History VideoGame / TalesOfXillia

14th Nov '16 9:13:48 AM shoruke
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* NPCRandomEncounterImmunity: Justified by the existence of Lilium Orbs, which give humans enough power to combat monsters ([[GameplayAndStoryIntegration and facilitate]] the LevelUp system). People are ''strongly discouraged'' from leaving town without one; Jude wasn't allowed to go to medical school without one, and he'd have been safe on a boat for his whole journey. Luckily, Lilium Orbs are fairly common.
21st Oct '16 6:43:09 PM omegafire17
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* ContrivedCoincidence: Thank goodness that Jude's father [[spoiler: just so ''happens'' to have technology that could heal Milla's paralyzed legs]]! Otherwise, Xillia's plot would likely have stopped after Arc 1.

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* ContrivedCoincidence: Thank goodness It's a little lucky that Jude's father [[spoiler: just so ''happens'' to have technology that could heal Milla's paralyzed legs]]! Otherwise, Xillia's legs, even though it's painful stuff]]. For anyone else the plot would likely have would've stopped after Arc 1.right then and there, but in ''her'' case, it saves a lot of time and effort spent dragging herself forward.



** The game is a deconstruction of the UndyingLoyalty aspect you see in RolePlayingGames by showing us what happens when someone becomes so loyal they become blindly loyal and also shows that you can't always rely on pure loyalty to make it in life and that everyone needs to find a GoalInLife of their own.

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** The game is a deconstruction of the UndyingLoyalty aspect you see in RolePlayingGames by showing us what happens when someone becomes so loyal they become blindly loyal loyal, and also shows that you can't always rely on pure loyalty to make it in life and that everyone needs to find a GoalInLife of their own.
18th Oct '16 6:53:10 AM YourBrainOnTaint
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*** Leia's backstory also has a lot in common to [[TalesOfGraces Cheria's]]. Both are childhood friends of the male protagonist, and are in love with him. They both used to be [[IllGirl Ill Girls]] who got better and want to prove that they can keep up with everyone else. Both get teased a lot by the rest of the party, try to look after a younger girl, and are a CombatMedic.
18th Oct '16 2:16:27 AM YourBrainOnTaint
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** Likewise when the party is reunited in the final arc, on Jude's side. In the narrative [[spoiler: Alvin is feeling shunned for what he did to Leia, and she herself can barely look at him. However, their fun hi-five victory pose will still trigger sometimes.]] On Milla's side, the party have some unique post-betrayal victory poses.
5th Sep '16 4:18:16 PM Timber
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* AbortedArc: [[spoiler:Act 4 ends when Gaius hands Jude the key to the final dungeon and says "see you there," immediately ending the group's journey in Elympios and leaving the rest of that storyline (The Otherworld Reactor Project, human experimentation, etc.) to voiced-over sub-events.]]

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* AbortedArc: [[spoiler:Act 4 ends when Gaius hands Jude the key to the final dungeon and says "see you there," immediately ending the group's journey in Elympios and leaving the rest of that storyline Elympios plot threads (The Otherworld Reactor Project, human experimentation, etc.) to voiced-over sub-events.sub-events, or outright no resolution.]]
2nd Jun '16 5:17:07 PM AnotherDuck
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* ArtificialBrilliance: When you partner with someone, the AI is actually smart enough to wait to attack until after, or during your attacking. This means you'll do more damage and also keep the enemy busy. Not only that, they'll make sure to heal you or buff you as soon as they can and even when not partnered, they will often move in a way that allows them better usage of their artes.
** They'll also do things like get you out of dizziness; and if you're knocked out on the ground and stunned, they'll snap you out of it usually right away. They also will guard attacks for you if a enemy is relentlessly attacking you.
* ArtificialStupidity: Despite the above, characters have a glaringly stupid tactic of running closer to the enemy when they use artes. [[SarcasmMode Yes Rowen, stand closer to the guy with the sword]].

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* ArtificialBrilliance: When you partner with someone, the AI is actually smart enough to wait to attack until after, or during your attacking. This means you'll do more damage and also keep the enemy busy. Not only that, they'll make sure to heal you or buff you as soon as they can and even when not partnered, they will often move in a way that allows them better usage of their artes.
**
artes. They'll also do things like get you out of dizziness; and if you're knocked out on the ground and stunned, they'll snap you out of it usually right away. They also will guard attacks for you if a enemy is relentlessly attacking you.
* ArtificialStupidity: ArtificialStupidity:
**
Despite the above, characters have a glaringly stupid tactic of running closer to the enemy when they use artes. [[SarcasmMode Yes Rowen, stand closer to the guy with the sword]].



* CastFromHP: The Lance of Kresnik seems to be the most horrific version of this. [[spoiler:It sucks out the life energy of everyone around it so it can fire a WaveMotionGun. Even worse, Nachtigal is experimenting on his own people to ''improve'' the process']]

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* CastFromHP: CastFromHP:
**
The Lance of Kresnik seems to be the most horrific version of this. [[spoiler:It sucks out the life energy of everyone around it so it can fire a WaveMotionGun. Even worse, Nachtigal is experimenting on his own people to ''improve'' the process']]



* TheComputerIsACheatingBastard: Averted for the most part... until you get to the boss battles. See below.
** MyRulesAreNotYourRules: The bosses in ''Xillia'' blatantly ignore the rules of the game's battle system. For example, according to the in-game tutorial, you have to link in order to enter [[SuperMode Overlimit]] and must link [[LimitBreak Mystic Artes]] from an Arcane Arte. Prepare to grit your teeth in frustration as bosses freely enter Overlimit ''without linking'', and relentlessly spam their Mystic Artes. Ivar, in particular, can whiff his Arcane Arte completely and still perform his Mystic Arte as though it had connected. While [[spoiler: Wingull]] skips using an Arcane Arte altogether and simply spams his Mystic Arte; ofttimes back-to-back.
** Particularly obvious when you fight your own party members in the Arena, and they can use their Mystic Artes without linking. The ''exact same ones'' you need to be linked to use.

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* TheComputerIsACheatingBastard: Averted for the most part... until you get to the boss battles. See below.\n** MyRulesAreNotYourRules: The bosses in ''Xillia'' blatantly ignore the rules of the game's battle system. For example, according to the in-game tutorial, you have to link in order to enter [[SuperMode Overlimit]] and must link [[LimitBreak Mystic Artes]] from an Arcane Arte. Prepare to grit your teeth in frustration as bosses freely enter Overlimit ''without linking'', and relentlessly spam their Mystic Artes. Ivar, in particular, can whiff his Arcane Arte completely and still perform his Mystic Arte as though it had connected. While [[spoiler: Wingull]] skips using an Arcane Arte altogether and simply spams his Mystic Arte; ofttimes back-to-back.\n** Particularly obvious when you fight your own party members in the Arena, and they can use their Mystic Artes without linking. The ''exact same ones'' you need to be linked to use.



* {{Deconstruction}}: The game is a deconstruction of the UndyingLoyalty aspect you see in RolePlayingGames by showing us what happens when someone becomes so loyal they become blindly loyal and also shows that you can't always rely on pure loyalty to make it in life and that everyone needs to find a GoalInLife of their own.

to:

* {{Deconstruction}}: {{Deconstruction}}:
**
The game is a deconstruction of the UndyingLoyalty aspect you see in RolePlayingGames by showing us what happens when someone becomes so loyal they become blindly loyal and also shows that you can't always rely on pure loyalty to make it in life and that everyone needs to find a GoalInLife of their own.



* TheDevTeamThinksOfEverything: In Nia Khera, walking around normally gets you the [[ApatheticCitizens apathetic treatment]]. But if Milla is at the front of your party, all of the [=NPCs=] will bow as you pass.

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* TheDevTeamThinksOfEverything: TheDevTeamThinksOfEverything:
**
In Nia Khera, walking around normally gets you the [[ApatheticCitizens apathetic treatment]]. But if Milla is at the front of your party, all of the [=NPCs=] will bow as you pass.



* DidNotGetTheGirl: [[spoiler: In the end, much to the sadness of both Jude and Milla, they cannot stay together.]]
** Also, [[spoiler:Alvin and Presa]]. As well as [[spoiler: Rowen, who was going to get married to Nachtigal's sister, but she was presumed dead during a great flood. While she's eventually found to be alive and healthy, she has suffered amnesia and completely forgotten Rowen]]. Xillia seems fond of this trope.

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* DidNotGetTheGirl: [[spoiler: DidNotGetTheGirl:
**
In the end, much to the sadness of [[spoiler: both Jude and Milla, they cannot stay together.]]
** Also, [[spoiler:Alvin and Presa]]. Presa]].
**
As well as [[spoiler: Rowen, who was going to get married to Nachtigal's sister, but she was presumed dead during a great flood. While she's eventually found to be alive and healthy, she has suffered amnesia and completely forgotten Rowen]]. Xillia seems fond of this trope.



* DubNameChange: Gaius' Fauves get renamed as the "Chimeriad" in the localization.

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* DubNameChange: DubNameChange:
**
Gaius' Fauves get renamed as the "Chimeriad" in the localization.



* DuelBoss: [[spoiler:Jude versus Alvin, Milla versus Muzét, Jude versus Ivar.]]
** The last one counts as a WakeUpCallBoss as well if [[spoiler: Milla]] is your main character, as it's highly unlikely you've used [[spoiler: Jude]] much up to this point.
* DrJerk: Jude's dad is a combination of this and JerkWithAHeartOfGold:
** He does care for his son, but because of his professional and strict demeanor he comes of as rather hard-hearted. (It also doesn't help much that one of the people Jude's traveling with is responsible for him becoming a wanted criminal, and another is someone that Jude's dad is implied to have a bit of a history with and knows is bad news.) If you go purely by the main story, he's simply a jerk, but multiple supplementary side-quests show him [[DefrostingIceKing privately proud of his son growing a spine, and taking responsibility.]]

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* DuelBoss: [[spoiler:Jude versus Alvin, Milla versus Muzét, Jude versus Ivar.]]
**
]] The last one counts as a WakeUpCallBoss as well if [[spoiler: Milla]] is your main character, as it's highly unlikely you've used [[spoiler: Jude]] much up to this point.
* DrJerk: Jude's dad is a combination of this and JerkWithAHeartOfGold:
**
JerkWithAHeartOfGold: He does care for his son, but because of his professional and strict demeanor he comes of as rather hard-hearted. (It also doesn't help much that one of the people Jude's traveling with is responsible for him becoming a wanted criminal, and another is someone that Jude's dad is implied to have a bit of a history with and knows is bad news.) If you go purely by the main story, he's simply a jerk, but multiple supplementary side-quests show him [[DefrostingIceKing privately proud of his son growing a spine, and taking responsibility.]]



* {{Gotterdammerung}}: [[spoiler:Maxwell's creation of Rieze Maxia was this for Elympios, effectively leaving them with no alternatives to Spyrixes for basic necessities where once they could rely on help from Spirit Arte users.]]
** But then, in the ending, [[spoiler:the Schism falls and TheMagicComesBack]].
* TheGreatestStoryNeverTold: Since the game has players choose between Jude and Milla, certain portions of the game won't be seen in either route. For example, in Jude's side [[spoiler:you get to see what happened to the team when Milla pulled out a HeroicSacrifice, the last fight with Ivar, and what happened to Agria and Presa at the Hollowmont]] while in Milla's side [[spoiler:you'll find out that, around that time, she had revived as an empty shell thanks to the spirits]]. Generally speaking, Jude's side revolves around the many characters that stand in their way while Milla's side focuses on her mission and the nature of spirits. You do get explanations from other characters about what happens during splitting paths.

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* {{Gotterdammerung}}: [[spoiler:Maxwell's creation of Rieze Maxia was this for Elympios, effectively leaving them with no alternatives to Spyrixes for basic necessities where once they could rely on help from Spirit Arte users.]]
**
]] But then, in the ending, [[spoiler:the Schism falls and TheMagicComesBack]].
* TheGreatestStoryNeverTold: TheGreatestStoryNeverTold:
**
Since the game has players choose between Jude and Milla, certain portions of the game won't be seen in either route. For example, in Jude's side [[spoiler:you get to see what happened to the team when Milla pulled out a HeroicSacrifice, the last fight with Ivar, and what happened to Agria and Presa at the Hollowmont]] while in Milla's side [[spoiler:you'll find out that, around that time, she had revived as an empty shell thanks to the spirits]]. Generally speaking, Jude's side revolves around the many characters that stand in their way while Milla's side focuses on her mission and the nature of spirits. You do get explanations from other characters about what happens during splitting paths.



* GuideDangIt: Some missions have a very spefic timeframe they must be done or the quests become LostForever. The most jarring part is that while some skits tell you what you need to do, they don't tell you WHERE to go, meaning you can end up wasting a good while searching for a NPC and miss out on some very good interesting side quests.

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* GuideDangIt: GuideDangIt:
**
Some missions have a very spefic timeframe they must be done or the quests become LostForever. The most jarring part is that while some skits tell you what you need to do, they don't tell you WHERE to go, meaning you can end up wasting a good while searching for a NPC and miss out on some very good interesting side quests.



* KidHero: At 15, Jude is one of the younger protagonists that the ''Tales'' series has seen along with [[VideoGame/TalesOfDestiny Kyle]] and [[VideoGame/TalesOfInnocence Ruca]]; the standard ''Tales'' hero age seems to be 17.

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* KidHero: KidHero:
**
At 15, Jude is one of the younger protagonists that the ''Tales'' series has seen along with [[VideoGame/TalesOfDestiny Kyle]] and [[VideoGame/TalesOfInnocence Ruca]]; the standard ''Tales'' hero age seems to be 17.



* LastLousyPoint: For those going for 100% skit completion, "The Gel Abstainers" is likely to be this. While most of the other "Misc" skits are fairly obvious and easy to get through normal playing (have the party all reach a certain level, have the main character's stats exceed a certain number, eat a certain food item), this one requires you to never use a single Gel until you reach Xian Du, which is roughly one third of the way through the game.

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* LastLousyPoint: LastLousyPoint:
**
For those going for 100% skit completion, "The Gel Abstainers" is likely to be this. While most of the other "Misc" skits are fairly obvious and easy to get through normal playing (have the party all reach a certain level, have the main character's stats exceed a certain number, eat a certain food item), this one requires you to never use a single Gel until you reach Xian Du, which is roughly one third of the way through the game.



* MagicKnight: Milla is what happens when a MagicKnight is designed to excel in both swordplay and magic without CompetitiveBalance holding him or her back. The only thing stopping her from becoming a [[OneManParty One Woman Party]] is her lack of a self-healing ability.

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* MagicKnight: MagicKnight:
**
Milla is what happens when a MagicKnight is designed to excel in both swordplay and magic without CompetitiveBalance holding him or her back. The only thing stopping her from becoming a [[OneManParty One Woman Party]] is her lack of a self-healing ability.



* MoodWhiplash: If playing Milla's path first, [[spoiler: sometime after she returns to life and rejoins the party, you will get a skit that casually informs you that the rest of the party fought and killed Agria/Presa in her absence. Oh, and that Alvin nearly killed Jude and Leia.]] This skit triggers quite randomly, dampens the levity of her return and may leave the player saying ''"what?"''.
** And because the skit is optional and doesn't always pop up, you'll get awkward interactions between characters for seemingly no reason. The most jarring is probably the after-battle skits featuring [[spoiler:Leia and Alvin, because their friendly banter and secret handshakes have turned into awkwardly avoiding making eye contact or directly speaking to each other, and if you missed that skit this appears to be happening for no reason whatsoever.]]

to:

* MoodWhiplash: MoodWhiplash:
**
If playing Milla's path first, [[spoiler: sometime after she returns to life and rejoins the party, you will get a skit that casually informs you that the rest of the party fought and killed Agria/Presa in her absence. Oh, and that Alvin nearly killed Jude and Leia.]] This skit triggers quite randomly, dampens the levity of her return and may leave the player saying ''"what?"''.
**
''"what?"''. And because the skit is optional and doesn't always pop up, you'll get awkward interactions between characters for seemingly no reason. The most jarring is probably the after-battle skits featuring [[spoiler:Leia and Alvin, because their friendly banter and secret handshakes have turned into awkwardly avoiding making eye contact or directly speaking to each other, and if you missed that skit this appears to be happening for no reason whatsoever.]]



* MulticoloredHair: Milla's hair is red, blonde, and green.
** With something sorta blue-ish at the end of the green. Now remember who she claims she is and which Spirits that would entail ruling over.

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* MulticoloredHair: Milla's hair is red, blonde, and green.
**
green. With something sorta blue-ish at the end of the green. Now remember who she claims she is and which Spirits that would entail ruling over.over.
* MultipleGameOpenings: Depending on whether you choose to play as Jude or Milla the story starts at different points, and later on which branches you'll take and what bosses you'll meet.



* MythologyGag

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* MythologyGagMyRulesAreNotYourRules: The bosses in ''Xillia'' blatantly ignore the rules of the game's battle system. For example, according to the in-game tutorial, you have to link in order to enter [[SuperMode Overlimit]] and must link [[LimitBreak Mystic Artes]] from an Arcane Arte. Prepare to grit your teeth in frustration as bosses freely enter Overlimit ''without linking'', and relentlessly spam their Mystic Artes. Ivar, in particular, can whiff his Arcane Arte completely and still perform his Mystic Arte as though it had connected. While [[spoiler: Wingull]] skips using an Arcane Arte altogether and simply spams his Mystic Arte; ofttimes back-to-back. Particularly obvious when you fight your own party members in the Arena, and they can use their Mystic Artes without linking. The ''exact same ones'' you need to be linked to use.
* MythologyGag:



* SpellMyNameWithAnS: Certain characters had the spellings of their name changed for the western version, but not the pronunciation. For example, Elise and Tipo are now Elize and Teepo.

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* SpellMyNameWithAnS: SpellMyNameWithAnS:
**
Certain characters had the spellings of their name changed for the western version, but not the pronunciation. For example, Elise and Tipo are now Elize and Teepo.



* ShoutOut

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* ShoutOut ShoutOut:



* XanatosSpeedChess: Wingul and Rowen play an almost literal one, reenacting [[spoiler: The Battle of Fezebel Marsh]] to see if things could have gone differently if Wingul was the enemy tactician.

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* XanatosSpeedChess: XanatosSpeedChess:
**
Wingul and Rowen play an almost literal one, reenacting [[spoiler: The Battle of Fezebel Marsh]] to see if things could have gone differently if Wingul was the enemy tactician.
25th May '16 6:01:35 PM nombretomado
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Another entry in the ''TalesSeries'', released in Japan for the UsefulNotes/PlayStation3 on the 8th of September 2011. It currently holds the record for the fastest-selling ''TalesSeries'' title and the second fastest-selling PS3 title with approximately 525,605 copies sold in the first week. It was released on August 2013 in North America and Europe... where it dethroned ''VideoGame/TalesOfSymphonia'' [[http://www.siliconera.com/2014/12/11/bandai-namco-say-theyre-paying-attention-fans/ as international best-seller]], and thanks to some math, would mean it is now one of a handful of ''Tales'' games to sell a grand total of a million-plus units worldwide. In short: this game's pretty successful.

to:

Another entry in the ''TalesSeries'', released in Japan for the UsefulNotes/PlayStation3 on the 8th of September 2011. It currently holds the record for the fastest-selling ''TalesSeries'' title and the second fastest-selling PS3 [=PS3=] title with approximately 525,605 copies sold in the first week. It was released on August 2013 in North America and Europe... where it dethroned ''VideoGame/TalesOfSymphonia'' [[http://www.siliconera.com/2014/12/11/bandai-namco-say-theyre-paying-attention-fans/ as international best-seller]], and thanks to some math, would mean it is now one of a handful of ''Tales'' games to sell a grand total of a million-plus units worldwide. In short: this game's pretty successful.
20th May '16 4:54:55 PM nombretomado
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Another entry in the ''TalesSeries'', released in Japan for the {{PlayStation 3}} on the 8th of September 2011. It currently holds the record for the fastest-selling ''TalesSeries'' title and the second fastest-selling PS3 title with approximately 525,605 copies sold in the first week. It was released on August 2013 in North America and Europe... where it dethroned ''VideoGame/TalesOfSymphonia'' [[http://www.siliconera.com/2014/12/11/bandai-namco-say-theyre-paying-attention-fans/ as international best-seller]], and thanks to some math, would mean it is now one of a handful of ''Tales'' games to sell a grand total of a million-plus units worldwide. In short: this game's pretty successful.

to:

Another entry in the ''TalesSeries'', released in Japan for the {{PlayStation 3}} UsefulNotes/PlayStation3 on the 8th of September 2011. It currently holds the record for the fastest-selling ''TalesSeries'' title and the second fastest-selling PS3 title with approximately 525,605 copies sold in the first week. It was released on August 2013 in North America and Europe... where it dethroned ''VideoGame/TalesOfSymphonia'' [[http://www.siliconera.com/2014/12/11/bandai-namco-say-theyre-paying-attention-fans/ as international best-seller]], and thanks to some math, would mean it is now one of a handful of ''Tales'' games to sell a grand total of a million-plus units worldwide. In short: this game's pretty successful.
11th May '16 4:48:32 AM Hareru
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** Also Jude in the German version is spelled as Jyde. Somewhat justified as Jude is the German spelling for jew.
17th Mar '16 2:52:26 PM immortalfrieza
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* LethallyStupid: Ivar. He constantly gets in the way of protagonists and causes trouble solely due to his own massively overblown ego and trusting information that has been shown false before, and even activates the Lance of Kresnik very nearly killing everyone in the area including Millia which [[spoiler:leads to the situation that requires Millia's HeroicSacrifice.]]
This list shows the last 10 events of 203. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.TalesOfXillia