinalDungeon Womb]] randomly has previous end-of-level bosses spawn in normal rooms. [[PlanetHeck Sheol]] and the [[BonusLevelOfHeaven Cathedral]] have a much higher chance of these encounters. The [[BrutalBonusLevel Chest]] has a boss in ''every single room''. And the same is true of its ''Rebirth''-exclusive counterpart, the Dark Room.

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* BossBonanza: The [[TheVeryDefinitelyFinalDungeon Womb]] randomly has previous end-of-level bosses spawn in normal rooms. [[PlanetHeck Sheol]] and the [[BonusLevelOfHeaven Cathedral]] have a much higher chance of these encounters. The [[BrutalBonusLevel Chest]] has a boss in ''every single room''. And the same is true of its ''Rebirth''-exclusive counterpart, the Dark Room. The Void, meanwhile, flat-out has several full-fledged boss rooms.



* BrutalBonusLevel: [[spoiler:Sheol.]] ''Wrath of the Lamb'' also adds [[spoiler:The Cathedral]], and, if you [[spoiler:beat The Cathedral while carrying The Polaroid]], then [[spoiler:The Chest as well]]. ''Rebirth'' adds [[spoiler:the Dark Room, accessed by beating Sheol while carrying the Negative.]]

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* BrutalBonusLevel: [[spoiler:Sheol.]] ''Wrath of the Lamb'' also adds [[spoiler:The Cathedral]], and, if you [[spoiler:beat The Cathedral while carrying The Polaroid]], then [[spoiler:The Chest as well]]. ''Rebirth'' adds [[spoiler:the Dark Room, accessed by beating Sheol while carrying the Negative.]]Negative]].



** In Rebirth, [[spoiler:Mom's Heart]] has a firing pattern very reminiscent of traditional ''danmaku'' bosses, with slow projectiles that have wildly confusing trajectories. Then there's [[spoiler:Mega Satan, especially in his second form]], and [[spoiler:Hush]] is practically an Extra Stage boss. Finally, there's [[spoiler:Delerium]], who manages to ''[[AllYourPowersCombined mix-and-match]]'' all of the above.

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** In Rebirth, ''Rebirth'', [[spoiler:Mom's Heart]] has a firing pattern very reminiscent of traditional ''danmaku'' bosses, with slow projectiles that have wildly confusing trajectories. Then there's [[spoiler:Mega Satan, especially in his second form]], and [[spoiler:Hush]] is practically an Extra Stage boss. Finally, there's [[spoiler:Delerium]], [[spoiler:Delirium]], who manages to ''[[AllYourPowersCombined mix-and-match]]'' all of the above.



** And of course, the Kamikaze item. You can blow anything up, at any time...however, the bomb you use is ''stuck to you'', forcing you to take damage in the explosion.

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** And of course, the Kamikaze item. You can blow anything up, at any time... however, the bomb you use is ''stuck to you'', forcing you to take damage in the explosion.



** Azazel[=/=]The Demon aka GlassCannon / FragileSpeedster: Rebirth character. Starting with flying and a close-range laser, as well as the best starting speed, Azazel has to quickly switch between dodging fire and dealing in the pain up front. Starts with no hearts but three temporary black hearts, but unlike ???, can get new hearts.
** Lazarus[=/=]The Paladin aka MasterOfNone: Rebirth character. Lazarus starts with good health but otherwise terrible stats (including luck), but can revive with great stats but only one health. Pre-death Lazarus can't keep up with the other characters and post-death Lazarus is as fragile as Judas without the massive offense (and leaves you even worse off if it happens late in the run). The only way to make him really effective is to leverage his pre-death health to give his post-death self an advantage; either coast on it until you find a health up item and die on purpose, or go for broke by spending it all on devil deals.

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** Azazel[=/=]The Demon aka GlassCannon / FragileSpeedster: Rebirth GlassCannon[=/=]FragileSpeedster: ''Rebirth'' character. Starting with flying and a close-range laser, as well as the best starting speed, Azazel has to quickly switch between dodging fire and dealing in the pain up front. Starts with no hearts but three temporary black hearts, but unlike ???, can get new hearts.
** Lazarus[=/=]The Paladin aka MasterOfNone: Rebirth ''Rebirth'' character. Lazarus starts with good health but otherwise terrible stats (including luck), but can revive with great stats but only one health. Pre-death Lazarus can't keep up with the other characters and post-death Lazarus is as fragile as Judas without the massive offense (and leaves you even worse off if it happens late in the run). The only way to make him really effective is to leverage his pre-death health to give his post-death self an advantage; either coast on it until you find a health up item and die on purpose, or go for broke by spending it all on devil deals.



** [[spoiler:The Lost]]/HarderThanHard: ''Rebirth'' character who starts with good items but dies in one hit and can never gain more health, ever. If you discover the complex sequence of events needed to unlock this[[note]] This character's unlock method was greatly simplified in ''Afterbirth'', but it's still [[GuideDangIt pretty obscure]].[[/note]], you deserve [[OneHitPointWonder your punishment]].

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** [[spoiler:The Lost]]/HarderThanHard: ''Rebirth'' character who starts with good items but dies in one hit and can never gain more health, ever. If you discover the complex sequence of events needed to unlock this[[note]] This this[[note]]This character's unlock method was greatly simplified in ''Afterbirth'', but it's still [[GuideDangIt pretty obscure]].[[/note]], obscure]][[/note]], you deserve [[OneHitPointWonder your punishment]].



** Apollyon[=/=]TheAssimilator: A new character added in ''Afterbirth +'', Apollyon begins with fairly below average stats and the Void item, which destroys pedestal items and gains their abilities, if the destroyed items are active ones, or grant Apollyon random stat boosts, if they're passive. This means that while Apollyon starts as a rather weak character, with a bit of luck he [[MagikarpPower may end up with an active item that has a plethora of uses at once, or with massively buffed stats]], potentially making him unstoppable in the late game.

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** Apollyon[=/=]TheAssimilator: A new character added in ''Afterbirth +'', Apollyon begins with fairly below average stats and the Void item, which destroys pedestal items and gains their abilities, if the destroyed items are active ones, or grant Apollyon random stat boosts, if they're passive. This means that while Apollyon starts as a rather weak character, with a bit of luck luck, he [[MagikarpPower may end up with an active item that has a plethora of uses at once, or with massively buffed stats]], potentially making him unstoppable in the late game.



** Any Rainbow item (including the 3 Dollar Bill) will have randomized tear effects that change every three seconds. The Pride Day Challenge in Afterbirth has you [[UpToEleven equip all of them at once]], allowing them to stack with different random combinations.

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** Any Rainbow item (including the 3 Dollar Bill) will have randomized tear effects that change every three seconds. The Pride Day Challenge in Afterbirth ''Afterbirth'' has you [[UpToEleven equip all of them at once]], allowing them to stack with different random combinations.



** [[spoiler:The Keeper]]. He starts with triple shot (good), horrible speed, luck and rate of fire (bad), uses coins as health and cannot increase his max HP beyond two coins (horrible), which makes him a very difficult character to play as. However, you can eventually unlock the Wooden Penny (a one room recharge active item which has a 50% probability of spawning a coin upon use) as a starting item for him, which obviously acts as a healing item of sorts... But also lets you exploit the hell out of sacrifice rooms. In ''Afterbith'', sacrifice rooms were revamped[[note]]in ''Afterbirth'', sacrifice rooms offer rewards depending on how many times you step on its spikes on the current level[[/note]], and they have a chance to either send you to the angel room, spawn an angel room item, or if you are very lucky, ''both''. Which means that, if you find a sacrifice room in the first floor and leave a few coins laying around, it is possible to practically start the run with overpowered items such as the Sacred Heart or the Godhead (if you've unlocked it). Sacrifice rooms eventually spawn Angels, making [[spoiler:getting the key to [[TrueFinalBoss Mega Satan's]] room]] much easier, and further uses can teleport you directly to the Dark Room, meaning that if you're skilled enough (or are just crazy lucky), you could potentially beat [[spoiler:Mega Satan]] ''without having even beaten the first floor.''

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** [[spoiler:The Keeper]]. Keeper.]] He starts with triple shot (good), horrible speed, luck luck, and rate of fire (bad), uses coins as health and cannot increase his max HP beyond two coins (horrible), which makes him a very difficult character to play as. However, you can eventually unlock the Wooden Penny (a one room recharge active item which has a 50% probability of spawning a coin upon use) as a starting item for him, which obviously acts as a healing item of sorts... But also lets you exploit the hell out of sacrifice rooms. In ''Afterbith'', sacrifice rooms were revamped[[note]]in ''Afterbirth'', sacrifice rooms offer rewards depending on how many times you step on its spikes on the current level[[/note]], and they have a chance to either send you to the angel room, spawn an angel room item, or if you are very lucky, ''both''. Which means that, if you find a sacrifice room in the first floor and leave a few coins laying around, it is possible to practically start the run with overpowered items such as the Sacred Heart or the Godhead (if you've unlocked it). Sacrifice rooms eventually spawn Angels, making [[spoiler:getting the key to [[TrueFinalBoss Mega Satan's]] room]] much easier, and further uses can teleport you directly to the Dark Room, meaning that if you're skilled enough (or are just crazy lucky), you could potentially beat [[spoiler:Mega Satan]] ''without having even beaten the first floor.''



* DownerEnding: [[spoiler:The first ending has Isaac about to suffer another murder attempt by his mother. Most subsequent endings imply Isaac was DrivenToSuicide after his family fell apart and his mother started abusing him.]]

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* DownerEnding: [[spoiler:The first ending has Isaac about to suffer another murder attempt by his mother. Most subsequent endings imply Isaac was DrivenToSuicide after his family fell apart and his mother started abusing him. The final ending flat-out confirms it.]]
1st Feb '17 3:42:29 PM Monolaf317
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-> -XOXO Troper

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-> -XOXO TroperTroper
----
25th Jan '17 3:41:27 PM Xtifr
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** Certain characters from other games make cameo appearances as alternate versions of boss fights, like [[TimeFcuk Steven]] for Gemini, [[VideoGame/MeatBoy C.H.A.D.]] for Chub, {{Videogame/Gish}} for Monstro 2, and {{Videogame/Triachnid}} for Daddy Long Legs. The only alternates that aren't cameos are the plot important ones, [[spoiler:It Lives and ???]].

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** Certain characters from other games make cameo appearances as alternate versions of boss fights, like [[TimeFcuk [[VideoGame/TimeFcuk Steven]] for Gemini, [[VideoGame/MeatBoy C.H.A.D.]] for Chub, {{Videogame/Gish}} for Monstro 2, and {{Videogame/Triachnid}} for Daddy Long Legs. The only alternates that aren't cameos are the plot important ones, [[spoiler:It Lives and ???]].
23rd Jan '17 5:28:26 PM MrKosta
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Added DiffLines:

* MarathonLevel: The new VeryDefinitelyFinalDungeon, [[spoiler:the Void]], is this. It's as large as two XL Womb floors put together and has 6 or 7 boss rooms besides the FinalBoss fight. Good luck finding your way there if you get hit by Curse of the Lost.
23rd Jan '17 5:01:50 PM MrKosta
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Added DiffLines:

** ''Afterbirth +'' has another fine example in the form of [[spoiler:Delirium, the new TrueFinalBoss. He combines complex bullet patterns with impredictable shapeshifting and erratic TeleportSpam. Add his ''massive'' hp and you have a pretty challenging boss in your hands]].
22nd Jan '17 8:11:01 AM Mimic1990
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* WholePlotReference: To [[Literature/TheBible Genesis chapter 22]].
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TheBindingOfIsaac