Follow TV Tropes

Following

History VideoGame / Solar2

Go To

OR

Is there an issue? Send a MessageReason:
None


''Solar 2'' is a space sandbox physics playground where you control a celestial body from an asteroid, to a planet, a star, a solar system, or a black hole and are given free reign to drift freely throughout the cosmos, absorb other objects to see how powerful you can become, or complete [[CosmicEntity the Entity's]] various tasks and challenges. It was developed by Murudai and released on UsefulNotes/{{Steam}}, [[UsefulNotes/{{iOS Games}} iOS]], UsefulNotes/{{Android}} and the UsefulNotes/Xbox360 in 2011 as a polished and expanded sequel to the original ''Solar'', originally a [[UsefulNotes/AdobeFlash Flash]] game in 2008 and released in 2009 on the UsefulNotes/Xbox360.

to:

''Solar 2'' is a space sandbox physics playground where you control a celestial body from an asteroid, to a planet, a star, a solar system, or a black hole and are given free reign to drift freely throughout the cosmos, absorb other objects to see how powerful you can become, or complete [[CosmicEntity the Entity's]] various tasks and challenges. It was developed by Murudai and released on UsefulNotes/{{Steam}}, [[UsefulNotes/{{iOS Games}} iOS]], UsefulNotes/{{Android}} Platform/{{Steam}}, Platform/{{iOS}}, Platform/{{Android}} and the UsefulNotes/Xbox360 Platform/Xbox360 in 2011 as a polished and expanded sequel to the original ''Solar'', originally a [[UsefulNotes/AdobeFlash Flash]] game in 2008 and released in 2009 on the UsefulNotes/Xbox360.Platform/Xbox360.
Is there an issue? Send a MessageReason:
Sight isn't necessary, and not all life requires vitamin D.


* AcceptableBreaksFromReality: Celestial bodies are all far closer to eachother in both distance and size than they should ever be in reality. Planets can also gain significantly advanced life without being part of a star system, even though they should require a star for A: sight, B: Vitamin D, and C: not being frozen over.

to:

* AcceptableBreaksFromReality: Celestial bodies are all far closer to eachother in both distance and size than they should ever be in reality. Planets can also gain significantly advanced life without being part of a star system, even though they should require a star for A: sight, B: Vitamin D, and C: to not being be frozen over.
Is there an issue? Send a MessageReason:
None


''Solar 2'' is a space sandbox physics playground where you control a celestial body from an asteroid, to a planet, a star, a solar system, or a black hole and are given free reign to drift freely throughout the cosmos, absorb other objects to see how powerful you can become, or complete [[CosmicEntity the Entity's]] various tasks and challenges. It was developed by Murudai and released on UsefulNotes/{{Steam}} in 2011 as a polished and expanded sequel to the original ''Solar'', released in 2009 on the UsefulNotes/Xbox360.

to:

''Solar 2'' is a space sandbox physics playground where you control a celestial body from an asteroid, to a planet, a star, a solar system, or a black hole and are given free reign to drift freely throughout the cosmos, absorb other objects to see how powerful you can become, or complete [[CosmicEntity the Entity's]] various tasks and challenges. It was developed by Murudai and released on UsefulNotes/{{Steam}} UsefulNotes/{{Steam}}, [[UsefulNotes/{{iOS Games}} iOS]], UsefulNotes/{{Android}} and the UsefulNotes/Xbox360 in 2011 as a polished and expanded sequel to the original ''Solar'', originally a [[UsefulNotes/AdobeFlash Flash]] game in 2008 and released in 2009 on the UsefulNotes/Xbox360.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_616x353_682.jpg]]
[[caption-width-right:350:Don't worry, that planet was full of skunks.]]
''Solar 2'' is a space sandbox physics playground where you control a celestial body from an asteroid, to a planet, a star, a solar system, or a black hole and are given free reign to drift freely throughout the cosmos, absorb other objects to see how powerful you can become, or complete [[CosmicEntity the Entity's]] various tasks and challenges. It was developed by Murudai and released on UsefulNotes/{{Steam}} in 2011 as a polished and expanded sequel to the original ''Solar'', released in 2009 on the UsefulNotes/Xbox360.
----
!!This game contains examples of:
* AbsurdlyHighLevelCap: The FinalBoss is a 7-star system, and is possible to beat as a 1-star system. ''You'' can get ''70'' stars, and a most likely endless amount more.
* AcceptableBreaksFromReality: Celestial bodies are all far closer to eachother in both distance and size than they should ever be in reality. Planets can also gain significantly advanced life without being part of a star system, even though they should require a star for A: sight, B: Vitamin D, and C: not being frozen over.
* AlienInvasion: You get these a lot, and can also perform these.
* AliensAreBastards: EVERYONE will try to kill you and blow up your planets for no reason. You'll even find some ships blowing up ''uninhabited'' star systems.
* AllPlanetsAreEarthLike: All planets are relatively small and have the potential to house lifeforms, and ''every'' alien species in the universe evolves to get the ''exact same'' technology.
* AlwaysABiggerFish: The game is auto-balanced so there will ''always'' be systems with more stars than you.
* ApocalypseHow: Classes 2, 6, X and X-2 happen regularly. X-4 happens when you become the Big Crunch, and is immediately reversed when you become the new Big Bang.
* AssassinationSidequest: Some tasks will have you exterminate a particular planet or even snipe a particular ship as an asteroid.
* BigBad: The Entity seems to be the highest power in the universe, doesn't care in the slightest about living things (aside from [[YouBastard teasing you when you blow up planets full of kittens]]) and frequently puts you in pointless, random and deadly situations where you may also be tasked with committing mass genocide. [[spoiler: As a bonus, he's the FinalBoss]].
* BinarySuns: You can have systems with ''dozens'' of stars.
* BulletHell: Several missions have you dodging swarms of asteroids, planets and/or stars while trying to survive.
* CausedTheBigBang: Hitting 1,000,000 mass makes you become the Big Crunch, where you absorb the entire universe and subsequently become the Big Bang which spawns the next iteration of the universe and resets you to an asteroid.
* CosmicEntity: The Entity, a simple-looking geometric face that gives you random tasks to do at your leisure and has immense power over the universe. [[spoiler: Turns out the Entity is just another person playing the game, and after you defeat him you get [[RealityWarper "special god powers"]] similar to his]].
* CosmicHorrorStory: From the indifferent perspective of the horrors. You and the Entity are both ultimately AboveGoodAndEvil due to the sheer scale at which you operate, and all life in the universe is the exact same from your perspective. Even when you cause ''the destruction and recreation of the universe'', nothing noticeable changes beyond earning an achievement.
* CrueltyIsTheOnlyOption: Climbing the cosmic food chain will require you to consume planets which may or may not have life on them, and regardless of whether you want to or not your own life will attempt to kill anyone that comes near you.
* DeathIsASlapOnTheWrist: You lose some of your mass usually, but you can always [[SaveScumming load back any of your saved systems]] and regaining lost mass isn't too much of a hassle anyway.
* DeflectorShields: Any life planet with full evolution or star with such life planets will get these around themselves.
* EarthShatteringKaboom: This will happen a lot.
* EldritchAbomination: You can become a [[GeniusLoci sentient]] and highly mobile black hole, which is effectively this.
* EverythingBreaks
* ExtremeOmnisexual: In the Nomad Love missions, the Entity implies that a fleet of pilots all want to screw a planet and are very violent with their advances.
* FinalBoss: As the final mission of the game, [[spoiler: you have to fight the Entity since he discovered that giving you god powers [[CelestialBureaucracy is a lot of paperwork]] and decided killing you would be less troublesome. He takes the form of a seven-star system in the shape of his icon with two black holes for eyes, and constantly throws planets at you]]. [[spoiler: Apparently the Entity is another person playing the game, who sees ''you'' as the FinalBoss]].
* GainaxEnding: [[spoiler: After you defeat the Entity, the screen fades into a GameOver and a chat window is opened revealing a conversation with the Entity and his friend, where he says he lost to the [[PlayerCharacter final boss]] of ''Solar 2''. They decide to play [[IntentionallyAwkwardTitle Space Marine Modern Day Realistic Zombie FPS Combat]][[TradeSnark ™]] instead and the camera pans out to reveal a man typing on a computer]].
* GalacticConquerer: One of the de facto goals of the game is to build as huge and powerful of a star system as you can through [[VideoGameCrueltyPotential the only method possible]].
* GeniusLoci: You are a sentient and mobile asteroid, planet, star system or black hole.
* GodhoodSeeker: According to the Entity, this is your ultimate goal by completing his arbitrary tasks. After beating the game you do get some god powers that let you spawn and shoot objects.
* HeistEpisode: The [[ExactlyWhatItSaysOnTheTin Heist missions]], the first two of which have you steal MacGuffin planets from high-security star systems and the last has you in a "police chase" dodging stars and asteroids.
* HurlItIntoTheSun: A possible strategy for wiping out star systems is to knock each planet into the star.
* TheJuggernaut: Black holes are unstoppable, except by a bigger black hole.
* LemonyNarrator: The Entity. Also very [[UnreliableNarrator unreliable]].
* MonumentalTheft: As a star, stealing planets from other systems is common practice, usually by knocking a planet out of its orbit and then taking it into yours. This is a requirement in the Heist missions.
* OneHitPointWonder: Asteroids die when making contact with anything other than another asteroid or a ship, and are the only things ships can destroy with one shot.
* OurDarkMatterIsMysterious: Dark matter versions of other space objects exist that spawn a black hole when destroyed.
* PlanetEater: Once you become a star you have to absorb planets to gain mass.
* PlayerPersonalityQuiz: In the Experiment missions, the Entity first has you destroy a planet full of skunks, and in the second mission gives you the choice to either destroy a whole star system full of cute kittens (maybe) or let them live. If you destroy them then you hear kitten screams from each planet, but the Entity says that it's impossible to tell what any life is due to the cosmic scale you operate at. Either way, you "pass" the experiment.
* PostEndGameContent: After beating the game, you unlock some [[RealityWarper god powers]] to play with and a NewGamePlus of sorts where you play as the [[OurDarkMatterIsMysterious dark matter]] counterparts of objects, which spawn a black hole when destroyed.
* RammingAlwaysWorks: Relying on your ships in an interstellar battle will most likely just put you in a stalemate. The best warriors know when to use their most powerful weapon: '''themselves'''. Slamming your planets or stars into ships ''especially'' always works since they'll just be evaporated with no damage to yourself, other than any bullets you ate in the process.
* RisingUpTheFoodChainGame: You begin as an asteroid and absorb other objects to become bigger and better celestial bodies.
* RoguePlanet: Plenty. It's impossible to become part of something else's orbit, so you're always this as a planet.
* SpeedrunReward: The achievement "Speed Cycle", where you go from the beginning to the end of the universe in less than 20 minutes.
* UnrealisticBlackHole: [[DownplayedTrope Depicted accurately by themselves]], however the next ascension from a black hole is the [[NaturalEndOfTime Big Crunch]], which is a scenario where the natural expansion of the universe reverses and collapses in on itself rather than a black hole eating everything. Also, there are dark matter objects that spawn black holes when destroyed, which isn't a thing as of currently known science.
* VideoGameCrueltyPotential: From mass genocide to destruction of solar systems, and even destroying your ''own'' life on purpose [[ForTheEvulz simply out of spite]] or by using your orbiting planets as wrecking balls to attack other systems. Taken up a notch after you unlock god powers, which let you ''shoot'' stars and black holes at stuff.
* ViolenceIsTheOnlyOption: Ships from different systems will always kill eachother on sight.
* WhatMeasureIsANonCute: Skunk genocide? Great. Kitten genocide? YouBastard
* WideOpenSandbox: You have an infinite universe to explore, some optional quests and few limitations otherwise.
----

Top