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* DropTheHammer: Sergeants can come with a Thunder Hammer, engulfed in a powerful energy field. This powerful weapons makes Sergeants more than able to fight Genestealers at close range.
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* Sergeant Rock: Sergeant Tahariel is the leader of the squad of Space Marine that explore the Dreadnought. Armed with the deadlieast close range weapons and having useful Cards, the Sergeant is both a powerhouse and a critical member that offers a lot of tactical advantages to the Space Marines.

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* Sergeant Rock: SergeantRock: Sergeant Tahariel is the leader of the squad of Space Marine that explore the Dreadnought. Armed with the deadlieast deadliest close range weapons and having useful Cards, the Sergeant is both a powerhouse and a critical member that offers a lot of tactical advantages to the Space Marines.



* WolverineClaws: Assault Terminators can use power claws, allowing them a partial reroll during assault. They lose their firearms but are much more reliable at close-quarters.

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* WolverineClaws: Assault Terminators can use power claws, allowing them a partial reroll during assault. They lose their firearms but are much more reliable at close-quarters.close-quarters.
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* ArtificialBrilliance: Unlike previous ''Space Hulk'' games, Genestealers don't always just mindlessly charge blindly into Overwatch fire, especially if they have limited numbers or the Space Marines are on a time limit. In such cases they'll at times just hold position around a corner and force the Marines to advance towards them, into melee range.
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Besides the card system, the game also has various other features such as an optional first person perspective, the ability to choose your path through the space hulk between combat encounters, and an overall presentation inspired by ''VideoGame/XComEnemyUnknown'' that distinguishes it from the defunct 2013 Full Control ''Space Hulk'' and ''Space Hulk: Ascension'' games which were more barebones, straight adaptations of the tabletop game.
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* NoCampaignForTheWicked: Averted. The Genestealers have their own campaign that reveals how they've evolved some of their special strains and how they've overcome Terminator squads from several chapters.

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* NoCampaignForTheWicked: Averted. The Genestealers have their own campaign campaign, a first for a ''Space Hulk'' video game, that reveals how they've evolved some of their special strains and how they've overcome Terminator squads from several chapters.
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TRS disambig


* AnAxToGrind: Librarians come with a Force Axe, which aren't great weapons on their own but can be powered up with the "Axe Channelling" spell, giving them the ability to always kill their opponents at close range.
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Space Hulk: Tactics is based on the rules of the popular board game: it is a turn-based tactical game in which one or two players control two sides: first a squad of five Space Marines in Terminator armour, slow and cumbersome but equipped with firearms, second a swarm of Genestealers, coming in numbers and deadly in close quarters. The Space Marines must navigate a maze of corridors full of hazard, trying to cover every angle to protect themselves, while the Genestealer seek to annihilate the Space Marines. Each character on the map is alloted a set number of actions points, counting how much things a character can do during their turn (move, attack, watch over a position or use a special skill). The game is given a fresh new spin in the form of the unique Card system. Cards provide more ways to customize your squad and allow you to turn the tide of battle with buffs that trigger game-changing effects when used at the right moment, or that can be converted in order to perform more actions or bring in reinforcements.

to:

Space Hulk: Tactics is based on the rules of the popular board game: it is a turn-based tactical game in which one or two players control two sides: first a squad of five Space Marines in Terminator armour, slow and cumbersome but equipped with firearms, second a swarm of Genestealers, coming in numbers and deadly in close quarters. The Space Marines must navigate a maze of corridors full of hazard, trying to cover every angle to protect themselves, while the Genestealer seek to annihilate the Space Marines. Each character on the map is alloted a set number of actions points, counting how much many things a character can do during their turn (move, attack, watch over a position or use a special skill). The game is given a fresh new spin in the form of the unique Card system. Cards provide more ways to customize your squad and allow you to turn the tide of battle with buffs that trigger game-changing effects when used at the right moment, or that can be converted in order to perform more actions or bring in reinforcements.
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After a bloody campaign, the Space Marines of the Blood Angels chapter are diverted from their way home by a distress call: the forge world of Gorgonum signals the appearance of a gigantic space hulk -a gigantic mass of lost ships and other debris drifting through space- on a collision course with the world. The Space Hulk is full of ancient precious artefacts lost over time but is also home to the deadly Genestealers, ferocious six-limbed xenos whose talons can rend through the toughest armor. Captain Ubaldo thus commands his battle barge the Blood Crusader to stop at Gorgonum and orders Sergeant Tahariel's squad to destroy it. It falls to a single squad of Blood Angels to explore the Space Hulk, retrieve what they can, purge the xenos filth from the Space Hulk's entrails and finally put an end of the threat this Space Hulk poses for the Imperium.

to:

After a bloody campaign, the Space Marines of the Blood Angels chapter are diverted from their way home by a distress call: the forge world of Gorgonum signals the appearance of a gigantic space hulk -a gigantic mass of lost ships and other debris drifting through space- on a collision course with the world. The Space Hulk is full of ancient precious artefacts lost over time but is also home to the deadly Genestealers, ferocious six-limbed xenos whose talons can rend through the toughest armor. Captain Ubaldo thus commands his battle barge the Blood Crusader to stop at Gorgonum and orders Sergeant Tahariel's squad to destroy it. It falls to a single squad of Blood Angels to explore the Space Hulk, retrieve what they can, purge the xenos filth from the Space Hulk's entrails and finally put an end of the threat this Space Hulk poses for the Imperium.
Is there an issue? Send a MessageReason:
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* ZergRush: A viable tactic for Genestealers is to amass around a corner and try to rush into the Space Marines in the same turn. This tactic works because sustained fire increases the chance of guns jamming and only one Space Marine at a time can defend one corridor.

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* ZergRush: A viable tactic for Genestealers is to amass around a corner and try to rush into the Space Marines in the same turn. This tactic works because sustained fire increases the chance of guns jamming and only one Space Marine at a time can defend one corridor.corridor.
* WolverineClaws: Assault Terminators can use power claws, allowing them a partial reroll during assault. They lose their firearms but are much more reliable at close-quarters.
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* TeethClenchedTeamwork: The Blood Angels clash with Inquisitor Jost von Marburg, who keeps pestering the Space Marines for his studies of the Genestealers whereas the Blood Angels would rather have them all killed immediately. Moreover, Fabricator General Weyldran Lyrzek is exasperated that both

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* TeethClenchedTeamwork: The Blood Angels clash with Inquisitor Jost von Marburg, who keeps pestering the Space Marines for his studies of the Genestealers whereas the Blood Angels would rather have them all killed immediately. Moreover, Fabricator General Weyldran Lyrzek is exasperated that both the previous two are not focused on protecting his world and sends in bombing runs that hinder the Blood Angels' efforts.

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After a bloody campaign, the Space Marines of the Blood Angels chapter are diverted from their way home by a distress call: the forge world of Gorgonum signals the appearance of a gigantic space hulk -a gigantic mass of lost ships and other debris drifting through space- is on a collision course with the world. The Space Hulk is full of ancient precious artefacts lost over time but is also home to the deadly Genestealers, ferocious six-limbed xenos whose talons can rend through the toughest armor. It falls to a single squad of Blood Angels to explore the Space Hulk, retrieve what they can, and purge the xenos filth from the Space Hulk's entrails.

to:

After a bloody campaign, the Space Marines of the Blood Angels chapter are diverted from their way home by a distress call: the forge world of Gorgonum signals the appearance of a gigantic space hulk -a gigantic mass of lost ships and other debris drifting through space- is on a collision course with the world. The Space Hulk is full of ancient precious artefacts lost over time but is also home to the deadly Genestealers, ferocious six-limbed xenos whose talons can rend through the toughest armor. Captain Ubaldo thus commands his battle barge the Blood Crusader to stop at Gorgonum and orders Sergeant Tahariel's squad to destroy it. It falls to a single squad of Blood Angels to explore the Space Hulk, retrieve what they can, and purge the xenos filth from the Space Hulk's entrails.
entrails and finally put an end of the threat this Space Hulk poses for the Imperium.



* BackToBackBadasses: When surrounded, players can perfectly place their Terminators back-to-back to cover all possible angles of approach. This formation leaves no weakness although it is slowed by the Marine that must walk backward.



* CaptureTheFlag: One type of mission is for the squad of Space Marine to retrieve a random asset for the chapter, obliging the squad to move through the map.
* ChainsawGood: Assault Terminators can field a chainfist, which isn't particularly useful against Genestealers but can easily clear rubble. Chainfist are situational weapons that are best used in maps where clearing rubble and other obstacles rapidly is key.



* DropTheHammer: Sergeants can come with a Thunder Hammer, engulfed in a powerful energy field.

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* DoNotRunWithAGun: [[AvertedTrope Averted]] for Terminators armed with storm bolters, who may fire and move as a single action. Their armor is designed to absorb recoil from small arms and stabilize weapons during motion, allowing them to maintain accuracy while displacing.
* DropTheHammer: Sergeants can come with a Thunder Hammer, engulfed in a powerful energy field. This powerful weapons makes Sergeants more than able to fight Genestealers at close range.
* DungeonCrawling: The gameplay is essentially this, with a team of distinguisable warriors exploring a maze to retrieve treasures and slay monsters.
* FireBreathingWeapon: Heavy weapon bearers can field a heavy flamer that projects flames over an area, potentially killing several adjacent Genestealers, and also setting the hit tiles on fire, thus blocking the way. Its main drawback is a limited number of shots (6), preventing you from abusing it.
* FragileSpeedster: In contrast to the Terminators, Genestealers are agile and quick on their feet. They have 6 action points and thus can run from up to 6 tiles. Reapermorph Genestealers, with 8 action points, are even faster. That said, they all go down in one hit from any weapon.



* HoldTheLine: Some missions involve the Blood Angels having to contain a Genestealer attack for a set number of turns.
* KillItWithFire: Heavy weapon bearers can field a heavy flamer that projects flames over an area, potentially killing several adjacent Genestealers, and also setting the hit tiles on fire, thus blocking the way. Its main drawback is a limited number of shots (6), preventing you from abusing it.

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* HoldTheLine: Some missions involve the Blood Angels having to contain a Genestealer attack for a set number of turns.
* KillItWithFire: Heavy weapon bearers can field
turns. Some twists include having to reach a heavy flamer that projects flames over an area, potentially killing several adjacent Genestealers, point in the map and also setting then defend it, and the hit tiles on fire, thus blocking layout of the way. Its main drawback map being changed when rubble is a limited number of shots (6), preventing you cleared, or the defenders being isolated from abusing it.each other at first.



* MoreDakka: Heavy weapon bearers' default firearm is the storm bolter, basically two bolters put together that shoot a hail of bolts. It is reliable but has no particular strenths either.

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* MoreDakka: Heavy weapon bearers' default firearm is the storm bolter, basically two bolters put together that shoot a hail of bolts. It is reliable but has no particular strenths either. Also, Space Marines can enter Overwatch, making them fire at will against anything that moves in their line of sight. Overwatch is an essential part of defending oneself against the Genestealers but sustained fire can cause jams or worse to the weapons.
* NamesToRunAwayFromReallyFast: The Space Hulk featured in the game is called "The Forsaken Doom".



* OneHitPointWonder: Every model, save the Bulwark Genestealers, have basically one hit point.



* PoweredArmor: The Space Marines' Tactical Dreadnought Armor aka "Terminator". These heavy armor are some of the sturdiest armours a Space Marine can wield and are so precious only the elite of a Chapter are allowed to use them. Unfortunately, the Genestealers can claw through these armor easily.
* PowerFist: The majority of the Space Marines are armed with these. Unfortunately for them, a [[MightyGlacier huge, cumbersome armored gauntlet capable of punching a hole in a tank]] really isn't the best weapon for swatting a [[FragileSpeedster fragile, fast-moving space bug]] that can rip your helmeted head clean-off your shoulders [[LightningBruiser faster than you can blink]].
* PsychicPowers: Lexicanium Hagios, the EleventhHourRanger of the campaign, is a Librarian (a Space Marine using psychic powers). His psychic powers prove to be really useful in the later stages of the campaign.



* TeethClenchedTeamwork: The Blood Angels clash with Inquisitor Jost von Marburg, who keeps pestering the Space Marines for his studies of the Genestealers whereas the Blood Angels would rather have them all killed immediately.

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* Sergeant Rock: Sergeant Tahariel is the leader of the squad of Space Marine that explore the Dreadnought. Armed with the deadlieast close range weapons and having useful Cards, the Sergeant is both a powerhouse and a critical member that offers a lot of tactical advantages to the Space Marines.
* TeethClenchedTeamwork: The Blood Angels clash with Inquisitor Jost von Marburg, who keeps pestering the Space Marines for his studies of the Genestealers whereas the Blood Angels would rather have them all killed immediately. Moreover, Fabricator General Weyldran Lyrzek is exasperated that both
* TimedMission: Some mission require that you fulfill your objectives (cleansing a map or retrieving an artefact) within a set number of turns.
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* McGuffin: One of the plot threads is the Blood Angels' efforts to retrieve a precious reliquary that the Emperor Himself once touched. Its spiritual worth is so great the Blood Angels are ready to delay actions to save a Forge World to retrieve this.

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* McGuffin: One of the plot threads is the Blood Angels' efforts to retrieve a precious reliquary relic that the Emperor Himself once touched. Its spiritual worth is so great the Blood Angels are ready to delay actions to save a Forge World to retrieve this. Apart from its worth, it has no impact on the story and the player doesn't even get to see what it looks like.
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* BlingOfWar: The Space Marines you play are the elite of their Chapters, clad in some of the oldest and most venerable armours they can field. Each Terminator will proudly bear the heraldry of their chapters and well as any ornemental honor they can put on their armour.


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* LargeAndInCharge: Broodlords are noticeably bigger than normal Genestealers, although they are just as vulnerable to bolts and chain weapons.


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* McGuffin: One of the plot threads is the Blood Angels' efforts to retrieve a precious reliquary that the Emperor Himself once touched. Its spiritual worth is so great the Blood Angels are ready to delay actions to save a Forge World to retrieve this.


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* PartyScattering: At one point of the campaign, a warp storm teleports your squad and scatters its members across a large zone of the Space Hulk. The next mission is about reuniting with others.
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* LateToTheTragedy: The Blood Angels stumble upon the corpse of some of their cousins from the Ultramarines, Dark Angels and Space Wolves, who have been killed by the Genestealers. Said tragedy can be played out in the Genestealer campaign.


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* NoCampaignForTheWicked: Averted. The Genestealers have their own campaign that reveals how they've evolved some of their special strains and how they've overcome Terminator squads from several chapters.


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* TeethClenchedTeamwork: The Blood Angels clash with Inquisitor Jost von Marburg, who keeps pestering the Space Marines for his studies of the Genestealers whereas the Blood Angels would rather have them all killed immediately.

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* ArmorIsUseless: Despite wearing Terminator armour, one of the heaviest available to Space Marines, the genestealers' [[AbsurdlySharpClaws rending talons]] can easily cut through it and kill a Terminator in close quarters.

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* ArmorIsUseless: Despite wearing Terminator armour, one of the heaviest available to Space Marines, the genestealers' [[AbsurdlySharpClaws rending talons]] can easily cut through it and kill a Terminator in close quarters. That said there is also no reason why an armour that is favorably compared to that of tanks should be vulnerable to a few automated turrets. Supplementary lore points out that the Terminator armours are used when exploring a Space Hulk because they are designed for protection against environment hazards like radiations.



* HoldTheLine: Some missions involve the Blood Angels having to contain a Genestealer attack for a set number of turns.



* VillainTeleportation: Broodlord have the ability to directly go from one point of the map to another by using a special ability. Although it is described as the Broodlord moving through the ducts, its in-game effect is pretty much that of teleportation.

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* VillainTeleportation: Broodlord have the ability to directly go from one point of the map to another by using a special ability. Although it is described as the Broodlord moving through the ducts, its in-game effect is pretty much that of teleportation.teleportation.
* ZergRush: A viable tactic for Genestealers is to amass around a corner and try to rush into the Space Marines in the same turn. This tactic works because sustained fire increases the chance of guns jamming and only one Space Marine at a time can defend one corridor.
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* TheMedic: Terminator squads can include an Apothecary, one of the few Space Marines trained in medicine and surgery. Thanks to him, you can heal an adjacent brother and deny his death. The Apothecary also qualifies as a CombatMedic since he's a Space Marine with a gun, but he's still relatively weak compared to other Terminators and the Genestealers, making him more of a support unit.

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'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. The game is developed by Cyanide Studio and was published by Focus Home Interactive.

Engage in bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked star ships, and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers. Which side will you choose?

Battle through two distinct, narrative-driven campaigns: lead a Blood Angels squad, which you will customise and upgrade as you progress, or take control of the Genestealers for the first time in a Space Hulk game!

Space Hulk: Tactics is based on the rules of the popular board game, given a fresh new spin in the form of the unique Card system. Cards provide more ways to customize your squad and allow you to turn the tide of battle with powerful abilities that trigger game-changing effects when used at the right moment.

to:

'''Space Hulk: Tactics''' is a faithful video game adaptation of the board game Space Hulk, TabletopGame/SpaceHulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. The game is developed by Cyanide Studio and was published by Focus Home Interactive.

Engage in After a bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked star ships, and debris – as either a squad of Terminator campaign, the Space Marines or of the deadly alien Genestealers. Which side will you choose?

Battle through two distinct, narrative-driven campaigns: lead a
Blood Angels squad, which you will customise chapter are diverted from their way home by a distress call: the forge world of Gorgonum signals the appearance of a gigantic space hulk -a gigantic mass of lost ships and upgrade as you progress, or take control of other debris drifting through space- is on a collision course with the Genestealers for the first time in a world. The Space Hulk game!

is full of ancient precious artefacts lost over time but is also home to the deadly Genestealers, ferocious six-limbed xenos whose talons can rend through the toughest armor. It falls to a single squad of Blood Angels to explore the Space Hulk, retrieve what they can, and purge the xenos filth from the Space Hulk's entrails.

Space Hulk: Tactics is based on the rules of the popular board game, game: it is a turn-based tactical game in which one or two players control two sides: first a squad of five Space Marines in Terminator armour, slow and cumbersome but equipped with firearms, second a swarm of Genestealers, coming in numbers and deadly in close quarters. The Space Marines must navigate a maze of corridors full of hazard, trying to cover every angle to protect themselves, while the Genestealer seek to annihilate the Space Marines. Each character on the map is alloted a set number of actions points, counting how much things a character can do during their turn (move, attack, watch over a position or use a special skill). The game is given a fresh new spin in the form of the unique Card system. Cards provide more ways to customize your squad and allow you to turn the tide of battle with powerful abilities buffs that trigger game-changing effects when used at the right moment.
moment, or that can be converted in order to perform more actions or bring in reinforcements.



* PortalNetwork: The Space Hulk contains sections coming from Aeldari ships, which come with a network of webway portals. Two portals are always linked to each other, and anyone passing through them will safely go to the other side (unless the tile is blocked).



* SensorSuspense: Genestealers first appears as blips on the map. You can see the position of the blip but you cannot know what that blip is exactly or how many genestealers it represents until the xenos are revealed.

to:

* SensorSuspense: Genestealers first appears as blips on the map. You can see the position of the blip but you cannot know what that blip is exactly or how many genestealers it represents until the xenos are revealed.revealed.
* SentryGun: The automated security system of Imperium sections may still be active and corridors will be watched by automated turrets that will shoot anyone. They represent a hazard until a brother reaches the control console and reprograms the turrets, in which case they will overwatch for you.
* VillainTeleportation: Broodlord have the ability to directly go from one point of the map to another by using a special ability. Although it is described as the Broodlord moving through the ducts, its in-game effect is pretty much that of teleportation.

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* ActuallyFourMooks: The first things you'll see are "blips" on the map that indicate a presence. However, these blips can easily turn into a group of two or three genestealers.
* AnAxToGrind: Librarians come with a Force Axe, which aren't great weapons on their own but can be powered up with the "Axe Channelling" spell, giving them the ability to always kill their opponents at close range.
* ArmorIsUseless: Despite wearing Terminator armour, one of the heaviest available to Space Marines, the genestealers' [[AbsurdlySharpClaws rending talons]] can easily cut through it and kill a Terminator in close quarters.
* BarrierWarrior: Librarians have the ability to project a psychic barrier through the "Force Barrier" spell, turning a tile into an unpassable obstacle. This allows Space Marines to block a corridor and facilitates the defence of their positions.
* BottomlessMagazines: Storm Bolters and Plasma cannons play this trope straight, although the Plasma Cannons' unlimited ammo is justified as the weapons contain miniature suns. However, the assault cannons and heavy flamer do have limited ammunition to alleviate their strengths.



* CthulhuManoid: Reapermorph Genestealers.

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* CloseRangeCombatant: Assault Terminators are specialized in close-quarter combats, thanks to their better hand weapons, they do stand a good chance against Genestealers in close-quarter combats but have little ranged ability.
* CthulhuManoid: Reapermorph Genestealers.Genestealers.
* DropTheHammer: Sergeants can come with a Thunder Hammer, engulfed in a powerful energy field.
* GatlingGood: Heavy weapon bearers can field an assault cannon, a multibarreled gun that shoots hails of bullets. It is designed for tremendous fire rate and thus doesn't jam and uses three dice to determine the result of a hit roll. On the other hand, it can explode, has limited ammunition (20 shots) and must be reloaded after 10 shots, leaving the bearer vulnerable for a turn.
* HeroesPreferSwords: The default weapon of Sergeants is a Power Sword, which gives a bonus during an assault.
* KillItWithFire: Heavy weapon bearers can field a heavy flamer that projects flames over an area, potentially killing several adjacent Genestealers, and also setting the hit tiles on fire, thus blocking the way. Its main drawback is a limited number of shots (6), preventing you from abusing it.
* LongRangeFighter: Heavy weapon bearers come to battle with some of the most powerful firearms available to a Space Marine. They have powerful shots and can easily deny a zone, but they are pretty much dead if a Genestealer comes close to them.
* MoreDakka: Heavy weapon bearers' default firearm is the storm bolter, basically two bolters put together that shoot a hail of bolts. It is reliable but has no particular strenths either.
* PlasmaCannon: Heavy weapon bearers can field a plasma cannon, shooting hot ball of superheated matter that explodes after a while, dealing damage over a zone. It has unlimited ammunition but suffers from ExplosiveOverclocking, potentially killing your bearer if he's unlucky.
* POVCam: It is possible to play the game using the point of view of individual squadmates, but the isometric view that displays the whole map is more useful.
* ReliablyUnreliableGuns: Firearms can jam during firing when the bearer rolls a double. This can spell deep trouble as you have to spend action points to unjam it, making you lose time at the worsts of moment.
* SensorSuspense: Genestealers first appears as blips on the map. You can see the position of the blip but you cannot know what that blip is exactly or how many genestealers it represents until the xenos are revealed.
Is there an issue? Send a MessageReason:
None


'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. The game is developed by Cyanide Studio and will be published by Focus Home Interactive.

to:

'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. The game is developed by Cyanide Studio and will be was published by Focus Home Interactive.



The game will be released for PC and consoles on October 10, 2018.

to:

The game will be was released for PC and consoles on October 10, 2018.
Is there an issue? Send a MessageReason:
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Is there an issue? Send a MessageReason:
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* TheBrute: Bulwark Genestealers, a strain that are tankier and more resilient at the cost of speed/action points.

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* TheBrute: Bulwark Genestealers, a strain strains that are tankier and more resilient than the other genestealer strains at the cost of speed/action points.
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* TheBrute: Bulwark Genestealers, a strain that are tankier and more resilient at the cost of speed/action points.
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* Cthulhumanoid: Reapermorph Genestealers.

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* Cthulhumanoid: CthulhuManoid: Reapermorph Genestealers.
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!!This game contains examples of:

to:

!!This game contains examples of:of:

* Cthulhumanoid: Reapermorph Genestealers.

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'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. Engage in bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked star ships, and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers. Which side will you choose?

to:

'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. The game is developed by Cyanide Studio and will be published by Focus Home Interactive.

Engage in bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked star ships, and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers. Which side will you choose?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/space_hulk_tactics_art.jpg]]

'''Space Hulk: Tactics''' is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing a unique twist to the cult classic formula. Engage in bloody battles through an immense Space Hulk - a twisted mass of asteroids, wrecked star ships, and debris – as either a squad of Terminator Space Marines or the deadly alien Genestealers. Which side will you choose?

Battle through two distinct, narrative-driven campaigns: lead a Blood Angels squad, which you will customise and upgrade as you progress, or take control of the Genestealers for the first time in a Space Hulk game!

Space Hulk: Tactics is based on the rules of the popular board game, given a fresh new spin in the form of the unique Card system. Cards provide more ways to customize your squad and allow you to turn the tide of battle with powerful abilities that trigger game-changing effects when used at the right moment.

Test your skills against other players in the expansive online competitive multiplayer. Command a swarm of Genestealers or a custom squad of different unit types from one of four Space Marine Chapters available – the Blood Angels, the Space Wolves, the Ultramarines, and the Dark Angels. The game includes a built-in intuitive map creation tool, to design your own original maps with custom objectives, and share them with other players!

The game will be released for PC and consoles on October 10, 2018.

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!!This game contains examples of:

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