History VideoGame / SuperMarioBros1

2nd Feb '17 7:55:18 PM Spanks
Is there an issue? Send a Message


* BreakoutVillain: Mario tangled with some rivals beforehand, but the success of this game guaranteed that Bowser and the Koopa Troop would be his eternal enemies from here on out. Bowser would go to have to be the plumber's [[ArchEnemy most enduring nemesis]].

to:

* BreakoutVillain: Mario tangled with some rivals beforehand, like Donkey Kong and Foreman Spike, but the success of this game guaranteed that Bowser and the Koopa Troop would be his eternal enemies from here on out. Bowser in particular would go to have to be the plumber's [[ArchEnemy most enduring nemesis]].
28th Jan '17 8:38:32 PM Spanks
Is there an issue? Send a Message


* BreakoutCharacter: This game introduces Princess Peach and Toad, who would go on to be iconic mainstays of the series.
* BreakoutVillain: The debut of Bowser, who would supplant Donkey Kong as Mario's [[ArchEnemy nemesis]].

to:

* BreakoutCharacter: This game introduces Princess Peach and Toad, who would go on to be iconic mainstays of the series.
series. Peach in particular would replace [[ChuckCunninghamSyndrome Pauline]] as Mario's heroine.
* BreakoutVillain: The debut Mario tangled with some rivals beforehand, but the success of Bowser, who this game guaranteed that Bowser and the Koopa Troop would supplant Donkey Kong as Mario's be his eternal enemies from here on out. Bowser would go to have to be the plumber's [[ArchEnemy nemesis]]. most enduring nemesis]].
28th Jan '17 8:26:56 PM Spanks
Is there an issue? Send a Message

Added DiffLines:

* BreakoutCharacter: This game introduces Princess Peach and Toad, who would go on to be iconic mainstays of the series.
* BreakoutVillain: The debut of Bowser, who would supplant Donkey Kong as Mario's [[ArchEnemy nemesis]].
24th Jan '17 1:58:19 PM Monsund
Is there an issue? Send a Message


* AllThereInTheManual: The Koopa are a clan of turtles known for their powerful magic who have brought the Mushroom Kingdom to ruin by transforming its citizens into the bricks you break (and thus the items are "gifts" from the transformed citizens to help you) and various other background objects. The only one who can break this curse is the daughter of the unseen Mushroom King[[note]]unmentioned in the original Japanese manual[[/note]], Princess Pea..., er "Toadstool"[[note]]She was always called "Peach" in Japan; the eventual compromise was a transition with the full name "Princess Peach Toadstool"[[/note]], which is why Bowser has kidnapped her. This bit of lore was dropped in later games.

to:

* AllThereInTheManual: The Koopa are a clan of turtles known for their powerful magic who have brought the Mushroom Kingdom to ruin by transforming its citizens into the powerup bricks you cannot break (and thus the items are "gifts" from the transformed citizens to help you) and various other background objects. The only one who can break this curse is the daughter of the unseen Mushroom King[[note]]unmentioned in the original Japanese manual[[/note]], Princess Pea..., er "Toadstool"[[note]]She was always called "Peach" in Japan; the eventual compromise was a transition with the full name "Princess Peach Toadstool"[[/note]], which is why Bowser has kidnapped her. This bit of lore was dropped in later games.



** The backstory, AllThereInTheManual, explains how the Koopa clan transformed the citizens of the Mushroom Kingdom, and only the princess can undo this. Virtually all games never mention this; ''VideoGame/SuperMarioRPG'' kind of backwards-references it in Peach being the most obvious WhiteMagicianGirl of the team, but even there it's more inference than anything. And heck: Peach having the ability to undo the Koopas' magic is the only reason Bowser kidnaps her to ''begin'' with. Future games have Bowser kidnap the princess mostly to lure Mario into traps, on those occasions he ''does'' even bother with villainy (see again: ''SMRPG'').

to:

** The backstory, AllThereInTheManual, explains how the Koopa clan transformed the citizens of the Mushroom Kingdom, and only the princess can undo this. Virtually all games never mention this; ''VideoGame/SuperMarioRPG'' kind of backwards-references it in Peach being the most obvious WhiteMagicianGirl of the team, but even there it's more inference than anything. And heck: Peach having the ability to undo the Koopas' magic is the only reason Bowser kidnaps her to ''begin'' with. Future games have Bowser kidnap the princess mostly to lure Mario into traps, on those occasions he ''does'' even bother with villainy (see again: ''SMRPG''). The powerup bricks being transformed citizens is also dropped, many games showing they simply exist in the series world on their own.
28th Dec '16 12:48:22 PM MyFinalEdits
Is there an issue? Send a Message


* EveryTenThousandPoints[=/=]LawOfOneHundred: 100 coins equal a OneUp.

to:

* EveryTenThousandPoints[=/=]LawOfOneHundred: EveryTenThousandPoints: 100 coins equal a OneUp.
28th Dec '16 6:26:31 AM IncoG5nito
Is there an issue? Send a Message

Added DiffLines:

** ? blocks cannot be hit underwater; Mario just bumps into them as if they were plain.
11th Dec '16 6:39:43 PM MarioAndSpongeBobFan
Is there an issue? Send a Message


The original game was [[VideoGameRemake remade]] with [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] graphics along with the other [[UsefulNotes/NintendoEntertainmentSystem NES]] titles in ''VideoGame/SuperMarioAllStars''. There was also a UsefulNotes/GameBoyColor [[UpdatedRerelease port]] called ''Super Mario Bros. Deluxe''. This included a Challenge Mode where you had to get a high score, collect five Red Coins, and find the Yoshi Egg in each stage; a two-player race mode; badges and other images awarded for achievements; a high-score table; extra utilities and printables; a hidden "You vs. Boo" mode (a one-player version of the two-player game); and a hidden conversion of ''VideoGame/SuperMarioBrosTheLostLevels''. There was also an UsefulNotes/ArcadeGame called ''[[http://tinyurl.com/qzubrj6 VS. Super Mario Bros.]]''

to:

The original game was [[VideoGameRemake remade]] with [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]] graphics along with the other [[UsefulNotes/NintendoEntertainmentSystem NES]] titles in ''VideoGame/SuperMarioAllStars''. There was also a UsefulNotes/GameBoyColor [[UpdatedRerelease port]] called ''Super Mario Bros. Deluxe''. This included a Challenge Mode where you had to get a high score, collect five Red Coins, and find the Yoshi Egg in each stage; a two-player race mode; badges and other images awarded for achievements; a high-score table; extra utilities and printables; a hidden "You vs. Boo" mode (a one-player version of the two-player game); and a hidden conversion of ''VideoGame/SuperMarioBrosTheLostLevels''. There was also an UsefulNotes/ArcadeGame called ''[[http://tinyurl.com/qzubrj6 VS. Super Mario Bros.]]''
]]'' and a port for the UsefulNotes/GameBoyAdvance was released as part of the Classic NES Series.
5th Dec '16 8:59:46 AM MyFinalEdits
Is there an issue? Send a Message


** Backgrounds, too; Worlds 3 and 6 apparently take place at night.
4th Dec '16 10:23:08 PM MemeMaster
Is there an issue? Send a Message
3rd Dec '16 6:59:11 PM NESBoy
Is there an issue? Send a Message


* BlindIdiotTranslation: In the story provided by the manual, the word "horsetail" (referring to the plants in the background of some courses) was mistranslated as "horse-hair".

to:

* BlindIdiotTranslation: BlindIdiotTranslation:
**
In the story provided by the manual, the word "horsetail" (referring to the plants in the background of some courses) was mistranslated as "horse-hair"."horse-hair".
** The Portuguese translation of the manual was based on the English localization. The term "Mushroom Retainers" ended up being translated as "Cogumelos Retardadores" (Mushroom Retardants, in other words).
This list shows the last 10 events of 150. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SuperMarioBros1