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''Slime Forest Adventure'', or "Project LRNJ," is a [[{{Retraux}} retro-style]] [[RolePlayingGame RPG]] for [[PCVsConsole PCs]]. To win, you must learn the [[JapaneseLanguage Japanese language]]. Not your character; you, the player.

to:

''Slime Forest Adventure'', or "Project LRNJ," is a [[{{Retraux}} retro-style]] [[RolePlayingGame RPG]] for [[PCVsConsole [[UsefulNotes/PCVsConsole PCs]]. To win, you must learn the [[JapaneseLanguage Japanese language]]. Not your character; you, the player.

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Fixed example indentation.


* ExcusePlot: It's something about a potato farmer and a kidnapped princess, but really, if you're playing this game for any reason other than learning Japanese, you're doing it wrong.
** A [[WordOfGod stated goal of the developer]] is to eventually make the game fun for anyone, even those with no interest in Japanese. But it still has a way to go in that regard.

to:

* ExcusePlot: It's something about a potato farmer and a kidnapped princess, but really, if you're playing this game for any reason other than learning Japanese, you're doing it wrong.
** A
wrong. (A [[WordOfGod stated goal of the developer]] is to eventually make the game fun for anyone, even those with no interest in Japanese. But it still has a way to go in that regard.)



* GuideDangIt: At one point, you have to mine the hills for a certain kind of rock. The author wanted each attempt at mining to trigger a random encounter, to train the player. However, it's been repeatedly established that there are no slimes in the hills. The end result is that mining while standing on a hill tile results in a generic "Nothing found" message. You have to be standing on another type of tile, ''facing'' the hill you want to mine, before you can trigger the random encounter, which you have to win in order to get your rock.
** The mining quest in general is baffling to most new players because you have to give all the items to the smith at the same time, and you need to find the tools one of which is hidden very well with no hints on how to find it.

to:

* GuideDangIt: At one point, The entire "Mine the Hills for Minerals" quest:
** First,
you first have to mine find all the hills for a certain kind tools yourself, one of rock. The author wanted each attempt at mining to trigger a random encounter, to train the player. However, it's been repeatedly established that there are which is very well hidden, with no slimes in the hills. The end result is that mining clues.
** Using a tool
while standing on a hill tile results in a generic "Nothing found" message. You have to be standing on another type of tile, ''facing'' the hill you want to mine, before you to be able to successfully use the tool.[[note]]This has to do with the game mechanics. It's been repeatedly established that there are no enemies of any sort in the hills. But combat is the way the game trains the player, and without training, the mining quest would just be [[ItemFarming pointless busywork]]. So, by forcing the player to stand on another type of tile, the game can believably trigger the a random encounter, encounter for each mining attempt, which you have to win in order to get your rock.
** The mining quest in general is baffling to most new players because
rock. It's just too bad the game never tells you this.[[/note]]
** You
have to give all the items needed rocks to the smith at the same time, and time. If you need to find the tools just give him one of rock, he will complement you on it, which makes you think that you're making progress, but what actually happened is hidden very well with that you just lost that rock for no hints on how to find it.gain.



* NoHeroDiscount: [[AvertedTrope Averted]] in an interesting way. You're not actually a hero, you're a potato farmer, so there's no real reason for anyone to give you a discount.
** Also [[InvertedTrope inverted]] by the king. If you bring him some evidence that you've actually got a shot at [[SaveThePrincess rescuing his daughter]], he'll just ''give'' you an [[AnAxeToGrind axe]] to replace the [[ImprobableWeaponUser hoe]] that you've been using.

to:

* NoHeroDiscount: NoHeroDiscount:
**
[[AvertedTrope Averted]] in an interesting way. You're not actually a hero, you're a potato farmer, so there's no real reason for anyone to give you a discount.
** Also [[InvertedTrope inverted]] Inverted]] by the king. If you bring him some evidence that you've actually got a shot at [[SaveThePrincess rescuing his daughter]], he'll just ''give'' you an [[AnAxeToGrind axe]] to replace the [[ImprobableWeaponUser hoe]] that you've been using.



* WelcomeToCorneria: [[UpToEleven Oh, so very much]].
** In fact one person in the castle literally says "Welcome to the Castle," causing their friend to say [[LampshadeHanging "I think there's something seriously wrong with my partner."]]

to:

* WelcomeToCorneria: [[UpToEleven Oh, so very much]]. \n** In fact fact, one person in the castle literally guard says nothing but "Welcome to the Castle," causing which causes their friend to say [[LampshadeHanging "I think there's something seriously wrong with my partner."]]



* YouALLLookFamiliar: There are maybe six different sprites for {{NPC}}s, total.
----

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* YouALLLookFamiliar: There are maybe six different sprites for {{NPC}}s, total.
----
total.
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Ok, but there is something horrific about taking money from someone who barely has enough to survive the winter.


* KleptomaniacHero: There's a woman in one home who [[TalkToEveryone will tell you]] that she has just enough money to feed her six children for the winter. If you open the [[InexplicableTreasureChests chest]] next to her, you get 200 gold from it.

to:

* KleptomaniacHero: There's a woman in one home who [[TalkToEveryone will tell you]] that she has just enough money to feed her six children for the winter. If you open the [[InexplicableTreasureChests chest]] next to her, [[FridgeHorror you get 200 gold from it.it]].
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unfortunate implications need citations.


* KleptomaniacHero: There's a woman in one home who [[TalkToEveryone will tell you]] that she has just enough money to feed her six children for the winter. If you open the [[InexplicableTreasureChests chest]] next to her, [[UnfortunateImplications you get 200 gold from it]].

to:

* KleptomaniacHero: There's a woman in one home who [[TalkToEveryone will tell you]] that she has just enough money to feed her six children for the winter. If you open the [[InexplicableTreasureChests chest]] next to her, [[UnfortunateImplications you get 200 gold from it]].it.
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Apostrophe


* EdutainmentGame: It's explicit purpose is to teach you Japanese. What did you expect?

to:

* EdutainmentGame: It's Its explicit purpose is to teach you Japanese. What did you expect?

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* FauxlosophicNarration: Only once. In the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"

to:

* FauxlosophicNarration: Only once. In the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion [[HealingHerb herb]]!"


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* HealingHerb: The [[ExactlyWhatItSaysOnTheTin Herb]].
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adding more to guide dang it

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** The mining quest in general is baffling to most new players because you have to give all the items to the smith at the same time, and you need to find the tools one of which is hidden very well with no hints on how to find it.

Added: 184

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adding more spoiler tags and a bit more info to the Welcome to Corneria


* SaveThePrincess: After which, you become a member of the royal guard, which opens up more of the castle to you, and gives you the opportunity for more quests.

to:

* SaveThePrincess: After which, you [[spoiler:you become a member of the royal guard, which opens up more of the castle to you, and gives you the opportunity for more quests.]]



* SelfMadeOrphan: The Pirate's father killed his mother, so he stole his father's pistol and "[[DeadlyEuphemism sent him to apologize]]."

to:

* SelfMadeOrphan: The [[spoiler:The Pirate's father killed his mother, so he stole his father's pistol and "[[DeadlyEuphemism sent him to apologize]].""]]



* WelcomeToCorneria: [[UpToEleven Oh, so very much]].

to:

* WelcomeToCorneria: [[UpToEleven Oh, so very much]].
**In fact one person in the castle literally says "Welcome to the Castle," causing their friend to say [[LampshadeHanging "I think there's something seriously wrong with my partner."]]
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None


* AllJustADream: [[SchrodingersGun If you die]], it will turn out that you dreamed everything that happened since you "woke up" that morning.

to:

* AllJustADream: [[SchrodingersGun If you die]], it will turn out that you dreamed everything that happened since you "woke up" that morning. [[OrWasItADream You'll still be very low on health, though]].
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None

Added DiffLines:

* GuideDangIt: At one point, you have to mine the hills for a certain kind of rock. The author wanted each attempt at mining to trigger a random encounter, to train the player. However, it's been repeatedly established that there are no slimes in the hills. The end result is that mining while standing on a hill tile results in a generic "Nothing found" message. You have to be standing on another type of tile, ''facing'' the hill you want to mine, before you can trigger the random encounter, which you have to win in order to get your rock.

Added: 278

Changed: 296

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** If you wait too long before playing again, the inn will charge you extra for overstaying.

to:

** [[PlayEveryDay If you wait too long before playing again, again]], the inn will charge you extra for overstaying.



* FauxlosophicNarration: Only once. In the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"



* FauxlosophicNarration: Only once. In the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"

to:

* FauxlosophicNarration: Only once. In PlayEveryDay: See the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"entry for AntiPoopSocking, above.
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None


* YouALLLookFamiliar: There are maybe six different sprites for NPCs, total.

to:

* YouALLLookFamiliar: There are maybe six different sprites for NPCs, {{NPC}}s, total.
Is there an issue? Send a MessageReason:
Well, I was going through and fixing Zero Content Examples in other articles, and realized I should do it in an article I wrote and curate.


* ThreeQuartersView

to:

* ThreeQuartersViewThreeQuartersView: Everything except the combat screen.



* CriticalExistenceFailure

to:

* CriticalExistenceFailureCriticalExistenceFailure: Again, as a {{Retraux}} {{RPG}}, this is a given for both the hero and enemies.



* EdutainmentGame
* [[EscapeRope Escape Twine]]

to:

* EdutainmentGame
EdutainmentGame: It's explicit purpose is to teach you Japanese. What did you expect?
* [[EscapeRope Escape Twine]]EscapeRope: The "Escape Twine" returns you to the surface from anywhere in any dungeon.



* InexplicableTreasureChests

to:

* InexplicableTreasureChestsInexplicableTreasureChests: All over the place. In fact, with the exception of stores and a mining mechanic (that's only used once in the whole game), chests are the only way to get items.



* SaveThePrincess

to:

* SaveThePrincessSaveThePrincess: After which, you become a member of the royal guard, which opens up more of the castle to you, and gives you the opportunity for more quests.



* TakeYourTime

to:

* TakeYourTimeTakeYourTime: There's no concept of time passing in this game. At all.



* TalkToEveryone

to:

* TalkToEveryoneTalkToEveryone: Again, {{Retraux}} {{RPG}}.



* ThrivingGhostTown

to:

* ThrivingGhostTownThrivingGhostTown: There isn't a town in the game with more than 20 individuals.



* VideoGameGeography
* WalletOfHolding

to:

* VideoGameGeography
VideoGameGeography: Hilariously [[LampshadeHanging lampshaded]] by the guy at the entrance to one town; he's trying to make a map of the world, and driving himself batty in the process.
* WalletOfHoldingWalletOfHolding: You can carry up to 999,999 gold pieces with no restrictions whatsoever.



* YouALLLookFamiliar

to:

* YouALLLookFamiliarYouALLLookFamiliar: There are maybe six different sprites for NPCs, total.
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None

Added DiffLines:

* NPCRoadblock: A few appear in the castle, some of which are mobile but will never leave the single-width corridor.
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Dronejam is now NPC Roadblock and refers to an NPC as a Broken Bridge.


* {{Dronejam}}: Pretty much unavoidable with the grid-based world map.
** The whistle speeds up the random movement of {{NPC}}s for a short time, so that they get out of your way faster.
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None


* SelfMadeOrphan: The Pirate's father killed his mother, so he stole his father's pistol and "sent him to apologize."

to:

* SelfMadeOrphan: The Pirate's father killed his mother, so he stole his father's pistol and "sent "[[DeadlyEuphemism sent him to apologize.apologize]]."
Is there an issue? Send a MessageReason:
Oops, hit \"save\" rather than \"preview\".


* FauxlosophicNarration: Only once, in the first level of the first dungeon, opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"

to:

* FauxlosophicNarration: Only once, in once. In the first level of the first dungeon, when opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"
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Added trope.

Added DiffLines:

* FauxlosophicNarration: Only once, in the first level of the first dungeon, opening one particular [[InexplicableTreasureChest chest]], the text reads, "Fortune smiles upon thee, and laughs at something that's not really funny. Thou hast found the [[HealingPotion herb]]!"
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None


* DiscOneNuke: The game becomes really easy if you [[spoiler:[[CaptainObvious already know Japanese]]]].

to:

* DiscOneNuke: The game becomes really easy if you [[spoiler:[[CaptainObvious already [[spoiler:already know Japanese]]]].Japanese]].
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** Red slimes teach hiragana[[labelnote:*]]Unless you are playing one of the kanji-first modes, in which case, sharks teach hiragana[[/labelnote]].

to:

** Red slimes teach hiragana[[labelnote:*]]Unless you are playing one of the kanji-first modes, in which case, sharks [[ThreateningShark sharks]] teach hiragana[[/labelnote]].
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Removed hottip markup.


[[caption-width-right:245:Feel the power of my mighty kanji![[note]][[DontExplainTheJoke The symbol in the image]] is a [[http://en.wikipedia.org/wiki/Kanji kanji character]], and it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."[[/note]]]]

to:

[[caption-width-right:245:Feel the power of my mighty kanji![[note]][[DontExplainTheJoke kanji![[labelnote:*]][[DontExplainTheJoke The symbol in the image]] is a [[http://en.wikipedia.org/wiki/Kanji kanji character]], and it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."[[/note]]]]"[[/labelnote]]]]



** Red slimes teach hiragana[[hottip:*:Unless you are playing one of the kanji-first modes, in which case, sharks teach hiragana]].

to:

** Red slimes teach hiragana[[hottip:*:Unless hiragana[[labelnote:*]]Unless you are playing one of the kanji-first modes, in which case, sharks teach hiragana]].hiragana[[/labelnote]].



** Whales teach kanji [[AlternateCharacterReading kun'yomi]] readings[[hottip:*:Not really a color code, but worth mentioning]].

to:

** Whales There are actually a few enemies that ''aren't'' just [[PaletteSwap palette swapped]] slimes, such as the whales that teach kanji [[AlternateCharacterReading kun'yomi]] readings[[hottip:*:Not really a color code, but worth mentioning]].readings.
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* ObviousBeta: But it's OK, because by the time you learn everything that's in the current version, the next update will be out.

to:

* ObviousBeta: But it's OK, because by It's in continuous development. Because of the time game's unfinished nature, if you learn everything that's in buy the current version, the next update will be out.game, you get free updates for life.
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None


* CharacterLevel: There is rudimentary level system in place, included mostly because it's simply expected of an [[RolePlayingGame RPG]]. The ''real'' leveling that takes place is in the player learning more Japanese.

to:

* CharacterLevel: There is a rudimentary level system in place, included mostly because it's simply expected of an [[RolePlayingGame RPG]]. The ''real'' leveling that takes place is in the player learning more Japanese.
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None

Added DiffLines:

* FightWoosh: A closeup of a slime momentarily blocks the screen. When it moves, there's the fight screen.
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None


* ShoutOut: The kanji 奇, meaning "bizarre", is written with the radicals "big" (大) and "able" (可). The hint given for it: "'[[WesternAnimation/TheSimpsons Embiggenable]]' is a ''bizarre'' word".

to:

* ShoutOut: The kanji 奇, meaning "bizarre", "[[http://jisho.org/kanji/details/%E5%A5%87 bizarre]]", is written with the radicals "big" "[[http://jisho.org/kanji/details/%E5%A4%A7 big]]" (大) and "able" "[[http://jisho.org/kanji/details/%E5%8F%AF able]]" (可). The hint given for it: "'[[WesternAnimation/TheSimpsons Embiggenable]]' is a ''bizarre'' word".

Changed: 121

Removed: 283

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[[caption-width-right:245:Feel the power of my mighty kanji![[hottip:*:The symbol in the image is a kanji character, and it means "power."]]]]
%% There appears to be a bug in the code that won't let you put links in a hottip. "The symbol in the image" should be a pothole to
%% DontExplainTheJoke, "kanji" should link to http://en.wikipedia.org/wiki/Kanji, and "power" should link to
%% http://jisho.org/kanji/details/%E5%8A%9B.

to:

[[caption-width-right:245:Feel the power of my mighty kanji![[hottip:*:The kanji![[note]][[DontExplainTheJoke The symbol in the image image]] is a kanji character, and it means "power."]]]]
%% There appears to be a bug in the code that won't let you put links in a hottip. "The symbol in the image" should be a pothole to
%% DontExplainTheJoke, "kanji" should link to http://en.
[[http://en.wikipedia.org/wiki/Kanji, org/wiki/Kanji kanji character]], and "power" should link to
%% http://jisho.org/kanji/details/%E5%8A%9B.
it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."[[/note]]]]
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None


%% There appears to be a bug in the code that won't let you put links in a hottip in the VideoGame namespace. "The symbol in the image"
%% should be a pothole to DontExplainTheJoke, "kanji" should link to http://en.wikipedia.org/wiki/Kanji, and "power" should link to

to:

%% There appears to be a bug in the code that won't let you put links in a hottip in the VideoGame namespace. hottip. "The symbol in the image"
%%
image" should be a pothole to to
%%
DontExplainTheJoke, "kanji" should link to http://en.wikipedia.org/wiki/Kanji, and "power" should link to
Is there an issue? Send a MessageReason:
None


** Red slimes teach hiragana[[hottip:*:Unless you are playing one of the kanji-first modes, in which case, [[EverythingsEvenWorseWithSharks Sharks]] teach hiragana]].

to:

** Red slimes teach hiragana[[hottip:*:Unless you are playing one of the kanji-first modes, in which case, [[EverythingsEvenWorseWithSharks Sharks]] sharks teach hiragana]].

Added: 310

Changed: 107

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None


[[caption-width-right:245:Feel the power of my mighty kanji![[hottip:*:[[DontExplainTheJoke The symbol in the image]] is a [[http://en.wikipedia.org/wiki/Kanji kanji character]], and it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."]]]]

to:

[[caption-width-right:245:Feel the power of my mighty kanji![[hottip:*:[[DontExplainTheJoke The kanji![[hottip:*:The symbol in the image]] image is a [[http://en.kanji character, and it means "power."]]]]
%% There appears to be a bug in the code that won't let you put links in a hottip in the VideoGame namespace. "The symbol in the image"
%% should be a pothole to DontExplainTheJoke, "kanji" should link to http://en.
wikipedia.org/wiki/Kanji kanji character]], org/wiki/Kanji, and it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."]]]]"power" should link to
%% http://jisho.org/kanji/details/%E5%8A%9B.
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Moving work

Added DiffLines:

[[quoteright:245:http://static.tvtropes.org/pmwiki/pub/images/slime_forest_power_8507.png]]
[[caption-width-right:245:Feel the power of my mighty kanji![[hottip:*:[[DontExplainTheJoke The symbol in the image]] is a [[http://en.wikipedia.org/wiki/Kanji kanji character]], and it means "[[http://jisho.org/kanji/details/%E5%8A%9B power]]."]]]]
-->''[[RandomEncounters Fight]] [[{{Mooks}} slimes]]. [[SaveThePrincess Save a princess]]. [[BreathlessNonSequitur Learn Japanese.]]''
--> - Tagline

''Slime Forest Adventure'', or "Project LRNJ," is a [[{{Retraux}} retro-style]] [[RolePlayingGame RPG]] for [[PCVsConsole PCs]]. To win, you must learn the [[JapaneseLanguage Japanese language]]. Not your character; you, the player.

Enemies attack by throwing Japanese at you. You have to respond by typing the correct meaning or pronunciation (whichever is asked for). If you make a mistake, you lose [[HitPoints health]], after which the correct answer (usually with a mnemonic) will be displayed.

You can download the free demo and buy the full version from the [[http://lrnj.com/ Project LRNJ website]].
----
!!Contains examples of:

* ThreeQuartersView
* AllJustADream: [[SchrodingersGun If you die]], it will turn out that you dreamed everything that happened since you "woke up" that morning.
* AntiPoopSocking: Studying ''anything'' is best done in short, frequent sessions. You learn faster, and retain the knowledge longer. This game has several features to encourage you to do this:
** You can fully restore your health by eating a meal in your home. You only get three meals per (real time) day.
** Sleeping in a bed [[SavePoint saves]] and exits the game. It will also restore your health if you wait long enough before continuing.
** If you wait too long before playing again, the inn will charge you extra for overstaying.
* BrokenBridge: {{NPC}}s in inconvenient spots block off most of the castle.
* CharacterLevel: There is rudimentary level system in place, included mostly because it's simply expected of an [[RolePlayingGame RPG]]. The ''real'' leveling that takes place is in the player learning more Japanese.
* ColorCodedForYourConvenience:
** Green slimes teach kanji meanings (usually; sometimes the identifiers aren't strictly a valid translation)
** Bright blue slimes teach katakana.
** Red slimes teach hiragana[[hottip:*:Unless you are playing one of the kanji-first modes, in which case, [[EverythingsEvenWorseWithSharks Sharks]] teach hiragana]].
** White slimes teach romaji pronunciation.
** Dull blue slimes teach kanji [[AlternateCharacterReading on'yomi]] readings.
** Whales teach kanji [[AlternateCharacterReading kun'yomi]] readings[[hottip:*:Not really a color code, but worth mentioning]].
* CriticalExistenceFailure
* DiscOneNuke: The game becomes really easy if you [[spoiler:[[CaptainObvious already know Japanese]]]].
* {{Dronejam}}: Pretty much unavoidable with the grid-based world map.
** The whistle speeds up the random movement of {{NPC}}s for a short time, so that they get out of your way faster.
* EdutainmentGame
* [[EscapeRope Escape Twine]]
* EveryoneCallsHimBarkeep: The Pirate.
* ExcusePlot: It's something about a potato farmer and a kidnapped princess, but really, if you're playing this game for any reason other than learning Japanese, you're doing it wrong.
** A [[WordOfGod stated goal of the developer]] is to eventually make the game fun for anyone, even those with no interest in Japanese. But it still has a way to go in that regard.
* GetOnTheBoat: After you buy it from [[spoiler:The Pirate]].
* GraphicsInducedSuperDeformed: Just look at the page image.
* ImprobableWeaponUser: You start the adventure [[WithThisHerring with a hoe]] as your only weapon.
* InexplicableTreasureChests
* KleptomaniacHero: There's a woman in one home who [[TalkToEveryone will tell you]] that she has just enough money to feed her six children for the winter. If you open the [[InexplicableTreasureChests chest]] next to her, [[UnfortunateImplications you get 200 gold from it]].
* LevelGrinding: Complete with a "Summon Monster" item, so you don't have to wait for random encounters.
* MoneySpider: Justified, the slimes are attracted to gold. It's why they attack you, and why the local economy is going down the drain. The gold you get for killing them is just the gold they took from someone else. Somewhat less justified with the [[EverythingsEvenWorseWithSharks sharks]] and whales.
* MonstersEverywhere: Well, except for the hills.
* NoHeroDiscount: [[AvertedTrope Averted]] in an interesting way. You're not actually a hero, you're a potato farmer, so there's no real reason for anyone to give you a discount.
** Also [[InvertedTrope inverted]] by the king. If you bring him some evidence that you've actually got a shot at [[SaveThePrincess rescuing his daughter]], he'll just ''give'' you an [[AnAxeToGrind axe]] to replace the [[ImprobableWeaponUser hoe]] that you've been using.
* ObviousBeta: But it's OK, because by the time you learn everything that's in the current version, the next update will be out.
* OnlySmartPeopleMayPass: It's the whole point of the game.
* PaletteSwap: See ColorCodedForYourConvenience.
* SaveThePrincess
* SavePoint: Beds. [[CaptainObvious Inns will charge you for the use of their beds]]. Other beds (such as the one at your house) are free, but while you sleep, slimes will steal more than what the inn would have charged.
* SelfMadeOrphan: The Pirate's father killed his mother, so he stole his father's pistol and "sent him to apologize."
* ShoutOut: The kanji 奇, meaning "bizarre", is written with the radicals "big" (大) and "able" (可). The hint given for it: "'[[WesternAnimation/TheSimpsons Embiggenable]]' is a ''bizarre'' word".
* TakeYourTime
* TalkLikeAPirate: [[CaptainObvious The Pirate]].
* TalkToEveryone
* ThereAreNoTents: And the inns are also [[SavePoint save points]].
* ThrivingGhostTown
* TraumaInn: But only if [[AntiPoopSocking enough real time passes]] before you load the game again.
* VideoGameGeography
* WalletOfHolding
* WelcomeToCorneria: [[UpToEleven Oh, so very much]].
* WithThisHerring: You start out with a hoe, and the clothes on your back.
* WrapAround: But only after you [[GetOnTheBoat get the boat]].
* YouALLLookFamiliar
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