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''Supraland'' is an ActionAdventure / PuzzlePlatformer game that calls itself [[JustForFun a mix]] of [[Franchise/TheLegendOfZelda Zelda]], VideoGame/{{Portal}} and Franchise/{{Metroid}}. It was developed by Supra Games (a two-man team of David Munnich and Alexey Boyko) and released on April 5th, 2019 for [[UsefulNotes/IBMPersonalComputer PC]], after a stint in UsefulNotes/{{Steam}} Early Access.

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''Supraland'' is an ActionAdventure / PuzzlePlatformer game that calls itself [[JustForFun a mix]] of [[Franchise/TheLegendOfZelda Zelda]], VideoGame/{{Portal}} and Franchise/{{Metroid}}. It was developed by Supra Games (a two-man team of David Munnich and Alexey Boyko) and released on April 5th, 2019 for [[UsefulNotes/IBMPersonalComputer PC]], after a stint in UsefulNotes/{{Steam}} Platform/{{Steam}} Early Access.



On July 3rd, 2020, a new Campaign DLC called Supraland Crash was released on Steam, that features a new storyline and in the product page's own words: ".. and way less combat."

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On July 3rd, 2020, a new Campaign DLC called Supraland Crash "Supraland Crash" was released on Steam, that features a new storyline and in the product page's own words: ".. and way less combat."


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* TieredBySize: There are coins of three sizes. small coins are worth 1, medium-sized coins are worth 10 and large coins are worth 100.
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Spelling/grammar fix(es)


* FlameSpewerObsrable: In ''Six Inches Under'' there are a few flame jets. The first one must first be temporarily turned off to bypass and then used as a puzzle element.

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* FlameSpewerObsrable: FlameSpewerObstacle: In ''Six Inches Under'' there are a few flame jets. The first one must first be temporarily turned off to bypass and then used as a puzzle element.
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Fixing identity of Mr. Miracle's face


* MessianicArchetype: The toy peoples' religion features a [[UsefulNotes/{{Christianity}} Jesus]] analogue called Mr. Miracle, who has the face of the famous [[https://knowyourmeme.com/photos/636825-toast-art "Jesus toast" photo.]] He was supposedly brought to the people by HIM, the human child who owns the sandbox. [[spoiler:You meet him at the end of the game, and he eventually returns to the people in the ending.]]

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* MessianicArchetype: The toy peoples' religion features a [[UsefulNotes/{{Christianity}} Jesus]] analogue called Mr. Miracle, who has the face of the famous [[https://knowyourmeme.com/photos/636825-toast-art "Jesus toast" photo.]] [[https://en.wikipedia.org/wiki/Ecce_Homo_(Garc%C3%ADa_Mart%C3%ADnez_and_Gim%C3%A9nez) botched "Monkey Jesus" painting]]. He was supposedly brought to the people by HIM, the human child who owns the sandbox. [[spoiler:You meet him at the end of the game, and he eventually returns to the people in the ending.]]
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On January of 2022, a new DLC called ''Six Inches Under'' was released.


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* FlameSpewerObsrable: In ''Six Inches Under'' there are a few flame jets. The first one must first be temporarily turned off to bypass and then used as a puzzle element.
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im not good with tags, but the url for the crash dlc is "https://store.steampowered.com/app/1093730/Supraland_Crash/" if someone wants to add it to the page

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On July 3rd, 2020, a new Campaign DLC called Supraland Crash was released on Steam, that features a new storyline and in the product page's own words: ".. and way less combat."
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* DoesThisRemindYouOfAnything: Reds and blues each claim [[MessianicArchetype Mr. Miracle]] was their own color. This is reminiscent of the controversy over whitewashing [[UsefulNotes/{{Christianity}} Jesus]] in religious art.
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Removing this spoiler since I feel it's unnecessary cruft.


** The Suprafield locker room where you [[spoiler:obtain an upgrade for the red MacGuffin]] has a pile of VideoGame/{{Portal}} guns in one corner.

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** The Suprafield locker room where you [[spoiler:obtain an upgrade for the red MacGuffin]] has a pile of VideoGame/{{Portal}} guns in one corner.
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* DegradedBoss: The lava titans you fight as a MiniBoss before the FinalBoss can appear as normal volcano spawns in the post-game.


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* HeartContainer: Health upgrades can be found scattered all over the world. You can also find upgrades that increase the proportion of your max health that can automatically regenerate.


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* MookMaker: Graves spawn skeletons, and volcanoes spawn lava demons. You can destroy graves with the "holy" upgrades for your sword and gun, but the Volcano Sealer upgrade is locked behind 166 Awesomeness, which likely won't happen until the postgame.

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clarifying a few points and adding more tropes


** Doors usually have a button that opens them from the other side encase you manage to SequenceBreak into the area early.
* BeehiveBarrier: These block off some areas until you get the McGuffin that lets you go through them.
* ColorCodedForYourConvenience: All the wooden boards you can easily destroy with your sword or slide are colored in bright red.
* DemBones: Tiny toy skeletons with comically large skulls a persistent enemy. Two swings from your sword are enough to put the basic ones down, but stronger ones appear later on as well.
* DoubleJump: An upgrade you'll get pretty early in the game. Later on, there'll be a Triple Jump as well.
* GroundPound: An attack available to your character, and which can quickly bring down even the armored enemies.
* HolyHalo: [[spoiler: Mr. Messiah has one floating over his head.]]
* HeavilyArmoredMook: The more advanced skeletons wear black metal armor, and either carry swords and shields, or spears with energy tips that also allow them to blast you at range.

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** Doors usually have a button that opens them from the other side encase in case you manage to SequenceBreak into the area early.
* BeehiveBarrier: These The yellow barriers have this look to them. They block off some areas until you get the McGuffin that lets you go through them.
Supraballs, but not you.
* ColorCodedForYourConvenience: ColorCodedForYourConvenience:
**
All the wooden boards you can easily destroy with your sword or slide gun are colored in bright red.
** Ceiling boards that can be broken with the Stomp Shoes are colored blue.
** Supraballs and anything related to them are colored yellow.
** Many puzzles have purple-colored platforms that hint you are supposed to place a force cube there.
** Several puzzles revolve around coloring an object to match the color of a receptacle.
* DemBones: Tiny toy skeletons with comically large skulls are a persistent enemy. Two swings from your sword are enough to put the basic ones down, but stronger ones appear later on as well.
* DoubleJump: An upgrade you'll get pretty early in the game. Later on, there'll be You can even get a Triple Jump as well.
soon after.
* GroundPound: An attack available to your character, EscortMission: A late-game quest involves rescuing [[spoiler:the Blue Pirate]] from the volcano. Fortunately they can't be harmed, but they are pretty incompetent and which can quickly bring down even won't do much other than stand around and wait for you to open doors for them.
* EvilIsPetty: The Blue King [[spoiler:manufactured FantasticRacism against red people]] just because ''[[spoiler:the Red Queen]] dumped him''.
* FantasticRacism: There are two communities of toy people, red and blue. Each of them hate
the armored enemies.
* HolyHalo: [[spoiler: Mr. Messiah has one floating over his head.
other. [[spoiler:This is revealed to be a completely manufactured hate campaign by the Blue King, who turns out to be the Red Queen's jilted ex. He taught Blue Ville to hate reds out of spite for her rejecting him.]]
** Each of the communities insist that [[MessianicArchetype Mr. Miracle]] must have been their color. [[spoiler:When you finally meet Mr. Miracle yourself, he's ''purple'', and he chastises his children for their racism.]]
* GrapplingHookGun: The Force Beam can act as a TractorBeam, pulling you towards anchor points if you attach it to yourself. This proves to be only one of its many abilities, though; it can also be used to connect two stationary objects, and the beam generated creates a solid platform.
* GroundPound: The Stomp Shoes provide this ability. In combat, it can quickly bring down even the armored enemies; in exploration, it's useful for hitting switches and breaking barriers.
* HolyHalo: "Believers" who preach the religion of HIM have one, though if you look closely, it's held on by a wire. This includes [[spoiler: Mr. Miracle]], who does ''not'' have the wire -- this is pointed out by characters in the ending cutscene, [[DoubleSubverted to which he says it's held on by ultrathin wire]]. Spoofed in one quest, which requires you to color an ordinary metal ring gold in order to fool the believers into thinking it's a halo.
* HeavilyArmoredMook: The more advanced skeletons wear black metal armor, and carry either carry swords and shields, or spears with energy tips that also allow them to blast you at range.



* McGuffin: There's one that literally has the same name.
* RedIsHeroic: Played straight, in that you and your fellow stick figures are red, whereas the opposing ones are blue.
** In a larger sense, however, [[spoiler: both sides are shown to be equally wrong, as they battle over whether the Messiah belonged to their side. When he comes back in the end, however, he turns out to be purple, and calls both leaders a bunch of idiots for going to war over this in the first place.]]
* SequenceBreaking: Although you can't climb in the traditional sense, the cliffs that separate the areas are fully solid. By abusing several abilities you can get fairly early on you can 'mountain goat' up onto the cliffs you're normally not supposed to be at and get to areas way before you're supposed to be in them yet. You can also skip [[DungeonBypass several puzzles this way to get their treasure without completing them]].

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* McGuffin: There's one LukeIAmYourFather: When you finally reach Blue Ville, it's revealed that literally [[spoiler:the Blue King is in fact your uncle, and your mother the Red Queen used to date him but rejected him for his brother. This makes the Blue Pirate, the main antagonist up to that point, your cousin!]]
* MacGuffin: As a bit of LampshadeHanging, each of your major tools are called such by the quest markers. Every tool after the first also has an actual name, however.
* TheMainCharactersDoEverything: Lampshaded by some of the [=NPCs=] in Redtown, who explicitly say that since they're [=NPCs=] they just wait around for you to do everything.
* MessianicArchetype: The toy peoples' religion features a [[UsefulNotes/{{Christianity}} Jesus]] analogue called Mr. Miracle, who
has the same name.
face of the famous [[https://knowyourmeme.com/photos/636825-toast-art "Jesus toast" photo.]] He was supposedly brought to the people by HIM, the human child who owns the sandbox. [[spoiler:You meet him at the end of the game, and he eventually returns to the people in the ending.]]
* NoCelebritiesWereHarmed: The Suprafield locker room features a thinly-veiled caricature of Donald Trump; [[TakeThat though you can, in fact, harm him by shooting off his toupee]].
* PuzzleBoss: The final boss, [[spoiler:the Farting Meatbag]], is immune to all your weapons. The only way to defeat it is to complete a series of puzzles to [[spoiler:trick some glow-flies into eating it]]. Can also be considered a FinalExamBoss, as it utilizes many of the puzzle mechanics you've used throughout the game.
* RedIsHeroic: Played straight, in that you You and your fellow stick figures are red, whereas the opposing ones are blue.
**
blue. In a larger sense, however, [[spoiler: both sides are shown to be equally wrong, as they battle over whether the Messiah Mr. Miracle belonged to their side. When he comes back in the end, however, he turns out to be purple, and calls both leaders a bunch of idiots for going to war over this in the first place.]]
* RoyalsWhoActuallyDoSomething:
** You are the prince of Redtown and, as the player character, are the one who does everything. To a lesser extent there's your mother the Red Queen, who accompanies you on your journey and [[spoiler:ultimately resolves the conflict by talking with the Blue King]].
** It's also revealed late in the game that [[spoiler:the Blue Pirate, the main antagonist for most of the game, is the prince of Blue Ville]].
* SequenceBreaking: Although you can't climb in the traditional sense, the cliffs that separate the areas are fully solid. By abusing several abilities you can get fairly early on you can 'mountain goat' up onto the cliffs you're normally not supposed to be at and get to areas way before you're supposed to be in them yet. to. You can also skip [[DungeonBypass skip several puzzles this way to get their treasure without completing them]].



* TractorBeam: Force Beam is one of the later upgrades, which is essential to many of the late-game puzzles.

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* ShoutOut:
** The Suprafield locker room where you [[spoiler:obtain an upgrade for the red MacGuffin]] has a pile of VideoGame/{{Portal}} guns in one corner.
** The dead adventurers you can find in secret areas are often references to other media and video games. Shout-outs include ''Franchise/TheLegendOfZelda'', ''Franchise/IndianaJones'', ''Franchise/DragonBall'', and more.
* TakeThat:
** The locker room of the Suprafield features an obvious caricature of Donald Trump. Hitting him with a weapon will knock off his toupee and net you the achievement "Well-deserved".
** There's another jab at Donald Trump later in the game, during the EscortMission for [[spoiler:your cousin]]. You must color him orange to pass one puzzle, after which he says, "Can I run for president now?"
* TractorBeam: Force Beam is one One of the later upgrades, which is essential to many abilities of the late-game puzzles.Force Beam. Its alt fire causes the beam to contract, which can either pull you towards it like a GrapplingHookGun or pull objects together.


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* WomanScorned: A male version: [[spoiler:The Blue King was so jilted by the Red Queen rejecting him for his brother that he single-handedly manufactured Blue Ville's FantasticRacism against red people.]]
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* UnintentionallyUnwinnable: It's possible to SequenceBreak the game to get to areas well before you're supposed to. While the devs did a good job of [[DevelopersForesight including buttons that open doors if you somehow get behind them]] and including steps that can get you easily back onto the mountains, there's a few select areas where the auto-save will kick in with areas you can't get out of, effectively hard locking the save file.

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* AntiFrustrationFeatures: The entrance to some puzzles are manned by an NPC, who helpfully lets the player know whether or not they have all the equipment needed to solve it.

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* AntiFrustrationFeatures: AntiFrustrationFeatures:
**
The entrance to some puzzles are manned by an NPC, who helpfully lets the player know whether or not they have all the equipment needed to solve it.it.
** Doors usually have a button that opens them from the other side encase you manage to SequenceBreak into the area early.
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None

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* WideOpenSandbox: [[{{Pun}} In the most literal sense of the word]]. The entire game takes place in a kid's sandbox diorama, which, given the size of the protagonist, makes it fairly large. In practice, however, it's more akin to a first-person {{Metroidvania}} in the style of ''VideoGame/MetroidPrime''.
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* SequenceBreaking: Although you can't climb in the traditional sense, the cliffs that separate the areas are fully solid. By abusing several abilities you can get fairly early on you can 'mountain goat' up onto the cliffs you're normally not supposed to be at and get to areas way before you're supposed to be in them yet. You can also skip [[DungeonBypass several puzzles this way to get their treasure without completing them]].
Is there an issue? Send a MessageReason:
None


* Anti-Frustration Features: The entrance to some puzzles are manned by an NPC, who helpfully lets the player know whether or not they have all the equipment needed to solve it.

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* Anti-Frustration Features: AntiFrustrationFeatures: The entrance to some puzzles are manned by an NPC, who helpfully lets the player know whether or not they have all the equipment needed to solve it.
Is there an issue? Send a MessageReason:
Added anti-frustration feature

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* Anti-Frustration Features: The entrance to some puzzles are manned by an NPC, who helpfully lets the player know whether or not they have all the equipment needed to solve it.

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''Supraland'' is an ActionAdventure game that calls itself [[JustForFun a mix]] of [[Franchise/TheLegendOfZelda Zelda]], VideoGame/{{Portal}} and Franchise/{{Metroid}}. It was developed by Supra Games (a two-man team of David Munnich and Alexey Boyko) and released on April 5th, 2019 for [[UsefulNotes/IBMPersonalComputer PC]], after a stint in UsefulNotes/{{Steam}} Early Access.

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''Supraland'' is an ActionAdventure / PuzzlePlatformer game that calls itself [[JustForFun a mix]] of [[Franchise/TheLegendOfZelda Zelda]], VideoGame/{{Portal}} and Franchise/{{Metroid}}. It was developed by Supra Games (a two-man team of David Munnich and Alexey Boyko) and released on April 5th, 2019 for [[UsefulNotes/IBMPersonalComputer PC]], after a stint in UsefulNotes/{{Steam}} Early Access.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/supraland.png]]
''Supraland'' is an ActionAdventure game that calls itself [[JustForFun a mix]] of [[Franchise/TheLegendOfZelda Zelda]], VideoGame/{{Portal}} and Franchise/{{Metroid}}. It was developed by Supra Games (a two-man team of David Munnich and Alexey Boyko) and released on April 5th, 2019 for [[UsefulNotes/IBMPersonalComputer PC]], after a stint in UsefulNotes/{{Steam}} Early Access.

The key point of the game is that you are playing as a toy in a child's diorama: the trailer does a tongue-in-cheek comparison between multiple square-kilometer maps of games like ''VideoGame/GrandTheftAutoV'' or ''VideoGame/{{Skyrim}}'' and its toy world of 9 square meters. The actual gameplay is mostly puzzle and exploration-oriented, however, with only a limited focus on fighting.

!! Supraland provides examples of the following tropes:
* BeehiveBarrier: These block off some areas until you get the McGuffin that lets you go through them.
* ColorCodedForYourConvenience: All the wooden boards you can easily destroy with your sword or slide are colored in bright red.
* DemBones: Tiny toy skeletons with comically large skulls a persistent enemy. Two swings from your sword are enough to put the basic ones down, but stronger ones appear later on as well.
* DoubleJump: An upgrade you'll get pretty early in the game. Later on, there'll be a Triple Jump as well.
* GroundPound: An attack available to your character, and which can quickly bring down even the armored enemies.
* HolyHalo: [[spoiler: Mr. Messiah has one floating over his head.]]
* HeavilyArmoredMook: The more advanced skeletons wear black metal armor, and either carry swords and shields, or spears with energy tips that also allow them to blast you at range.
* HeroesPreferSwords: Your first weapon is a wooden sword.
* InexplicableTreasureChests: Plenty of nooks and crannies have chests tucked away in them. Of course, they are hardly inexplicable when the entire thing is a toy diorama.
* McGuffin: There's one that literally has the same name.
* RedIsHeroic: Played straight, in that you and your fellow stick figures are red, whereas the opposing ones are blue.
** In a larger sense, however, [[spoiler: both sides are shown to be equally wrong, as they battle over whether the Messiah belonged to their side. When he comes back in the end, however, he turns out to be purple, and calls both leaders a bunch of idiots for going to war over this in the first place.]]
* ShieldBearingMook: The strongest skeletons are armored, and fight with swords and shields.
* TractorBeam: Force Beam is one of the later upgrades, which is essential to many of the late-game puzzles.
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