History VideoGame / SuperMarioGalaxy2

17th Jun '16 11:42:14 AM IAmNotAFunguy
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* LostWoods: The Tall Trunk Galaxy is a forest-themed galaxy which has a huge tree as a centerpiece.
17th Jun '16 11:30:44 AM IAmNotAFunguy
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* JungleJapes: The Wild Glide Galaxy is set within a tropical jungle.
13th Jun '16 12:54:21 PM morenohijazo
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* PumpkinPerson: Jack-O-Goombas are Goombas that wear Jack-O-Lantern masks, which protect them from being stomped on. A spin will smash the mask, and a GroundPound will take out the mask and Goomba.
12th Jun '16 7:51:54 PM IAmNotAFunguy
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* {{Prehistoria}}: Yoshi Star Galaxy has a prehistoric element, along with being the first time you encounter Yoshi.
15th Apr '16 1:05:56 AM morenohijazo
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* RottenEasterEgg: The "Hell Valley Sky Trees", which appear in Shiverburn and Grandmaster Galaxies, and serve no other purpose other than to look creepy and to secretly watch you from far away on the background cliffs. Possibly referenced by a similar-looking ghost that appears in ''VideoGame/SuperMario3DLand''.

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* RottenEasterEgg: The "Hell Valley Sky Trees", which appear in Shiverburn and Grandmaster Galaxies, and serve no other purpose other than to look creepy and to secretly watch you from far away on the background cliffs. If the player switches the POV to first person and carefully looks in a certain part of the background in two certain levels, a trio of shadowy, alien-like figures can be seen on the mountaintops, staring at the player. The name for the figures comes their texture files that can only be found by hacking. Possibly referenced by a similar-looking ghost that appears in ''VideoGame/SuperMario3DLand''.
11th Apr '16 6:53:22 PM MyFinalEdits
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** A darker one with the Hell Valley Sky Trees; see Rotten Easter Egg below



* RottenEasterEgg: The "Hell Valley Sky Trees", which appear in Shiverburn and Grandmaster Galaxies, and serve no other purpose other than to look creepy and to secretly watch you from far away on the background cliffs. Possibly referenced by a similar-looking ghost that appears in SuperMario3dLand.

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* RottenEasterEgg: The "Hell Valley Sky Trees", which appear in Shiverburn and Grandmaster Galaxies, and serve no other purpose other than to look creepy and to secretly watch you from far away on the background cliffs. Possibly referenced by a similar-looking ghost that appears in SuperMario3dLand.''VideoGame/SuperMario3DLand''.
11th Apr '16 5:15:58 PM geekgecko
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** A darker one with the Hell Valley Sky Trees; see Rotten Easter Egg below


Added DiffLines:

* RottenEasterEgg: The "Hell Valley Sky Trees", which appear in Shiverburn and Grandmaster Galaxies, and serve no other purpose other than to look creepy and to secretly watch you from far away on the background cliffs. Possibly referenced by a similar-looking ghost that appears in SuperMario3dLand.
31st Mar '16 1:08:21 PM needsanewhobby
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* DontExplainTheJoke: "Hey Mario! I'm on CLOUD CONTROL! ...get it? Instead of "crowd"? Never mind. Wow, tough galaxy."
27th Feb '16 8:04:08 AM seminoles8
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Like ''VideoGame/SuperMarioGalaxy'', this sequel features both 2D and 3D platforming, as well as gravity-related challenges as the mustached one careens through the cosmos. [[SequelDifficultySpike It's much more challenging than the original]]; Creator/ShigeruMiyamoto has stated that the game is geared toward players who felt the first game lacked challenge.

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Like ''VideoGame/SuperMarioGalaxy'', this sequel features both 2D and 3D platforming, as well as gravity-related challenges as the mustached one careens through the cosmos. [[SequelDifficultySpike It's much more challenging than the original]]; original]] (however, there are some gamers who feel that it's actually much easier for the most part, compared to the first game); Creator/ShigeruMiyamoto has stated that the game is geared toward players who felt the first previous game lacked challenge.
29th Jan '16 8:48:50 PM HeraldAlberich
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* OneHundredAndEight: Exactly how many standard Power Stars are in the first six worlds.



* ColourCodedTimestop

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* ColourCodedTimestopColourCodedTimestop: Slowing down time makes everything fade into greyscale, and the music matches it by changing into a tinny, flat-sounding version of the normal BGM.



* DamnYouMuscleMemory: The [[EverythingsBetterWithSpinning Star Spin]]. The control itself is unchanged, but several new levels and features seem designed specifically to punish those who are too reliant on it -- notably, the platforms in the Flip-Swap Galaxy ([[spoiler:and later, the Flip-Out Galaxy]]) and the limited-use Cloud Flower. The latter is particularly nasty in Shiverburn's [[spoiler:Green Star 3]], where you have to grab a Cloud Flower in the first section and reach the third section without taking a hit and retaining at least one cloud, meaning negotiating a moving-platform lava-planet mostly without the spin jump.
* DarkIsNotEvil: The Cosmic Guide.

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* DamnYouMuscleMemory: The [[EverythingsBetterWithSpinning Star Spin]]. The control itself is unchanged, but several new levels and features seem designed specifically to punish those who are too reliant on it -- notably, it--notably, the platforms in the Flip-Swap Galaxy ([[spoiler:and later, the Flip-Out Galaxy]]) and the limited-use Cloud Flower. The latter is particularly nasty in Shiverburn's [[spoiler:Green Star 3]], where you have to grab a Cloud Flower in the first section and reach the third section without taking a hit and retaining at least one cloud, meaning negotiating a moving-platform lava-planet mostly without the spin jump.
* DarkIsNotEvil: The Cosmic Guide.Guide is a mysterious-looking [[CelestialBody starfield silhouette]], but is also a helpful AntiFrustrationFeature.



* TheDevTeamThinksOfEverything:

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* TheDevTeamThinksOfEverything:DevelopersForesight:



--> '''Bowser''': I'M HUUUUUUUUUUUUUGE!

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--> '''Bowser''': -->'''Bowser:''' I'M HUUUUUUUUUUUUUGE!



-->"...Dang it!" ''(BOOM)''

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-->"...-->'''Whomp King:''' ...Dang it!" ''(BOOM)''it! ''[BOOM]''



** [[http://www.youtube.com/watch?v=cRutH5jCxBM Hightail Falls Galaxy]] = ''VideoGame/SuperMarioWorld'' [[http://www.youtube.com/watch?v=zC7ILAUyeGg Athletic theme]]
** [[http://www.youtube.com/watch?v=JZbDI0sU-cs Haunted Halls Galaxy]] = ''VideoGame/SuperMarioWorld'' [[http://www.youtube.com/watch?v=5uWAdxgpEBM Ghost House theme]]
** [[http://www.youtube.com/watch?v=P29JNk7945k Throwback Galaxy]] = ''VideoGame/SuperMario64'' [[http://www.youtube.com/watch?v=_ulMNR79P04 main theme]]

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** [[http://www.youtube.com/watch?v=cRutH5jCxBM Hightail Falls Galaxy]] = ''VideoGame/SuperMarioWorld'' [[http://www.[[https://www.youtube.com/watch?v=zC7ILAUyeGg com/watch?v=H7bvnjQMgq4 Athletic theme]]
** [[http://www.youtube.com/watch?v=JZbDI0sU-cs com/watch?v=ZWKLF50_rcc Haunted Halls Galaxy]] = ''VideoGame/SuperMarioWorld'' [[http://www.youtube.com/watch?v=5uWAdxgpEBM com/watch?v=8fCx1m0tQT0 Ghost House theme]]
** [[http://www.youtube.com/watch?v=P29JNk7945k Throwback Galaxy]] = ''VideoGame/SuperMario64'' [[http://www.youtube.com/watch?v=_ulMNR79P04 com/watch?v=KBEUgYxgnoA main theme]]



** [[http://www.youtube.com/watch?v=bSxoEAAJbeI Supermassive Galaxy]] = [[VideoGame/SuperMarioGalaxy Toy Time]] [[http://www.youtube.com/watch?v=rXmeyxsZkL4 Galaxy]] = ''VideoGame/SuperMarioBros'' [[http://www.youtube.com/watch?v=MEKDF_WbMlg main theme]]
** Space Storm Galaxy's second mission uses the [[http://www.youtube.com/watch?v=WsAFpdAgh6A Buoy Base music]] from the first game.

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** [[http://www.youtube.com/watch?v=bSxoEAAJbeI com/watch?v=sHfXjpNZnyI Supermassive Galaxy]] = [[VideoGame/SuperMarioGalaxy Toy Time]] [[http://www.youtube.com/watch?v=rXmeyxsZkL4 com/watch?v=TgjOBqD_ljk Galaxy]] = ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' [[http://www.youtube.com/watch?v=MEKDF_WbMlg com/watch?v=GlwX5q_Y1-0 main theme]]
** Space Storm Galaxy's second mission uses the [[http://www.youtube.com/watch?v=WsAFpdAgh6A com/watch?v=z29bt-wjS88 Buoy Base music]] from the first game.



** [[spoiler:"The Perfect Run"]] features three of the most popular pieces from the first game: [[http://www.youtube.com/watch?v=bcZhJDUFb58 Gusty Garden]], [[http://www.youtube.com/watch?v=MzYBrUl926c Good Egg]], and [[http://www.youtube.com/watch?v=85CPQD6hpgU Bowser's Galaxy Reactor]].
* MutuallyExclusivePowerups: What's more, powerups are mutually exclusive with Yoshi (easiest to see on Starship Mario).

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** [[spoiler:"The Perfect Run"]] features three of the most popular pieces from the first game: [[http://www.youtube.com/watch?v=bcZhJDUFb58 Gusty Garden]], [[http://www.youtube.com/watch?v=MzYBrUl926c com/watch?v=qy8Sn6DHIi0 Good Egg]], and [[http://www.youtube.com/watch?v=85CPQD6hpgU com/watch?v=TVZTMPLqNw8 Bowser's Galaxy Reactor]].
* MutuallyExclusivePowerups: As in the first game, a new power-up either replaces the old one or is kicked away. What's more, powerups are mutually exclusive with Yoshi (easiest to see on Starship Mario).



* NoobBridge: A lot of people forget or never learn the long jump when playing the first ''Videogame/SuperMarioGalaxy''. This is due to it never being mentioned in-game (but it is in the manual) and never required to finish the game. The long jump became required in ''SMG 2'' starting in World 4, and these gamers got stuck; some have even accused people who use the long jump on Youtube videos of hacking.

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* NoobBridge: A lot of people forget or never learn the long jump when playing the first ''Videogame/SuperMarioGalaxy''.''VideoGame/SuperMarioGalaxy''. This is due to it never being mentioned in-game (but it is in the manual) and never required to finish the game. The long jump became is required in ''SMG 2'' starting in World 4, and these gamers got can get stuck; some have even accused people who use the long jump on Youtube videos of hacking.



* OneHitKill: Getting crushed by the Thwomps, Tox Boxes, Whomps, Rhomps, etc; falling in toxic water and dark matter. In Daredevil Comets and the Fluzzard missions, ''[[OneHitPointWonder anything]]'' can kill you in one hit.

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* OneHitKill: Getting crushed by the Thwomps, Tox Boxes, Whomps, Rhomps, etc; falling in toxic water and dark matter. Smacking straight into anything in a Fluzzard mission is an instant-kill, though bouncing off obstacles obliquely is not. In Daredevil Comets and the Fluzzard Comet missions, ''[[OneHitPointWonder anything]]'' can kill you in one hit.



* OneHundredAndEight: Exactly how many standard Power Stars are in the first six worlds.
* OrchestralBombing: MahitoYokota once again provides his musical flair for the Bowser battles. Also, Gobblegut is the first non-Bowser boss that has orchestral music accompanying his battle.
* OxygenatedUnderwaterBubbles: As in ''Super Mario 64''.

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* OneHundredAndEight: Exactly how many standard Power Stars are in the first six worlds.
* OrchestralBombing: MahitoYokota Music/MahitoYokota once again provides his musical flair for the Bowser battles. Also, Gobblegut is the first non-Bowser boss that has orchestral music accompanying his battle.
* OxygenatedUnderwaterBubbles: As An instant refill for the OxygenMeter, as in ''Super Mario 64''.''VideoGame/SuperMario64''.



** Playing the game with two players but with one controlling the nunchuck and the other controlling the WiiMote. Requires a lot of coordination.
* SequelDifficultySpike

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** Playing the game with two players players, but with one controlling the nunchuck and the other controlling the WiiMote.Wii Remote. Requires a lot of coordination.
* SequelDifficultySpikeSequelDifficultySpike: A lot of the concepts intended for the late game in ''VideoGame/SuperMarioGalaxy'' [[SavedForTheSequel ended up here instead]], with the effect of an overall bump in challenge compared to the first game.



* SpaceDoesNotWorkThatWay / ArtMajorPhysics: All of the examples from the first game are still present in this one.

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* SpaceDoesNotWorkThatWay / ArtMajorPhysics: SpaceDoesNotWorkThatWay: All of the examples from the first game are still present in this one.one. RuleOfFun applies.



** There's also the SuperMassiveGalaxy. In real life, the term does exist, and the meaning is almost the same even, with the exception that while the galaxy itself is much bigger, the things within it are not.

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** There's also the SuperMassiveGalaxy.Supermassive Galaxy. In real life, the term does exist, and the meaning is almost the same even, with the exception that while the galaxy itself is much bigger, the things within it are not.



* StylisticSuck: Squizzard's choppy animation.
** Since it comes after a game over, the message seems threatening if anything.

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* StylisticSuck: Squizzard's choppy animation.
**
animation. Since it comes after a game over, the message seems threatening if anything.



* [[ThatsNoMoon That's No Planet]]: [[spoiler:Sorbetti]] is actually a planet Mario was traversing on just before the battle with it.

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* [[ThatsNoMoon That's No Planet]]: TennisBoss: Prince Pikante spits fireballs and coconuts at you. Avoid the fireballs, {{Spin to Deflect|Stuff}} the coconuts back at him.
* ThatsNoMoon:
[[spoiler:Sorbetti]] is actually a planet Mario was traversing on just before the battle with it.



* TruckDriversGearChange: Almost all of the returning music from ''[[VideoGame/SuperMarioGalaxy the first game]]'' has been shifted up or down one tone, depending on the track.

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* TruckDriversGearChange: Almost all of the returning music from ''[[VideoGame/SuperMarioGalaxy [[VideoGame/SuperMarioGalaxy the first game]]'' game]] has been shifted up or down one tone, depending on the track.



* WalkOnWater: Running variation -- Yoshi, after eating a Dash Pepper.

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* WalkOnWater: Running variation -- Yoshi, variation--Yoshi, after eating a Dash Pepper.



-->"It makes me so mad! We build your houses, your castles, your... [[LampshadeHanging Arrrgh! I'm tired of this speech!]]"

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-->"It -->'''Whomp King:''' It makes me so mad! We build your houses, your castles, your... [[LampshadeHanging Arrrgh! I'm tired of this speech!]]"speech!]]
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