History VideoGame / The7thSaga

13th Feb '16 4:02:05 PM Prfnoff
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'''''The 7th Saga''''' (known as '''''Elnard''''' in Japan) is an {{R|olePlayingGame}}PG for the {{S|uperNintendoEntertainmentSystem}}NES, released in 1993. It is known for one thing, and that is [[NintendoHard difficulty]].

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'''''The ''The 7th Saga''''' Saga'' (known as '''''Elnard''''' ''Elnard'' in Japan) is an {{R|olePlayingGame}}PG for the {{S|uperNintendoEntertainmentSystem}}NES, released in 1993. It is known for one thing, and that is [[NintendoHard difficulty]].
23rd Jan '16 3:19:26 PM Hayati
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Added DiffLines:

* HellIsThatNoise: Whenever Vacuum2 is used, a high pitched screech is played.
4th Oct '15 7:20:00 PM hamonrye
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->''This is one of the stories that will be known for generations to come.''

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->''This is one of the stories that will be known talked about for generations to come.''



-->'''[[http://lparchive.org/The-7th-Saga/Update%2031/ Nakar]]''': This isn't a photoshop. The project leader is named Dr. Fail...Foma is not evil per se, but '''runs''' on evil. I guess they're siphoning the Dark World, you know the place where all the monsters and GORSIA come from, to power a computer. This is quite possibly the most idiotic thing anyone in any RPG has ever tried.

to:

-->'''[[http://lparchive.org/The-7th-Saga/Update%2031/ Nakar]]''': This isn't a photoshop. The project leader is named Dr. Fail...Okay, Foma is not evil per se, but '''runs''' on evil. I guess they're siphoning the Dark World, World -- you know the place where all the monsters and GORSIA come from, from -- to power a computer. This is quite possibly the most idiotic thing anyone in any RPG has ever tried.
4th Oct '15 9:04:18 AM hamonrye
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This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by Enix's bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The US version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.

to:

This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by Enix's {{Creator/Enix}}'s bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The US English version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.
4th Oct '15 9:03:26 AM hamonrye
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This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by Nintendo's bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The US version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.

to:

This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by Nintendo's Enix's bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The US version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.



* {{AI Is A Crapshoot}}: New rule: You do not power a giant supercomputer with pure evil.

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* {{AI Is A Crapshoot}}: Crapshoot}}[=/=]AppliedPhlebotinum: New rule: You do not power a giant supercomputer with pure evil.
4th Oct '15 9:00:43 AM hamonrye
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* DifficultyByRegion: Due to developer carelessness in the US and EU versions]], you get smaller bonuses upon levelup, and the game was not rebalanced accordingly. (Naturally there are fan-created patches that fix this.) It's entirely possible for some characters to die on the very first monster they encounter. The amount of level grinding} [[ForcedLevelGrinding needed to get anywhere]] borders on the obscene with certain characters. But the game {{cap}}s your level just a little too soon so you're never quite the level you need to be. Equipment is also overpriced and underpowered. Monsters regularly thrown nasty status effects and instant death attacks at you. It's the hardest RPG on the SNES without question.

to:

* DifficultyByRegion: Due to developer carelessness in the US and EU versions]], versions, you get smaller bonuses upon levelup, and the game was not rebalanced accordingly. (Naturally there are [[{{UsefulNotes/Emulation}} fan-created patches patches]] that fix this.) It's entirely possible for some characters to die on the very first monster they encounter. The amount of level grinding} [[ForcedLevelGrinding needed to get anywhere]] borders on the obscene with certain characters. But the game {{cap}}s your level just a little too soon so you're never quite the level you need to be. Equipment is also overpriced and underpowered. Monsters regularly thrown nasty status effects and instant death attacks at you. It's the hardest RPG on the SNES without question.
4th Oct '15 8:59:55 AM hamonrye
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* CataclysmicBackstory: Half an eon later and the world is still limping away from Gorsia's destruction.

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* CataclysmicBackstory: CataclysmBackstory: Half an eon later and the world is still limping away from Gorsia's destruction.
4th Oct '15 8:59:36 AM hamonrye
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-->'''[[http://lparchive.org/The-7th-Saga/Update%2031/ Nakar]]'''''': This isn't a photoshop. The project leader is named Dr. Fail...Foma is not evil per se, but '''runs''' on evil. I guess they're siphoning the Dark World, you know the place where all the monsters and GORSIA come from, to power a computer. This is quite possibly the most idiotic thing anyone in any RPG has ever tried.

to:

-->'''[[http://lparchive.org/The-7th-Saga/Update%2031/ Nakar]]'''''': Nakar]]''': This isn't a photoshop. The project leader is named Dr. Fail...Foma is not evil per se, but '''runs''' on evil. I guess they're siphoning the Dark World, you know the place where all the monsters and GORSIA come from, to power a computer. This is quite possibly the most idiotic thing anyone in any RPG has ever tried.
4th Oct '15 8:58:55 AM hamonrye
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''The 7th Saga'' (known as ''Elnard'' in Japan) is an {{R|olePlayingGame}}PG for the {{S|uperNintendoEntertainmentSystem}}NES, released in 1993. It is known for one thing, and that is [[NintendoHard difficulty]].

You choose your main character from one of seven apprentices- a [[JackOfAllStats fighter]], a [[BadassGrandpa dwarf]], an [[BlackMagicianGirl elf]], an [[HumanoidAliens alien]], a [[strike: robot]] [[CyberCyclops Tetujin]], a [[TheMedic priest]], and a [[OurDemonsAreDifferent demon]]. Trained by the wise King Lemele, you must venture out into the [[CataclysmBackstory oddly desolate world]] in search of [[PlotCoupon seven Runes]]. What follows is a [[ClicheStorm rather rote adventure, going through all the expected elements of contemporary [=JRPG=]s]]. To be honest, though, [[ExcusePlot nobody's ever played it for its story]].

This game is notorious for the nasty tricks it pulls on the player. It's entirely possible for some characters to die on the very first monster they encounter. The amount of {{level grinding}} [[ForcedLevelGrinding needed to get anywhere]] is very great, bordering on obscene with certain characters, but the game {{cap}}s your level just a little too soon so you're never quite the level you need to be. Equipment is overpriced and underpowered. Monsters regularly thrown nasty [[StandardStatusEffects status effects and instant death attacks]] at you, when they're not [[DemonicSpiders one-shotting you with physical attacks and magic]]. [[DifficultyByRegion Due to developer carelessness in the US and EU versions]], you get smaller bonuses upon levelup, and [[GameBreakingBug the game was not rebalanced accordingly]].[[note]]There are fan-created patches that fix this.[[/note]] [[NoGearLevel You lose your magic at one point]], and immediately after you get it back, [[spoiler: you lose the runes you've been depending on the whole game]]. To add insult to injury, you lose access to B. Protects, the only other way besides magic that you could've buffed your Defense.

And they expect you to like it.

''The 7th Saga'' is [[PlatformHell JRPG hell]]. Enjoy your stay.

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''The [[quoteright:200:http://static.tvtropes.org/pmwiki/pub/images/cast7saga.jpg]]
->''This is one of the stories that will be known for generations to come.''

'''''The
7th Saga'' Saga''''' (known as ''Elnard'' '''''Elnard''''' in Japan) is an {{R|olePlayingGame}}PG for the {{S|uperNintendoEntertainmentSystem}}NES, released in 1993. It is known for one thing, and that is [[NintendoHard difficulty]].

You choose your main character from one of seven apprentices- apprentices: a [[JackOfAllStats fighter]], a [[BadassGrandpa dwarf]], an [[BlackMagicianGirl elf]], an [[HumanoidAliens alien]], a [[strike: robot]] [[CyberCyclops Tetujin]], a [[TheMedic priest]], and a [[OurDemonsAreDifferent demon]]. Trained by the wise King Lemele, you must venture out into the [[CataclysmBackstory oddly desolate world]] world in search of [[PlotCoupon seven Runes]]. What follows is a [[ClicheStorm rather rote adventure, going through all the expected elements of contemporary [=JRPG=]s]].Runes. To be honest, though, [[ExcusePlot nobody's ever played it for its story]].

This game is notorious for the nasty tricks it pulls on the player. It's entirely possible for player, most of which were exacerbated by Nintendo's bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some characters to die on the very first monster they encounter. of them unplayable. The amount US version of {{level grinding}} [[ForcedLevelGrinding needed to get anywhere]] is very great, bordering on obscene with certain characters, but the game {{cap}}s your level just a little too soon so you're never quite the level you need to be. Equipment is overpriced and underpowered. Monsters regularly thrown nasty [[StandardStatusEffects status effects and instant death attacks]] at you, when they're not [[DemonicSpiders one-shotting you with physical attacks and magic]]. [[DifficultyByRegion Due to developer carelessness in the US and EU versions]], you get smaller bonuses upon levelup, and [[GameBreakingBug the game was not rebalanced accordingly]].[[note]]There are fan-created patches that fix this.[[/note]] [[NoGearLevel You lose your magic at one point]], and immediately after you get it back, [[spoiler: you lose the runes you've been depending on the whole game]]. To add insult to injury, you lose access to B. Protects, the only other way besides magic that you could've buffed your Defense.

And they expect you to like it.

''The 7th
''7th Saga'' is [[PlatformHell JRPG hell]]. Enjoy your stay.
one of the biggest casualties of this approach. Blessedly, it was also one of the last.



* {{AI Is A Crapshoot}}: You do not power a giant demon-slaying supercomputer with [[spoiler: pure evil]].

to:

* {{AI Is A Crapshoot}}: New rule: You do not power a giant demon-slaying supercomputer with [[spoiler: pure evil]].evil.
-->'''[[http://lparchive.org/The-7th-Saga/Update%2031/ Nakar]]'''''': This isn't a photoshop. The project leader is named Dr. Fail...Foma is not evil per se, but '''runs''' on evil. I guess they're siphoning the Dark World, you know the place where all the monsters and GORSIA come from, to power a computer. This is quite possibly the most idiotic thing anyone in any RPG has ever tried.



* CataclysmicBackstory: Half an eon later and the world is still limping away from Gorsia's destruction.



* DifficultyByRegion

to:

* DifficultyByRegionDifficultyByRegion: Due to developer carelessness in the US and EU versions]], you get smaller bonuses upon levelup, and the game was not rebalanced accordingly. (Naturally there are fan-created patches that fix this.) It's entirely possible for some characters to die on the very first monster they encounter. The amount of level grinding} [[ForcedLevelGrinding needed to get anywhere]] borders on the obscene with certain characters. But the game {{cap}}s your level just a little too soon so you're never quite the level you need to be. Equipment is also overpriced and underpowered. Monsters regularly thrown nasty status effects and instant death attacks at you. It's the hardest RPG on the SNES without question.



* {{Meaningful Name}}: Dr. Fail. Yes, that's his name.


Added DiffLines:

* NoGearLevel: You lose your magic at one point, and immediately after you get it back, you lose the runes you've been depending on the whole game. To add insult to injury, you lose access to B. Protects, the only other way besides magic that you could've buffed your Defense.
29th Sep '15 8:50:45 PM Kalaong
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* MasterOfNone: Kamil. Intended as a JackOfAllTrades, the stat growths bug leaves him worse than everybody at almost everything. Literally the ONLY two people he beats at ANYTHING are Lux and Wilme in MP and Valsu and Esuna in Power. Lejes or Olvan are better jack of all trades than Kamil is, due to having better growths and a better spell selection.

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* MasterOfNone: Kamil. Intended as a JackOfAllTrades, the stat growths bug leaves him worse than everybody at almost everything. Literally the ONLY two people he beats at ANYTHING are Lux and Wilme in MP and Valsu and Esuna in Power.Power; he's got more magic than the non-magic classes, and more combat ability than the non-combat ones. Whoopee. Lejes or Olvan are better jack of all trades than Kamil is, due to having better growths and a better spell selection.
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