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* AerithAndBob: Armilly, Copernica, Gilgamech, Tarah & Thayne... and the Archdruid Bob, Guildmaster Gainz, and Captain Canary, and many more.

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* AerithAndBob: Armilly, Copernica, Gilgamech, Tarah & Thayne... and the Archdruid Bob, Guildmaster G.M ('''G'''uild'''M'''aster Gainz, and Captain Canary, and many more.



* AndManGrewProud: And ''Robot'' Grew Proud. The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].

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* AndManGrewProud: And ''Robot'' Grew Proud. The Dark Lord of the Void army Army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].



* BrickJoke: Chapter 2 starts out with Armilly and Copernica [[SeinfeldianConversation talking about petting fluffy ducks]], until Milly spots "...A WAGON!" Copernica is, understandably, confused: "...a fluffy wagon duck?" [[spoiler:A sad fluffy duck ends up being a [[Characters/FinalFantasyRecurringMonsters tonberry]]-esque BonusBoss.]]

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* BrickJoke: Chapter 2 starts out with Armilly and Copernica [[SeinfeldianConversation talking about petting fluffy ducks]], until Milly spots "...A WAGON!" Copernica is, understandably, confused: "...a fluffy wagon duck?" [[spoiler:A sad fluffy wagon duck ends up being a [[Characters/FinalFantasyRecurringMonsters tonberry]]-esque BonusBoss.BonusBoss in Act III.]]



* BrokenPedestal: Much of the game is spent showing how the heroes Armilly wants to be one of [[spoiler: up to and including Gilgamech]] aren't worth her quite literal hero worship, and that in the end she's more heroic than any of them. [[spoiler:This is a bit of a theme of the game: Copernica ends up having a similar moment with her old college mentor, and Orik's entire goal through the first three quarters of the game is trying to assemble a group of heroes to show the BigBad that true heroism hasn't been forgotten and he doesn't have to go through with his EvilPlan.]]

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* BrokenPedestal: Much of the game is spent showing how the heroes Armilly wants to be one of [[spoiler: up to and including Gilgamech]] aren't worth her quite literal hero worship, and that in the end she's more heroic than any of them. [[spoiler:This is a bit of a running theme of in the game: Copernica ends up having a similar moment with her old college mentor, and Orik's entire goal through the first three quarters of the game is trying to assemble a group of heroes to show the BigBad that true heroism hasn't been forgotten and he doesn't have to go through with his EvilPlan.]]



* CriticalHitClass: Orik's melee builds tend to emphasize rapid-fire attacks, an increased critical hit chance, and the ability to play extra cards the following round.

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* CriticalHitClass: Orik's melee builds tend to emphasize emphasize[[DeathOfAThousandCuts rapid-fire attacks, attacks]], an increased critical hit chance, and the ability to play extra cards the following round.



* DeathOfAThousandCuts: Orik and Tarah & Thayne specialize in multi-hit attacks, culminating in Orik's ultimate attack, Cyclone Slash, which attacks twice plus two more times for every SP in the meter. Each hit can crit for even more damage, making this potentially one of the most damaging attacks in the game.



* TheDividual: Mechanically, Tarah & Thayne are treated as a single character, with a shared deck and HP total. Character-wise, however, they're PolarOppositeTwins.

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* TheDividual: Mechanically, Tarah & Thayne are treated as a single character, with a shared deck deck, equipment loadout, and HP total. Character-wise, however, they're PolarOppositeTwins.



* HoistByHisOwnPetard: Archdruid Bob [[spoiler:gets eaten by the {{Man Eating|Plant}} tree he created by sacrificing everyone he could catch in the Cursed City]].

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* HoistByHisOwnPetard: Archdruid Bob of the Cursed City [[spoiler:gets eaten by the {{Man Eating|Plant}} tree he created by [[HumanSacrifice sacrificing everyone he could catch in the Cursed City]].catch]] to feed its hunger so he could make his [[FantasticDrug Moonjuice]]]].



* InstantAwesomeJustAddDragons: There are a few dragon bosses in the game. They're always hyped up as a TERRIFIC thing to fight.
* IntrepidMerchant: The Mysterious Merchant is the game's only merchant. She and her wagon are somehow always one step ahead of the party. The fact that she manages to turn up in some downright ''impossible'' places (underground, at the top of the college towers, and at the end of a road ahead of the party when there were ''no'' other routes, is repeatedly lampshaded.

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* InstantAwesomeJustAddDragons: There are a few number of dragon bosses in the game.game, at least one per chapter. They're always hyped up as a TERRIFIC thing to fight.
* IntrepidMerchant: The Mysterious Merchant is the game's only merchant. She and her wagon are somehow always one step ahead of the party. The fact that she manages to turn up in some downright ''impossible'' places (underground, at the top of the college towers, and at the end of a road ahead of the party when there were ''no'' other routes, routes) is repeatedly lampshaded.



* KatanasAreJustBetter: Orik wields one and is an IaijutsuPractitioner.

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* KatanasAreJustBetter: Orik wields one and is an IaijutsuPractitioner. IaijutsuPractitioner, drawing and sheathing his sword many times each fight. This is in keeping with his {{samurai}} theme, including a kimono and black "hair" bound up in a sort of SamuraiPonytail.



* PoisonousPerson: Tarah & Thayne have several cards which can inflict poison DamageOverTime to your foes, who have a number of poison effects of their own.

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* PoisonousPerson: Tarah & Thayne have several cards which can inflict poison DamageOverTime to your foes, who in turn have a number of poison effects of their own.



** The Void Army foot soldiers' heads resemble those of the [[Myth/EgyptianMythology Egyptian gods Anubis and Osiris]]. The headmistress of the college of alchemists has the head of an ibis like Thoth, god of knowledge.
** The first two Void Army soldiers you face are named Budge and Wicks, a reference to the ''Franchise/FinalFantasy'' series' various NPCs named Wedge and Vicks (who in turn are named after Rebel supporting characters Wedge Antilles and Luke's childhood best friend Biggs Darklighter from ''Film/StarWars'').

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** The Void Army foot soldiers' heads resemble those of the [[Myth/EgyptianMythology Egyptian gods Anubis and Osiris]]. The headmistress Headmistress Hypathia of the college of alchemists Alchemy College has the head of an ibis like Thoth, god of knowledge.
** The first two Void Army soldiers you face are named Budge and Wicks, a reference to the ''Franchise/FinalFantasy'' series' various NPCs named Wedge and Vicks (who in turn are named after Rebel supporting characters character Wedge Antilles and Luke's childhood best friend Biggs Darklighter from ''Film/StarWars'').



* WhenTreesAttack: The third chapter boss is an ancient tree turned monstrous because of the Necronomicog.

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* WhenTreesAttack: The third chapter boss chapter's ultimate Boss is an ancient tree turned monstrous because of the Necronomicog.
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* BrutalBonusLevel: Once the arena in the main quest has been conquered it remains open, offering increasingly challenging gauntlets. This culminates in the Midas Grand Prix, which challenges you to defeat almost every boss in the game, one after the other, all of them max levelled, ''in seven rounds or less each''. It makes the Behemoth look like a complete chump.
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** Early on, we learn that one of Armilly's misadventures involved her accidentally terrorizing a golf course (she thought she was hunting gophers). [[spoiler:At the very end, during the WhereAreTheyNowEpilogue, Gilgamech converts the Behemoth's remains into a golf course.]]
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* MechanicalAbomination: No explanation is offered for what the Behemoth is or how it came to be, aside from the fact it's powered by [[ArtifactOfDoom the Necronomicog.]] It appears as an armed, robotic SandWorm combined with some sort of hellish plant. [[spoiler: [[CameBackStrong It also grew considerably stronger during its imprisonment.]]]]

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* FiveManBand: The full party eventually consists of five (technically six) characters. Played with in that SquishyWizard Copernica, who would probably be a clear [[TheLancer Lancer]] or [[TheSmartGuy Smart Guy]] in a less self-aware story, tends to make a lot of the decisions for the group; wannabe [[TheHero hero]] Armilly is the BoisterousBruiser despite being half the size of ostensible [[TheBigGuy Big Guy]] Galleo, a MrFixit and reluctant adventurer who acts as the party's primary healer; Orik is a JackOfAllTrades {{samurai}} who tends to play the [[TheMentor Obi-Wan]] and LovableRogue roles both at once; and Tarah & Thayne are not only two separate characters who [[TheDividual function mechanically as one]], they're PolarOppositeTwins who manage to be the TagalongKid, TheSixthRanger, and a male [[TheChick Chick]] all at once.

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* FiveManBand: The full party eventually consists of five (technically six) characters. Played with in that SquishyWizard Copernica, who would probably be a clear [[TheLancer Lancer]] or [[TheSmartGuy Smart Guy]] in a less self-aware story, tends to make a lot of the decisions for the group; wannabe [[TheHero hero]] Armilly is the BoisterousBruiser despite being half the size of ostensible [[TheBigGuy Big Guy]] Galleo, a MrFixit and reluctant adventurer who acts as the party's primary healer; Orik is a JackOfAllTrades {{samurai}} who tends to play the [[TheMentor [[MentorArchetype Obi-Wan]] and LovableRogue roles both at once; and Tarah & Thayne are not only two separate characters who [[TheDividual function mechanically as one]], they're PolarOppositeTwins who manage to be the TagalongKid, TheSixthRanger, TagalongKid(s), TheSixthRanger (joining the party only when their heist goes awry), and a male [[TheChick Chick]] (the shy, gentle Thayne) all at once.



* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon[=/=]FragileSpeedster who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure the nasty, higher-level conditions Berserk Confusion, and Despair.

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* IntrepidMerchant: The Mysterious Merchant is the game's only merchant. She and her wagon are somehow always one step ahead of the party. The fact that she manages to turn up in some downright ''impossible'' places (underground, at the top of the college towers, and at the end of a road ahead of the party when there were ''no'' other routes, is repeatedly lampshaded.
* ItemCrafting: In addition to finding new cards in treasure chests and after certain story events, the party can craft new cards and upgrade old ones by handing over large amounts of VendorTrash to the Mysterious Merchant.
* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon[=/=]FragileSpeedster who focuses on single-target melee damage, damage and multiple hits, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're allies are attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure the nasty, higher-level conditions Berserk Berserk, Confusion, and Despair.


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* MasculineGirlFeminineBoy: Tarah and Thayne, respectively: Tarah is a brash, tough mercenary who wields an axe, while Thayne is [[TheQuietOne speaks little]], tends to keep to his sister's shadow (when you control them in the field, you control Tarah while Thayne clings to her side), and favors ranged magic.


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* MoneyMauling: Tarah & Thayne's Fool's Gold hits the enemy with a shower of high-velocity gold coins. All fake, however, averting CastFromMoney.


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* OverratedAndUnderleveled: Orik was the ancient hero's {{Sidekick}} and has been around for a very long time, but he starts out at the same level as the rest of the party and tends to lag behind in HP. He tends to make up for it by being [[JackOfAllTrades highly versatile]], able to complement almost any party.


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* TheUnreveal: [[spoiler:The Mysterious Merchant]]'s true nature is never explained. [[spoiler:Lampshaded: Armilly immediately asks if she's some kind of old wise woman, and the Merchant all but winks back when she says she's just an old shopkeeper.]]
* VideoGameStealing: Thayne's Cutpurse ability is limited to two cards, each of which can only be used once per battle, and can only affect a given enemy once. It pays in gold, [[MoneySpiders regardless of the enemy]]. It does clean up the party deck, however, and sets up the fairly cheap and high-damage MoneyMauling Fool's Gold attack.

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** The Void Army foot soldiers' heads resemble those of the [[Myth/EgyptianMythology Egyptian gods Anubis and Thoth]].
** The first two Void Army soldiers you face are named Budge and Wicks, a reference to the ''Franchise/FinalFantasy'' series' Wedge and Vicks (who in turn are named after Rebel supporting character Wedge Antilles and Luke's childhood best friend Biggs Starlighter from ''Film/StarWars'').

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** The Void Army foot soldiers' heads resemble those of the [[Myth/EgyptianMythology Egyptian gods Anubis and Thoth]].
Osiris]]. The headmistress of the college of alchemists has the head of an ibis like Thoth, god of knowledge.
** The first two Void Army soldiers you face are named Budge and Wicks, a reference to the ''Franchise/FinalFantasy'' series' various NPCs named Wedge and Vicks (who in turn are named after Rebel supporting character characters Wedge Antilles and Luke's childhood best friend Biggs Starlighter Darklighter from ''Film/StarWars'').



* WorldOfPun: There's ''many'', and it's implied that Armilly's heroic guidebook (Copernica calls it "cringe-inducing") is filled with them even more.

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* WorldOfPun: There's ''many'', and it's implied that Armilly's heroic guidebook (Copernica calls it "cringe-inducing") is filled with them even more.more.
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* ArtifactOfDoom: The Necronomicog, which spreads TheCorruption for miles around the spot where it's buried. Rather than an evil TomeOfEldritchLore, it's a buzzsaw-shaped gear which acts as the "heart" of the sleeping Behemoth which was [[SealedEvilInACan buried deep underground]] after being vanquished by the hero Gilgamech in ancient times.



* EngineeredHeroics: [[spoiler:In something of a reversal, it's the BigBad pulling this off on a grand scale, trying to reawaken the sleeping Behemoth which ''he'' himself [[SealedEvilInACan sealed away]] so that he can defeat it ''again'' and thus [[GlorySeeker bask in the glory]] he feels an ungrateful world [[EntitledBastard owes him]].]]



* GladiatorSubquest: After beating the chapter Bread and Circuses, the party can return to the Colosseum of the Cursed to participate in increasingly more difficult tournaments.



* GladiatorSubquest: After beating the chapter Bread and Circuses, the party can return to the Colosseum of the Cursed to participate in increasingly more difficult tournaments.



* NotMeThisTime: [[spoiler:Thus far, this is the only 'Steamworld'' game where Vectron ''doesn't'' have a role in the plot.]]

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* NotMeThisTime: [[spoiler:Thus far, this is the only 'Steamworld'' ''Steamworld'' game where Vectron ''doesn't'' have a role in the plot.]]



* PercentDamageAttack: Used by a few enemies, dealing Arcane damage and associated with gravity/celestial bodies.
* PoisonousPerson: Tarah & Thayne have several cars which can inflict poison DamageOverTime to your foes, who have a number of poison effects of their own.

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* PercentDamageAttack: Used by a few enemies, dealing Arcane damage and associated as it often is in {{JRPG}}s with gravity/celestial gravity/stars/celestial bodies.
* PoisonousPerson: Tarah & Thayne have several cars cards which can inflict poison DamageOverTime to your foes, who have a number of poison effects of their own.



* SquishyWizard: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.
* ThrowTheBookAtThem: Copernica's first basic attack available to her is to just smack the enemies with her book.
* TinTyrant: Massive black armor? Horned face-concealing helmet? ShouldersOfDoom? {{Dual Wield}}ed {{BFS}}es? The Dark Lord of the Void Army checks all the boxes.

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* SquishyWizard: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.
alchemy to make the world a better place. Also, despite being called an alchemist, she's a WizardClassic BlackMage who casts [[SpellBook spells from a book]].
* ThrowTheBookAtThem: Copernica's first basic attack available to her is to just smack the enemies with her book.
book. This can later be upgraded to reduce enemies' magic power.
* TinTyrant: Massive black armor? Horned face-concealing helmet? ShouldersOfDoom? {{Dual Wield}}ed {{BFS}}es? A pair of {{BFS}}es ({{Dual Wield}}ed, no less)? The Dark Lord of the Void Army checks all the boxes.

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* ColorCodedForYourConvenience: Each of the main characters and most of the enemies is colored to match their dominant element. Exceptions include Copernica, who as the party's resident BlackMage has access to FireIceLightning in equal measure.



* FallenHero: [[spoiler:The legendary hero Gilgamech has become the Dark Lord of the Void Army in a misguided attempt to reawaken the Behemoth -- all so that he can fight it ''again'' and remind the world of his heroism.]]

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* FallenHero: [[spoiler:The legendary hero Gilgamech has become the Dark Lord of the Void Army in a misguided attempt to reawaken the Behemoth -- all so that he can fight it ''again'' and [[EngineeredHeroics remind the world of his heroism.heroism]]. He somehow doesn't realize he's [[FaceHeelTurn become the villain]].]]



* MirrorBoss: In the last dungeon, the party has to face off against doppelgangers called "Retro-specters" which are ghosts from the past given tangible form.

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* MirrorBoss: In the last dungeon, the party has to face off against doppelgangers called "Retro-specters" which are ghosts from the past given tangible form. After fighting shadow versions of each act's final boss, the party must fight shadowy versions of themselves.



* {{Sidekick}}: Orik used to be one to the legendary hero, Gilgamech.

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* ShoutOut:
** The Void Army foot soldiers' heads resemble those of the [[Myth/EgyptianMythology Egyptian gods Anubis and Thoth]].
** The first two Void Army soldiers you face are named Budge and Wicks, a reference to the ''Franchise/FinalFantasy'' series' Wedge and Vicks (who in turn are named after Rebel supporting character Wedge Antilles and Luke's childhood best friend Biggs Starlighter from ''Film/StarWars'').
* {{Sidekick}}: Orik used to be one to the squire of the legendary hero, Gilgamech.


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* TinTyrant: Massive black armor? Horned face-concealing helmet? ShouldersOfDoom? {{Dual Wield}}ed {{BFS}}es? The Dark Lord of the Void Army checks all the boxes.
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* PercentDamageAtttack: Used by a few enemies, dealing Arcane damage and associated with gravity/celestial bodies.

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* PercentDamageAtttack: PercentDamageAttack: Used by a few enemies, dealing Arcane damage and associated with gravity/celestial bodies.

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* BrickJoke: Chapter 2 starts out with Armilly and Copernica [[SeinfeldianConversation talking about petting fluffy ducks]], until Milly spots "...A WAGON!" Copernica is, understandably, confused: "...a fluffy wagon duck?" [[spoiler:A sad fluffy duck ends up being a [[Characters/FinalFantasyRecurringMonsters tonberry]]-esque BonusBoss.]]



* DirtyCoward: Lenny, the "acting" Heroes' Guild leader while all its members are out dealing with the Void, is a known promotion-seeker that chooses to relax at the guild and let Armilly's party willingly endanger themselves. This turns out to apply to the rest of the guild as well.

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* DirtyCoward: Lenny, the "acting" Heroes' Guild leader while all its members are out dealing with with/being kidnapped by the Void, Void Army, is a known promotion-seeker that chooses to relax at the guild and let Armilly's party willingly endanger themselves. This turns out to apply to the rest of the guild as well.



** Alchemist Copernica, despite being primarily blue, has access to all elements, and the game generally encourages you not to become too attached to any one, throwing enemies that are immune to or healed by any of the given elements over the course of the game.
** The twins, meanwhile, are the sole dealers of Arcane-type damage -- which can mean CastingAShadow or [[PoisonousPerson poisoning your enemies]], depending on the attack.

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** Alchemist Copernica, despite being primarily blue, has access to all elements, and the game generally encourages you not to become too attached to any one, throwing tossing out various enemies that are immune to or healed by any of the given elements over the course of the game.
** The twins, meanwhile, are the sole dealers of purple Arcane-type damage -- which can mean CastingAShadow or [[PoisonousPerson poisoning your enemies]], depending on the attack.



* GladiatorSubquest: After beating the chapter Bread and Circuses, the party can return to the colosseum to participate in increasingly more difficult tournaments.

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* GladiatorSubquest: After beating the chapter Bread and Circuses, the party can return to the colosseum Colosseum of the Cursed to participate in increasingly more difficult tournaments.



* HPToOne: The final boss has a massive exploding fireball attack which it starts using in its last phase. It deals huge amounts of damage which nonetheless doesn't necessarily reduce party members to 1 HP (particularly a party being consistently healed by Galleo and protected by Copernica), but can't reduce them ''below'' 1 HP.
* HumanResources: Robot Resources, to be specific, for the [[spoiler: Moonjuice]].

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* HPToOne: The final boss has a massive exploding fireball attack which it starts using in its last phase. It deals huge amounts of damage which nonetheless doesn't necessarily reduce party members to 1 HP (particularly a party being consistently healed by Galleo and protected by Copernica), damage, but can't reduce them ''below'' the heroes below 1 HP.
* HumanResources: Robot Resources, to be specific, for [[spoiler:Bob to feed the [[spoiler: Moonjuice]]. tree that makes his moonjuice. Galleo is [[IAteWhat revolted once he finds out]] the secret ingredient.]]



* InevitableTournament: The Chapter [[MeaningfulName Bread and circuses]].

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* InevitableTournament: The Chapter Act III chapter [[MeaningfulName Bread and circuses]].Circuses]] throws the party into the Cursed City's Colosseum.



* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure the nasty, higher-level conditions Berserk Confusion, and Despair.

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* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon GlassCannon[=/=]FragileSpeedster who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure the nasty, higher-level conditions Berserk Confusion, and Despair.



* {{Mordor}}: The Cursed City is a wasteland of strange, twisted plants surrounding the [[RuinsForRuinsSake ruined city]] itself, the WretchedHive where the twins grew up.



* PercentDamageAtttack: Used by a few enemies, dealing Arcane damage and associated with gravity/celestial bodies.
* PoisonousPerson: Tarah & Thayne have several cars which can inflict poison DamageOverTime to your foes, who have a number of poison effects of their own.



* SavePoint: The statues of Gilgamech.

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* SavePoint: The statues of Gilgamech.Gilgamech automatically save your progress and give you the opportunity to heal all your HP. Doing the latter, however, respawns all enemies in the area.



* WhenTreesAttack: The third chapter boss is an ancient tree turned malicious because of the Necronomicog.

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* WhenTreesAttack: The third chapter boss is an ancient tree turned malicious monstrous because of the Necronomicog.
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* NotMeThisTime: [[spoiler:Thus far, this is the only 'Steamworld'' game where Vectron ''doesn't'' have a role in the plot.]]
* NotSoWellIntentionedExtremist: [[spoiler:Gilgamech claims that the reason he wants to awaken the Behemoth is to remind the world what true heroism is, but at the very end, after some prodding from Orik, he admits that he mainly wanted to relive his glory days.]]


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* WhereAreTheyNowEpilogue: [[spoiler:The credits show what most of the cast are up to following the Behemoth's defeat.]]
** [[spoiler:Armilly opens up a new Guild where prospective heroes do not require highly regulated licenses to be heroes.]]
** [[spoiler:The Behemoth's remains are [[BrickJoke converted into a golf course]] overseen by a reformed Gilgamech.]]

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* BewareTheSillyOnes: Orik isn't just a goofy sidekick in a mask. [[spoiler:In the Cursed City, Archdruid Bob turns out to be a SerialKiller {{cultist}} and the ArcVillain for the act.]]



* CoolMask: Orik is always seen wearing a fox mask. [[spoiler:Until the beginning of Act IV following TheReveal of Gilgamech as the BigBad, and Orik's campfire exposition of his past.]]

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* CoolMask: Orik is always seen wearing has a number of masks he switches between to fuel his various abilities. He defaults to a fox mask.mask, and his true face is never seen. [[spoiler:Until the beginning of Act IV following TheReveal of Gilgamech as the BigBad, and Orik's campfire exposition of his past.]]



* HPToOne: The final boss a massive exploding fireball attack which it starts using in its last phase. It deals huge amounts of damage which nonetheless doesn't necessarily reduce party members to 1 HP (particularly a party being consistently healed by Galleo and protected by Copernica), but can't reduce them ''below'' 1 HP.

to:

* HPToOne: The final boss has a massive exploding fireball attack which it starts using in its last phase. It deals huge amounts of damage which nonetheless doesn't necessarily reduce party members to 1 HP (particularly a party being consistently healed by Galleo and protected by Copernica), but can't reduce them ''below'' 1 HP.



* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure certain nasty, high-level conditions.

to:

* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure certain the nasty, high-level conditions.higher-level conditions Berserk Confusion, and Despair.

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* AlchemyIsMagic: Specifically, alchemists are wizards: they wear [[RobeAndWizardHat pointy hats]], carry [[SpellBook grimoires]], go to college in a [[TheTower wizard's tower]], and cast huge flashy spells without the apparent need for flasks or vials or portable lab equipment.
* AndManGrewProud: And ''Robot'' Grew Proud. The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].



* AndManGrewProud: And ''Robot'' Grew Proud. The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].



* BrokenPedestal: Much of the game is spent showing how the heroes Armilly wants to be one of [[spoiler: up to and including Gilgamech]] aren't worth her quite literal hero worship, and that in the end she's more heroic than any of them.

to:

* BrokenPedestal: Much of the game is spent showing how the heroes Armilly wants to be one of [[spoiler: up to and including Gilgamech]] aren't worth her quite literal hero worship, and that in the end she's more heroic than any of them. [[spoiler:This is a bit of a theme of the game: Copernica ends up having a similar moment with her old college mentor, and Orik's entire goal through the first three quarters of the game is trying to assemble a group of heroes to show the BigBad that true heroism hasn't been forgotten and he doesn't have to go through with his EvilPlan.]]

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* GirlsShootGuysSmash: Inverted with the twins: Tarah swings a massive two-handed axe, while Thayne mostly stands back and casts spells, occasionally darting in to stab enemies with his dagger.


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* GuysSmashGirlsShoot: Inverted with the twins: Tarah swings a massive two-handed axe, while Thayne mostly stands back and casts spells, occasionally darting in to stab enemies with his dagger.

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* AerithAndBob: Armilly, Copernica, Gilgamech, Thayne & Tarah... and the Archdruid Bob, Guildmaster Gainz, and Captain Canary, and many more.

to:

* AerithAndBob: Armilly, Copernica, Gilgamech, Thayne Tarah & Tarah...Thayne... and the Archdruid Bob, Guildmaster Gainz, and Captain Canary, and many more.



* AnAxeToGrind: Tarah wields an enormous double-handed axe bigger than she and her brother combined.



* BrokenPedestal: Much of the game is spent showing how the heroes Armilly wants to be one of [[spoiler: up to and including Gilgamech]] aren't worth her quite literal hero worship, and that in the end she's more heroic than any of them.



* CoolMask: Orik is always seen wearing a fox mask. [[spoiler:Until the beginning of Act IV following TheReveal of Gilgamech as the BigBad, and Orik's campfire exposition of his past.

to:

* CoolMask: Orik is always seen wearing a fox mask. [[spoiler:Until the beginning of Act IV following TheReveal of Gilgamech as the BigBad, and Orik's campfire exposition of his past.]]



* GlassCannon: Technically the twins have lower HP, but this tends to hit Orik harder, since he lacks their various LifeDrain cards.

to:

* GirlsShootGuysSmash: Inverted with the twins: Tarah swings a massive two-handed axe, while Thayne mostly stands back and casts spells, occasionally darting in to stab enemies with his dagger.
* GlassCannon: Technically the twins have lower HP, but this tends to hit Orik harder, since he lacks their various LifeDrain cards. On the other hand, they don't have Cyclone Slash.



* HoistByHisOwnPetard: Archdruid Bob.
* HeroesPreferSwords: Armilly's weapon of choice

to:

* HoistByHisOwnPetard: Archdruid Bob.
Bob [[spoiler:gets eaten by the {{Man Eating|Plant}} tree he created by sacrificing everyone he could catch in the Cursed City]].
* HeroesPreferSwords: Armilly's weapon of choicechoice is a two-handed broadsword. Orik prefers a {{katana|sAreJustBetter}}. [[spoiler:Gilgamech {{Dual Wield}}s two huge curved blades.]]



* WorldOfPun: There's ''many'', and it's implied that Amilly's heroic guidebook is filled with them even more.

to:

* WorldOfPun: There's ''many'', and it's implied that Amilly's Armilly's heroic guidebook (Copernica calls it "cringe-inducing") is filled with them even more.

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* AerithAndBob: Armilly, Copernica, Gilgamech, Thayne & Tarah... and the Archdruid Bob, Guildmaster Gainz, and Captain Canary, and many more.



* [[AndManGrewProud And Robot Grew Proud]]: The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].
* BasementDweller: Galleo
* BareFistedMonk: Galleo, again
* BehindTheBlack: When you encounter an enemy and there are no others onscreen, unless it's an FakeUltimateMook, several will come from offscreen to join the bad guy party .
* CoolMask: Orik is always seen wearing a fox mask.
* DirtyCoward: Lenny, the "acting" guild leader while all its members are out dealing with the Void, is a known promotion-seeker that chooses to relax at the guild and let Armilly's party willingly endanger themselves.
* TheDividual: Tarah & Thayne always act together.
* FallenHero: [[spoiler: Gilgamech]]
* FiveManBand: The full party eventually consists of five characters:
** TheHero: Armilly, the main character
** TheBigGuy: Galleo
** TheSmartGuy: Copernica, the alchemist
** TheLancer: Orik, former partner of a legendary hero
** TagalongKid: [[TheDividual Tarah & Thayne]]

to:

* [[AndManGrewProud AndManGrewProud: And Robot ''Robot'' Grew Proud]]: Proud. The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].
* BarrierWarrior: Copernica starts off with the ability to set up shields around allies, and can later add a spell-reflecting magic mirror and party-wide elemental wards.
*
BasementDweller: Galleo
Galleo is mocked for living in his mother's basement, but he generally shrugs it off.
* BareFistedMonk: Galleo, again
Galleo again. His melee attacks are all hefty punches.
* BehindTheBlack: When you encounter an enemy and there are no others onscreen, unless it's an FakeUltimateMook, several will come from offscreen to join the bad guy party .
party.
* CriticalHitClass: Orik's melee builds tend to emphasize rapid-fire attacks, an increased critical hit chance, and the ability to play extra cards the following round.
* CoolMask: Orik is always seen wearing a fox mask.
mask. [[spoiler:Until the beginning of Act IV following TheReveal of Gilgamech as the BigBad, and Orik's campfire exposition of his past.
* DarkLord: Played very straight -- the Void Army is led by the Dark Lord, a hulking TinTyrant with both physical might and magical power on his side. [[spoiler:Subverted in that he's actually the FallenHero Gilgamech, resentful of [[ItsAllAboutMe no longer being the center of attention]] after all these years.]]
* DirtyCoward: Lenny, the "acting" guild Heroes' Guild leader while all its members are out dealing with the Void, is a known promotion-seeker that chooses to relax at the guild and let Armilly's party willingly endanger themselves.
themselves. This turns out to apply to the rest of the guild as well.
* TheDividual: Mechanically, Tarah & Thayne always act together.
are treated as a single character, with a shared deck and HP total. Character-wise, however, they're PolarOppositeTwins.
* FallenHero: [[spoiler: Gilgamech]]
[[spoiler:The legendary hero Gilgamech has become the Dark Lord of the Void Army in a misguided attempt to reawaken the Behemoth -- all so that he can fight it ''again'' and remind the world of his heroism.]]
* FiveManBand: The full party eventually consists of five characters:
** TheHero: Armilly, the main character
** TheBigGuy: Galleo
** TheSmartGuy:
(technically six) characters. Played with in that SquishyWizard Copernica, who would probably be a clear [[TheLancer Lancer]] or [[TheSmartGuy Smart Guy]] in a less self-aware story, tends to make a lot of the alchemist
** TheLancer: Orik, former partner
decisions for the group; wannabe [[TheHero hero]] Armilly is the BoisterousBruiser despite being half the size of ostensible [[TheBigGuy Big Guy]] Galleo, a legendary hero
** TagalongKid:
MrFixit and reluctant adventurer who acts as the party's primary healer; Orik is a JackOfAllTrades {{samurai}} who tends to play the [[TheMentor Obi-Wan]] and LovableRogue roles both at once; and Tarah & Thayne are not only two separate characters who [[TheDividual Tarah & Thayne]]function mechanically as one]], they're PolarOppositeTwins who manage to be the TagalongKid, TheSixthRanger, and a male [[TheChick Chick]] all at once.
* FourElementEnsemble: Played with, since the game mostly runs on a FireIceLightning elemental system.
** Armilly is bright red and gains the ability to complement her physical attacks with [[PlayingWithFire Fire]].
** The froglike green Galleo gains a number of [[MakingASplash water]] powers (which actually deal [[AnIcePerson Frost]]-type damage), one of the game's more powerful lightning attacks, and lots and lots of [[HealItWithWater healing]].
** Speedy golden yellow Orik can be specced to deal lots of high-powered wind and [[ShockAndAwe Storm]] attacks, mow down enemies with crits, or as an [[HealingWinds off-healer]].
** Alchemist Copernica, despite being primarily blue, has access to all elements, and the game generally encourages you not to become too attached to any one, throwing enemies that are immune to or healed by any of the given elements over the course of the game.
** The twins, meanwhile, are the sole dealers of Arcane-type damage -- which can mean CastingAShadow or [[PoisonousPerson poisoning your enemies]], depending on the attack.
* GlassCannon: Technically the twins have lower HP, but this tends to hit Orik harder, since he lacks their various LifeDrain cards.



* HoistByHisOwnPetard: Bob.

to:

* HoistByHisOwnPetard: Archdruid Bob.



* HPToOne: The final boss has this as an attack, which he starts using in its last phase.

to:

* HPToOne: The final boss has this as an attack, a massive exploding fireball attack which he it starts using in its last phase.phase. It deals huge amounts of damage which nonetheless doesn't necessarily reduce party members to 1 HP (particularly a party being consistently healed by Galleo and protected by Copernica), but can't reduce them ''below'' 1 HP.



* JumpedAtTheCall: Armilly
* KatanasAreJustBetter: Orik wields one.

to:

* JackOfAllTrades: Most party members have a degree of flexibility in terms of party role depending on the cards you choose to fill out their decks, but Orik fits this best: he can be a GlassCannon who focuses on single-target melee damage, a BlackMage handing out Storm damage and StatusEffects, a high-Dodge mitigation tank who interrupts enemies and counterattacks when they're attacked, or the next-best healer to Galleo, with lots of area heals and the ability to cure certain nasty, high-level conditions.
* JumpedAtTheCall: Armilly
Armilly, constantly. She's been looking for any chance she can get to escape her grocer upbringing and become a real hero.
* KatanasAreJustBetter: Orik wields one.one and is an IaijutsuPractitioner.



* MightyGlacier: Galleo

to:

* MightyGlacier: GalleoGalleo's HP naturally tends to far outstrip the rest of the party's, several of his abilities let him ignore or absorb physical damage, and he has the party's best selection of healing magic. His attack options tend to be relatively weak, or else carry a high SP cost.
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* HoistByHisOwnPetard: Bob.
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* [[AndManGrewProud And Robot Grew Proud]]: The Dark Lord of the Void army declares that robots have forgotten what heroism truly is, [[WellIntentionedExtremist and seeks to reshape the world using the Necronomicog]].


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* FallenHero: [[spoiler: Gilgamech]]


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* HPToOne: The final boss has this as an attack, which he starts using in its last phase.
* HumanResources: Robot Resources, to be specific, for the [[spoiler: Moonjuice]].


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* SavePoint: The statues of Gilgamech.


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* ThrowTheBookAtThem: Copernica's first basic attack available to her is to just smack the enemies with her book.
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* BareFistedMonk: Galleo, again


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* KatanasAreJustBetter: Orik wields one.

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* GladiatorSubquest: After beating the chapter Bread and Circuses, the party can return to the colosseum to participate in increasingly more difficult tournaments.



* WorldOfPuns: There's ''many'', and it's implied that Amilly's heroic guidebook is filled with them even more.

to:

* WorldOfPuns: WorldOfPun: There's ''many'', and it's implied that Amilly's heroic guidebook is filled with them even more.
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* GoldfishPoopGang: Captain Canary first shows up invading a small town, then retreats to the Void Army headquarters, then randomly tries to mug the party in a forest, and later when he's encountered he's brushed off as a figment of their imagination.



* InevitableTournament: The Chapter [[MeaningfulName Bread and circuses]].



* KingMook: Several bosses are just a bigger/more powerful random enemy. Most obvious one is the King Slime.



* MirrorBoss: In the last dungeon, the party has to face off against doppelgangers called "Retro-specters" which are ghosts from the past given tangible form.



* RecurringBoss: All bosses but the final two come back in some way or form. There are several dragons to slay, some are a KingMook, Captain Canary literally runs off every time he gets beaten, and some get ghost rematches.



* SquishyWizard: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.

to:

* SquishyWizard: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.alchemy.
* WhenTreesAttack: The third chapter boss is an ancient tree turned malicious because of the Necronomicog.
* WorldOfPuns: There's ''many'', and it's implied that Amilly's heroic guidebook is filled with them even more.

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''[=SteamWorld=] Quest: Hand of Gilgamech'' is a TurnBasedCombat {{RPG}} with card mechanics, released in April 2019 for UsefulNotes/NintendoSwitch and late May for UsefulNotes/{{Steam}}. Taking place in the SharedUniverse of ''VideoGame/SteamWorldDig'' and ''VideoGame/SteamWorldHeist'', the game is set on a planet that is being invaded by an army known as the Void. Eager to stand against them and prove herself is Armilly, a Hero's Guild hopeful that's been waiting for her chance to truly prove herself despite repeatedly failing at tasks in the past.

to:

''[=SteamWorld=] Quest: Hand of Gilgamech'' is a TurnBasedCombat {{RPG}} with card mechanics, released in April 2019 for UsefulNotes/NintendoSwitch and late May for UsefulNotes/{{Steam}}. Taking place in the SharedUniverse of ''VideoGame/SteamWorldDig'' and ''VideoGame/SteamWorldHeist'', the game is set on a planet that is being invaded by an army known as the Void. Eager to stand against them and prove herself is Armilly, a Hero's Heroes Guild hopeful that's been waiting for her chance to truly prove herself despite repeatedly failing at tasks in the past.



* BehindTheBlack: When you encounter an enemy and there are no others onscreen, unless it's an FakeUltimateMook, several will come from offscreen to join the bad guy party

to:

* BehindTheBlack: When you encounter an enemy and there are no others onscreen, unless it's an FakeUltimateMook, several will come from offscreen to join the bad guy party party .



* FiveManBand: The full party eventually consists of five characters:
** TheHero: Armilly, the main character
** TheBigGuy: Galleo
** TheSmartGuy: Copernica, the alchemist
** TheLancer: Orik, former partner of a legendary hero
** TagalongKid: [[TheDividual Tarah & Thayne]]



* TheSmartGuy: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.
* SquishyWizard: Copernica

to:

* TheSmartGuy: SquishyWizard: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of alchemy.
* SquishyWizard: Copernica
alchemy.

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Changed: 54

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''[=SteamWorld=] Quest: Hand of Gilgamech'' is a TurnBasedCombat {{RPG}} with card mechanics, released in April 2019 for UsefulNotes/NintendoSwitch. Taking place in the SharedUniverse of ''VideoGame/SteamWorldDig'' and ''VideoGame/SteamWorldHeist'', the game starts on a planet that is being invaded by an army known as the Void. Eager to stand against them and prove herself is Armilly, a Guild hopeful that's been waiting for her chance to truly prove herself despite repeatedly failing at tasks in the past.

to:

''[=SteamWorld=] Quest: Hand of Gilgamech'' is a TurnBasedCombat {{RPG}} with card mechanics, released in April 2019 for UsefulNotes/NintendoSwitch. UsefulNotes/NintendoSwitch and late May for UsefulNotes/{{Steam}}. Taking place in the SharedUniverse of ''VideoGame/SteamWorldDig'' and ''VideoGame/SteamWorldHeist'', the game starts is set on a planet that is being invaded by an army known as the Void. Eager to stand against them and prove herself is Armilly, a Hero's Guild hopeful that's been waiting for her chance to truly prove herself despite repeatedly failing at tasks in the past.


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* ArbitraryHeadcountLimit: Only three characters can participate in battle at once.


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* CoolMask: Orik is always seen wearing a fox mask.


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* TheDividual: Tarah & Thayne always act together.


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* PolarOppositeTwins: Tarah & Thayne are capable of both physical and magical attacks, with each twin specializing in one over the other.
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* InstantAwesomeJustAddDragons: There are a few dragon bosses in the game. They're always hyped up as a TERRIFIC thing to fight.
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* BehindTheBlack: When you encounter an enemy and there are no others onscreen, unless it's an FakeUltimateMook, several will come from offscreen to join the bad guy party
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* {{Sidekick}}: Orik used to be one to the legendary hero Gilgamech
* TheSmartGuy: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of technomancy.

to:

* {{Sidekick}}: Orik used to be one to the legendary hero Gilgamech
hero, Gilgamech.
* TheSmartGuy: Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of technomancy.alchemy.
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* TheSmartGuy: Copernicus, who is convinced to continue following Armilly by the opportunity to apply her knowledge of technomancy.
* SquishyWizard: Copernicus

to:

* TheSmartGuy: Copernicus, Copernica, who is convinced to continue following Armilly by the opportunity to apply her knowledge of technomancy.
* SquishyWizard: CopernicusCopernica
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* BasementDweller: Galleo


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* HeroesPreferSwords: Armilly's weapon of choice
* IdiotHero: Armilly, whose past attempts to prove herself includes trying to remove all golfers from a golf course when her boss told her to deal with ''gofers''.


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* LovableCoward: Galleo often mentions wanting to just go back home and relax, but willingly continues alongside Armilly because the Void threatens their life of peace.

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* TheSidekick: Orik used to be one to the legendary hero Gilgamech

to:

* TheSidekick: {{Sidekick}}: Orik used to be one to the legendary hero GilgamechGilgamech
* TheSmartGuy: Copernicus, who is convinced to continue following Armilly by the opportunity to apply her knowledge of technomancy.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/steamworld_quest_titlescreen.jpg]]

''[=SteamWorld=] Quest: Hand of Gilgamech'' is a TurnBasedCombat {{RPG}} with card mechanics, released in April 2019 for UsefulNotes/NintendoSwitch. Taking place in the SharedUniverse of ''VideoGame/SteamWorldDig'' and ''VideoGame/SteamWorldHeist'', the game starts on a planet that is being invaded by an army known as the Void. Eager to stand against them and prove herself is Armilly, a Guild hopeful that's been waiting for her chance to truly prove herself despite repeatedly failing at tasks in the past.
----
!!Tropes found in ''[=SteamWorld=] Quest'' include:

* DirtyCoward: Lenny, the "acting" guild leader while all its members are out dealing with the Void, is a known promotion-seeker that chooses to relax at the guild and let Armilly's party willingly endanger themselves.
* JumpedAtTheCall: Armilly
* MightyGlacier: Galleo
* TheSidekick: Orik used to be one to the legendary hero Gilgamech
* SquishyWizard: Copernicus

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