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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/splixio.jpg]]
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'''[[http://splix.io splix.io]]''' is a .io game in the vein of ''VideoGame/{{Agario}}'' and its ilk. It draws heavy inspiration from VideoGame/{{Qix}}, basically being a MMO version of that game. The objective is to survive as long as possible while earning points in order to climb the learderboard. One's score is determined by the size of their territory, as well as the number of eliminated players: by travelling over unclaimed or enemy territory, players trace lines, and if these lines form a closed shape, the inside of that shape is captured. However, running into the line of another player while they're outside of their home turf will kill them, and earn the killer bonus points. Players must therefore balance the reward of capturing large patches of land with the risk of being caught and eliminated by others.

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'''[[http://splix.io '''[[https://vevegames.com/splixio splix.io]]''' is a .io game in the vein of ''VideoGame/{{Agario}}'' and its ilk. It draws heavy inspiration from VideoGame/{{Qix}}, basically being a MMO version of that game. The objective is to survive as long as possible while earning points in order to climb the learderboard. One's score is determined by the size of their territory, as well as the number of eliminated players: by travelling over unclaimed or enemy territory, players trace lines, and if these lines form a closed shape, the inside of that shape is captured. However, running into the line of another player while they're outside of their home turf will kill them, and earn the killer bonus points. Players must therefore balance the reward of capturing large patches of land with the risk of being caught and eliminated by others.
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'''[[http://splix.io splix.io]]''' is a .io game in the vein of ''VideoGame/{{Agario}}'' and its ilk. It draws heavy inspiration from VideoGame/{{Qix}}, basically being a MMO version of that game. The objective is to survive as long as possible while earning points in order to climb the learderboard. One's score is determined by the size of their territory, as well as the number of eliminated players: by travelling over unclaimed or enemy territory, players trace lines, and if these lines form a closed shape, the inside of that shape is captured. However, running into the line of another player while they're outside of their home turf will kill them, and earn the killer bonus points. Players must therefore balance the reward of capturing large patches of land with the risk of being caught and eliminated by others.
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!!Tropes used in the game include:

* EndlessGame: There is no final objective, you simply try to earn as many points as possible before you die.
* OneHitPointWonder: If you get bumped into while you're outside of your own territory, you die instantly.
* ScoringPoints: The only objective is to earn as many points as possible.

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