History VideoGame / SonicTheHedgeHog2006

25th Sep '16 4:11:10 AM PetroleumJerry
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* SuperTitle64Advance: [[FanNickname Unofficially]] the game is often referred to as ''Sonic 360'', thanks to the Xbox 360 tech demo shown at E3 2005 which provided the first glimpse of the game. It was also known as ''Sonic Next''/''Sonic Next Gen'' before its formal reveal at E3 2006.
* SlippySlideyIceWorld: White Acropolis.


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* SuperTitle64Advance: [[FanNickname Unofficially]] the game is often referred to as ''Sonic 360'', thanks to the Xbox 360 tech demo shown at E3 2005 which provided the first glimpse of the game. It was also known as ''Sonic Next''/''Sonic Next Gen'' before its formal reveal at E3 2006.
25th Sep '16 4:03:11 AM PetroleumJerry
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** However, Silver is ''very'' susceptible to just accepting whatever anyone told him most recently.
25th Sep '16 3:56:36 AM PetroleumJerry
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** Playing as Sonic, there is one level in Crisis city that begins with Sonic dropping out of the sky on a skateboard to land on a rail. That's where your control ''begins'', so you'd better hope he actually ''lands on the rail''. This is not guaranteed, and the alternative is a bottomless pit.
8th Sep '16 9:48:18 PM HiddenWindshield
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* SequenceBreaking: The Sky Gem is this trope in item form. If thrown correctly, you can bypass a lot of the stage, as well as fly over {{invisible wall}}s.
** The Purple Gem is also incredibly helpful - it shrinks Sonic's model, but doesn't change how it calculates his jumps, giving him an infinite jump that will allow him to bypass huge chunks of levels.
*** There are some more traditional exploits, including a glitch that can be used fairly early on in Sonics and Silvers stories to skip right past to the ''credits''. Although doing that for Sonic too early means you'll never unlock Shadow...

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* SequenceBreaking: The Sky Gem is this trope in item form. If thrown correctly, the Sky Gem lets you can bypass a lot of the stage, as well as fly over {{invisible wall}}s.
**
wall}}s. The Purple Gem is also incredibly helpful - it shrinks Sonic's model, but doesn't change how it calculates his jumps, giving him an infinite jump that will can allow him to bypass huge chunks of levels.
***
the level. There are also some more traditional exploits, including a glitch that can be used fairly early on in Sonics Sonic's and Silvers Silver's stories to skip right past to the ''credits''. Although credits (although doing that for Sonic too early means you'll never unlock Shadow...Shadow).
28th Jul '16 5:05:41 PM N8han11
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* GameplayAndStorySegregation: The shops have equipment for Silver, despite the fact that he won't exist for another 200 years.

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* GameplayAndStorySegregation: GameplayAndStorySegregation:
**
The shops have equipment for Silver, despite the fact that he won't exist for another 200 years. years.
** In cutscenes, Silver is capable of shooting energy blasts, flying at high speeds, and can grab enemies without needing to stun them. He can't do any of this while the player is controlling him.
8th Jul '16 11:10:17 AM Ferot_Dreadnaught
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* IAintGotTimeToBleed: Sonic doesn't notice that his arm is wounded (and, indeed, neither will the audience, [[TheyJustDidntCare because the texture for the wound doesn't exist]]) until Elise points it out and even when she does, he dismisses it as nothing before she tends to his injury.

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* IAintGotTimeToBleed: Sonic doesn't notice that his arm is wounded (and, indeed, neither will the audience, [[TheyJustDidntCare because the texture for the wound doesn't exist]]) exist) until Elise points it out and even when she does, he dismisses it as nothing before she tends to his injury.
27th Jun '16 6:29:07 AM N8han11
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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[spoiler:ThatOneLevel the three trials]] or [[http://www.youtube.com/watch?v=q5orzCJcBtM&t=19m25s you'll find out why.]]

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* AutoSave: Infamously, averted. The game prompts you to save after a level is completed, but not quests, mandatory or otherwise. Hope you remember to save after [[spoiler:ThatOneLevel [[spoiler:[[ThatOneLevel the three trials]] trials]]]] or [[http://www.youtube.com/watch?v=q5orzCJcBtM&t=19m25s you'll find out why.]]
27th Jun '16 6:27:38 AM N8han11
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* ACupAngst: Blaze, according to the source material. Touched upon in an episode of [[https://www.youtube.com/watch?v=iX_kJhd_8QE DidYouKnowGaming]]. According to the bio in the game's script, "...she is bothered by underendowed chest (comments on which will rouse her anger)"

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* ACupAngst: Blaze, according to the source material. Touched upon in an episode of [[https://www.youtube.com/watch?v=iX_kJhd_8QE DidYouKnowGaming]]. According to the bio in the game's script, "...she is bothered by her underendowed chest (comments on which will rouse her anger)"anger)."
27th Jun '16 6:27:16 AM N8han11
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* ACupAngst: Blaze, according to the source material. Touched upon in an episode of DidYouKnowGaming[[https://www.youtube.com/watch?v=iX_kJhd_8QE]] . According to the bio in the game's script, "...she is bothered by underendowed chest (comments on which will rouse her anger)"

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* ACupAngst: Blaze, according to the source material. Touched upon in an episode of DidYouKnowGaming[[https://www.[[https://www.youtube.com/watch?v=iX_kJhd_8QE]] .com/watch?v=iX_kJhd_8QE DidYouKnowGaming]]. According to the bio in the game's script, "...she is bothered by underendowed chest (comments on which will rouse her anger)"
23rd Jun '16 4:14:26 PM Brick3621
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''[[RecycledTitle Sonic the Hedgehog]]'' was an attempt by Creator/{{Sega}} to remedy the PolygonCeiling that the ''Sonic'' series had chronically struggled with, such as [[CameraScrew camera issues]] and occasionally wonky controls and physics. Alas, by rushing the game which had [[TroubledProduction no shortage of development issues to begin with]] (see [[Trivia/SonicTheHedgehog2006 the Trivia page]] for details) out [[ChristmasRushed for a Christmas release]] on two advanced, brand-new consoles, what consumers got instead was a ''very'' ObviousBeta that not only failed to address these problems, but in many cases made them worse than ever. The controls were slipperier than ever, the camera was even more offensive, the [[LoadsAndLoadsOfLoading loading times]] were some of the worst to ever hit a console game, and hundreds of {{GameBreakingBug}}s that should have been axed during playtesting were left intact in the finished game and this is all to say nothing of the notoriously convoluted IdiotPlot.

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''[[RecycledTitle Sonic the Hedgehog]]'' was an attempt by Creator/{{Sega}} to remedy the PolygonCeiling that the ''Sonic'' series had chronically struggled with, such as [[CameraScrew camera issues]] and occasionally wonky controls and physics. Alas, by rushing the game which had [[TroubledProduction no shortage of development issues to begin with]] (see [[Trivia/SonicTheHedgehog2006 the Trivia page]] for details) out [[ChristmasRushed for a Christmas release]] on two advanced, brand-new consoles, what consumers got instead was a ''very'' ObviousBeta that not only failed to address these problems, but in many cases made them worse than ever. The controls were slipperier than ever, the camera was even more offensive, the [[LoadsAndLoadsOfLoading loading times]] were some of the worst to ever hit a console game, and hundreds of {{GameBreakingBug}}s [[GameBreakingBug glitches]] that should have been axed during playtesting were left intact in the finished game and this is all to say nothing of the notoriously convoluted IdiotPlot.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicTheHedgeHog2006