History VideoGame / Stronghold

30th Oct '17 2:17:46 PM Akriloth2160
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** Around Halloween, peasants in ''2'' get Jack O'Lanterns for heads and fires turn green.
15th Oct '17 11:48:18 AM Timjames98
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* BreadAndCircuses: You can keep your people happy by legitimately providing a good quality of life for them with reasonable taxes and generous food rations ... or you can distract them from cripplingly high taxes and non-existent rations with fairs and tournaments and gallons of ale.
14th Oct '17 2:43:43 PM Timjames98
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* BadassDecay:
** When you [[RetiredBadass disband]] soldiers they return all their weapons and armor to the armory and become [[OneHitKill vulnerable]] peasants once more. Even if the soldier you disbanded was a fierce knight who survived three sieges and killed hundreds of spearmen and archers.
** In Stronghold Crusader, Richard the Lionheart was a brave warrior who ground all his enemies into dust during the campaign and who proved a tough nut to crack during the skirmish mode. In Stronghold Crusader 2, however, Richard the Lionheart is a fat coward who deserts his soldiers during an ambush.


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* RetiredBadass: It's possible at any time to disband a soldier in your army whom you no longer need. Once you do so they [[BadassDecay will become a peasant once more]] and return to the campfire looking for work.
29th Jun '17 12:36:23 AM Kostus0013
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** In Stronghold 3, archers tend to really get kills going once they're firing. Which can cost you many a tight mission when the enemy Archers are all firing as a group while your own are... [[ArtificialStupidity well, not reacting to getting shot at.]]



** In Stronghold 3, archers tend to really get kills going once they're firing. Which can cost you many a tight mission when the enemy Archers are all firing as a group while your own are... [[ArtificialStupidity well, not reacting to getting shot at.]]
29th May '17 10:26:39 AM Odacon_Spy
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** TheBrute: Shared by sons of Duc Truffe (The Pig), Bishop Redham and Earl Swinefoot.
** The DarkChick: All three of the Rat's sons; Rupert Silverback, Greytail, and Rodger Scabcoat

to:

** TheBrute: Shared by sons Both of Duc Truffe (The Pig), Truffe's sons, Bishop Redham and Earl Swinefoot.
** The DarkChick: All three of the Rat's Duc [=DePuce=]'s sons; Rupert Silverback, Greytail, Greytail and Rodger ScabcoatScabcoat.
29th May '17 10:25:02 AM Odacon_Spy
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* AnimalMotifs: The four main enemies in the original Stronghold are called "[[WarmupBoss The Rat]]," "[[SmugSnake The Snake]]," "[[TheDragon The Pig]]" and "[[BigBad The Wolf]]." The Wolf has a growly voice and paces around, The Rat has a squeaky voice and is twitchy, The Pig actually oinks and grunts and The Snake uses SssssnakeTalk. Each required much more varied tactics than the last.''Crusader'''s most difficult battles pit the player against King Richard ''Lion''heart.

to:

* AnimalMotifs: The four main enemies in the original Stronghold are called "[[WarmupBoss The Rat]]," "[[SmugSnake The Snake]]," "[[TheDragon The Pig]]" and "[[BigBad The Wolf]]." The Wolf has a growly voice and paces around, The Rat has a squeaky voice and is twitchy, The Pig actually oinks and grunts and The Snake uses SssssnakeTalk. Each required much more varied tactics than the last. Additionally, ''Crusader'''s most difficult battles pit the player against King Richard ''Lion''heart.



--> [[PlayerCharacter Sir Matthew Steele]]: "Sir William, you left me at the mercy of [[HornyVikings Olaf]]. You knew I needed more men but you did not send them. Why?"
--> Sir William: "It takes more than men to win a war. It takes guile and cunning. I hope you have learned that."
--> *later [[spoiler: when they are besieged by Lord Barclay and Lord Pascal]]
--> Sir William: "[[spoiler: Their host is numberless.]] I fear we are doomed."
--> Sir Matthew Steele: "It takes more than men to win a war. To arms!"

to:

--> [[PlayerCharacter -->'''[[PlayerCharacter Sir Matthew Steele]]: Steele]]:''' "Sir William, you left me at the mercy of [[HornyVikings Olaf]]. You knew I needed more men but you did not send them. Why?"
--> Sir William:
Why?"\\
'''Sir William:'''
"It takes more than men to win a war. It takes guile and cunning. I hope you have learned that."
--> *later
"\\
''*later
[[spoiler: when they are besieged by Lord Barclay and Lord Pascal]]
--> Sir William:
Pascal]]''\\
'''Sir William:'''
"[[spoiler: Their host is numberless.]] I fear we are doomed."
--> Sir
"\\
'''Sir
Matthew Steele: Steele:''' "It takes more than men to win a war. To arms!"
25th May '17 5:06:11 PM Az_Tech341
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* AntiCavalry: Downplayed with Pikemen. It takes ''two'' of them to kill a Knight, and while one is enough to kill the Horse Archer, the horse archers are pretty bad in hand-to-hand combat to begin with.

to:

* AntiCavalry: Downplayed {{Downplayed|Trope}} with Pikemen. It Pikemen: while one is enough to kill the Horse Archer, it takes ''two'' of them to kill a Knight, and while one is enough to kill the Horse Archer, the horse archers are pretty bad in hand-to-hand combat to begin with. Knight.



* AwesomeButImpractical: Knights in Stronghold and Stronghold Crusader. They are both fast, durable, and deal high damage. But not only are they expensive and ''weaker'' than a swordsman, they cannot get off their horses as well.



* GlassCannon: Archers and slingers. Catapults, Trebuchets and Balista count as well.

to:

* GlassCannon: Archers and slingers. Archers, Slingers, Catapults, Trebuchets and Balista count as well.Balista.



* InstantMilitia: With an Oil Smelter and some pitch, you can turn them into an excellent defence force, especially against armoured units.



* LightningBruiser: Knights and lords, when on horseback. Macemen, while not as endurable as former two is not far behind either.

to:

* LightningBruiser: Knights and lords, when on horseback. horseback; Macemen, while not as endurable or quick as the former two is not far behind either.two, run quite fast.



* StoneWall: Pikemen, who have even more health than the fully armoured warriors. [[FridgeBrilliance But they're easier to kill with arrows.]]

to:

* StoneWall: Pikemen, who have even more health than the fully armoured warriors. [[FridgeBrilliance But warriors ([[FridgeBrilliance though they're easier to kill with arrows.]]arrows]]).



* WorkerUnit: The Engineers. While you are the one making the castle, they are required to build and use the siege machines.
** InstantMilitia: ...And if you put Oil Smelter and give it the pitch, you can turn them into an excellent defence force, especially against armoured units.

to:

* WorkerUnit: The Engineers. While you are the one making the castle, they the Engineers are required to build and use the siege machines.
** InstantMilitia: ...And if you put Oil Smelter and give it the pitch, you can turn them into an excellent defence force, especially against armoured units.
machines.
25th May '17 7:17:17 AM Kostus0013
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* AntiCavalry: Downplayed with Pikemen. It takes ''two'' of them to kill a Knight, and while one is enough to kill the Horse Archer, the horse archers are pretty bad in hand-to-hand combat to begin with.



* AwesomeButImpractical: Knights in Stronghold and Stronghold Crusader. They are both fast, durable, and deal high damage. But not only are they expensive and ''weaker'' than a swordsman, they cannot get off their horses as well.



* GlassCannon: Archers and slingers.

to:

* GlassCannon: Archers and slingers. Catapults, Trebuchets and Balista count as well.



* LightningBruiser: Knights and lords, when on horseback.

to:

* LightningBruiser: Knights and lords, when on horseback. Macemen, while not as endurable as former two is not far behind either.


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* StoneWall: Pikemen, who have even more health than the fully armoured warriors. [[FridgeBrilliance But they're easier to kill with arrows.]]


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* WorkerUnit: The Engineers. While you are the one making the castle, they are required to build and use the siege machines.
** InstantMilitia: ...And if you put Oil Smelter and give it the pitch, you can turn them into an excellent defence force, especially against armoured units.
11th Apr '17 4:35:52 AM MrTerrorist
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* BilingualBonus: Arabian units in Stronghold Crusader are speaking in unsubtitled Arab.
28th Dec '16 12:36:03 AM Timjames98
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* WouldNotShootACivilian: Averted. The soldiers [[ObligatoryWarcrimeScene on both sides]] are more than willing to stab or shoot any enemy civilian they see.

to:

* WouldNotShootACivilian: Averted. The soldiers [[ObligatoryWarcrimeScene on both sides]] are more than willing to stab or shoot any enemy civilian they see. Even if you take pains to avoid this (by setting your soldiers to defensive stance), your enemies will not.
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