History VideoGame / SonicAdventure

9th Sep '17 6:38:09 PM Psi001
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** The E-100 Elite crew consists of [[Franchis/TeenageMutantNinjaTurtles four individuals with the colour scheme of red, blue, orange and purple]].

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** The E-100 Elite crew consists of [[Franchis/TeenageMutantNinjaTurtles [[Franchise/TeenageMutantNinjaTurtles four individuals with the colour scheme of red, blue, orange and purple]].
9th Sep '17 6:37:35 PM Psi001
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** The E-100 Elite crew consists of [[Franchis/TeenageMutantNinjaTurtles four individuals with the colour scheme of red, blue, orange and purple]].
8th Sep '17 6:01:07 PM totoofze47
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* EmbeddedPrecursor: The DX remake includes all of the Game Gear Sonic games available to unlock, by collecting enough Emblems.
5th Sep '17 5:49:03 PM bowserbros
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''Sonic Adventure'' was designed to be to Sega and ''Franchise/SonicTheHedgehog'' as ''VideoGame/SuperMario64'' was to Nintendo and ''Franchise/SuperMarioBros'': a KillerApp designed to be the VideoGame3DLeap to an established mascot franchise that would not only showcase the potential of their flagship console, but also [[WinBackTheCrowd revitalize their flagship series and their own reputation]], after they had [[DorkAge fallen into both a creative and financial rut]] during their rocky UsefulNotes/SegaSaturn years.

Mad scientist [[BigBad Dr. Eggman]] ([[IHaveManyNames aka Dr. Robotnik]]) has a new plan to TakeOverTheWorld: releasing an ancient morphogenic creature known as "Chaos" [[SealedEvilInACan from its confinement]] and using the seven [[MineralMacGuffin Chaos Emeralds]] to empower it to world-conquering levels.

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Released a grand total of '''five years''' after [[VideoGame/Sonic3AndKnuckles the last]] main-series ''Sonic'' title (a gap that would've been much shorter had ''[[{{Vaporware}} Sonic X-Treme]]'' been released), ''Sonic Adventure'' was designed to be to Sega and ''Franchise/SonicTheHedgehog'' as ''VideoGame/SuperMario64'' was to Nintendo and ''Franchise/SuperMarioBros'': a KillerApp designed to be the VideoGame3DLeap to an established mascot franchise that would not only showcase the potential of their flagship console, but also [[WinBackTheCrowd revitalize their flagship series and their own reputation]], after they had [[DorkAge fallen into both a creative and financial rut]] during their rocky UsefulNotes/SegaSaturn years.

Mad scientist [[BigBad Dr. Eggman]] Robotnik]] ([[IHaveManyNames aka now known as Dr. Robotnik]]) Eggman]] for the first time outside of Japan) has a new plan to TakeOverTheWorld: releasing an ancient morphogenic creature known as "Chaos" [[SealedEvilInACan from its confinement]] and using the seven [[MineralMacGuffin Chaos Emeralds]] to empower it to world-conquering levels.
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Re-released for the UsefulNotes/NintendoGameCube and PC in 2003 as ''Sonic Adventure DX: Director's Cut'' (ironically [[SequelFirst after its sequel's remake]]), which added special missions and unlockable UsefulNotes/GameGear games. As of September 15th, 2010, it is now available for purchase on UsefulNotes/XboxLiveArcade and UsefulNotes/{{PlayStation Network}}, with the ''DX: Director's Cut'' extras [[DownloadableContent sold separately]][[note]]but does not come with the Game Gear games[[/note]]. Roughly half a year afterwards, it also saw a release in this manner on UsefulNotes/{{Steam}}.

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Re-released After the Dreamcast tanked and took down Sega's hardware department with it, ''Sonic Adventure'' saw an UpdatedReRelease for the UsefulNotes/NintendoGameCube and PC in 2003 as ''Sonic Adventure DX: Director's Cut'' (ironically [[SequelFirst after its sequel's remake]]), which added special missions and unlockable UsefulNotes/GameGear games. As of September 15th, 2010, it is now available for purchase on UsefulNotes/XboxLiveArcade and UsefulNotes/{{PlayStation Network}}, with the ''DX: Director's Cut'' extras [[DownloadableContent sold separately]][[note]]but does not come with the Game Gear games[[/note]]. Roughly half a year afterwards, it also saw a release in this manner on UsefulNotes/{{Steam}}.
UsefulNotes/{{Steam}}. The original Dreamcast version, however, has not seen a re-release since its initial launch nearly 20 years ago.
1st Sep '17 6:31:37 AM SolidSonicTH
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* MeleeATrois: By the end of the game, Chaos no longer abides by Eggman's repeated failures to feed it Chaos Emeralds and lashes out, trashing Station Square and absorbs all the Emeralds power on its own. Eggman knows he screwed up so he attempts to stop Chaos himself but only sees his latest Egg Carrier destroyed. Then Sonic steps in, takes what positive energy remains in the Chaos Emeralds, turns Super, and deals with the problem.
30th Aug '17 10:26:50 PM Dere
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* AnAesop: [[spoiler:WithGreatPowerComesGreatInsanity. The tragic story of the Echidna race and Chaos prove this.]]
29th Aug '17 8:32:48 PM MrKingXemnas
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** After the Sky Deck minigame, Tails has a {{flashback}} to his first meeting with Sonic, originally narrated in the ''VideoGame/SonicTheHedgehog2'' manual.

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** After the Sky Deck Chase minigame, Tails has a {{flashback}} to his first meeting with Sonic, originally narrated in the ''VideoGame/SonicTheHedgehog2'' manual.
29th Aug '17 8:28:32 PM MrKingXemnas
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* BittersweetEnding: [[spoiler:Gamma's ending. He finished his objective of freeing the animals from the robots' bodies but got [HeroicSacrifice destroyed in the process]]. However, its unknown that the bird inside of him may *be* him or not]]
26th Aug '17 9:11:41 PM jameygamer
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* ThePowerOfFriendship: The bond of Sonic with his TrueCompanions allows him to unlock the full potential of Super Sonic with the Chaos Emeralds, although Tails does say that Chaos only absorbed the negative energy of the Emeralds.

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* ThePowerOfFriendship: The bond of Sonic with his TrueCompanions Main/TrueCompanions allows him to unlock the full potential of Super Sonic with the Chaos Emeralds, although Tails does say that Chaos only absorbed the negative energy of the Emeralds.


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14th Aug '17 10:52:47 PM WaterBlap
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* TheDevTeamThinksOfEverything:
** When Big enters the sewer elevator, his model is large enough that the door overlaps onto his tail. prompting a sound clip of a door shut and a deadpan "Ow" from Big.
** If you're thinking bringing a bunch of rings into Casinopolis from the adventure field (probably for an instant emblem), don't bother. The game will just reset your ring count to zero.
** An unused cutscene exists inside the game's memory for if Gamma quit or lost the Final Egg practice course, where Eggman would scold Gamma and tell him to get back to training. Averted since [[DummiedOut the cutscene was not implemented into the gameplay itself.]]

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* TheDevTeamThinksOfEverything:
** When Big enters the sewer elevator, his model is large enough that the door overlaps onto his tail. prompting a sound clip of a door shut and a deadpan "Ow" from Big.
**
DevelopersForesight: If you're thinking bringing a bunch of rings into Casinopolis from the adventure field (probably for an instant emblem), don't bother. The game will just reset your ring count to zero.
** An unused cutscene exists inside the game's memory for if Gamma quit or lost the Final Egg practice course, where Eggman would scold Gamma and tell him to get back to training. Averted since [[DummiedOut the cutscene was not implemented into the gameplay itself.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.SonicAdventure