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* ImproperlyParanoid: The Evucks' concerns are the result of being paranoid of absolutely everything.



* RobotBuddy: The computer adviser is one half this and one half MissionControl.



** ProperlyParanoid: Shockingly [[spoiler:averted. Their proper concerns are the result of being paranoid of absolutely everything]].


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* RobotBuddy: The computer adviser is one half this and one half MissionControl.
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Moving this to the Trivia page.


* DevelopmentHell: Due to Arcen Games' financial issues.

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Move game summary and hiatus paragraphs to start, add the word "unfinished", use link to Arcen Games history instead of now-deleted Steam store page.


''Stars Beyond Reach: This World is Mine'' is an unfinished [[FourX 4X]]/city builder from Arcen Games, makers of ''VideoGame/AIWarFleetCommand'' and ''VideoGame/TheLastFederation''. It is a distant sequel to both games, set in the same universe thousands if not millions of years later. However, development was put on indefinite hold in 2015, as explained in [[https://arcengames.com/company-history-part-4/ part 4]] of Chris Park's history of his company. Some resources and design choices from this game made it into ''AI War 2'' and others will be used in future titles.



As of May 2021, the game's status on its UsefulNotes/{{Steam}} store page is set to "Unlikely To Ever Release," with a detailed note from the devs about why the project was canceled. Some resources and design choices from this game made it into ''AI War 2'' and others will be used in future titles.
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Up To Eleven is a defunct trope


* AlwaysChaoticEvil: Remember that even if they like you the Burlurst ''are'' Klingons with the aggression meter cranked UpToEleven, and the Acutians ''would'' [[VideoGame/FinalFantasyVI slit their mama's throat for a nickel]].

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* AlwaysChaoticEvil: Remember that even if they like you the Burlurst ''are'' Klingons with the aggression meter cranked UpToEleven, up to eleven, and the Acutians ''would'' [[VideoGame/FinalFantasyVI slit their mama's throat for a nickel]].
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* GeneticEngineering: New citizens are all genetically modified and rapidly grown to adulthood.


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* LEGOGenetics: New citizens are all genetically modified and rapidly grown to adulthood.

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As of May 2019, the game's status on its UsefulNotes/{{Steam}} store page is set to "Infinitely delayed".

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As of May 2019, 2021, the game's status on its UsefulNotes/{{Steam}} store page is set to "Infinitely delayed".
"Unlikely To Ever Release," with a detailed note from the devs about why the project was canceled. Some resources and design choices from this game made it into ''AI War 2'' and others will be used in future titles.



* ScheduleSlip: The game was originally set for a late spring release and was delayed enough times that it's headed for mid-Fall now. On the upside it's going to be a much more structured, interesting and focused game.
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* BizarreAlienBiology: The Spire are rocks. The Zenith are organic technology.

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* BizarreAlienBiology: The Spire are rocks. The Zenith are organic technology.starships.
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* DevelopmentHell: Due to Arcen Games' financial issues.

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Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/stars_beyond_reach.png]]



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----As of May 2019, the game's status on its UsefulNotes/{{Steam}} store page is set to "Infinitely delayed".






* WeaponOfMassDestruction: The Cobalt Bomb. One of these is enough to destroy just about anything in a given territory.

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* WeaponOfMassDestruction: The Cobalt Bomb. One of these is enough to destroy just about anything in a given territory.territory.
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* TheTimeOfMyths: ''VideoGame/{{AI War|FleetCommand}}'' and ''VideoGame/TheLastFederation'' are a kind of mythic past for the appropriate races. Exactly what happened during those events has been lost to the FogOfAges.

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* TheTimeOfMyths: ''VideoGame/{{AI War|FleetCommand}}'' and ''VideoGame/TheLastFederation'' are a kind of mythic past for the appropriate races. Exactly what happened during those events has been lost to the FogOfAges.TheFogOfAges.
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Redirect to game


''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of ''VideoGame/AIWarFleetCommand'' and ''VideoGame/TheLastFederation''. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.

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''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] [[FourX 4X]]/city builder from Arcen Games, makers of ''VideoGame/AIWarFleetCommand'' and ''VideoGame/TheLastFederation''. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.
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''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of VideoGame/AIWarFleetCommand and VideoGame/TheLastFederation. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.

to:

''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of VideoGame/AIWarFleetCommand ''VideoGame/AIWarFleetCommand'' and VideoGame/TheLastFederation.''VideoGame/TheLastFederation''. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.
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* KillerRabbit: The prarie dog's attack animation is a flying leap. Early in the beta, nomads could attack without triggering battle mode (meaning free attacks on everything in range), so they were a more literal example than intended.

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* KillerRabbit: The prarie prairie dog's attack animation is a flying leap. Early in the beta, nomads could attack without triggering battle mode (meaning free attacks on everything in range), so they were a more literal example than intended.
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''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of AIWarFleetCommand and TheLastFederation. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.

to:

''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of AIWarFleetCommand VideoGame/AIWarFleetCommand and TheLastFederation.VideoGame/TheLastFederation. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.



* EarthThatWas: Planet Earth was destroyed in the backstory (of AIWarFleetCommand at that), but it matters at all only because [[FlingALightIntoTheFuture Earth's last transmissions reached you when you needed to fill in the gaps of your own knowledge base]].

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* EarthThatWas: Planet Earth was destroyed in the backstory (of AIWarFleetCommand VideoGame/AIWarFleetCommand at that), but it matters at all only because [[FlingALightIntoTheFuture Earth's last transmissions reached you when you needed to fill in the gaps of your own knowledge base]].



* ThePaladin: The Skylaxians, reprising their role from TheLastFederation.

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* ThePaladin: The Skylaxians, reprising their role from TheLastFederation.''VideoGame/TheLastFederation''.



* TheTimeOfMyths: [[AIWarFleetCommand AI War]] and TheLastFederation are a kind of mythic past for the appropriate races. Exactly what happened during those events has been lost to the FogOfAges.

to:

* TheTimeOfMyths: [[AIWarFleetCommand AI War]] ''VideoGame/{{AI War|FleetCommand}}'' and TheLastFederation ''VideoGame/TheLastFederation'' are a kind of mythic past for the appropriate races. Exactly what happened during those events has been lost to the FogOfAges.



* WhatHappenedToTheMouse: Fans of TheLastFederation asked if the Hydraal would appear. He will not, since TLF is all about his story.

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* WhatHappenedToTheMouse: Fans of TheLastFederation ''VideoGame/TheLastFederation'' asked if the Hydraal would appear. He will not, since TLF is all about his story.
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* AlwaysChaoticEvil: Remember that even if they like you the Burlurst ''are'' Klingons with the aggression meter cranked UpToEleven, and the Acutians ''would'' [[FinalFantasyVI slit their mama's throat for a nickel]].

to:

* AlwaysChaoticEvil: Remember that even if they like you the Burlurst ''are'' Klingons with the aggression meter cranked UpToEleven, and the Acutians ''would'' [[FinalFantasyVI [[VideoGame/FinalFantasyVI slit their mama's throat for a nickel]].

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You are the captain of a SleeperStarship sent into space with the fruits of your civilization's scientific and cultural heritage as well as the best and brightest of its people on board. At least, that's what you've been told by your ship's computer. The [[NeuralImplanting implant]] that should have told you all that has been sabotaged, taking most of your personal memory with it. Not that it would have helped, because the ship's records have been wiped, along with your navigational charts. The computer's done the best it can to repair the damage, but all it had to work with is these transmissions from a planet called Earth that was blown up a few millennia ago. Better than nothing, right?

You'd better hope so because you're about to make planetfall, and the place is already occupied by ''thirteen'' distinct intelligent species, who 1.) don't get along, 2.) can see you're coming, and 3.) are not happy about it. The worst shock of all comes after you land: [[GeniusLoci the planet ITSELF is sentient]], and has plans for your species that require your permanent relocation. To ensure you stay, it destroys your ship's flight capability.

to:

You are the captain of a SleeperStarship sent into space with the fruits of your civilization's scientific and cultural heritage as well as the best and brightest of its people on board. At least, that's what you've been told by your ship's computer. The [[NeuralImplanting implant]] that should have told you all that has been sabotaged, taking most of your personal memory with it. Not that it would have helped, because helped since the ship's records have been wiped, wiped along with your navigational charts. The computer's done the best it can to repair the damage, but all it had to work with is these transmissions from a planet called Earth that was blown up a few millennia ago. Better than nothing, right?

You'd better hope so because you're about to make planetfall, and the place is already occupied by ''thirteen'' distinct intelligent species, who 1.) don't get along, 2.) can see you're coming, and 3.) are not happy about it. The worst shock of all comes after you land: [[GeniusLoci the planet ITSELF is sentient]], and has plans for your species that require your permanent relocation. To ensure you stay, it destroys your ship's flight capability.
it.



''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of AIWarFleetCommand and TheLastFederation. It is a distant sequel to both games, set in the same universe thousands of years later.

to:

''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of AIWarFleetCommand and TheLastFederation. It is a distant sequel to both games, set in the same universe thousands if not millions of years later.



* DevilInPlainSight: The planetary intelligence is '''not''' very nice.
* TheDragon: The Thoraxian Queen (and thus, the entire race) acts as the Hand of the Planet. One victory condition involves usurping that role for yourself.

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* DevilInPlainSight: The planetary intelligence is Thoraxians and their boss are '''not''' very nice.
* TheDragon: TheDreaded: The Thoraxian Queen (and thus, the entire race) acts as the Hand of the Planet. One victory condition involves usurping Thoraxians, who have a special icon dedicated to letting you know that role for yourself.they're within spitting distance.



* GeniusLoci: The planet is alive and passively malevolent. It can end up being your ultimate antagonist or your ultimate benefactor depending on your choices.
* GoodCannotComprehendEvil: The Andor insist on seeing everyone's actions in the best possible light. Everyone else thinks this makes them hopelessly naive.

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* GeniusLoci: All of the natural wonders. The planet is alive and passively malevolent. It can end up being your ultimate antagonist or your ultimate benefactor depending on your choices.
* GoodCannotComprehendEvil: The Andor insist on seeing everyone's actions in the best possible light. Everyone else thinks agrees this makes them hopelessly naive.



* HonorBeforeReason: The Skylaxians.



* ScheduleSlip: The game was originally set for a late spring release and was delayed enough times that it's headed for mid-Fall now. On the upside it's going to be a much better game.

to:

* ScheduleSlip: The game was originally set for a late spring release and was delayed enough times that it's headed for mid-Fall now. On the upside it's going to be a much better more structured, interesting and focused game.



* WeaponOfMassDestruction: The Cobalt Bomb. One of these is enough to destroy just about any enemy city, and thus civilization. Setting one off starts you on one of the esoteric end paths, with half the remaining civs surrendering to you immediately and the rest requiring destruction, preferably via your new superweapon.

to:

* WeaponOfMassDestruction: The Cobalt Bomb. One of these is enough to destroy just about any enemy city, and thus civilization. Setting one off starts you on one of the esoteric end paths, with half the remaining civs surrendering to you immediately and the rest requiring destruction, preferably via your new superweapon.anything in a given territory.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

You are the captain of a SleeperStarship sent into space with the fruits of your civilization's scientific and cultural heritage as well as the best and brightest of its people on board. At least, that's what you've been told by your ship's computer. The [[NeuralImplanting implant]] that should have told you all that has been sabotaged, taking most of your personal memory with it. Not that it would have helped, because the ship's records have been wiped, along with your navigational charts. The computer's done the best it can to repair the damage, but all it had to work with is these transmissions from a planet called Earth that was blown up a few millennia ago. Better than nothing, right?

You'd better hope so because you're about to make planetfall, and the place is already occupied by ''thirteen'' distinct intelligent species, who 1.) don't get along, 2.) can see you're coming, and 3.) are not happy about it. The worst shock of all comes after you land: [[GeniusLoci the planet ITSELF is sentient]], and has plans for your species that require your permanent relocation. To ensure you stay, it destroys your ship's flight capability.

So there you are, newly crowned benevolent dictator for life, with nothing but a computer, a cold sleep ship converted into a government center, alien technologies and buildings at your fingertips, trapped on a world of things that want to kill you. What do you do? Explore, expand, exploit and... thrive.

''Stars Beyond Reach: This World is Mine'' is an upcoming [[{{FourX}} 4X]]/[[CityBuildingSeries city builder]] from Arcen Games, makers of AIWarFleetCommand and TheLastFederation. It is a distant sequel to both games, set in the same universe thousands of years later.

----
!!Stars Beyond Reach contains examples of:

* AffablyEvil: The Acutians try for this if it suits them, but they're always going to be evil.
* AliensSpeakingEnglish: At the very least the other races are speaking their own languages. Even the player race is implied to have their own language, rendered in English purely for convenience.
* AlwaysChaoticEvil: Remember that even if they like you the Burlurst ''are'' Klingons with the aggression meter cranked UpToEleven, and the Acutians ''would'' [[FinalFantasyVI slit their mama's throat for a nickel]].
* AnimalWrongsGroup: Some Fenyn events have them stir up the local (carnivorous/vicious) wildlife, with the best of intentions.
* BizarreAlienBiology: The Spire are rocks. The Zenith are organic technology.
* ClonesArePeopleToo: Despite the lack of a childhood, citizens are generally well-adjusted members of their species.
* CorruptCorporateExecutive: All Acutians ever, even the ones doing menial work.
* DeathWorld: Piss off the planet enough and the claws come out.
* DevilInPlainSight: The planetary intelligence is '''not''' very nice.
* TheDragon: The Thoraxian Queen (and thus, the entire race) acts as the Hand of the Planet. One victory condition involves usurping that role for yourself.
* EarthShatteringKaboom: One of the endings. It's considered a [[EsotericHappyEnding ''good ending'']] of sorts.
* EarthThatWas: Planet Earth was destroyed in the backstory (of AIWarFleetCommand at that), but it matters at all only because [[FlingALightIntoTheFuture Earth's last transmissions reached you when you needed to fill in the gaps of your own knowledge base]].
* ExplosiveBreeder: The Peltians [[PlanetOfHats hat]], probably because they're so weak they need ever more bodies to throw at their problems.
* GeneticEngineering: New citizens are all genetically modified and rapidly grown to adulthood.
* GeniusLoci: The planet is alive and passively malevolent. It can end up being your ultimate antagonist or your ultimate benefactor depending on your choices.
* GoodCannotComprehendEvil: The Andor insist on seeing everyone's actions in the best possible light. Everyone else thinks this makes them hopelessly naive.
* TheGreys: Skylaxians meet most of the physical descriptors.
* HigherTechSpecies: The Spire in the conventional sense. The Zenith are at least on their level, but took a non-standard path (ie their science is all about figuring out how to produce the desired result from their body).
* HiveMind: The Neinzul have a collective memory but individuals still exist within that collective.
** The Thoraxians as well, but it's really more like the [[InsectQueen Thoraxian Queen]] is the only individual and the rest of her hive acts as her limbs.
* HumanoidAliens: Some races are humanoid, but there are no humans to be had at all.
* HumorlessAliens: Nope. The Thoraxians are serious business all the time but even they find time for a few gags.
* InscrutableAliens: The Spire don't quite "get" living with other races, mostly because they're just so far advanced compared to everyone else. They're still friendly though, just strange.
** AI controlled Zenith have the same problem, but they're much more gung-ho about trying to understand and be understood.
* KillerRabbit: The prarie dog's attack animation is a flying leap. Early in the beta, nomads could attack without triggering battle mode (meaning free attacks on everything in range), so they were a more literal example than intended.
* LandSeaSky: All direct attack structures fall into one of these three categories. Unusually, they have direct counters rather than overcoming/being overcome by one of the other points on the triangle.
* NeuralImplanting: How every citizen gets their knowledge and skills. In-universe, the player is the sole original colonist whose neural implant failed, [[MST3KMantra so they made you dictator for life as compensation]].
* NotQuiteHuman: The Fenyn are the only aliens that look appreciably human, but even they don't look quite right.
* NoSuchThingAsAlienPopCulture: Definitely averted. Not only does every race have pop culture (save the Thoraxians...), you can develop yours to use as trade goods.
** The Skylaxians especially like it, though they pretend to be above such things.
* RobotBuddy: The computer adviser is one half this and one half MissionControl.
* ThePaladin: The Skylaxians, reprising their role from TheLastFederation.
* {{Panspermia}}: At the very least, INTELLIGENT life is not native to the planet.
* TheParanoiac: The Evucks are an entire race of these, exhibiting paranoid tendencies all across the spectrum.
** ProperlyParanoid: Shockingly [[spoiler:averted. Their proper concerns are the result of being paranoid of absolutely everything]].
* PlanetOfHats: Averted and played straight. Obviously no two races are alike, but each race does stick to a hat. The player race can go against that hat, but doing so causes social unrest.
* ProudWarriorRaceGuy: The Burlurst play this to the hilt. Everything is an excuse for violence.
* ScheduleSlip: The game was originally set for a late spring release and was delayed enough times that it's headed for mid-Fall now. On the upside it's going to be a much better game.
* ScrewThisImOuttaHere: The space escape ending involves you and a number of races collaborate on getting off the planet together.
** Any expats who come to you have decided this about their native race.
* SecretAIMoves: The AI has access to structures the player race never can have. Justified by the player race's lost history being overwritten with human tech.
** Closer in spirit to the trope, the player cannot warp combat structures all the way across the map.
* SiliconBasedLife: The Spire definitely, the Zenith maybe.
* {{Terraform}}: The Terraforming Engine will gradually make tiles in a territory look like a race's natural habitat. The planet's native foliage will come back if the engine is destroyed though.
* TheTimeOfMyths: [[AIWarFleetCommand AI War]] and TheLastFederation are a kind of mythic past for the appropriate races. Exactly what happened during those events has been lost to the FogOfAges.
* TotallyRadical: The Peltians have a tendency to use this kind of slang, in keeping with their average mental age.
* UniversalTranslator: You have to research the languages spoken by the alien races you meet. They have universal translators, which can cause nasty problems if you flub your introduction.
* UrsineAliens: The Boarine, [[BearsAreBadNews who don't really like anyone]], even members of their own species.
* VillainTeleportation: Other factions don't expand much. Think you're safe pissing off a leader on the other side of the map? Wrong; they're about to warp some special attack structures right next to you. Here's hoping you can get a defensive grid up before they finish warming up.
* WeAreAsMayflies: Individual Neinzul live just for a few days. Reminding them of this is a good way to really piss them off.
* WhatHappenedToTheMouse: Fans of TheLastFederation asked if the Hydraal would appear. He will not, since TLF is all about his story.
* WeaponOfMassDestruction: The Cobalt Bomb. One of these is enough to destroy just about any enemy city, and thus civilization. Setting one off starts you on one of the esoteric end paths, with half the remaining civs surrendering to you immediately and the rest requiring destruction, preferably via your new superweapon.

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