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** One chapter, aptly titled ''[[Franchise/SpiderMan Friendly Neighborhood Flesh Monster]]'', has Troy swinging from building to building.

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** One chapter, aptly titled ''[[Franchise/SpiderMan ''[[ComicBook/SpiderMan Friendly Neighborhood Flesh Monster]]'', has Troy swinging from building to building.
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** Amadeus is a large, bucktoothed boss in a disgusting-looking chamber that sings melodious opera, similar to ''[[VideoGame/ConkersBadFurDay the Great Mighty Poo.]]''
** One chapter, aptly titled ''[[Franchise/SpiderMan Friendly Neighbothood Flesh Monster]]'', has Troy swinging from building to building.

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** Amadeus is a large, bucktoothed boss in a disgusting-looking chamber that sings melodious opera, similar to ''[[VideoGame/ConkersBadFurDay [[VideoGame/ConkersBadFurDay the Great Mighty Poo.]]''
]]
** One chapter, aptly titled ''[[Franchise/SpiderMan Friendly Neighbothood Neighborhood Flesh Monster]]'', has Troy swinging from building to building.
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* ColossusClimb: The Metaphorical Duck. The title of its theme song is even ''Shadow of the Ducklossus.''


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* ShoutOut:
** Amadeus is a large, bucktoothed boss in a disgusting-looking chamber that sings melodious opera, similar to ''[[VideoGame/ConkersBadFurDay the Great Mighty Poo.]]''
** One chapter, aptly titled ''[[Franchise/SpiderMan Friendly Neighbothood Flesh Monster]]'', has Troy swinging from building to building.
** The theme song for the battle against the Metaphorical Duck is fittingly titled ''[[VideoGame/ShadowOfTheColossus Shadow of the Ducklossus.]]''
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Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that inbred child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Montreal-based studio Chasing Rats Games, in which you assume the role of a monster attempting to fulfill an ancient prophecy. Key word... ''attempting.''

to:

Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that inbred child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Montreal-based Canadian studio Chasing Rats Games, in which you assume the role of a monster attempting to fulfill an ancient prophecy. Key word... ''attempting.''

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Changed: 234

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* EscapeSequence: As Troy's combat skills are lackluster, at best, they have to rely on running away from things such as the Pigosaurus, a giant abomination that can be found on the second floor within the Lab and is ''definitely'' trying to eat them.

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* EscapeSequence: EscapeSequence:
**
As Troy's combat skills are lackluster, at best, they have to rely on running away from things such as the Pigosaurus, a giant abomination that can be found on the second floor within the Lab and is ''definitely'' trying to eat them.them.
** A far more dramatic one occurs halfway through the game when the Rat King causes an acid pipeline to burst and flood the area. Now Troy needs to escape using a set of external arms and sphincters.
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Added a few things from the ending sequence.

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* ShaggyDogStory: [[spoiler:Troy's entire adventure is rendered moot at the end, with them back in their incubation chamber while the other Abomination Gods are captured and put in chambers of their own.]]


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* VideoGameCrueltyPotential: [[DiscussedTrope Discussed and lampshaded]] near the end of the game. [[spoiler: While Troy is still deep in their MushroomSamba, they give a speech at the Galaxy Brain Summit, waxing on about the cruelty and horrific deaths they've had to face at the hands of the player.]]
--> '''Troy:''' [[spoiler:We spent the last hours, maybe even days, puppeteered by gods from another world. Thrown to our death and resurrected an innumerable amount of times, maybe by malice, maybe by clumsiness, but every time for entertainment. Is your need for distraction so great that you would turn our pain and suffering into mere amusement for the masses?]]

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Dewicking Nice Hat per TRS request; https://tvtropes.org/pmwiki/pmwiki.php/Main/NiceHat


* TheHilarityOfHats: Troy can find a variety of amusing and lovely headwear throughout the adventure and can each put on one. These hats are, unfortunately, lost upon death. Some examples include conical party hats, discarded red plastic cups, and possibly sentient lumps of flesh with an eyeball on them.



* NiceHat: Troy can find a number of lovely headwear throughout their adventure and can each put on one. They are, unfortunately, lost upon death. Some examples include conical party hats, discarded red plastic cups, and possibly sentient lumps of flesh with an eyeball on them.
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* YouBastard: [[spoiler:At the Galaxy Brain Summit, Achilles and Hector call out the player for puppeteering them and forcing them to go through no shortage of pain, suffering, deaths, and respawns all for the sake of entertainment.]]

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* YouBastard: [[spoiler:At the Galaxy Brain Summit, Achilles and Hector call out the player for puppeteering them and forcing them to go through no shortage of pain, suffering, deaths, and respawns all for the sake of entertainment.]]]]
----
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* HorryfyingTheHorror: Despite being a huge EldritchAbomination Amadeus the Firstborn seems to be genuinely horrified of Troy suddenly tumbling into his lair.

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* HorryfyingTheHorror: HorrifyingTheHorror: Despite being a huge EldritchAbomination Amadeus the Firstborn seems to be genuinely horrified of Troy suddenly tumbling into his lair.
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* HorryfyingTheHorror: Despite being a huge EldritchAbomination Amadeus the Firstborn seems to be genuinely horrified of Troy suddenly tumbling into his lair.
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* ReactiveContinuousScream: Downplayed when Troy first falls into Amadeus' lair. Troy proceeds to scream at the horrendous sight and following that Amadeus briefly freaks out and releases his own ridiculously melodic scream.
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* ButtMonkey: Apparently Troy's single existential purpose is to receive ludicrous amount of abuse.


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* WhenSheSmiles: Once you manage to succesfully [[spoiler:cure Amadeus of his heart cancer, he changes his disturbed expression in somewhat grotesque and bizarre but still genuinely happy smile, which arguably makes him more sympathetic.]]
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Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that inbred child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Montreal-based studio Chasing Rats Games, in which you assume the role of an EldritchAbomination attempting to fulfill an ancient prophecy. Key word... ''attempting.''

to:

Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that inbred child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Montreal-based studio Chasing Rats Games, in which you assume the role of an EldritchAbomination a monster attempting to fulfill an ancient prophecy. Key word... ''attempting.''
Is there an issue? Send a MessageReason:
None


Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Chasing Rats Games, in which you assume the role of an EldritchAbomination set to fulfill a prophecy long gone.

Long ago, when the world was in peril, new heroes emerged and put a stop to all evil, each and every one of them defined by their uniquely abnormal features, and helped create a new golden age for humanity. However, a false prophet rose to power and drove away these heroes. For years, they devoutly believed that two great heroes, Hector and Achilles, would come to save all of freak-kind when the time came.

...Too bad these so-called "heroes" came a few centuries too late, in the form of a conjoined genetic experiment possessing little else other than two floppy, flailing limbs. Breaking out of the laboratory in which it was born, this pitiful folly of modern science traverses deranged worlds to achieve its full potential.

to:

Imagine if ''VideoGame/{{Carrion}}'', ''VideoGame/HappyWheels'' and ''Heave Ho'' somehow had an inbred child together and then that inbred child had a baby with ''Franchise/TheThing''. You get ''Struggling'', a challenging yet absurdly grotesque physics platform game published by Creator/FrontierDevelopments and developed by Montreal-based studio Chasing Rats Games, in which you assume the role of an EldritchAbomination set attempting to fulfill a prophecy long gone.

an ancient prophecy. Key word... ''attempting.''

Long ago, when the world was in peril, new heroes peril and the future seemed hopeless and bleak, selfless saviors emerged from the shadows and instantly put a stop to all evil, each evil. Each and every one of them was defined by their uniquely abnormal features, appearances, and these unconventional guardians helped create a new golden age for humanity. However, a false prophet rose to power and drove away these heroes. the aberrations back into hiding. For years, they these malformed monsters devoutly believed that two a pair of great heroes, called Hector and Achilles, would come to save all of freak-kind when the time came.came, keeping their chin up even when dwelling in the darkness.

...Too It's just too bad these so-called "heroes" came a few centuries too late, in taking the form of a conjoined genetic experiment possessing little else other than two floppy, flailing limbs. Breaking out of the laboratory in which it was born, this pitiful folly of modern science traverses deranged worlds to achieve its full potential.



* BodyHorror: ''GOOD LORD,'' this game doesn't hold back. Crusty, wet eyeballs, meaty flesh, and disjointed teeth are just a ''few'' of the many grisly sights you may witness as you flail and tumble your way through the game's worlds.

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* BodyHorror: ''GOOD LORD,'' this game doesn't hold back. Crusty, wet eyeballs, meaty flesh, body parts in utterly inhuman arrangements, and disjointed teeth are just a ''few'' of the many grisly sights you may witness as you flail and tumble your way through the game's worlds.



* WombLevel: A bunch of the levels in this game are viscerally fleshy.

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* WombLevel: A bunch of the levels in this game are viscerally fleshy.look like Achilles and Hector teleported inside a human body.
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* EscapeSequence: As Troy's combat skills are lackluster, at best, they have to rely on running away from things such as the Pigosaurus, a giant abomination that may have once been a guinea pig and is ''definitely'' trying to eat them.

to:

* EscapeSequence: As Troy's combat skills are lackluster, at best, they have to rely on running away from things such as the Pigosaurus, a giant abomination that may have once been a guinea pig can be found on the second floor within the Lab and is ''definitely'' trying to eat them.
Is there an issue? Send a MessageReason:
None


* EscapeSequence: As Troy's combat skills are lackluster, at best, they have to rely on running away from a giant abomination that may have once been a guinea pig and is ''definitely'' trying to eat them.

to:

* EscapeSequence: As Troy's combat skills are lackluster, at best, they have to rely on running away from things such as the Pigosaurus, a giant abomination that may have once been a guinea pig and is ''definitely'' trying to eat them.
Is there an issue? Send a MessageReason:
None


* {{Cyclops}}: Some of the abominations shown in the game (e.g Achilles, Paris, and Morpheus) sport only a single eye.

to:

* {{Cyclops}}: Some of the abominations shown in the game (e.g Achilles, Paris, and Morpheus) [[spoiler:Morpheus]]) sport only a single eye.
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* FreezeFrameBonus: Early on in the game, Troy will find himself sliding quickly through a room encased in flesh at high speeds. If you were to backtrack a bit, you may find an old, destroyed container with a faded-out label reading "#003: MORPHEUS". [[spoiler:Morpheus is the name of the third and final Abomination God encountered in the game.]]

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* FreezeFrameBonus: Early on in the game, Troy will find himself sliding quickly through a room encased in flesh at high speeds. If you were to backtrack a bit, bit (or stop before you could get past that point), you may find an old, destroyed container in the background, with a faded-out label reading which reads "#003: MORPHEUS". [[spoiler:Morpheus is the name of the third and final Abomination God encountered in the game.]]
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* FreezeFrameBonus: Early on in the game, Troy will find himself sliding quickly through a room encased in flesh at high speeds. If you were to backtrack a bit, you may find an empty container with a faded-out label reading "#003: MORPHEUS". [[spoiler:Morpheus is the name of the third and final Abomination God encountered in the game.]]

to:

* FreezeFrameBonus: Early on in the game, Troy will find himself sliding quickly through a room encased in flesh at high speeds. If you were to backtrack a bit, you may find an empty old, destroyed container with a faded-out label reading "#003: MORPHEUS". [[spoiler:Morpheus is the name of the third and final Abomination God encountered in the game.]]

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