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* ShoutOut: Reichi's CatchPhrase ("My senses are tingling") is a reference to that of ''Franchise/SpiderMan'''s, "My Spider-Sense is tingling".

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* ShoutOut: Reichi's CatchPhrase ("My senses are tingling") is a reference to that of ''Franchise/SpiderMan'''s, ''ComicBook/SpiderMan'''s, "My Spider-Sense is tingling".
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* TheDragon: Chandor is the second-in-command of the Mega Zofer.

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* TheDragon: Chandor is the second-in-command of the Mega Zofer.



* MineralMacGuffin: [[spoiler: The titular Sol Cresta is what is used to power up the Yamato in the final battle against Mandler, having been stolen from the Mega Zofer army by the late Noburo.]]

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* MineralMacGuffin: [[spoiler: The titular Sol Cresta is what is used to power up the Yamato in the final battle against Mandler, having been stolen from the Mega Zofer army by the late Noburo.]]



* PlutoIsExpendable: Pluto isn't mentioned to be taken over by the Mega Zofer.

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* PlutoIsExpendable: Pluto isn't mentioned to be taken over by the Mega Zofer.



** The Mega Zofer's generals, as well as Dita's ship and its units are all named after Hinduism deities.

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** The Mega Zofer's Zofer generals, as well as Dita's ship and its units are all named after Hinduism deities.
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* AlwaysSaveTheGirl: [[spoiler:Noboru Tendo saved Luna from Mandler a long time ago by storming the lab she and Dita were held hostage in. And Dita was left behind.]]
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The year is Cosmic Year 101. Humanity has been struggling in the previous wars against the Mandler Army, and despite their past victories, the Mandler Army has eventually overrun Earth along with the solar system with help from an even powerful force, the Mega Zofer, and humanity has suffered a crushing defeat, being forced to flee to Laomedeia, the 12th moon of Neptune. Now forming the Solar Recovery Army Sol Cresta led by war hero Go Kurogane, humanity's last hope relies on Yamato, an all new, cutting-edge docking fighter, and its pilots Sho Tendo, Luna Zarnitsyna Sheena, and Dril Martin, for one final battle to take back the sun and free the solar system from the clutches of Mandler and Mega Zofer once and for all.

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The year is Cosmic Year 101. Humanity has been struggling in the previous wars against the Mandler Army, and despite their past victories, the Mandler Army has eventually overrun Earth along with the solar system with help from an even powerful force, the Mega Zofer, and humanity has suffered a crushing defeat, being forced to flee to Laomedeia, the 12th moon of Neptune. Now forming the Solar Recovery Army Sol Cresta led by war hero Go Kurogane, humanity's last hope relies on Yamato, an all new, cutting-edge docking fighter, and its pilots Sho Tendo, Luna Zarnitsyna Sheena, and Dril Martin, for one final battle to take back the sun and free the solar system from the clutches of Mandler and Mega Zofer once and for all.
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* ChekhovsGun: Sho carries a pendant which is a TragicKeepsake from his late father. [[spoiler:Later, during the final battle with [[BigBad Mandler]], said pendant is revealed to be the titular [[MineralMacGuffin Sol Cresta]], which ultimately awakens the Yamato’s EleventhHourSuperpower.]]
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* ShoutOut: Reichi's CatchPhrase ("My senses are tingling") is a reference to that of ''Franchise/SpiderMan'''s, "My Spider-Sense is tingling".
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* EndlessGame: Similar to many shmups before the BulletHell era, upon completing Arcade Mode the game starts over at a higher difficulty, and keeps going until you run out of lives. Averted in Dramatic Mode, which does end after you complete all seven stages.
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* HarderThanHard: [=PlatinumHard=] difficulty above Hard. In addition to enemies becoming more aggressive, it puts limiters on several gameplay mechanics: Formation attacks are shorter and use up their tokens (rather than lasting until the stage ends), losing a life resets the Sol Gauge, and your shields are capped at one.

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* HarderThanHard: [=PlatinumHard=] difficulty above Hard. In addition to enemies becoming more aggressive, it puts limiters on several gameplay mechanics: Formation attacks are shorter and use up their tokens (rather than lasting until the stage ends), losing a life resets the Sol Gauge, Gauge and takes away all of your formation tokens, and your shields are capped at one.
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* MusicalNod:
** The mission start jingle for stage 5, Terra, is a rearrangement of the respawn jingle from ''Terra Cresta'', with the stage theme itself being a lower-key arrangement of that game's theme.
** The mission start jingle for the final stage, Sol, is the "last life" respawn jingle from ''Terra Cresta''.
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* IKnowYoureInThereSomewhereFight: Every battle with Dita is this [[spoiler:once it's revealed he is Luna's long-lost brother, brainwashed by Mandler.]]

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Removed: 904

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* AllThereInTheManual: The game's database explains the previous games' [[ContinuityNod Continuity Nods]], [[MythologyGag Mythology Gags]], and also expands on the franchise's lore as well as character profiles and glossary.

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* AllThereInTheManual: The game's database explains the previous games' [[ContinuityNod Continuity Nods]], CanonWelding, [[MythologyGag Mythology Gags]], and also expands on the franchise's lore as well as character profiles and glossary.



* CanonWelding: The database contains info that calls back to the other ''Terra Cresta'' games:
** The Alien Creatures that attacked in ''Moon Cresta'' first attacked in the Cosmic Year 0080. While their source was unknown, research later revealed that they were created by the series' main antagonist, Mandler.
** Five years later came the events of ''Terra Cresta'', in Cosmic Year 0085 when Mandler itself led an attack on Earth, its army consisting of mechanical weapons and biological monsters powered by Mandler's Power of Void. After Mandler's defeat, the Mandler Army retreated.
** Cosmic Year 0092 came the events of ''Terra Cresta II'', in which Mandler returned with an even powerful military force called Zofer. Despite the sheer number of forces Mandler's Zofer army had, they were eventually defeated and driven off the solar system by Terra Cresta. However, Mandler was never truly defeated.



* ContinuityNod: The database contains info that calls back to the other ''Terra Cresta'' games:
** The Alien Creatures that attacked in ''Moon Cresta'' first attacked in the Cosmic Year 0080. While their source was unknown, research later revealed that they were created by the series' main antagonist, Mandler.
** Five years later came the events of ''Terra Cresta'', in Cosmic Year 0085 when Mandler itself led an attack on Earth, its army consisting of mechanical weapons and biological monsters powered by Mandler's Power of Void. After Mandler's defeat, the Mandler Army retreated.
** Cosmic Year 0092 came the events of ''Terra Cresta II'', in which Mandler returned with an even powerful military force called Zofer. Despite the sheer number of forces Mandler's Zofer army had, they were eventually defeated and driven off the solar system by Terra Cresta. However, Mandler was never truly defeated.
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* {{Bookends}}: The following conversation is repeated near the end:

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* {{Bookends}}: The At the beginning and end of the game, our heroes manage to OutrunTheFireball, and the following conversation dialogue is repeated near the end:also repeated:
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* DeadManWriting: [[spoiler:After the Shadow Mandler piloted by Chandor is destroyed by the Wing Galiber, it plays a message from the late Noboru Tendo. Unfortunately, the data is too corrupted and is unable to play, but the message later plays a role in the FinalBattle with Mandler when the repair process is completed. It reveals that the pendant that Sho is carrying is actually the Sol Cresta itself that Mandler was searching for, but Noboru got to it first, and it can be used to fully power up the Yamato.]]
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* DarkReprise: In Stage 5, Terra, the music that plays is an arrangement of the ''Terra Cresta'' gameplay theme, but in a lower and more melancholic key. The name of this music on the soundtrack? “Fall of Terra Cresta”.

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* DarkReprise: In Stage 5, Terra, the music that plays is an arrangement of the ''Terra Cresta'' gameplay theme, but in a lower and more melancholic key. The name of this music on the soundtrack? “Fall "Fall of Terra Cresta”.Cresta".
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* DarkReprise: In Stage 5, Terra, the music that plays is an arrangement of the ''Terra Cresta'' gameplay theme, but in a lower and more melancholic key.

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* DarkReprise: In Stage 5, Terra, the music that plays is an arrangement of the ''Terra Cresta'' gameplay theme, but in a lower and more melancholic key. The name of this music on the soundtrack? “Fall of Terra Cresta”.
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* DarkReprise: In Stage 5, Terra, the music that plays is an arrangement of the ''Terra Cresta'' gameplay theme, but in a lower and more melancholic key.
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* TitleScream: Whenever Dramatic Mode is selected.

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* TitleScream: Whenever Dramatic Mode is selected. Sometimes the characters will shout the logo for ''Neo-Classic Arcade''.
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* TitleScream: Whenever Dramatic Mode is selected.
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''Sol Cresta'' is a 2022 ShootEmUp by Creator/PlatinumGames, serving as a direct sequel to the ''VideoGame/TerraCresta'' series as well as the series' [[GrandFinale final installment]]. Creator/HidekiKamiya serves as creative director, with Creator/YuzoKoshiro producing the soundtrack.

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''Sol Cresta'' is a 2022 ShootEmUp developed and published by Creator/PlatinumGames, serving as a direct sequel to the ''VideoGame/TerraCresta'' series as well as the series' [[GrandFinale final installment]]. Creator/HidekiKamiya serves as creative director, with Creator/YuzoKoshiro producing the soundtrack.
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-->'''Sho''': Whoa... That's...\\
'''Dril''': N-No way...\\
'''Luna''': This can't be happening...\\
'''Go''': Is that... The Archfiend Mandler?! Impossible! Mandler can't have awakened already!
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* MassOhCrap: In Stage 5, this is Sol Cresta's reaction upon confronting a clone of [[TheDreaded Mandler]] created by Chandor.
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* DoubleMeaningTitle: The title not only refers to the Solar Recovery Army Sol Cresta, [[spoiler: but the MineralMacGuffin as well.]]

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* ConvectionSchmonvection: The sun was taken over by Mega Zofer and used as their headquarters. The final stage of the game takes place in the sun.

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* ConvectionSchmonvection: ConvectionSchmonvection:
**
The sun was taken over by Mega Zofer and used as their headquarters. The final stage of the game takes place in the sun.sun.
** Mercury, which is depicted as a LethalLavaLand.
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* ConvectionSchmonvection: The sun was taken over by Mega Zofer and used as their headquarters. The final stage of the game takes place in the sun.
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'''Dril''': Planetary energy! Then Vaikun aren't actually weapon plants-- They're collecting energy to resurrect Mandler!\\

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'''Dril''': Planetary energy! Then Vaikun aren't actually weapon plants-- [[OhCrap They're collecting energy to resurrect Mandler!\\Mandler!]]\\
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* PlayableEpilogue: In the Dramatic Mode, the end credits are completely playable, where you celebrate your victory over Mandler by setting off as much fireworks as you can. Getting all 81 will unlock a post-credits scene below, as explained in TheStinger.

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* PlayableEpilogue: In the Dramatic Mode, the end credits are completely playable, where you celebrate your victory over Mandler by setting off as much fireworks as you can. Getting all 81 83 will unlock a post-credits scene below, as explained in TheStinger.



* TheStinger: [[spoiler: If you manage to get all 81 fireworks in the end credits, there will be a post-credits scene where an adult Sho Tendo gives a monologue about how the encounters with [[BigBad Mandler]] have finally come to a close, and everyone had returned to their daily lives again, Luna and Dril included. And Sho himself will take off into space aboard a research vessel as a peacekeeper for the galaxy [[DistantFinale in the Cosmic Year 121]], never forgetting the peace that stands because of what everyone had fought for.]]

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* TheStinger: [[spoiler: If you manage to get all 81 83 fireworks in the end credits, there will be a post-credits scene where an adult Sho Tendo gives a monologue about how the encounters with [[BigBad Mandler]] have finally come to a close, and everyone had returned to their daily lives again, Luna and Dril included. And Sho himself will take off into space aboard a research vessel as a peacekeeper for the galaxy [[DistantFinale in the Cosmic Year 121]], never forgetting the peace that stands because of what everyone had fought for.]]
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* CollisionDamage: A head-on collision with a wall or obstacle is [[OneHitKill instant death]], regardless of how many shields or fighters you have.
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* AntiFrustrationFeatures: The version 1.05 update revises the end-of-game [[spoiler:EscapeSequence to now be an "Extra Stage" where your life counter don't get decreased and you can't get a GameOver during the sequence. Instead, your incentive for surviving is a 10,000-point Extra Bonus at the end, with 1,000 points deducted from that bonus for every time you die.]]

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* AntiFrustrationFeatures: The version 1.05 update revises the end-of-game [[spoiler:EscapeSequence to now be an "Extra Stage" where your life counter don't doesn't get decreased and you can't get a GameOver during the sequence. Instead, your incentive for surviving is a 10,000-point Extra Bonus at the end, with 1,000 points deducted from that bonus for every time you die.]]
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Added DiffLines:

* AntiFrustrationFeatures: The version 1.05 update revises the end-of-game [[spoiler:EscapeSequence to now be an "Extra Stage" where your life counter don't get decreased and you can't get a GameOver during the sequence. Instead, your incentive for surviving is a 10,000-point Extra Bonus at the end, with 1,000 points deducted from that bonus for every time you die.]]
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* EnergyAbsorption: The Mega Zofer has created six Vaikuns to suck up every planet's energy. Venus and Jupiter were among the first to be attacked, and succeeded in being wiped out. [[spoiler: It also turns out that Mega Zofer is using the Vaikuns to revive Mandler.]]

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* EnergyAbsorption: The Mega Zofer has created six Vaikuns to suck up every planet's energy. Venus and Jupiter were among the first to be attacked, and succeeded in being wiped out. [[spoiler: It also turns out that Mega Zofer is using the Vaikuns to revive Mandler.]]

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