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* BridgeBunnies: Aika and Fina.
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* PimpedOutDress: Some of the women of Valua, especially the Empress

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* PimpedOutDress: Some of Clara, The Empress, Fina (on the women of Valua, especially the Empressmilder end).

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* FinalBossPreview / HopelessBossFight: Galcian and Ramirez at any point besides their final appearances.



* HopelessBossFight:Galcian and Ramirez at any point besides their final appearances.
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* ArbitraryHeadcountLimit: Four characters at a time, three of which are always Vyse, Aika, and Fina. This is usually [[JustifiedTrope justified]] by having the characters come and go as the plot demands, but even after [[GondorCallsForAid Gondor has called for aid]] you can still only carry four people with you.

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* ArbitraryHeadcountLimit: Four characters at a time, three of which are always Vyse, Aika, and Fina. This For most of the game, this is usually [[JustifiedTrope justified]] by having the characters come and go as the plot demands, but even after [[GondorCallsForAid Gondor has called for aid]] you can still only carry bring four people with you.you, with the rest stuck doing nothing on your airship.
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* HundredPercentHeroismRating: One of the few benefits of a high Swashbuckler Rating is that NPC shopkeepers- especially on Sailors' Island- will gush over your celebrity status. Still won't give you a discount though. In addition, getting the title Vyse the Legend - which involves getting HundredPercentCompletion - unlocks an optional boss fight and a few other perks.

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* CombinedEnergyAttack: Two of them, in fact: Prophecy and Blue Rogues.



* SpiritBomb: Two of them, in fact: Prophecy and Blue Rogues.
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* JustEatTheMacGuffin: Averted. The Moon Crystals are objects of incredible power, and can control ancient bioweapons. The main point of the plot is to acquire these so the villains can't use them, and yet it never really occurs to our heroes to simply throw them overboard. Even the one character who ''does'' think of it decides not to.
** Of course, the avoidance of this trope is mostly a set up for the PlotTwist.


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* LivingWeapon: The Gigas, and Cupil.


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* VideoGameGeography: The world isn't quite as round as the discovery would have you think.


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** This also tends to happen whenever you choose an unfavorable [[ButThouMust dialogue choice]].
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* BodyToJewel: Silvites carry [[spoiler:Silver moon crystals]] in their bodies.
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** "Bring it on! [[CompensatingForSomething Take this!]]"

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** "Bring it on! [[CompensatingForSomething on! Take this!]]" this!"
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* SidequestSidestory: the aforementioned sidestory that has you trying to reunite a mother and daughter via several fetch quests back and forth between the two.
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* NewWorldTease: Upper City. You have just enough time to window shop (Aika: This is no time for '''tea'''!!), get spat on by the locals, and gape at the glamorous buildings in the middle distance. However, as soon as you're over the first bridge, however, Vyse is diverted into a train leaving the city. D'oh!

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* NewWorldTease: Upper City. You have just enough time to window shop (Aika: This is no time for '''tea'''!!), get spat on insulted by the locals, and gape at the glamorous buildings in the middle distance. However, as soon as you're over the first bridge, however, Vyse is diverted into a train leaving the city. D'oh!city -- never to return.
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* NewWorldTease: Upper City. You have just enough time to window shop (Aika: This is no time for '''tea'''!!), get spat on by the locals, and gape at the glamorous buildings in the middle distance. However, as soon as you're over the first bridge, however, Vyse is diverted into a train leaving the city. D'oh!
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** Also, Gordo the Round's name, "gordo", is actually Spanish for "fat."

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** Given that the Valuan Empire draws heavily from the era when Spain was an absolute world power, this occurs. Alfonso, Gregorio, Enrique, and Teodora are typical Spanish names. "Belleza" means "beauty," and the "loco" in De Loco's name means "crazy." Also, Gordo the Round's name, "gordo", is actually Spanish for "fat."fat," and "Domingo" is the Spanish word for "Sunday."
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* {{Foreshadowing}}: You can see a verdant-looking Soltis in Fina's narrations.
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* WhenThingsSpinScienceHappen: The Silvite Elders' life-support machines.

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* WhenThingsSpinScienceHappen: WhenThingsSpinScienceHappens: The Silvite Elders' life-support machines.
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* WhenThingsSpinScienceHappen: The Silvite Elders' life-support machines.
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* ArmCannon: The Guardian robots have cannons that extend out from their palms.
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* AnimatedArmor: Guardian, the boss of Shrine Island. A tough cookie in its own right -- and you face ''more'' of them in the final dungeon, except this time, they're in mint condition.
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* SiblingTeam: Jao and Mao, the [[SingleMindedTwins twin]] co-leaders of the Tenkou Pirates.
** ''''"THE TIME HAS COME."''''
** ''''"FOR YOU TO DIE."''''

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* SiblingTeam: Jao and Mao, the [[SingleMindedTwins twin]] co-leaders of the Tenkou Pirates.
** ''''"THE --> ''''THE TIME HAS COME."''''
** ''''"FOR
COME...''''
--> ''''[[SingleMindedTwins ...FOR
YOU TO DIE."'''']]''''
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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the courageous and almost ''impossibly'' optimistic Vyse almost seem retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot. Finally, the Dreamcast was severely lacking in RPG's, easily making this a solid draw for that particular crowd.

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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the courageous and almost ''impossibly'' optimistic Vyse almost seem retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot. Finally, the Dreamcast was severely lacking in RPG's, easily making this a solid draw for that particular crowd.
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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse almost appear retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot. Finally, the Dreamcast was severely lacking in RPG's, easily making this a solid draw for that particular crowd.

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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse almost appear seem retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot. Finally, the Dreamcast was severely lacking in RPG's, easily making this a solid draw for that particular crowd.



** It's worth a playthough just to pick all the incompetent-sounding choices. Aika comes out sounding like the real hero!

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** It's worth a playthough just to pick all the incompetent-sounding choices. Aika comes out sounding like [[HypercompetentSidekick the real hero!hero!]]
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** It's worth a playthough just to pick all the incompetent-sounding choices. Aika comes out sounding like the real hero!
** Eventually, though, the game starts offering up win-win decision trees. Sorry, but thou must.


* GorgonGazing: The maiden voyage of the Delphinus. The boss is the [[ZeroEffortBoss Grand Fortress Gate]], which the Moonstone Cannon will smite easily.
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* LastDiscMagic: Once Vyse acquires his own ship, "Prophecy" and "Blue Rogues" appear in the battle menu (but only if your Spirit's at max). Not exactly "last disc" magic since it's unlocked roughly at the game's halfway point, alleviating its cheapness.

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* FinishingEachOthersSentences: Jao and Mao.
** ''''"THE TIME HAS COME." "FOR YOU TO DIE."''''



* SiblingTeam: Jao and Mao, the [[CreepyTwins Creepy Twin]] co-leaders of the Tenkou Pirates.

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* SiblingTeam: Jao and Mao, the [[CreepyTwins Creepy Twin]] [[SingleMindedTwins twin]] co-leaders of the Tenkou Pirates.Pirates.
** ''''"THE TIME HAS COME."''''
** ''''"FOR YOU TO DIE."''''



* WretchedHive: Valua's Lower City.
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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse almost appear retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot.

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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse almost appear retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot.
subplot. Finally, the Dreamcast was severely lacking in RPG's, easily making this a solid draw for that particular crowd.
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* WretchedHive: Valua's Lower City.

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* {{Homage}}: As the game opens, Fina is captured by a Valuan ship in a sequence reminiscent of ''StarWarsANewHope''.



* RidingIntoTheSunset: The final, epic shot before the epilogue.

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* RidingIntoTheSunset: The final, epic final shot before the epilogue.
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* RidingIntoTheSunset: The final, epic shot before the epilogue.

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One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse stand out against his competition. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot.

to:

One of ''Skies of Arcadia's'' draws was the world the game took place in: Instead of the conventional RPG world of [[PatchworkMap oceans, mountains, deserts, etc.]], Arcadia is a WorldInTheSky - [[FloatingContinent islands and continents float in the air]] separated by vast stretches of open air - which is not buzzed through with aircraft but [[TheSkyIsAnOcean sailed in ships]]. This makes the GlobalAirship a prerequisite just for getting around. Another of the game's more charming features was its generally upbeat and optimistic tone: the vast majority of [=RPG=]s at the time, especially post-''FinalFantasyVII'', tended to feature DarkerAndEdgier themes with brooding heroes, making the blatantly courageous and almost ''impossibly'' optimistic Vyse stand out against his competition.almost appear retro-chic. Vyse, Aika, and Fina also stand out as one of the few main character trios who balance each other perfectly without descending into a dreaded LoveTriangle subplot.



** Purple magic is [[AnIcePerson ice-elemental]]. It attacks a single enemy and deals StandardStatusEffects.

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** Purple magic is [[AnIcePerson ice-elemental]]. It attacks a single enemy and deals StandardStatusEffects.confuses them.



** Silver magic is [[YinYangBomb life-and-death-elemental]]. It can cure StandardStatusEffects, resurrect fallen allies, or deliver a one-hit-KO to enemies.

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** Silver magic is [[YinYangBomb life-and-death-elemental]]. It can cure StandardStatusEffects, status ailments, resurrect fallen allies, or deliver a one-hit-KO to enemies.



* FinishingEachOthersSentences: Jao and Mao.
** ''''"THE TIME HAS COME." "FOR YOU TO DIE."''''



* StandardStatusEffects: No surprises in what you can come down with here.

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* StandardStatusEffects: No surprises in what you can come down with here.

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