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* UnexpectedlyAbandoned: The rig still has large amounts of personal items onboard, and systems like power generation can still run. This clues the group in that something terrible likely happened here.
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* HalfTheManHeUsedToBe: [[spoiler: Moses has to tear itself free of its lower half when it becomes pinned and damaged by falling items. In TheStinger, the top half of Moses washes up on a beach.]]
** [[spoiler: When Mac and Charlie are separated shortly after arriving at MULE, Charlie comes across a diver that was cut in half at the waist. The game notes the person was trying to climb up a diving portal when it closed.]]
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* WellIntentionedExtremist: Things were actually more or less stable until [[spoiler:the FunctionalAddict Tijs tried to pitch his idea of the contaminant as a recreational product, and was told no. Undeterred, he decides to get more people to try it out locally first... by releasing it into the ventilation system.]]
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* AIIsACrapshoot: [[spoiler:Calaban, one of Cayne Corp's revered Numen (Latin for "divine presence") AIs, is incensed at being abandoned in a dying facility. It assists the group with its SuperIntelligence as they are its best chance at escape, but does not bother to notify them that [[TheChessmaster its plan]] involves calculated exposure to high-risk situations.]]

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* AIIsACrapshoot: [[spoiler:Calaban, one of Cayne Corp's revered Numen (Latin for "divine presence") AIs, is incensed at being abandoned in a dying facility. It assists the group with its SuperIntelligence as they are its best chance at escape, but does not bother to notify inform them that [[TheChessmaster its plan]] involves calculated exposure to high-risk situations.high-risk.]]
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* SchizoTech: For a game set TwentyMinutesIntoTheFuture, [=DEEPSEA 15=] still uses cathode-ray tube monitors, as seen in the self-destruct sequence cutscene.

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* SchizoTech: For a game set TwentyMinutesIntoTheFuture, [=DEEPSEA 15=] still uses cathode-ray tube monitors, as [[spoiler:as seen in the self-destruct sequence cutscene.cutscene]].
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* SchizoTech: For a game set TwentyMinutesIntoTheFuture, [=DEEPSEA 15=] still uses cathode-ray tube monitors, as seen in the self-destruct sequence cutscene.
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* OrganicTechnology: In addition to the giant WetwareCPU brains, engineered organisms called Scrubbers are used to clean the outside of underwater facilities. [[spoiler:The STEM containers that can house Calaban are likewise engineered biotech.]]
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* AIIsACrapshoot: [[spoiler:Calaban, one of Cayne Corp's revered Numen (Latin for "divine presence") AIs, is incensed at being abandoned in a dying facility. It assists the group with its SuperIntelligence as they are its best chance at escape, but does not bother to notify them that [[TheChessmaster its plan]] involves sustaining a calculated amount of harm.]]

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* AIIsACrapshoot: [[spoiler:Calaban, one of Cayne Corp's revered Numen (Latin for "divine presence") AIs, is incensed at being abandoned in a dying facility. It assists the group with its SuperIntelligence as they are its best chance at escape, but does not bother to notify them that [[TheChessmaster its plan]] involves sustaining a calculated amount of harm.exposure to high-risk situations.]]
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* TheStinger: [[spoiler:The view goes up to a beach with a familiar sight washed up onto it: the top half of Moses. Although unable to even move its mouth correctly when it tries to speak, Moses is nonetheless NotQuiteDead.]]

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* JerkassHasAPoint: [[spoiler: Calaban deliberately avoids warning Mac and Charlie about the risks of his plan to escape, frequently putting them in life-threatening situations in order to proceed. When Charlie finally confronts him about it, Calaban retorts that she is in this situation to begin with because she lied to Mac and Moses in order to convince them to go to [=DEEPSEA 15=], putting both of their lives in danger in the process, for the sake of getting her daughter back. Mac bitterly responds that Calaban has a point.]]



* WomenAreWiser: Zigzagged. While Mac is in denial on how dire their financial situation is, even insisting at one point that the pile of unopened bills they have may of been dated incorrectly, Charlie has fully accepted how bad things are and thusly is focused on making some kind of profit out of this chance to salvage [=DEEPSEA 15=]. However, Charlie continues to insist that they investigate the wreck even after the duo starts finding bodies on the rig, even after Mac points out that the smartest thing to do would be to leave and call the authorities.

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* WomenAreWiser: Zigzagged. While Mac is in denial on how dire their financial situation is, even insisting at one point that the pile of unopened bills they have may of been dated incorrectly, Charlie has fully accepted how bad things are and thusly is focused on making some kind of profit out of this chance to salvage [=DEEPSEA 15=]. However, Charlie continues to insist that they investigate the wreck even after the duo starts finding bodies on the rig, even after Mac points out over Mac's insistence that the smartest thing to do would be to leave and call the authorities.leave. [[spoiler: It is later revealed that she had ulterior motives for wanting to stay as well]].

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* AbsentMindedProfessor: Downplayed, but an early log you can find is from a systems administrator complaining that one "Dr. Barnel" constantly needs assistance due to locking himself out... despite always [[ThePasswordIsAlwaysSwordfish using his birthday as the password.]].

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* AbsentMindedProfessor: Downplayed, but an early log you can find is from a systems administrator complaining that one "Dr. Barnel" constantly needs assistance due to locking himself out... despite always [[ThePasswordIsAlwaysSwordfish using his birthday as the password.]].]]
* AIIsACrapshoot: [[spoiler:Calaban, one of Cayne Corp's revered Numen (Latin for "divine presence") AIs, is incensed at being abandoned in a dying facility. It assists the group with its SuperIntelligence as they are its best chance at escape, but does not bother to notify them that [[TheChessmaster its plan]] involves sustaining a calculated amount of harm.]]



* SingleTear: [[spoiler: In the course of trying to get to an escape suit, the lower half of Moses becomes pinned and damaged by falling items. Faran gives Moses [[ItHasBeenAnHonor a few final words of encouragement]] before his life support appears to finally cut out. Moses [[HeroicSacrifice tears itself free of its lower half]] and successfully manages to transfer the suit before they stop moving. Mac, normally standoffish with Moses, sheds a single tear.]]

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* SingleTear: [[spoiler: In the course of trying to get to an escape suit, the lower half of Moses becomes pinned and damaged by falling items. Faran gives Moses [[ItHasBeenAnHonor a few final words of encouragement]] before his life support appears to finally cut out. Moses [[HeroicSacrifice tears itself free of its lower half]] half]], and successfully manages to transfer get the suit into quantum storage before they stop moving. Mac, normally standoffish with Moses, sheds a single tear.]]
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Gameplay consists of isometric point-and-click exploration and puzzle solving, with players alternating between controlling Mac, Charlie and Moses as needed. Items can be freely shifted between the trio through the use of a quantum device, and each character has a unique skill that they can apply to items in their inventory. Mac can apply his brute strength to physically restructuring items. Charlie can use her skills as an engineer to repair mechanical devices. And Moses the robot can hack electronics.

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Gameplay consists of isometric point-and-click exploration and puzzle solving, with players alternating between controlling Mac, Charlie and Moses as needed. Items can be freely shifted between the trio through the use of a quantum device, and each character has a unique skill that they can apply to items in their inventory. Mac can apply his brute strength to physically restructuring items. restructure items, Charlie can use her skills as an engineer to repair mechanical devices. And devices, and Moses the robot can hack electronics.

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* NiceJobBreakingItHero: While underwater, the group manages to restore the M.U.L.E's connection to the rig. [[spoiler:The rig resumes a [[FieryCoverUp self-destruct command]] that the original crew stopped by cutting the link in the first place.]]

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* NiceJobBreakingItHero: While underwater, the group manages to restore the M.U.L.E's connection to the rig. [[spoiler:The rig resumes a [[FieryCoverUp self-destruct command]] sequence]] that the original crew stopped by cutting the link in the first place.]]


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* SingleTear: [[spoiler: In the course of trying to get to an escape suit, the lower half of Moses becomes pinned and damaged by falling items. Faran gives Moses [[ItHasBeenAnHonor a few final words of encouragement]] before his life support appears to finally cut out. Moses [[HeroicSacrifice tears itself free of its lower half]] and successfully manages to transfer the suit before they stop moving. Mac, normally standoffish with Moses, sheds a single tear.]]

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* NiceJobBreakingItHero: While underwater, the group manages to bring one of the facility's major systems back online. [[spoiler: It resumes a [[FieryCoverUp self-destruct order]] that the original crew had managed to stop.]]

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* NiceJobBreakingItHero: While underwater, the group manages to bring one of restore the facility's major systems back online. [[spoiler: It M.U.L.E's connection to the rig. [[spoiler:The rig resumes a [[FieryCoverUp self-destruct order]] command]] that the original crew had managed to stop.stopped by cutting the link in the first place.]]
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* NiceJobBreakingItHero: While underwater, the group manages to bring one of the facility's major systems back online. [[spoiler: It resumes a [[FieryCoverUp self-destruct order]] that the original crew had managed to stop.]]
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* BrainInAJar: Besides the giant vat-grown brains used as [[WetwareCPU Wetware CPUs]], there's also [[spoiler: Faran, who was infected by the contagion a long time ago and is now nothing more than a brain and central nervous system with all the flesh and muscle stripped from him, kept alive inside a room-sized cleanroom chamber and unable to experience anything except conversations over the radio. He's unaware of his current state (believing he's just being kept in a dark room), and understandably experiences great despair when the truth is revealed to him.]]
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* WetwareCPU: Brains engineered to enormous size can be found in use as living computers, installed in one of the research labs.
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* {{Ultraterrestrials}}: [[spoiler:Cayne's experiments seem to have revolved around the discovery of ancient alien remnants in the depths of the ocean, and subsequent attempts to clone them. They turn out to be the Xiib'hanal, an unusually advanced pre-Bronze Age civilization whose island sank beneath the waves 4000 years ago. Surviving in air pockets in their ruined cities and due to the Veles mutated plants, they mutated over the millenia into a form resembling TheGreys. They're also ''very'' big on human sacrifice, and want to bring the Veles up to the surface to wipe out all Earthly life as revenge for their sinking.]]

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* {{Ultraterrestrials}}: [[spoiler:Cayne's experiments seem to have revolved around the discovery of ancient alien remnants in the depths of the ocean, and subsequent attempts to clone them. They turn out to be the Xiib'hanal, an unusually advanced pre-Bronze Age civilization whose island sank beneath the waves over 4000 years ago. Surviving in air pockets in their ruined cities and due to the Veles mutated plants, they mutated over the millenia into a form resembling TheGreys. They're also ''very'' big on human sacrifice, and want to bring the Veles up to the surface to wipe out all Earthly life as revenge for their sinking.]]

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** The name of one of the base scientists, Faran Brygo, is an anagram of Bryan Fargo, one of the creators of ''VideoGame/{{Wasteland}}''.

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** The name of one of the base scientists, Faran Brygo, is an anagram of Bryan Fargo, one of the creators of ''VideoGame/{{Wasteland}}''.''VideoGame/{{Wasteland}}'' (a similar anagram-named character appears in both ''Wasteland'' and ''Wasteland 2'').
* SmarterThanTheyLook: [[spoiler: The Xiib'hanal were remarkably advanced ''for the Bronze Age'', but seem primitive by the standards of space age humans (being trapped in an underwater ruin with limited resources certainly didn't help). However, they've made some extremely advanced BambooTechnology constructions including a functioning airlock[=/=]escape pod system for ejecting objects into the ocean, and understand human technology well enough to operate it, planning to use Cayne's vessel to bring the Veles to the surface and exterminate all life.]]

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* BittersweetEnding: [[spoiler: Unlike John from ''Stasis'', Mac successfully manages to save his wife, returning her to the surface uninfected (at least according to the genius A.I.) The Calaban A.I. she carries also represents the best chance at overthrowing the Cayne Corporation and their depraved evil. However, Mac, Moses, and Faran had to sacrifice their own lives to make this happen (though Moses' fate is ambigious given that his remains appear to have also made it to the surface and still appear semi-active), and given what happened with Ta'an in ''Stasis'' and how ultra-grim the setting is, it's pretty much a coin flip as to whether or not Charlie will [[YouHaveOutlivedYourUsefulness outlive her usefulness]] once LaResistance extracts the A.I. from her.]]



* {{Ultraterrestrials}}: [[spoiler:Cayne's experiments seem to have revolved around the discovery of ancient alien remnants in the depths of the ocean, and subsequent attempts to clone them.]]

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* {{Ultraterrestrials}}: [[spoiler:Cayne's experiments seem to have revolved around the discovery of ancient alien remnants in the depths of the ocean, and subsequent attempts to clone them. They turn out to be the Xiib'hanal, an unusually advanced pre-Bronze Age civilization whose island sank beneath the waves 4000 years ago. Surviving in air pockets in their ruined cities and due to the Veles mutated plants, they mutated over the millenia into a form resembling TheGreys. They're also ''very'' big on human sacrifice, and want to bring the Veles up to the surface to wipe out all Earthly life as revenge for their sinking.]]
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* WomenAreWiser: Mac is portrayed as being in denial about how bad the family's finances are, even insisting that a pile of bills in the cabin have to be dated wrong, whilst Charlie has fully accepted how bad things are and thusly is focused on making some kind of profit out of this chance to salvage [=DEEPSEA 15=].

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* WomenAreWiser: Zigzagged. While Mac is portrayed as being in denial about on how bad the family's finances are, dire their financial situation is, even insisting at one point that a the pile of unopened bills in the cabin they have to be may of been dated wrong, whilst incorrectly, Charlie has fully accepted how bad things are and thusly is focused on making some kind of profit out of this chance to salvage [=DEEPSEA 15=].15=]. However, Charlie continues to insist that they investigate the wreck even after the duo starts finding bodies on the rig, even after Mac points out that the smartest thing to do would be to leave and call the authorities.
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** One of the base scientists whose audio logs you can find is named Faran Brygo, an anagram of Bryan Fargo, one of the creators of ''VideoGame/{{Wasteland}}''.

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** One The name of one of the base scientists whose audio logs you can find is named scientists, Faran Brygo, is an anagram of Bryan Fargo, one of the creators of ''VideoGame/{{Wasteland}}''.

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* ShoutOut: When Mac sees the bodybags piled up in the [[FunWithAcronyms MULE]] shute, he wonders if maybe the crew were attacked by a shark, explicitly likening it to ''Film/{{Jaws}}''.

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* ShoutOut: ShoutOut:
**
When Mac sees the bodybags piled up in the [[FunWithAcronyms MULE]] shute, he wonders if maybe the crew were attacked by a shark, explicitly likening it to ''Film/{{Jaws}}''.''Film/{{Jaws}}''.
** One of the base scientists whose audio logs you can find is named Faran Brygo, an anagram of Bryan Fargo, one of the creators of ''VideoGame/{{Wasteland}}''.
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''Stasis: Bone Totem'' is a SciFiHorror AdventureGame developed by ''Creator/TheBrotherhood''. The game is a sequel to their previous games, ''VideoGame/{{Stasis}}'' and ''Cayne''.

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''Stasis: Bone Totem'' is a SciFiHorror AdventureGame developed by ''Creator/TheBrotherhood''.''Creator/TheBrotherhood'' and released on May 31st, 2023 on Website/GOGDotCom and UsefulNotes/{{Steam}}. The game is a sequel to their previous games, ''VideoGame/{{Stasis}}'' and ''Cayne''.

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''Stasis: Bone Totem'' is an upcoming SciFiHorror AdventureGame scheduled for release in the first quarter of 2022 by ''Creator/TheBrotherhood''. An early gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends to the M.U.L.E is currently available on Steam as a free download, and can be found here:
https://store.steampowered.com/app/1426010/STASIS_BONE_TOTEM/

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''Stasis: Bone Totem'' is an upcoming a SciFiHorror AdventureGame scheduled for release in the first quarter of 2022 developed by ''Creator/TheBrotherhood''. An early gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends The game is a sequel to the M.U.L.E is currently available on Steam as a free download, their previous games, ''VideoGame/{{Stasis}}'' and can be found here:
https://store.steampowered.com/app/1426010/STASIS_BONE_TOTEM/
''Cayne''.


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A gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends to the M.U.L.E is currently available on Steam as a free download, and can be found here:
https://store.steampowered.com/app/1426010/STASIS_BONE_TOTEM/
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* ShoutOut: When Mac sees the bodybags piled up in the [FunWithAcronyms MULE]] shute, he wonders if maybe the crew were attacked by a shark, explicitly likening it to ''Film/{{Jaws}}''.

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* ShoutOut: When Mac sees the bodybags piled up in the [FunWithAcronyms [[FunWithAcronyms MULE]] shute, he wonders if maybe the crew were attacked by a shark, explicitly likening it to ''Film/{{Jaws}}''.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_57.jpg]]
[[caption-width-right:350:Whatever is going on here, it ain't good!]]

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* AdultFear: When Moses is activated, he mentions the existence of somebody called "Hope", a topic that makes Mac angry and Charlie sad, with Charlie specifically noting that Hope is no longer with them. It's inferred that Hope was their daughter, until... ''[[NothingIsScarier something]]'' happened to her.


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* LivingMacGuffin: When Moses is activated, he mentions the existence of somebody called "Hope", a topic that makes Mac angry and Charlie sad, with Charlie specifically noting that Hope is no longer with them. It's inferred that Hope was their daughter, until... ''[[NothingIsScarier something]]'' happened to her.
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'''Stasis: Bone Totem''' is an upcoming SciFiHorror AdventureGame scheduled for release in the first quarter of 2022 by ''Creator/TheBrotherhood''. An early gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends to the M.U.L.E is currently available on Steam as a free download, and can be found here:

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'''Stasis: ''Stasis: Bone Totem''' Totem'' is an upcoming SciFiHorror AdventureGame scheduled for release in the first quarter of 2022 by ''Creator/TheBrotherhood''. An early gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends to the M.U.L.E is currently available on Steam as a free download, and can be found here:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Stasis: Bone Totem''' is an upcoming SciFiHorror AdventureGame scheduled for release in the first quarter of 2022 by ''Creator/TheBrotherhood''. An early gameplay demo, covering the initial arrival on the [=DEEPSEA 15=] rig until the player descends to the M.U.L.E is currently available on Steam as a free download, and can be found here:
https://store.steampowered.com/app/1426010/STASIS_BONE_TOTEM/

TwentyMinutesIntoTheFuture, husband-and-wife team Mac and Charlie are oceanic salvagers, scouring the seas of earth for abandoned ships and other resources they can bring in for profit in the salvage barge Kilo Delta Kilo One Two. Their luck seems to have swung into the bountiful when they come across a massive, seemingly abandoned Cayne Corporation rig -- ''[=DEEPSEA 15=]'' -- in the South Pacific Ocean, 160 kilometres off the coast of Chile. As they explore their find, looking to see if they can claim salvager's rights, they discover the dark history of the rig. Will they and their "super-toy" Moses be able to make it to the bottom of the mystery? And if they do... will they make it out alive?

Gameplay consists of isometric point-and-click exploration and puzzle solving, with players alternating between controlling Mac, Charlie and Moses as needed. Items can be freely shifted between the trio through the use of a quantum device, and each character has a unique skill that they can apply to items in their inventory. Mac can apply his brute strength to physically restructuring items. Charlie can use her skills as an engineer to repair mechanical devices. And Moses the robot can hack electronics.

!!This game provides examples of:
* AbsentMindedProfessor: Downplayed, but an early log you can find is from a systems administrator complaining that one "Dr. Barnel" constantly needs assistance due to locking himself out... despite always [[ThePasswordIsAlwaysSwordfish using his birthday as the password.]].
* AdultFear: When Moses is activated, he mentions the existence of somebody called "Hope", a topic that makes Mac angry and Charlie sad, with Charlie specifically noting that Hope is no longer with them. It's inferred that Hope was their daughter, until... ''[[NothingIsScarier something]]'' happened to her.
* AmbiguousInnocence: Moses is an example of innocence being played for creepiness; because his programmed mind is on the level of a small child, he doesn't comprehend the true meaning of the carnage he sees around him, resulting in him making very offputting observations or descriptions of what he sees. [[spoiler:Like talking to the corpse of a man in the Control Room as if they were asleep.]]
* ApocalypticLog: In the best horror AdventureGame tradition, there are plenty of journals, diaries, logs, reports and other memos scattered around the [=DEEPSEA 15=] that provide a glimpse into life before the catastrophe. Some provide vital clues for progressing further through the game.
* ArtificialLimbs: Mac has a cybernetic prosthetic for his right arm.
* ArtificialLimbsAreStronger: Mac's cybernetic arm gives him the brute strength needed to physically restructure bent or twisted metal, serving as the basis for his unique skill.
* AwesomeMcCoolName: The titular [=DEEPSEA 15=]. Lampshaded and parodied early in the exploration, when Charlie notes that she's never heard of an oceanic rig with the "Deepsea" designation before, whilst Mac sarcastically notes that there must be at least 14 others out there.
* BadBoss: [[spoiler:When Charlie finds their first mutilated corpse, a note nearby from Harry Morgan reveals that when the Cayne Corporation received the SOS signal from [=DEEPSEA 15=], they responded by remotely downloading all research data, scrubbing the computers, and leaving the crew to die.]]
* BearyFriendly: Moses, an artificial intelligence with the personality of a friendly child built into a chassis that resembles a Toys/TeddyBear with a head-mounted flashlight. He was built as a playmate for somebody named "Hope", and refers to Mac and Charlie as his parents, but also has a practical purpose as a scouting unit for the company.
* TheBigGuy: Mac is the biggest and strongest member of the three player characters, and his unique skill is even based on his considerable physical strength.
* FunWithAcronyms: The Mobile Undersea Living Environment, or "M.U.L.E."
* InsistentTerminology: Mac is adamant that Moses refer to him as "Mac" or "Captain", never "Dad".
* IronicNurseryTune: A variant in which a traditional children's prayer is used to creep players out. [[spoiler:When the trio descend from the surface rig to the undersea lab, Moses recites the prayer "Now I lay me down to sleep; I pray the Lord my soul to keep, and if I should die before I wake; I pray the lord my soul to take". For added creepiness, the second half of the prayer switches from Moses' voice to that of a little girl.]]
* LateToTheTragedy: Mac and Charlie arrive on [=DEEPSEA 15=] long after the initial slaughter that left everybody dead.
* MythologyGag: The rig [=DEEPSEA 15=] is stated to belong to the Cayne Corporation... the same evil mega-corp who were behind the events of the original ''VideoGame/{{Stasis}}''.
* ThePasswordIsAlwaysSwordfish: It's noted in an early log that the player can find that Dr. Barnel always used his birthday ([[spoiler:April 15]]) as his personal password.
* ShootOutTheLock: [[spoiler:To get from the control room to the lab requires Moses to place an alien tissue sample from the lab on the door after repowering the [=DNA=]-coded sentry gun, causing it to blast the door open in a barrage of armor-piercing bullets.]]
* ShoutOut: When Mac sees the bodybags piled up in the [FunWithAcronyms MULE]] shute, he wonders if maybe the crew were attacked by a shark, explicitly likening it to ''Film/{{Jaws}}''.
* TooDesperateToBePicky: Mac and Charlie know that the smart thing to do upon discovering corpses everywhere and hints of sinister black ops science experiments... but they're in desperate financial strife, and so they have no choice but to continue investigating to see if there's a profit to be made.
* TooDumbToLive: Zigzagged. Charlie is adamant that they should stay and see if they can salvage anything from the rig, despite Mac pleading that they should just scrub the mission and leave. But she has a valid reason: they're on the verge of bankruptcy, and if they can't turn a profit from this job, then they'll basically have to sell their entire business just to try and make ends meet.
* {{Ultraterrestrials}}: [[spoiler:Cayne's experiments seem to have revolved around the discovery of ancient alien remnants in the depths of the ocean, and subsequent attempts to clone them.]]
* WomenAreWiser: Mac is portrayed as being in denial about how bad the family's finances are, even insisting that a pile of bills in the cabin have to be dated wrong, whilst Charlie has fully accepted how bad things are and thusly is focused on making some kind of profit out of this chance to salvage [=DEEPSEA 15=].
* WrenchWench: Charlie is the family's engineer, and much more adept with machinery than her husband. It's even her unique skill to be able to repair inoperable machinery as part of the puzzle-solving.

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