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In the 22nd century, humanity spread across the stars using celestial paths known as star lanes, and rapidly established scores of colonies under the banner of the Interstellar Authority. However, none of these colonized systems possessed habitable worlds, and the colonies were dependent on support from Earth and the much more developed infrastructure of the Sol system. When Earth was destroyed by an unknown disaster, believed to be a scientific experiment gone awry, that caused electromagnetic storms that ravaged the rest of Sol, the extrasolar colonies were instantly isolated from each other. The Collapse ensued, an interstellar dark age that lasted generations. Eventually, those colonies that survived the chaos stabilized under a feudal system and began recharting the star lanes.

It is now the year 2500. The colonies are a patchwork of fiefdoms ruled by noble houses that rely on centuries-old technologies that they do not fully understand. The player controls the head of a house that leads a faction of multiple stars. It is up to the player to guide their house to supremacy over all others through conquest or diplomacy, and reunite the colonies.

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In the 22nd century, humanity spread across the stars using celestial paths known as star lanes, and rapidly established scores of colonies under administered by the banner League of the Interstellar Authority. Spacefaring Nations. However, none of these colonized systems possessed habitable worlds, and the colonies were dependent on support from Earth and the much more developed infrastructure of the Sol system. When Earth was destroyed by an unknown disaster, believed to be a scientific experiment gone calamitously awry, that caused also shrouded Sol in devastating electromagnetic storms that ravaged the rest of Sol, storms, the extrasolar colonies were instantly isolated cut off from each other.other and found themselves facing dire resource shortages. The Collapse ensued, an interstellar dark age that lasted generations. Eventually, those colonies that survived the chaos stabilized under a feudal system and began recharting the star lanes.

It is now the year 2500. The colonies are a patchwork of fiefdoms ruled by noble houses that rely on centuries-old technologies that they do not fully understand. The player controls the head of a house that leads a faction of multiple stars. It is up to the player to guide their house to supremacy over all others through conquest or diplomacy, and reunite the colonies.
colonies under a single banner.

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"Star Dynasties" is a turn-based 2020 GrandStrategy game by Iceberg Interactive.

Humanity has spread to the stars and established several colonies, but at one point Earth was destroyed. This created a huge crisis in the colonies, which fell into a feudal system akin to that of TheMiddleAges. The player manages a family that rules a faction, and must grow into the most powerful one in the galaxy.

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"Star Dynasties" is a turn-based 2020 GrandStrategy game developed by Pawley Games and published by Iceberg Interactive.

Humanity has
Interactive. It entered Steam Early Access in 2020, and released on September 1, 2021.

In the 22nd century, humanity
spread to across the stars using celestial paths known as star lanes, and rapidly established several colonies, but at one point scores of colonies under the banner of the Interstellar Authority. However, none of these colonized systems possessed habitable worlds, and the colonies were dependent on support from Earth and the much more developed infrastructure of the Sol system. When Earth was destroyed. This created destroyed by an unknown disaster, believed to be a huge crisis in scientific experiment gone awry, that caused electromagnetic storms that ravaged the colonies, which fell into rest of Sol, the extrasolar colonies were instantly isolated from each other. The Collapse ensued, an interstellar dark age that lasted generations. Eventually, those colonies that survived the chaos stabilized under a feudal system akin to and began recharting the star lanes.

It is now the year 2500. The colonies are a patchwork of fiefdoms ruled by noble houses
that of TheMiddleAges. rely on centuries-old technologies that they do not fully understand. The player manages controls the head of a family house that rules leads a faction, faction of multiple stars. It is up to the player to guide their house to supremacy over all others through conquest or diplomacy, and must grow into reunite the most powerful one in the galaxy.
colonies.



* LostTechnology: Many technological advances of the past are now lost, or kept being used by people who no longer understand them. For example, humanity no longer knows how to terraform new planets, and must make do with those already terraformed.

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* LostTechnology: Many technological advances of the past are now lost, or kept being used by people who no longer understand them. For example, humanity no longer knows how to terraform build new planets, colony installations, and must make do with those already terraformed. what was built before the Collapse. Damaged or abandoned colonies can be restored to a habitable state, but this is a significant expense for even large noble houses.
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[[caption-width-right:350:The Duke is dead. Long live the Duke!]]
"Star Dynasties" is a turn-based 2020 GrandStrategy game by Iceberg Interactive.

Humanity has spread to the stars and established several colonies, but at one point Earth was destroyed. This created a huge crisis in the colonies, which fell into a feudal system akin to that of TheMiddleAges. The player manages a family that rules a faction, and must grow into the most powerful one in the galaxy.

!Tropes
* ArrangedMarriage: You can arrange the marriages of all members of your family. But there's no time for love: it has to be done with political reasons in mind, to increase the reach and influence of the family.
* EarthThatWas: Earth is no more. The colonies must look after themselves to survive.
* LostTechnology: Many technological advances of the past are now lost, or kept being used by people who no longer understand them. For example, humanity no longer knows how to terraform new planets, and must make do with those already terraformed.
* VideoGameCrueltyPotential: You can do evil and dishonest things, but you may lose honor by doing so.

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