History VideoGame / The7thSaga

1st Nov '17 9:06:56 PM megamcduck
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* UnwinnableByMistake: Once you are back to the past, if you are way too low level (level 25-30), you are done for as enemies are WAY too strong.
** Downplayed- barely. Did that apprentice you fought just one-shot you and take your runes? Do you not have enough restoratives to fight them? Out of bottle items? The town doesn't have the things you need? The town that does is continents away? Forgot to pack a [[NotCompletelyUseless Wind Ball]]? Don't want to walk for a straight 30 minutes to a town that does sell what you need? Too bad. Either find a way to beat them, walk, or reset.
1st Nov '17 9:06:14 PM megamcduck
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* {{Unwinnable}}: Don't fight Valsu after level 40. Also, make sure your levels are in the high thirties before fighting Gariso, and that you're well stocked on B Protects. [[NothingIsTheSameAnymore Trust us on this one]].

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* {{Unwinnable}}: Don't fight Valsu after level 40. Also, make Make sure your levels are in the high thirties before fighting Gariso, and that you're well stocked on B Protects. [[NothingIsTheSameAnymore Trust us on this one]].one]].
** It's often said that Valsu becomes impossible to defeat beyond level 42, but [[UrbanLegendOfZelda fortunately this is a myth]]. His ally version learns a GameBreaker spell called Elixir that full-heals both HP ''and'' MP, but his enemy version can never cast this. That said, lack of Elixir will not stop the BadassPreacher from murdering you with his ''other'' healing, buffs, and ice magic.
23rd Oct '17 9:47:32 PM sarysa
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* UniversalPoison: Enemies-only status effect to boot! And it is always afflicted by a strong physical attack.



* UnwinnableByMistake: Once you are back to the past, if you are way too low level (level 25-30), you are done for as enemies are WAY too strong.
** Downplayed- barely. Did that apprentice you fought just one-shot you and take your runes? Do you not have enough restoratives to fight them? Out of bottle items? The town doesn't have the things you need? The town that does is continents away? Forgot to pack a [[NotCompletelyUseless Wind Ball]]? Don't want to walk for a straight 30 minutes to a town that does sell what you need? Too bad. Either find a way to beat them, walk, or reset.



* UniversalPoison: Enemies-only status effect to boot! And it is always afflicted by a strong physical attack.
* UnwinnableByDesign: Once you are back to the past, if you are way too low level (level 25-30), you are done for as enemies are WAY too strong.
** Downplayed- barely. Did that apprentice you fought just one-shot you and take your runes? Do you not have enough restoratives to fight them? Out of bottle items? The town doesn't have the things you need? The town that does is continents away? Forgot to pack a [[NotCompletelyUseless Wind Ball]]? Don't want to walk for a straight 30 minutes to a town that does sell what you need? Too bad. Either find a way to beat them, walk, or reset.
22nd Sep '17 6:07:44 PM Heartlesswithaheart
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* ChronicBackstabbingDisorder: When you get certain Runes, there's a chance that your ally will betray you and try to take the Runes from you by force. Lejes is the ally which is most likely to betray you, while Esuna and Lux never will.

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* ChronicBackstabbingDisorder: When you get certain Runes, there's a chance that your ally will betray you and try to take the Runes from you by force. Lejes is the ally which is most likely to betray you, while Esuna and Lux never will. This can be avoided by having your character die in the battle where you get the Runes, since your ally betraying you would leave you at zero health and without anyone else in your party. Despite all the game's cruelty, it won't let that happen.
22nd Aug '17 7:54:43 PM micpap25
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** Some shopkeepers, however, mess it up VERY bad. There are two kinds of shopkeepers, each with their own dialogue. One type asks the same confirmation whether you are buying or selling- "I will buy [Item] for [amount of Gold]". Repeat- he will say that even if you are buying FROM him.



** This is inverted at the beginning, too- while physical characters have to constantly use half their turns defending to get anywhere with standard attacks, Esuna is casting powerful spells that one-shot enemies or leave them with almost no health, while dodging almost anything coming her way. This is far before Valsu gets the spells that truly make him great, or the truly great armors and weapons come into play for Kamil or Olvan, or Wilme and Lux can use their raw power to dominate- it's just the right time for Esuna to take over.



* GiveMeYourInventoryItem: Don't give the Topaz to the lady with a secret. You need the 500G.

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* GiveMeYourInventoryItem: Don't give the Topaz to the lady with a secret. You need the 500G. [[spoiler: She's getting married! [[MagnificentBastard Hahahaha.]]]]



** Then again, the bosses aren't easy by any means. If you don't get defense buffs on right away, or fail to put power buffs on your physical attackers, you're dead.



* NotCompletelyUseless: Wind Balls. They allow you to warp to any town instantly from the map. However, they are consumable, and yet they only become buyable in Pell- by then you have the Wind Rune, a plot-important item that does the same, but isn't consumable. And at 80 G per Wind Ball, with only 1 very well-hidden one available for free, many consider these useless. That changes, however, if you lose to an apprentice. Losing causes them to take all your current runes- including the Wind Rune. Depending on your character and what point in the game it is, bottle items (most notably Bottle of Protect), along with other necessities like Mana Herbs, are almost mandatory to beat that apprentice and take your Runes back. And since the town you're in might not sell those items, keeping Wind Balls on hand could save tons of time playing.



** Then again, getting them on early makes them all the more likely to betray you...



* ScratchDamage: 1 is the minimum amount of HP you will lose by any attack..

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* ScratchDamage: 1 is the minimum amount of HP you will lose by any attack..attack.



* UniversalPoison: Enemies-only status effect to boot! And it is always afflicted by a strong physical attack
* UnwinnableByDesign: Once you are back to the past, if you are way too low level (level 25-30), you are done for as enemies are WAY too strong

to:

* UniversalPoison: Enemies-only status effect to boot! And it is always afflicted by a strong physical attack
attack.
* UnwinnableByDesign: Once you are back to the past, if you are way too low level (level 25-30), you are done for as enemies are WAY too strongstrong.
** Downplayed- barely. Did that apprentice you fought just one-shot you and take your runes? Do you not have enough restoratives to fight them? Out of bottle items? The town doesn't have the things you need? The town that does is continents away? Forgot to pack a [[NotCompletelyUseless Wind Ball]]? Don't want to walk for a straight 30 minutes to a town that does sell what you need? Too bad. Either find a way to beat them, walk, or reset.
8th Aug '17 3:50:44 PM FurryKef
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* ExperienceBooster: By going solo, you will level up twice faster, so you can just go solo until you are very high in level and then ask an apprentice that has not became an enemy of yours to join (him\her having stronger stats compared to you when you are at the same level, as the US version of the game decreases the stat gains a character YOU use obtains after a fight, while leaving the apprentice you ask help from intact)

to:

* ExperienceBooster: By going solo, you will level up twice faster, so you can just go solo until you are very high in level and then ask an apprentice that has not became an enemy of yours to join (him\her (him/her having stronger stats compared to you when you are at the same level, as the US version of the game decreases the stat gains a character YOU use obtains after a fight, while leaving the apprentice you ask help from intact)



* FakeBalance: Enemies have skills you cannot use; enemies have chances to resist\dodge status effects you can acquire only via very obscure to be found equipment garments; enemies will one-shot you often if unprepared\not defending.

to:

* FakeBalance: Enemies have skills you cannot use; enemies have chances to resist\dodge resist/dodge status effects you can acquire only via very obscure to be found equipment garments; enemies will one-shot you often if unprepared\not unprepared/not defending.



* StandardRPGItems: Pretty much, with the added utility of some items that imitate buffing\debuffing spells.

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* StandardRPGItems: Pretty much, with the added utility of some items that imitate buffing\debuffing buffing/debuffing spells.
8th Aug '17 3:49:54 PM FurryKef
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* DiscOneFinalDungeon: The cave where you fight Present!Gorsia

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* DiscOneFinalDungeon: The cave where you fight Present!Gorsia Gariso.



* GameFavoredGender: the only female character, Esuna the magician elf, is the worst to add as an end-game party, as magic-attacks are extremely weak by then (subversion for buffs and debuffs, being always useful regardless the situation); in comparison, the meelee fighters and only hybrid spell caster are way stronger, with the hybrid mage\fighter reaching the pick at the end of his training, obtaining utility spells unattainable by any other character

to:

* GameFavoredGender: the only female character, Esuna the magician elf, is the worst to add as an end-game party, as magic-attacks are extremely weak by then (subversion for buffs and debuffs, being always useful regardless the situation); in comparison, the meelee melee fighters and only hybrid spell caster are way stronger, with the hybrid mage\fighter mage/fighter reaching the pick at the end of his training, obtaining utility spells unattainable by any other character
8th Aug '17 3:40:59 PM FurryKef
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This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by {{Creator/Enix}}'s bean-counting localization team. In an effort to pad out the length, Nintendo had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The English version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.

to:

This game is notorious for the nasty tricks it pulls on the player, most of which were exacerbated by {{Creator/Enix}}'s bean-counting localization team. In an effort to pad out the length, Nintendo they had a habit of jacking up the damage output and random encounters in their games, rendering some of them unplayable. The English version of ''7th Saga'' is one of the biggest casualties of this approach. Blessedly, it was also one of the last.



* BeatThemAtTheirOwnGame: Most of the enemies that abuse deadly status effects are subsceptible to them: use them yourself (if you have a magician\hybrid character) or hoard on "Magic Mirrors", them being pretty much "Reflect" from Final Fantasy for such kind of spells (do not reflect instant death)
* BilingualBonus: "Tetujin", referring to the robots in the game, is actually a mis-transliteration of the Japanese "Tetsujin" meaning "iron person".

to:

* BeatThemAtTheirOwnGame: Most of the enemies that abuse deadly status effects are subsceptible susceptible to them: use them yourself (if you have a magician\hybrid magician/hybrid character) or hoard on "Magic Mirrors", them being pretty much "Reflect" from Final Fantasy for such kind of spells (do not reflect instant death)
* BilingualBonus: "Tetujin", referring to the robots in the game, is actually a mis-transliteration variant transliteration of the Japanese "Tetsujin" "Tetsujin", meaning "iron person".
22nd Apr '17 9:29:40 PM esq263
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Added DiffLines:

* BilingualBonus: "Tetujin", referring to the robots in the game, is actually a mis-transliteration of the Japanese "Tetsujin" meaning "iron person".
23rd Feb '17 4:37:56 PM Gosicrystal
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* {{Give Me Your Inventory Item}}: Don't give the Topaz to the lady with a secret. You need the 500G.
* GuideDangIt: The apprentice you fight for the Star Rune is pre-determined as soon as you show the Wind Rune to the sage at Eygus. Whoever you fight for the Star Rune is LostForever. If you want that person to be your ally in the rest of the game, they '''must''' be in your group ''before'' you exit the Melenam Ruins. The game makes absolutely no hint of this whatsoever.

to:

* {{Give Me Your Inventory Item}}: GiveMeYourInventoryItem: Don't give the Topaz to the lady with a secret. You need the 500G.
* GuideDangIt: The apprentice you fight for the Star Rune is pre-determined as soon as you show the Wind Rune to the sage at Eygus. Whoever you fight for the Star Rune is LostForever.[[PermanentlyMissableContent lost]]. If you want that person to be your ally in the rest of the game, they '''must''' be in your group ''before'' you exit the Melenam Ruins. The game makes absolutely no hint of this whatsoever.



* LostForever: Any apprentice you get in a fight with can never join your party from that point on. If you want them in your party, you really should make them your partner in Bonro or Zellis (the third and fourth towns in the game), since they are far more likely to pick a fight without asking in later towns, and the one who gets the Star Rune ''will'' fight you no matter what.
* {{Lost Technology}}

to:

* LostForever: Any apprentice you get in a fight with can never join your party from that point on. If you want them in your party, you really should make them your partner in Bonro or Zellis (the third and fourth towns in the game), since they are far more likely to pick a fight without asking in later towns, and the one who gets the Star Rune ''will'' fight you no matter what.
* {{Lost Technology}}
%%* LostTechnology



* {{Mechanical Lifeforms}}: The Tetujin. They employ {{robo speak}}.

to:

* {{Mechanical Lifeforms}}: MechanicalLifeforms: The Tetujin. They employ {{robo speak}}.



* OneStatToRuleThemAll: Speed: it regulates chance to hit, chance to dodge, chance to escape, which pretty much guarantee the protagonists survival (Lejes + Esuna have the Highest Speed Combined, making them a very evasive and escapist team, but very, very weak to physical attacks)

to:

* OneStatToRuleThemAll: Speed: it regulates chance to hit, chance to dodge, chance to escape, which pretty much guarantee the protagonists survival (Lejes + Esuna have the Highest Speed Combined, making them a very evasive and escapist team, but very, very weak to physical attacks)attacks).
* PermanentlyMissableContent: Any apprentice you get in a fight with can never join your party from that point on. If you want them in your party, you really should make them your partner in Bonro or Zellis (the third and fourth towns in the game), since they are far more likely to pick a fight without asking in later towns, and the one who gets the Star Rune ''will'' fight you no matter what.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.The7thSaga