History VideoGame / SonicTheHedgehogSpinball

18th May '16 3:38:59 AM PF
Is there an issue? Send a Message


''Sonic Spinball'', sometimes called ''Sonic the Hedgehog Spinball'', is a [[DigitalPinballTable pinball game]] spinoff (no pun intended) of the ''Franchise/SonicTheHedgehog'' games. It was originally released for the UsefulNotes/SegaGenesis/[=Mega Drive=] in 1993 as a hold-over for ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'', and later also made for the UsefulNotes/GameGear (and UsefulNotes/SegaMasterSystem in Europe). Its gameplay is derived from the requisite [[PinballZone pinball-themed level]] found in most ''Sonic'' titles. Notably, this spin-off was not produced by SonicTeam, but rather by Sega's America-based Creator/SegaTechnicalInstitute (the same team that developed games such as ''VideoGame/SonicTheHedgehog2'', ''VideoGame/KidChameleon'', ''VideoGame/ComixZone'' and ''The Ooze'').

to:

''Sonic Spinball'', sometimes called ''Sonic the Hedgehog Spinball'', is a [[DigitalPinballTable pinball game]] spinoff (no pun intended) of the ''Franchise/SonicTheHedgehog'' games. It was originally released for the UsefulNotes/SegaGenesis/[=Mega Drive=] in 1993 as a hold-over for ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'', and later also made for the UsefulNotes/GameGear (and UsefulNotes/SegaMasterSystem in Europe). Its gameplay is derived from the requisite [[PinballZone pinball-themed level]] found in most ''Sonic'' titles. Notably, this spin-off was not produced by SonicTeam, Creator/SonicTeam, but rather by Sega's America-based Creator/SegaTechnicalInstitute (the same team that developed games such as ''VideoGame/SonicTheHedgehog2'', ''VideoGame/KidChameleon'', ''VideoGame/ComixZone'' and ''The Ooze'').
17th May '16 6:08:01 AM case
Is there an issue? Send a Message


** ItIsPronouncedTroPAY: Are they pronounced with a soft 'g' or a hard 'g'?

to:

** ItIsPronouncedTroPAY: NoPronunciationGuide: Are they pronounced with a soft 'g' or a hard 'g'?
28th Apr '16 3:39:29 PM Prinzenick
Is there an issue? Send a Message


* GottaCatchEmAll: The goal of each level is to collect all of the Chaos Emeralds. Doing so shuts down the factory's power.

to:

* GottaCatchEmAll: GottaCatchEmAll:
**
The goal of each level is to collect all of the Chaos Emeralds. Doing so shuts down the factory's power.power.
** There's also the optional side challenge of collecting all the rings in each level for a big point bonus.
27th Apr '16 9:30:11 AM speedyboris
Is there an issue? Send a Message


''Sonic Spinball'', sometimes called ''Sonic the Hedgehog Spinball'', is a [[DigitalPinballTable pinball game]] spinoff (no pun intended) of the ''Franchise/SonicTheHedgehog'' games. It was originally released for the UsefulNotes/SegaGenesis/[=Mega Drive=] in 1993 as a hold-over for ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'', and later also made for the UsefulNotes/GameGear (and UsefulNotes/SegaMasterSystem in Europe). Its gameplay is derived from the requisite [[PinballZone pinball-themed level]] found in most ''Sonic'' titles. Notably, this spin-off was not produced by SonicTeam, but rather by Sega's America-based Sega Technical Institute (the same team that developed games such as ''VideoGame/SonicTheHedgehog2'', ''VideoGame/KidChameleon'', ''VideoGame/ComixZone'' and ''The Ooze'').

to:

''Sonic Spinball'', sometimes called ''Sonic the Hedgehog Spinball'', is a [[DigitalPinballTable pinball game]] spinoff (no pun intended) of the ''Franchise/SonicTheHedgehog'' games. It was originally released for the UsefulNotes/SegaGenesis/[=Mega Drive=] in 1993 as a hold-over for ''[[VideoGame/Sonic3AndKnuckles Sonic the Hedgehog 3]]'', and later also made for the UsefulNotes/GameGear (and UsefulNotes/SegaMasterSystem in Europe). Its gameplay is derived from the requisite [[PinballZone pinball-themed level]] found in most ''Sonic'' titles. Notably, this spin-off was not produced by SonicTeam, but rather by Sega's America-based Sega Technical Institute Creator/SegaTechnicalInstitute (the same team that developed games such as ''VideoGame/SonicTheHedgehog2'', ''VideoGame/KidChameleon'', ''VideoGame/ComixZone'' and ''The Ooze'').
26th Apr '16 1:54:31 PM Prinzenick
Is there an issue? Send a Message


* AlternateContinuity: It's not clear at all if ''Spinball'' fits in with the continuity of any of the existing Sonic continuities. The Robotnik design of the games is used and the Veg-O-Fortress scheme is just like something he'd do in the games, but the characters and art direction feel like a weird mashup of the Genesis games and the Satam Sonic and Adventures of Sonic cartoon, complete with characters from those cartoons making cameo appearances in the bonus pinball rounds.

to:

* AlternateContinuity: It's not clear at all if ''Spinball'' fits in with the continuity of any of the existing Sonic continuities. The Robotnik design of the games is used and the Veg-O-Fortress scheme is just like something he'd do in the games, but the characters and art direction feel like a weird mashup of the Genesis games and the Satam Sonic and Adventures of Sonic cartoon, complete with characters from those cartoons making cameo appearances in the bonus pinball rounds. On top of that, there are 16 Chaos Emeralds instead of 7, and they look completely different than usual.
26th Apr '16 1:51:57 PM Prinzenick
Is there an issue? Send a Message


Incidentally, this is the closest fans of ''WesternAnimation/SonicSatAM'' ever got to a licensed game based on the cartoon: Princess Sally and the other Freedom Fighters, plus Scratch from 'mAdventures of Sonic the Hedgehog'', make brief cameos during ''Spinball'''s {{Bonus Stage}}s. It is also one of few ''Sonic'' games to feature characters from an animated adaptation (the other being ''VideoGame/DoctorRobotniksMeanBeanMachine'', which follows the canon of ''WesternAnimation/AdventuresOfSonicTheHedgehog'').

to:

Incidentally, this is the closest fans of ''WesternAnimation/SonicSatAM'' ever got to a licensed game based on the cartoon: Princess Sally and the other Freedom Fighters, plus Scratch from 'mAdventures ''Adventures of Sonic the Hedgehog'', make brief cameos during ''Spinball'''s {{Bonus Stage}}s. It is also one of few ''Sonic'' games to feature characters from an animated adaptation (the other being ''VideoGame/DoctorRobotniksMeanBeanMachine'', which follows the canon of ''WesternAnimation/AdventuresOfSonicTheHedgehog'').
26th Apr '16 1:51:05 PM Prinzenick
Is there an issue? Send a Message


Incidentally, this is the closest fans of ''WesternAnimation/SonicSatAM'' ever got to a licensed game based on the cartoon: Princess Sally and the other Freedom Fighters make brief cameos during ''Spinball'''s {{Bonus Stage}}s. It is also one of few ''Sonic'' games to feature characters from an animated adaptation (the other being ''VideoGame/DoctorRobotniksMeanBeanMachine'', which follows the canon of ''WesternAnimation/AdventuresOfSonicTheHedgehog'').

to:

Incidentally, this is the closest fans of ''WesternAnimation/SonicSatAM'' ever got to a licensed game based on the cartoon: Princess Sally and the other Freedom Fighters Fighters, plus Scratch from 'mAdventures of Sonic the Hedgehog'', make brief cameos during ''Spinball'''s {{Bonus Stage}}s. It is also one of few ''Sonic'' games to feature characters from an animated adaptation (the other being ''VideoGame/DoctorRobotniksMeanBeanMachine'', which follows the canon of ''WesternAnimation/AdventuresOfSonicTheHedgehog'').



* AlternateContinuity: It's not clear at all if ''Spinball'' fits in with the continuity of any of the existing Sonic continuities. The Robotnik design of the games is used and the Veg-O-Fortress scheme is just like something he'd do in the games, but the characters and art direction feel like a weird mashup of the Genesis games and the Satam Sonic cartoon, complete with characters from that cartoon making cameo appearances in the bonus pinball rounds.

to:

* AlternateContinuity: It's not clear at all if ''Spinball'' fits in with the continuity of any of the existing Sonic continuities. The Robotnik design of the games is used and the Veg-O-Fortress scheme is just like something he'd do in the games, but the characters and art direction feel like a weird mashup of the Genesis games and the Satam Sonic and Adventures of Sonic cartoon, complete with characters from that cartoon those cartoons making cameo appearances in the bonus pinball rounds.
28th Mar '16 5:58:24 AM Prinzenick
Is there an issue? Send a Message

Added DiffLines:

* AlternateContinuity: It's not clear at all if ''Spinball'' fits in with the continuity of any of the existing Sonic continuities. The Robotnik design of the games is used and the Veg-O-Fortress scheme is just like something he'd do in the games, but the characters and art direction feel like a weird mashup of the Genesis games and the Satam Sonic cartoon, complete with characters from that cartoon making cameo appearances in the bonus pinball rounds.
16th Feb '16 1:28:54 PM speedyboris
Is there an issue? Send a Message

Added DiffLines:

* ReplacedTheThemeTune: Before the game was even released. Creator/SegaTechnicalInstitute, who developed the game, used a remix of the ''VideoGame/SonicTheHedgehog'' theme for the title screen, assuming it was owned by Sega. In reality, the first game's music was owned by the game's composer, Masato Nakamura, and the team likely would've been sued had they used it. The team found this out shortly before the game was scheduled to be shipped, so Howard Drossin quickly (as in, ''that night'') made a replacement tune and re-dumped the cart. The original version can be heard on the beta version of the cartridge.
12th Feb '16 12:29:03 PM IAmNotAFunguy
Is there an issue? Send a Message

Added DiffLines:

* PinballZone: Pretty much the whole game.
This list shows the last 10 events of 48. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicTheHedgehogSpinball